- Download the latest release of the legacy edition of SDCafiine.
- Extract it and drag the
wiiu
folder to the root of the SD card and merge it.
m (wiki, work) |
(Grammar fixes and File tree adjustments, and added missing modpack name step) |
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<span> | <span> | ||
#[https://github.com/wiiu-env/sdcafiine_plugin Download] the latest release | #[https://github.com/wiiu-env/sdcafiine_plugin Download] the latest release of SDCafiine. | ||
#Copy the file <code>sdcafiine.wps</code> into <code>sd:/wiiu/environments/aroma/plugins</code> | #Extract and Copy the file <code>sdcafiine.wps</code> into <code>sd:/wiiu/environments/aroma/plugins</code> | ||
</span> | </span> | ||
</tabber> | </tabber> | ||
== Usage == | ==Usage== | ||
</noinclude> | </noinclude> | ||
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#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | #Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | ||
#Create a folder inside of the <code>sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | #Create a folder inside of the <code>sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | ||
#Drag the <code>content</code> | #Create another folder and name it the Modpack name of your choice. | ||
#Drag the <code>content</code> folder of your modpack into the folder you just created. | |||
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | #If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | ||
#Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded. | #Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded. | ||
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#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | #Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | ||
#Create a folder inside of the <code>wiiu/sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | #Create a folder inside of the <code>wiiu/sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | ||
#Drag the <code>content</code> | #Create another folder and name it the Modpack name of your choice. | ||
#Drag the <code>content</code> folder of your modpack into the folder you just created. | |||
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | #If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | ||
#Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched. | #Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched. | ||
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** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | ** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | ||
*** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | *** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | ||
**** [[File:Icons8 flat opened folder.svg|20px|link=]] content | **** [[File:Icons8 flat opened folder.svg|20px|link=]] (ModPack) | ||
***** [[File:Icons8 flat opened folder.svg|20px|link=]] content | |||
{{Tree list}} | {{Tree list}} | ||
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*** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | *** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | ||
**** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | **** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | ||
***** [[File:Icons8 flat opened folder.svg|20px|link=]] content | ***** [[File:Icons8 flat opened folder.svg|20px|link=]] (ModPack) | ||
****** [[File:Icons8 flat opened folder.svg|20px|link=]] content | |||
*** [[File:Icons8 flat opened folder.svg|20px|link=]] environments | *** [[File:Icons8 flat opened folder.svg|20px|link=]] environments | ||
**** [[File:Icons8 flat opened folder.svg|20px|link=]] aroma | **** [[File:Icons8 flat opened folder.svg|20px|link=]] aroma |
Developer(s) | Maschell |
---|---|
Console | Wii U |
Version | v0.1.3 (July 21, 2023; 16 months ago (2023-07-21)) |
Links | |
Website | gbatemp.net/threads/sdcafiine.471630 |
GitHub | wiiu-env/sdcafiine_plugin |
Download | |
SDCafiine is a mod manager for the Wii U. It can overwrite textures, audio and much more. It can do mods for any title on the Wii U - including system software for things like custom themes or reinjecting life into Wara Wara Plaza.
wiiu
folder to the root of the SD card and merge it.
sdcafiine.wps
into sd:/wiiu/environments/aroma/plugins
sdcafiine
on the root of your SD card.sdcafiine
folder you created earlier with the name being the title ID for whatever game you're modding.content
folder of your modpack into the folder you just created.
sdcafiine
inside the wiiu
folder on your SD card.wiiu/sdcafiine
folder you created earlier with the name being the title ID for whatever game you're modding.content
folder of your modpack into the folder you just created.