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3DS:Game plugins/3GX: Difference between revisions

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{{Page WIP|notes=*Usage notes (if any) are missing.}}
<languages/>{{shortcut|3DS:3GX|3GX}}
<translate>
<!--T:1-->
The 3GX file format is an evolution of the old PLG file format that is used in newer game plugins. You can use them via Luma3DS's built-in plugin loader.


The 3GX file format is an evolution of the old PLG file format that is used in newer game plugins. You can run them by using a fork of Luma3DS that has a plugin loader built-in.
== Installation == <!--T:2-->
</translate>


== Installation ==
<tabber>
|-|Universal-Updater=
<translate>
==== What you need ==== <!--T:3-->
</translate>


=== Using [[3DS:Universal-Updater|Universal-Updater]] ===
* {{ml|3DS:Universal-Updater|Universal-Updater}}


==== What you need ====
<translate>
==== Installation ==== <!--T:4-->
</translate>


* [[3DS:Universal-Updater|Universal-Updater]]
<ol>
<li><translate><!--T:5--> Power on your console</translate></li>
<li><translate><!--T:6--> Launch <tvar name="1">'''Universal-Updater'''</tvar> from the HOME Menu, or from the Homebrew Launcher</translate></li>
<li><translate><!--T:7--> Select the magnifying glass on the bottom screen, then search for '''Luma3DS'''</translate></li>
<li><translate><!--T:8--> Press <tvar name="2">{{B|A}}</tvar> while hovering over '''Luma3DS''' from the list of homebrew</translate></li>
<li><translate><!--T:9--> Choose <code>boot.firm</code> and wait for the install to finish</translate></li>
<li><translate><!--T:10--> Reboot your console</translate></li>
<li><translate><!--T:11--> If you see the Luma3DS configuration menu, enable any options that you need, then press Start</translate></li>
<ul><li><translate><!--T:12--> Hint: If you don't know what the options are, you don't need them</translate>
</li></ul>
</ol>
|-|<translate><!--T:13--> Manually</translate>=


==== Installation ====
<translate>
==== What you need ==== <!--T:14-->
</translate>


# Search for <code>Luma3DS [Nanquitas]</code> in Universal Updater, and download the <code>boot.firm</code> file
* <translate><!--T:15--> The latest release of <tvar name="3">[https://github.com/LumaTeam/Luma3DS/releases/latest Luma3DS]</tvar> (the Luma3DS <code>.zip</code> file)</translate>
# Reboot your system
# In the Luma configuration screen, select any options you need, then press START
#* Hint: If you don't know what the options are, you don't need any


=== Manually ===
<translate>
==== Installation ==== <!--T:16-->
</translate>


==== What you need ====
<ol>
<li><translate><!--T:17--> Insert your SD card into your computer</translate></li>
<li><translate><!--T:18--> Copy <code>boot.firm</code> from the Luma3DS <code>.zip</code> to the root of your SD card, replacing <code>boot.firm</code> if it is already there</translate></li>
<li><translate><!--T:19--> Reinsert your SD card into your console and power on</translate></li>
<li><translate><!--T:20--> If you see the Luma3DS configuration menu, enable any options that you need, then press Start</translate></li>
<ul><li><translate><!--T:21--> Hint: If you don't know what the options are, you don't need them</translate>
</li></ul>
</ol>


* [https://github.com/Nanquitas/Luma3DS/releases The 3GX loader fork of Luma3DS]
</tabber>


==== Installation ====
<translate>
== Using 3GX plugins == <!--T:22-->
</translate>
<translate>
=== Plugin location === <!--T:23-->
</translate>


* Copy the <code>boot.firm</code> from the 3GX loader fork of Luma to the root of the SD card, replacing the <code>boot.firm</code> already there
<translate>
* Insert the SD card into your system and power it on
<!--T:24-->
* On the Luma Configuration screen, enable any options that you need, then press Start
The 3GX plugin loader will look for plugins in the <tvar name="4"><code>luma</code> -> <code>plugins</code></tvar> directory. Each plugin must be inside a folder named with the game's Title ID. Inside the folder, place your <code>.3gx</code> file.
** Hint: If you don't know what the options are, you don't need them
* You can get the game's title ID from [<tvar name="5">http://3dsdb.com/</tvar> here] (cartridges), [<tvar name="6">https://hax0kartik.github.io/3dsdb/</tvar> here] (digital games), or from the <tvar name="7"><code>FBI -> Titles</code></tvar> menu. For example, <tvar name="8">Taiko no Tatsujin: Dokodon! Mystery Adventure</tvar>'s title ID is <tvar name="9"><code>0004000000190E00</code></tvar>, so if you wanted to use a plugin for that game, you'd create a folder named <tvar name="10"><code>0004000000190E00</code></tvar>
* The creator of the plugin may have already created a folder with the correct name for you, in which case you can just copy the title ID folder from the plugin's zip/rar/7z archive to the <tvar name="11"><code>plugins</code></tvar> folder
* If you want the plugin to run for ''all'' games (for example, for the CTRPluginFramework blank plugin), rename the plugin to <code>default.3gx</code> and just leave it in the <tvar name="12"><code>plugins</code></tvar> folder
</translate>


== Using 3GX plugins ==
<translate><!--T:25-->
An example directory for a plugin affecting one game would be <tvar name="13"><code>luma</code> -> <code>plugins</code></tvar> -> <tvar name="14"><code>0004000000190E00</code></tvar> -> <tvar name="15"><code>plugin.3gx</code></tvar>.


