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		<id>https://wiki.hacks.guide/w/index.php?title=User:Techno_Eggnog/sandbox&amp;diff=7536</id>
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		<updated>2025-05-12T21:06:57Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: Updated the default text for the Autobooting step to match recent gbatemp guide update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=ISFShax=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=You should use ISFShax &#039;&#039;&#039;at your own risk.&#039;&#039;&#039; Messing with ISFS superblocks is dangerous and can brick your Wii U. Make sure you have an SLC backup before installing ISFShax If something goes wrong, you will need de_Fuse to restore this backup.}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are restoring an old SLC backup, ISFSHax will be removed. Newer versions of minute try to preserve ISFShax when restoring the SLC.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to de_Fuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the GamePad during boot using a stroopwafel plugin&lt;br /&gt;
*Using partitioned USB storage devices/SD cards&lt;br /&gt;
&lt;br /&gt;
{{info|text=To protect against Nintendo pushing a boot1 update, which would (probably) brick a console with ISFShax, &#039;&#039;&#039;boot1 updates are blocked&#039;&#039;&#039; by the &amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt; plugin. Other titles from a system update should still install normally.}}&lt;br /&gt;
&lt;br /&gt;
==Choosing the Exploit==&lt;br /&gt;
&lt;br /&gt;
There are multiple ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the instructions for &#039;&#039;&#039;Aroma.&#039;&#039;&#039;&lt;br /&gt;
*If you already have Haxchi or CBHC installed, follow the instructions for &#039;&#039;&#039;Haxchi.&#039;&#039;&#039;&lt;br /&gt;
*If the browser is working, follow the instructions for &#039;&#039;&#039;Browser.&#039;&#039;&#039;&lt;br /&gt;
*If you cannot access the browser but can access System Settings, or your Wii U crashes during Mii creation during initial setup, follow the instructions for &#039;&#039;&#039;DNSpresso.&#039;&#039;&#039;&lt;br /&gt;
*If your Wii U cannot connect to the internet, follow the instructions for &#039;&#039;&#039;UDPIH.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Preparing the SD Card==&lt;br /&gt;
&lt;br /&gt;
In order to install ISFShax, you must have the following on your Fat32 formatted SD card:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Method&lt;br /&gt;
!Download&lt;br /&gt;
!File Name&lt;br /&gt;
!Location on SD Card&lt;br /&gt;
!Notes&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/isfshax_installer/releases ISFShax Installer]&lt;br /&gt;
|&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the ISFShax installer, installing the ISFShax superblocks to 4 existing superblocks. It also marks those superblocks as bad in the normal superblock, so they won&#039;t be overwritten.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/isfshax/releases ISFShax Superblock]&lt;br /&gt;
|&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the actual ISFShax superblock, exploiting a vulnerability in boot1 that allows for arbitrary code execution. Included with this is the checksum for the superblock, ensuring it doesn&#039;t get corrupted.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/StroopwafelCFW/stroopwafel/releases Stroopwafel]&lt;br /&gt;
|&amp;lt;code&amp;gt;00core.ipx&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is stroopwafel, which contains patches for handling IOSU reloads, redNAND, and other plugins for minute.&lt;br /&gt;
|-&lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/wafel_isfshax_patch/releases ISFShax Patch]&lt;br /&gt;
|&amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the specific patch that makes IOSU ignore the ISFShax superblock.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/StroopwafelCFW/minute_minute/releases minute_minute]&lt;br /&gt;
|&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is minute_minute (abbreviated throughout the guide as &#039;&#039;&#039;minute).&#039;&#039;&#039; This gives you a menu after running the exploit and/or turning on the console that can be used for multiple purposes, such as creating and restoring backups.&lt;br /&gt;
|- &lt;br /&gt;
|Aroma, Browser, DNSpresso&lt;br /&gt;
|[https://github.com/jan-hofmeier/unencrypted_fw_img_payload/releases fw.img Loader]&lt;br /&gt;
|&amp;lt;code&amp;gt;payload.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/payloads/fw_img_loader&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the fw_img loader, allowing the IOSU to load fw.img off the SD card. &#039;&#039;&#039;This must be replaced if it already exists on the SD card.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Aroma, Browser, DNSpresso&lt;br /&gt;
|[https://github.com/jan-hofmeier/PayloadLoaderPayload/releases PayloadLoaderPayload]&lt;br /&gt;
