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edits
(japanese -> JPN. This is actually meant to be a capitalization fix but this just avoids that completely lol) |
m (whatisroot) |
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#Insert your SD card into your computer | #Insert your SD card into your computer | ||
#Copy <code>boot.firm</code> and <code>boot.3dsx</code> from the Luma3DS <code>.zip</code> to the root of your SD card | #Copy <code>boot.firm</code> and <code>boot.3dsx</code> from the Luma3DS <code>.zip</code> to the root of your SD card | ||
#*The root of the SD card refers to the initial directory on your SD card where you can see the Nintendo 3DS folder, but are not inside of it | |||
#Copy the otherapp payload for your region/version from the Release_sh2e <code>.zip</code>'s <code>otherapps_with_CfgS</code> folder to the root of your SD card and rename it to <code>otherapp.bin</code> | #Copy the otherapp payload for your region/version from the Release_sh2e <code>.zip</code>'s <code>otherapps_with_CfgS</code> folder to the root of your SD card and rename it to <code>otherapp.bin</code> | ||
#Transfer the <code>.wav</code> for your region from the Release_sh2e <code>.zip</code> to a device that can play <code>.wav</code> files, for example a phone | #Transfer the <code>.wav</code> for your region from the Release_sh2e <code>.zip</code> to a device that can play <code>.wav</code> files, for example a phone |