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3DS:Setting game locales: Difference between revisions

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{{shortcut|3DS:Locale|3DS:SGL|3DS:LE}}
While installing custom firmware on a 3DS does indeed remove the software-based region lock, it does ''not'' account for locale issues. '''Locale''' is additional data that a game will often ask the 3DS for that includes the console's current language and software region. As an example:
While installing custom firmware on a 3DS does indeed remove the software-based region lock, it does ''not'' account for locale issues. '''Locale''' is additional data that a game will often ask the 3DS for that includes the console's current language and software region. As an example:
* The 3DS is a Japanese 3DS set to the Japanese language.
* The 3DS is a Japanese 3DS set to the Japanese language.
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** If enabled, it will be marked with <code>(x)</code>
** If enabled, it will be marked with <code>(x)</code>


== Method 1 (Recommended): Luma Locale Switcher ==
== Methods ==
 
<tabber>
|-|Luma Locale Switcher=
 
This method is generally the easiest, as it pulls from your title database and therefore does not require you to look up the title ID of each game.
This method is generally the easiest, as it pulls from your title database and therefore does not require you to look up the title ID of each game.


# If you don't already have it, download Luma Locale Switcher from {{GitHub|Possum/LumaLocaleSwitcher/releases/download/0.04/LumaLocaleSwitcher-0.04-NIGHTLY.cia|here}} (direct download) and install the CIA file with FBI.
# If you don't already have it, download Luma Locale Switcher from {{GitHub|Possum/LumaLocaleSwitcher/releases/download/0.04/LumaLocaleSwitcher-0.04-NIGHTLY.cia|here}} (direct download) and install the CIA file with FBI
#* If you choose to get this from elsewhere (e.g. Universal-Updater), ensure that you get the build that is marked as "NIGHTLY"
# Launch Luma Locale Switcher (the Luma with translation icon)
# Launch Luma Locale Switcher (the Luma with translation icon)
# Select "Titles"
# Select "Titles"
# Navigate to the game for which you want to change the locale
# Navigate to the game for which you want to change the locale
# Set the locale to what the game '''expects'''
# Set the locale to what the game '''expects'''
#* For example, if it's an American game, you want to set the region to <code>USA</code> and the language to <code>EN</code>
#* For example, if it's an American game and you want it to run in English, you should set the region to <code>USA</code> and the language to <code>EN</code>
# Exit Luma Locale Switcher
# Exit Luma Locale Switcher


{{success|text=The game's locale should now be correctly set.}}
{{success|text=The game's locale should now be correctly set.}}


== Method 2: Luma Locale Region Auto Setter ==
|-|Luma Locale Region Auto Setter=
 
This application automatically creates locale files from a {{GitHub|DarkSynopsis/LumaLocaleRegionAutoSetter/blob/master/README.md|predetermined list}}. This list is not comprehensive and may not include every game that is known to have locale issues.
This application automatically creates locale files from a {{GitHub|DarkSynopsis/LumaLocaleRegionAutoSetter/blob/master/README.md|predetermined list}}. This list is not comprehensive and may not include every game that is known to have locale issues.


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{{success|text=If your game is on the list, then its locale should now be correctly set.}}
{{success|text=If your game is on the list, then its locale should now be correctly set.}}


== Method 3: Manual Locale Setting ==
|-|Manual Locale Setting=
 
You can also set the locale manually by creating a text file.
You can also set the locale manually by creating a text file.


# Insert your SD card into your computer
# Insert your SD card into your computer
# Navigate to the <code>/luma/titles/</code>
# Navigate to <code>sd:/luma/titles/</code>
#* Create the <code>titles</code> folder if it does not already exist
#* Create the <code>titles</code> folder if it does not already exist
# Create a folder with the title ID of the game
# Create a folder with the title ID of the game
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#* With file extensions enabled, the name of the file should be <code>locale.txt</code>
#* With file extensions enabled, the name of the file should be <code>locale.txt</code>
# Type the desired locale (based on what the game '''expects''') into the text document
# Type the desired locale (based on what the game '''expects''') into the text document
#* For example, if it's an American game, you want to set the region to <code>USA</code> and the language to <code>EN</code>, so you should type <code>USA EN</code>
#* For example, if it's an American game and you want it to run in English,  you should set the region to <code>USA</code> and the language to <code>EN</code>, so you should type <code>USA EN</code>
# Save your changes
# Save your changes
# Remove your SD card and insert it into your device
# Remove your SD card and insert it into your device


{{success|text=The game's locale should now be correctly set.}}
{{success|text=The game's locale should now be correctly set.}}
</tabber>


== Extra: Extended Locale Setting ==
== Extra: Extended Locale Setting ==
Some games, most notably [[3DS:Tomodachi Life|Tomodachi Life]], are known to not launch with basic locale settings because they look not only at region and language, but sub-region within that region (e.g. a country or state within that country). You can still set the locale of such a game, but you will have to follow the manual locale setting method since the automatic locale setters do not account for this.
Some games, most notably [[3DS:Tomodachi Life|Tomodachi Life]], are known to not launch with basic locale settings because they look not only at region and language, but sub-region within that region (e.g. a country/territory and/or a state). You can still set the locale of such a game, but you will have to follow manual instructions using [[{{FULLPAGENAME}}/Extended locale setting|Extended locale setting]].
 
The syntax of the extended locale setting is <code><region> <language> <country code> <state numerical ID></code>. For example:
* For an American copy of Tomodachi Life, you would want to write the text <code>USA EN US 01</code>
* For a European copy of Tomodachi Life set to French, you would want to write the text <code>EUR FR FR 01</code>


[[Category:Nintendo 3DS guides]]
[[Category:Nintendo 3DS guides]]