|&amp;lt;code&amp;gt;payload.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the standard payload loader, used by most exploits. This allows you to select a payload to load.&lt;br /&gt;
|-&lt;br /&gt;
|DNSpresso&lt;br /&gt;
|[https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX]&lt;br /&gt;
|&amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root, rename to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is loaded by DNSpresso, which loads the payload used by this exploit.&lt;br /&gt;
|-&lt;br /&gt;
|UDPIH&lt;br /&gt;
|[https://github.com/jan-hofmeier/minute_minute/releases minute boot1]&lt;br /&gt;
|&amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root, rename to &amp;lt;code&amp;gt;boot1now.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is a mini version of minute_minute, loading the fw.img from the SD card. This also allows more hardware to initialize, since PRSHhax exploits boot1 early.&lt;br /&gt;
|-&lt;br /&gt;
|UDPIH&lt;br /&gt;
|[https://github.com/GaryOderNichts/recovery_menu/releases Recovery Menu]&lt;br /&gt;
|&amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the recovery menu, loaded by UPDIH. This is used to load minute. By seeing the boot1now.img, this skips the menu and uses PRSHhax to reset the Wii U into said file.&lt;br /&gt;
|-&lt;br /&gt;
|Haxchi&lt;br /&gt;
|[https://github.com/jan-hofmeier/unencrypted_fw_img_payload/releases fw.img Loader]&lt;br /&gt;
|&amp;lt;code&amp;gt;fw_img_loader.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/apps/fw_img_loader&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is a version of the fw_img_loader that can be launched through the Homebrew Launcher. This comes as a zip file, which you should extract to the SD card.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your SD card structure should look like this:&lt;br /&gt;
 💾SD:&lt;br /&gt;
 ┣ 📂wiiu&lt;br /&gt;
 ┃  ┣ 📂apps (Haxchi only)&lt;br /&gt;
 ┃  ┃ ┣ 📂fw_img_loader&lt;br /&gt;
 ┃  ┃ ┃ ┣ 📜fw_img_loader.elf&lt;br /&gt;
 ┃  ┃ ┃ ┣ 📜icon.png&lt;br /&gt;
 ┃  ┃ ┃ ┗ 📜meta.xml&lt;br /&gt;
 ┃  ┣ 📂ios_plugins&lt;br /&gt;
 ┃  ┃  ┣ 📜00core.ipx&lt;br /&gt;
 ┃  ┃  ┗ 📜5isfshax.ipx&lt;br /&gt;
 ┃  ┣ 📂payloads (Aroma, Browser, and DNSpresso only)&lt;br /&gt;
 ┃  ┃ ┣ 📂fw_img_loader&lt;br /&gt;
 ┃  ┃ ┃ ┗ 📜payload.elf&lt;br /&gt;
 ┃  ┗ 📜payload.elf&lt;br /&gt;
 ┣ 📜boot1now.img (UDPIH only)&lt;br /&gt;
 ┣ 📜recovery_menu (UDPIH only)&lt;br /&gt;
 ┣ 📜launch.rpx (DNSpresso only)&lt;br /&gt;
 ┣ 📜fw.img&lt;br /&gt;
 ┣ 📜ios.img&lt;br /&gt;
 ┣ 📜superblock.img&lt;br /&gt;
 ┗ 📜superblock.img.sha&lt;br /&gt;
&lt;br /&gt;
==Launching into minute==&lt;br /&gt;
&lt;br /&gt;
There are multiple different exploits you can perform to launch into minute. Choose one from the selection below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Hold B on the GamePad while booting or launching the Health and Safety app, depending on if you have autobooting enabled.&lt;br /&gt;
*A black and white menu should appear. In this menu, select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|Haxchi=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
Simply load the Homebrew Launcher and select the fw.img loader app.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Open the browser, and navigate to wiiuexploit.xyz&lt;br /&gt;
*Tap on &amp;quot;Run Exploit!&amp;quot; and immediately hold the B button until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
The first set of instructions will pertain to users who still have access to the System Settings app.&lt;br /&gt;
&lt;br /&gt;
*Navigate to &#039;&#039;&#039;System Settings &amp;gt; Internet &amp;gt; Connect to the Internet&#039;&#039;&#039;.&lt;br /&gt;
*Set up a new connection, if necessary.&lt;br /&gt;
*Press the X button to access the connection list, selecting your network.&lt;br /&gt;
*Navigate to &#039;&#039;&#039;Change Settings &amp;gt; DNS &amp;gt; Do not auto-obtain&#039;&#039;&#039;&lt;br /&gt;
*Enter &amp;lt;code&amp;gt;85.215.57.182&amp;lt;/code&amp;gt; as the primary DNS, then hit &#039;&#039;&#039;Confirm&#039;&#039;&#039;.&lt;br /&gt;
*Press the B button to go back, then select &#039;&#039;&#039;Connection Test&#039;&#039;&#039;.&lt;br /&gt;
*Immediately hold the B button after starting the connection test until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The next set of instructions will pertain to users who are facing crashes during the Mii creation phase in the initial setup process.&lt;br /&gt;
&lt;br /&gt;
*If you already connected your Wii U to your AP / Router, turn the AP / Router or the Wifi on it off.&lt;br /&gt;
*When the setup asks you if you already have a NNID, say yes (even if you don&#039;t have one).&lt;br /&gt;
*It&#039;ll try to connect to the internet, but it should fail. This will prompt you back to setting up an internet connection.&lt;br /&gt;
*Turn your Router / AP on again and give it time to start.&lt;br /&gt;
*If you don&#039;t already have your conection configured there, connect to it now, but enter a wrong password.&lt;br /&gt;
*When prompted, navigate to &#039;&#039;&#039;Change Settings &amp;gt; DNS &amp;gt; Do not auto-obtain&#039;&#039;&#039;.&lt;br /&gt;
