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Wii U:SDCafiine: Difference between revisions

From Hacks Guide Wiki
m (wiki, work)
(Grammar fixes and File tree adjustments, and added missing modpack name step)
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<span>
<span>
#[https://github.com/wiiu-env/sdcafiine_plugin Download] the latest release of the of SDCafiine.
#[https://github.com/wiiu-env/sdcafiine_plugin Download] the latest release of SDCafiine.
#Copy the file <code>sdcafiine.wps</code> into <code>sd:/wiiu/environments/aroma/plugins</code>
#Extract and Copy the file <code>sdcafiine.wps</code> into <code>sd:/wiiu/environments/aroma/plugins</code>
</span>
</span>


</tabber>
</tabber>


== Usage ==
==Usage==


</noinclude>
</noinclude>
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#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here].  
#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here].  
#Create a folder inside of the <code>sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding.
#Create a folder inside of the <code>sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding.
#Drag the <code>content</code> part of your modpack into the folder you just created.
#Create another folder and name it the Modpack name of your choice.
#Drag the <code>content</code> folder of your modpack into the folder you just created.
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack.
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack.
#Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded.
#Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded.
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#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here].  
#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here].  
#Create a folder inside of the <code>wiiu/sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding.
#Create a folder inside of the <code>wiiu/sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding.
#Drag the <code>content</code> part of your modpack into the folder you just created.
#Create another folder and name it the Modpack name of your choice.
#Drag the <code>content</code> folder of your modpack into the folder you just created.
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack.
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack.
#Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched.
#Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched.
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** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine
** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine
*** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid)
*** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid)
**** [[File:Icons8 flat opened folder.svg|20px|link=]] content
**** [[File:Icons8 flat opened folder.svg|20px|link=]] (ModPack)
***** [[File:Icons8 flat opened folder.svg|20px|link=]] content
{{Tree list}}
{{Tree list}}


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*** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine
*** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine
**** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid)
**** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid)
***** [[File:Icons8 flat opened folder.svg|20px|link=]] content
***** [[File:Icons8 flat opened folder.svg|20px|link=]] (ModPack)
****** [[File:Icons8 flat opened folder.svg|20px|link=]] content
*** [[File:Icons8 flat opened folder.svg|20px|link=]] environments
*** [[File:Icons8 flat opened folder.svg|20px|link=]] environments
**** [[File:Icons8 flat opened folder.svg|20px|link=]] aroma
**** [[File:Icons8 flat opened folder.svg|20px|link=]] aroma

Revision as of 06:08, 27 November 2023


SDCafiine is a mod manager for the Wii U. It can overwrite textures, audio and much more. It can do mods for any title on the Wii U - including system software for things like custom themes or reinjecting life into Wara Wara Plaza.

Installation

  1. Download the latest release of the legacy edition of SDCafiine.
  2. Extract it and drag the wiiu folder to the root of the SD card and merge it.

  1. Download the latest release of SDCafiine.
  2. Extract and Copy the file sdcafiine.wps into sd:/wiiu/environments/aroma/plugins

Usage

  1. Create a folder named sdcafiine on the root of your SD card.
  2. Find a mod you would like to use. GameBanana is the best place to get these.
  3. Find the title ID for your game. You can find it here.
  4. Create a folder inside of the sdcafiine folder you created earlier with the name being the title ID for whatever game you're modding.
  5. Create another folder and name it the Modpack name of your choice.
  6. Drag the content folder of your modpack into the folder you just created.
  7. If you want multiple mod packs, create a folder inside of the game ID for each mod pack.
  8. Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded.

  1. Create a folder named sdcafiine inside the wiiu folder on your SD card.
  2. Find a mod you would like to use. GameBanana is the best place to get these.
  3. Find the title ID for your game. You can find it here.
  4. Create a folder inside of the wiiu/sdcafiine folder you created earlier with the name being the title ID for whatever game you're modding.
  5. Create another folder and name it the Modpack name of your choice.
  6. Drag the content folder of your modpack into the folder you just created.
  7. If you want multiple mod packs, create a folder inside of the game ID for each mod pack.
  8. Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched.

SD File layout

  • Gnome-media-flash.svg (root)
    • Icons8 flat opened folder.svg wiiu
    • Icons8 flat opened folder.svg apps
    • Icons8 flat opened folder.svg SDCafiine
        • Icons8 flat file.svg sdcafiine.elf
        • Icons8 flat file.svg icon.png
        • Icons8 flat file.svg meta.xml
    • Icons8 flat opened folder.svg sdcafiine
      • Icons8 flat opened folder.svg (gameid)
        • Icons8 flat opened folder.svg (ModPack)
          • Icons8 flat opened folder.svg content

  • Gnome-media-flash.svg (root)
    • Icons8 flat opened folder.svg wiiu
      • Icons8 flat opened folder.svg sdcafiine
        • Icons8 flat opened folder.svg (gameid)
          • Icons8 flat opened folder.svg (ModPack)
            • Icons8 flat opened folder.svg content
      • Icons8 flat opened folder.svg environments
        • Icons8 flat opened folder.svg aroma
          • Icons8 flat opened folder.svg plugins
            • Icons8 flat file.svg sdcafiine.wps
          • Icons8 flat file.svg root.rpx