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Plugins most commonly come in two formats: the '''3GX''' format and the '''PLG''' format. PLG format plugins are generally older and may not work as expected on the latest firmware. | Plugins most commonly come in two formats: the '''3GX''' format and the '''PLG''' format. PLG format plugins are generally older and may not work as expected on the latest firmware. | ||
The pages below serve as a general tutorial for running plugins - they do ''not'' | The pages below serve as a general tutorial for running plugins - they do ''not'' server as a tutorial on their usage. For information on specific plugins, check the page for [[:Category:Nintendo 3DS games|the game in question]]. | ||
* [[3DS:Game plugins/3GX|Using 3GX-format plugins]] | * [[3DS:Game plugins/3GX|Using 3GX-format plugins]] | ||
* [[3DS:Game plugins/NTR|Using PLG-format plugins]] | * [[3DS:Game plugins/NTR|Using PLG-format plugins]] | ||
Revision as of 09:28, 26 September 2022
On the Nintendo 3DS, game plugins are add-ons that run with specific games. They can often be used to:
- Use pre-defined cheat codes (e.g. ultraSuMoFramework)
- Generate items or change game elements (e.g. Vapecord)
- Assist with gameplay (e.g. pokeCalcNTR)
- Create your own cheat codes (CTRPluginFramework blank plugin)
Plugins most commonly come in two formats: the 3GX format and the PLG format. PLG format plugins are generally older and may not work as expected on the latest firmware.
The pages below serve as a general tutorial for running plugins - they do not server as a tutorial on their usage. For information on specific plugins, check the page for the game in question.