*Enter &amp;lt;code&amp;gt;85.215.57.182&amp;lt;/code&amp;gt; as the primary DNS, then hit &#039;&#039;&#039;Confirm&#039;&#039;&#039;.&lt;br /&gt;
*Press the B button to go back, then select &#039;&#039;&#039;Connection Test&#039;&#039;&#039;.&lt;br /&gt;
*Immediately hold the B button after starting the connection test until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Power on the console and insert the UDPIH device as soon as you see the Wii U icon on either the GamePad or TV screen.&lt;br /&gt;
*The LED should turn purple, and a countdown timer for loading &amp;lt;code&amp;gt;boot1now.img&amp;lt;/code&amp;gt; should appear. Wait 5 seconds before unplugging your UDPIH device.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu.&lt;br /&gt;
&lt;br /&gt;
{{info|text=minute only outputs 1080p through HDMI, with no picture on the gamepad nor on analog inputs. If you cannot access a television with 1080p HDMI support, or it otherwise does not show on the TV screen, you can follow the instructions blindly. In minute, you move the cursor using the power button and enter with the eject button. &#039;&#039;&#039;Skip the backup and immediately go to installing ISFShax if this is the case.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=ISFShax isn&#039;t installed yet! minute is just loaded temporarily, and it will disappear after a reboot unless you continue with the guide.}}&lt;br /&gt;
&lt;br /&gt;
==Initial Backup==&lt;br /&gt;
{{warning|text=You should only perform the backup steps if you are able to see video output through minute!}}&lt;br /&gt;
&lt;br /&gt;
Before installing ISFShax, you should make a fresh backup. You can do this through minute by following the instructions below.&lt;br /&gt;
&lt;br /&gt;
*Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
*Select &amp;lt;code&amp;gt;Dump SEEPROM and OTP&amp;lt;/code&amp;gt; and wait for it to complete. It should only take a few seconds or less.&lt;br /&gt;
*Go back to Backup and Restore, this time selecting &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;. This should take a few minutes.&lt;br /&gt;
*Return to the main menu.&lt;br /&gt;
&lt;br /&gt;
==Installing ISFShax==&lt;br /&gt;
&lt;br /&gt;
Here are the steps to properly install ISFShax.&lt;br /&gt;
&lt;br /&gt;
*From the main menu, navigate to &amp;lt;code&amp;gt;Boot `ios.img`&amp;lt;/code&amp;gt; (Power 6x, Eject 1x).&lt;br /&gt;
*After a few seconds, the ISFShax installer should launch. It uses the same controls as minute.&lt;br /&gt;
*Follow the instructions on screen (otherwise, Eject 3x, Power 1x, Eject 3x).&lt;br /&gt;
*After installation is completed, the console will turn off.&lt;br /&gt;
&lt;br /&gt;
If installation was successful, the Wii U should boot directly into minute once the console is turned back on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you wish to backup ISFShax, dump the SLC.RAW again. This will overwrite the previous file on the SD. This is &#039;&#039;&#039;required&#039;&#039;&#039; if you need to restore the SLC for unbricking without losing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax==&lt;br /&gt;
&lt;br /&gt;
For now, the console is booting into minute, which then applies the required patches from the SD card so that IOSU doesn&#039;t fall over the ISFShax superblock. To boot into the Wii U OS, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; (Power 3x, Eject 1x). &#039;&#039;This is the third option, not the first!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{info|text=If your console bootloops through minute, you&#039;re likely autobooting Aroma/Tiramisu and accidentally replaced the &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; with the fw_img loader. Simply replace it with the [https://github.com/wiiu-env/PayloadLoaderPayload/releases PayloadLoader Payload] to fix this.}}&lt;br /&gt;
&lt;br /&gt;
==Booting Aroma/Tiramisu with ISFShax==&lt;br /&gt;
&lt;br /&gt;
ISFShax can also be used to autoboot into Aroma/Tiramisu. This is done through a specialized payloader that&#039;s loaded alongside ISFShax itself. This can replace autobooting with the PayloadLoader. If you&#039;d like to do this, or you&#039;re installing Aroma/Tiramisu for the first time, follow the steps below:&lt;br /&gt;
&lt;br /&gt;
{{warning|text=If you&#039;re already autobooting Aroma/Tiramisu, undo the autobooting by following [https://wiiu.hacks.guide/uninstall-payloadloader.html this guide].}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*On the [https://aroma.foryour.cafe/ Aroma] site, scroll down to the Download section. Read through all the steps and click on the checkboxes.&lt;br /&gt;
*Ensure you download &amp;lt;code&amp;gt;EnvironmentLoader&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Base-Aroma&amp;lt;/code&amp;gt;, alongside any additional plugins and modules you&#039;d like to download at this stage.&lt;br /&gt;
*Insert your Wii U&#039;s SD card into your PC and extract the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder from each .zip file to the root of your SD.&lt;br /&gt;