=== Plugin location ===
<!--T:26-->
The 3GX plugin loader will look for plugins in the <code>luma</code> -> <code>plugins</code> directory. Each plugin must be inside a folder named with the game's Title ID. Inside the folder, place your <code>.3gx</code> file.
An example directory for a plugin affecting all games would be <tvar name="16"><code>luma</code> -> <code>plugins</code></tvar> -> <tvar name="17"><code>default.3gx</code></tvar>.</translate>
* You can get the game's title ID from [http://3dsdb.com/ here] (cartridges), [https://hax0kartik.github.io/3dsdb/ here] (digital games), or from the <code>FBI -> Titles</code> menu. For example, Taiko no Tatsujin: Dokodon! Mystery Adventure's title ID is <code>0004000000190E00</code>, so if you wanted to use a plugin for that game, you'd create a folder named <code>0004000000190E00</code>
* The creator of the plugin may have already created a folder with the correct name for you, in which case you can just copy the title ID folder from the plugin's zip/rar/7z archive to the <code>plugins</code> folder
* If you want the plugin to run for ''all'' games (for example, for the CTRPluginFramework blank plugin), rename the plugin to <code>default.3gx</code> and just leave it in the <code>plugins</code> folder


An example directory for a plugin affecting one game would be <code>luma</code> -> <code>plugins</code> -> <code>0004000000190E00</code> -> <code>plugin.3gx</code>.
<translate>
=== Launching 3GX plugins<tvar name="anchor"><span class="anchor" id="Using 3GX plugins"></span></tvar> === <!--T:27-->
</translate>


An example directory for a plugin affecting all games would be <code>luma</code> -> <code>plugins</code> -> <code>default.3gx</code>.
<ol>
 
<li><translate><!--T:28--> Open the Rosalina menu <tvar name="18">({{B|Left Shoulder|D-Pad Down|SELECT}}</tvar> by default)</translate></li>
=== Using 3GX plugins ===
<li><translate><!--T:29--> Scroll down to the plugin loader option, then press <tvar name="19">{{B|A}}</tvar> to enable it</translate></li>
 
<li><translate><!--T:30--> Press <tvar name="20">{{B|B}}</tvar> to exit the Rosalina menu </translate></li>
# Open the Rosalina menu ([Left Shoulder] + [Down D-Pad] + [Select] by default)
<li><translate><!--T:31--> Open your game of choice</translate></li>
# Scroll down to the plugin loader option, then press (A) to enable it
<ul><li><translate><!--T:32--> The screen should flash another color to indicate that the plugin has successfully loaded</translate>
# Exit the Rosalina menu by pressing (B) a couple of times
</li></ul>
# Open your game of choice
<li><translate><!--T:33--> Look at the information on the plugin's webpage/README for usage instructions - usage will differ for each plugin</translate></li>
#* The screen should flash another color to indicate that the plugin has successfully loaded
</ol>
# Look at the information on the plugin's webpage/README for usage instructions - usage will differ for each plugin
<translate>
 
=== Usage notes === <!--T:34-->
=== Usage notes ===
</translate>
WIP
* <translate><!--T:35--> Most plugins have a menu that can be opened by pressing <tvar name="21">{{B|SELECT}}</tvar> while the plugin is loaded</translate>

Latest revision as of 15:28, 24 March 2026

The 3GX file format is an evolution of the old PLG file format that is used in newer game plugins. You can use them via Luma3DS's built-in plugin loader.

Installation

What you need

Installation

  1. Power on your console
  2. Launch Universal-Updater from the HOME Menu, or from the Homebrew Launcher
  3. Select the magnifying glass on the bottom screen, then search for Luma3DS
  4. Press A while hovering over Luma3DS from the list of homebrew
  5. Choose boot.firm and wait for the install to finish
  6. Reboot your console
  7. If you see the Luma3DS configuration menu, enable any options that you need, then press Start
    • Hint: If you don't know what the options are, you don't need them

What you need

  • The latest release of Luma3DS (the Luma3DS .zip file)

Installation

  1. Insert your SD card into your computer
  2. Copy boot.firm from the Luma3DS .zip to the root of your SD card, replacing boot.firm if it is already there
  3. Reinsert your SD card into your console and power on
  4. If you see the Luma3DS configuration menu, enable any options that you need, then press Start
    • Hint: If you don't know what the options are, you don't need them

Using 3GX plugins

Plugin location

The 3GX plugin loader will look for plugins in the luma -> plugins directory. Each plugin must be inside a folder named with the game's Title ID. Inside the folder, place your .3gx file.

  • You can get the game's title ID from here (cartridges), here (digital games), or from the FBI -> Titles menu. For example, Taiko no Tatsujin: Dokodon! Mystery Adventure's title ID is 0004000000190E00, so if you wanted to use a plugin for that game, you'd create a folder named 0004000000190E00
  • The creator of the plugin may have already created a folder with the correct name for you, in which case you can just copy the title ID folder from the plugin's zip/rar/7z archive to the plugins folder
  • If you want the plugin to run for all games (for example, for the CTRPluginFramework blank plugin), rename the plugin to default.3gx and just leave it in the plugins folder

An example directory for a plugin affecting one game would be luma -> plugins -> 0004000000190E00 -> plugin.3gx.

An example directory for a plugin affecting all games would be luma -> plugins -> default.3gx.

Launching 3GX plugins

  1. Open the Rosalina menu (Left Shoulder+D-Pad Down+SELECT by default)
  2. Scroll down to the plugin loader option, then press A to enable it
  3. Press B to exit the Rosalina menu
  4. Open your game of choice
    • The screen should flash another color to indicate that the plugin has successfully loaded
  5. Look at the information on the plugin's webpage/README for usage instructions - usage will differ for each plugin

Usage notes

  • Most plugins have a menu that can be opened by pressing SELECT while the plugin is loaded