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| developers = FIX94 | | developers = FIX94 | ||
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| imagealt = Nintendont Logo | | imagealt = Nintendont Logo | ||
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| github = FIX94/Nintendont | | github = FIX94/Nintendont | ||
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Nintendont is a Wii-mode homebrew application that can be used to play GameCube games, as well as Triforce arcade dumps. Nintendont is an interesting app in that it is like a hybrid between an emulator and a virtual machine - while still running GameCube games near exactly at native quality and performance. Further info can be read [https://gbatemp.net/threads/nintendont.349258/ here]. | Nintendont is a Wii-mode homebrew application that can be used to play GameCube games, as well as Triforce arcade dumps. Nintendont is an interesting app in that it is like a hybrid between an emulator and a virtual machine - while still running GameCube games near exactly at native quality and performance. Further info can be read [https://gbatemp.net/threads/nintendont.349258/ here]. | ||
{{info|text=To play games, you are advised to use a large SD card or an external hard drive, flash drives are very sporadic in functionality. See [ | {{info|text=To play games, you are advised to use a large SD card or an external hard drive, flash drives are very sporadic in functionality. See [storage FAQ](faq).}} | ||
{{info|text=Make sure your storage device is formatted as FAT32. Do not format it to other file systems like NTFS, exFAT, or WBFS.}} | {{info|text=Make sure your storage device is formatted as FAT32. Do not format it to other file systems like NTFS, exFAT, or WBFS.}} | ||
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=== Requirements === | === Requirements === | ||
* A modded Wii | * A modded Wii | ||
* An SD card or USB device | * An SD card or USB device | ||
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=== Installation === | === Installation === | ||
# Download Nintendont and extract it to the root of your SD card or USB drive | |||
# Insert your SD card or USB device into your Wii, and launch Nintendont from the Homebrew Channel | # Download Nintendont and extract it to the root of your SD card or USB drive. | ||
# Insert your SD card or USB device into your Wii, and launch Nintendont from the Homebrew Channel. | |||
=== Quick Start Guide === | === Quick Start Guide === | ||
==== Key Features ==== | ==== Key Features ==== | ||
* You can use various input devices to play GameCube games. These include GameCube controllers (even via a USB adapter), | |||
* You can use various input devices to play GameCube games. These include GameCube controllers (even via a USB adapter), Wiimotes, Classic Controllers, the Konga, HID USB controllers, Bluetooth controllers, and potentially more. | |||
* Nintendont has support for virtual memory cards that are saved to an external storage device, from sizes of 51 blocks up to 1019 blocks. Despite this, the recommended max size is 251 blocks per virtual card for maximum compatibility. | * Nintendont has support for virtual memory cards that are saved to an external storage device, from sizes of 51 blocks up to 1019 blocks. Despite this, the recommended max size is 251 blocks per virtual card for maximum compatibility. | ||
* | * You can use a fan-made patch to enable online play in some games. | ||
* Nintendont can be leveraged in either [WiiFlow Lite](usb-loaders#wiiflow-lite) or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games. | |||
* Nintendont can be leveraged in either [ | |||
==== User Interface ==== | ==== User Interface ==== | ||
Nintendont uses a user interface that is mainly controllable and navigable using a | [[File:Nintendont-ui.png]] | ||
Nintendont uses a user interface that is mainly controllable and navigable using a gamepad. | |||
==== Properly Launching Games ==== | ==== Properly Launching Games ==== | ||
Games in Nintendont have to be launched from an external device with a specific folder structure, with the usage of a game ID. Game IDs can be found on [https://www.gametdb.com GameTDB]. | |||
The expected structure for single disc games is as follows: | |||
* <code>device:/games/(game name).iso</code> | * <code>device:/games/(game name) [game ID]/game.iso</code> | ||
The expected structure for multi | The expected structure for multi disc games is as follows: | ||
* <code>device:/games/(game name)/game.iso</code> | * <code>device:/games/(game name) [game ID]/game.iso</code> | ||
* <code>device:/games/(game name)/disc2.iso</code> (so on and so forth) | * <code>device:/games/(game name) [game ID]/disc2.iso</code> (so on and so forth) | ||
Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive: | Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive: | ||
* <code>USB:/games/The Legend of Zelda: The Wind Waker [GZLE01].iso</code> | * <code>USB:/games/The Legend of Zelda: The Wind Waker [GZLE01]/game.iso</code> | ||
==== BIOS Setup ==== | ==== BIOS Setup ==== | ||
You can use an original GameCube BIOS in Nintendont if you have legally obtained one. | You can use an original GameCube BIOS in Nintendont if you have legally obtained one. | ||
# Rename the BIOS file <code>iplusa.bin</code>/<code>ipljap.bin</code>/<code>iplpal.bin</code> based on its region. | # Rename the BIOS file <code>iplusa.bin</code>/<code>ipljap.bin</code>/<code>iplpal.bin</code> based on its region. | ||
# Copy it to the root of the storage device | # Copy it to the root of the storage device where Nintendont is installed on. | ||
# Go into Nintendont settings and verify that ` | # Go into Nintendont settings and verify that `Load IPL` is turned ON. | ||
==== Using a HID USB controller with Nintendont ==== | |||
