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This tutorial will take you through importing skins of your own in Minecraft: New Nintendo 3DS Edition | This tutorial will take you through importing skins of your own in Minecraft: New Nintendo 3DS Edition via Luma game patching. | ||
{{info|text=People will not be able to see your skin in game without your custom skin file}} | {{info|text=People will not be able to see your skin in game without your custom skin file.}} | ||
{{info|text=This guide assumes you are on the latest 1.9 update.}} | {{info|text=This guide assumes you are on the latest 1.9 update.}} | ||
===What You Need=== | ===What You Need=== | ||
*The latest release of {{GitHub|d0k3/GodMode9/releases/latest|GodMode9}} | *The latest release of {{GitHub|d0k3/GodMode9/releases/latest|GodMode9}} | ||
*A PC that's running | *A PC that's running Windows | ||
*This specific version of [https://gbatemp.net/attachments/ohana3ds-zip.99223 Ohana3DS] | *This specific version of [https://gbatemp.net/attachments/ohana3ds-zip.99223 Ohana3DS] | ||
*A | *A Minecraft skin that's 64x64 pixels (64x32 will not work) | ||
===Instructions=== | ===Instructions=== | ||
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#Save it | #Save it | ||
#Go back into BCH texture replacer, then press <code>Replace</code>, and find your newly flipped skin file | #Go back into BCH texture replacer, then press <code>Replace</code>, and find your newly flipped skin file | ||
#Once you see your newly | #Once you see your newly replaced skin in BCH texture replacer, go to <code>File</code> -> <code>Save (S)</code> | ||
#Once it says "Done!", close out of Ohana3DS | #Once it says "Done!", close out of Ohana3DS | ||
#Go back to your SD card directory, then make the following folders in <code>sd:\luma\titles</code> | #Go back to your SD card directory, then make the following folders in <code>sd:\luma\titles</code> |