By default, Nintendont selects a controller configuration from an internal list of already mapped controllers. If yours does not automatically work, make sure to check the supported controller list in the article at the top of the page. If you still want to check anyway, you can use [https://oscwii.org/library/app/HIDTest HIDTest] to determine whether or not your controller will be detected and work with Nintendont. | By default, Nintendont selects a controller configuration from an internal list of already mapped controllers. If yours does not automatically work, make sure to check the supported controller list in the article at the top of the page. If you still want to check anyway, you can use [https://oscwii.org/library/app/HIDTest HIDTest] to determine whether or not your controller will be detected and work with Nintendont. | ||
==== Button combinations for Nintendont in-game ==== | ==== Button combinations for Nintendont in-game ==== | ||
Restart: Resets the game and returns to game's title screen. | Restart: Resets the game and returns to game's title screen. | ||
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'''GameCube Controller:''' | '''GameCube Controller:''' | ||
* Restart: R+Z+Start | * Restart: R+Z+Start | ||
* Shutdown: R+Z+B+Down (D-pad) | * Shutdown: R+Z+B+Down (D-pad) | ||
'''Wiimote + Nunchuck | '''Wiimote + Nunchuck:''' | ||
'''USB | * Shutdown: HOME button on the Wiimote | ||
'''HID-USB controller or adapter:''' | |||
You can define the Shutdown button's combination yourself. | You can define the Shutdown button's combination yourself. | ||
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* Shutdown: L+R+Z+Start | * Shutdown: L+R+Z+Start | ||
Revision as of 11:04, 8 October 2023
Developer(s) | FIX94 |
---|---|
Console | Wii |
Version | 4.431+ (December 18, 2016 | )
Links | |
Website | oscwii.org/library/app/nintendont |
GitHub | FIX94/Nintendont |
Nintendont is a Wii-mode homebrew application that can be used to play GameCube games, as well as Triforce arcade dumps. Nintendont is an interesting app in that it is like a hybrid between an emulator and a virtual machine - while still running GameCube games near exactly at native quality and performance. Further info can be read here.
To play games, you are advised to use a large SD card or an external hard drive, flash drives are very sporadic in functionality. See [storage FAQ](faq). |
Make sure your storage device is formatted as FAT32. Do not format it to other file systems like NTFS, exFAT, or WBFS. |
Requirements
- A modded Wii
- An SD card or USB device
- Nintendont
Installation
- Download Nintendont and extract it to the root of your SD card or USB drive.
- Insert your SD card or USB device into your Wii, and launch Nintendont from the Homebrew Channel.
Quick Start Guide
Key Features
- You can use various input devices to play GameCube games. These include GameCube controllers (even via a USB adapter), Wiimotes, Classic Controllers, the Konga, HID USB controllers, Bluetooth controllers, and potentially more.
- Nintendont has support for virtual memory cards that are saved to an external storage device, from sizes of 51 blocks up to 1019 blocks. Despite this, the recommended max size is 251 blocks per virtual card for maximum compatibility.
- You can use a fan-made patch to enable online play in some games.
- Nintendont can be leveraged in either [WiiFlow Lite](usb-loaders#wiiflow-lite) or USB Loader GX for the loading of GameCube games.
User Interface
Nintendont uses a user interface that is mainly controllable and navigable using a gamepad.
Properly Launching Games
Games in Nintendont have to be launched from an external device with a specific folder structure, with the usage of a game ID. Game IDs can be found on GameTDB.
The expected structure for single disc games is as follows:
device:/games/(game name) [game ID]/game.iso
The expected structure for multi disc games is as follows:
device:/games/(game name) [game ID]/game.iso
device:/games/(game name) [game ID]/disc2.iso
(so on and so forth)
Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive:
USB:/games/The Legend of Zelda: The Wind Waker [GZLE01]/game.iso
BIOS Setup
You can use an original GameCube BIOS in Nintendont if you have legally obtained one.
- Rename the BIOS file
iplusa.bin
/ipljap.bin
/iplpal.bin
based on its region. - Copy it to the root of the storage device where Nintendont is installed on.
- Go into Nintendont settings and verify that `Load IPL` is turned ON.
Using a HID USB controller with Nintendont
By default, Nintendont selects a controller configuration from an internal list of already mapped controllers. If yours does not automatically work, make sure to check the supported controller list in the article at the top of the page. If you still want to check anyway, you can use HIDTest to determine whether or not your controller will be detected and work with Nintendont.
Button combinations for Nintendont in-game
Restart: Resets the game and returns to game's title screen.
Shutdown: Exits Nintendont and returns to the loader.
Some games may have native button combinations to reset.
GameCube Controller:
- Restart: R+Z+Start
- Shutdown: R+Z+B+Down (D-pad)
Wiimote + Nunchuck:
- Shutdown: HOME button on the Wiimote
HID-USB controller or adapter:
You can define the Shutdown button's combination yourself.
The Power button is defined in the controller.ini or in the correct controllers/PID_VID.ini file used by your gamepad.
Most commonly used combo with default HID settings:
- Shutdown: L+R+Z+Start