*Download the [https://github.com/jan-hofmeier/wafel_payloader/releases wafel payloader], and place the &amp;lt;code&amp;gt;5payldr.ipx&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=In most cases, Tiramisu has been superseded by Aroma. If you&#039;d like to install Tiramisu for use with legacy homebrew, you can follow the steps below.}}&lt;br /&gt;
&lt;br /&gt;
*On the [https://tiramisu.foryour.cafe/ Tiramisu] site, click on &amp;lt;code&amp;gt;Download Tiramisu&amp;lt;/code&amp;gt;. This should include all of the necessary files needed to use Tiramisu.&lt;br /&gt;
*Insert your Wii U&#039;s SD card into your PC and extract the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder from the .zip file to the root of your SD.&lt;br /&gt;
*Download the [https://github.com/jan-hofmeier/wafel_payloader/releases wafel payloader], and place the &amp;lt;code&amp;gt;5payldr.ipx&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Booting without an SD Card==&lt;br /&gt;
&lt;br /&gt;
This step is optional but recommended. The Wii U will boot like normal without the SD card, as ISFShax applies a minimal set of patches to the system in order for it to tolerate the modified superblock. Since these patches are kept minimal, they are not optimized, and some actions, like leaving System Settings, will take longer.&lt;br /&gt;
&lt;br /&gt;
To make the full minute, as well as any plugins, run from the internal memory, you can install them to the SLC. This can be accomplished through FTPiiU or [https://github.com/isfshax/haxcopy/releases haxcopy]. Using haxcopy is recommended for most users.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{warning|text=If you&#039;re using haxcopy to update an existing install, make sure the plugins have the same name as before. You may install duplicate files, which can cause problems.}}&lt;br /&gt;
&lt;br /&gt;
*Create a folder on the root of your SD card and rename it to &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt;. This will be what&#039;s copied to the SLC.&lt;br /&gt;
*Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; to the newly created directory.&lt;br /&gt;
*Inside the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, create a subfolder and name it &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
*Copy any plugins you have in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder to this one.&lt;br /&gt;
*Copy the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;haxcopy.rpx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
*Place the SD card back into the Wii U and run haxcopy to copy the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|FTPiiU=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=On Aroma, make sure you have enabled access to system files for FTPiiU. Otherwise, you&#039;ll only see the files on your SD card.}}&lt;br /&gt;
&lt;br /&gt;
*Using an FTP client, navigate to &amp;lt;code&amp;gt;/storage_slc/sys&amp;lt;/code&amp;gt;&lt;br /&gt;
*Inside this folder, create a subfolder and name it &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt;.&lt;br /&gt;
*Make sure your FTP client is in binary mode, &#039;&#039;&#039;not ASCII mode&#039;&#039;&#039;.&lt;br /&gt;
*Upload the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; to the newly created directory.&lt;br /&gt;
*Inside the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, create a subfolder and name it &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
*Upload any plugins you have in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder to this one.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up, even if &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; is not present. You can now select &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt; to load the plugins from SLC and boot. There&#039;s no need to have them on your SD card anymore.&lt;br /&gt;
&lt;br /&gt;
Since ISFShax v5.0, it&#039;ll first try to load the minute image from the SD first, then fallback to the SLC. Previous versions will first try to load the minute image from the SLC first, then fallback to the SD.&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, leaving you with only the basic patches ISFShax applies!}}&lt;br /&gt;
&lt;br /&gt;
==Autobooting with an SD Card==&lt;br /&gt;
To make the Wii U autoboot with an SD card inserted, you need to create a configuration file called &amp;lt;code&amp;gt;minute.ini&amp;lt;/code&amp;gt; located in the &amp;lt;code&amp;gt;sd:/minute&amp;lt;/code&amp;gt; directory. Inside of said file, insert the following content:&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=3&lt;br /&gt;
autoboot_timeout=0&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your liking. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option corresponds to which option in the minute menu will be loaded. For instance, 3 corresponds to &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt;. If you&#039;d like to change this value to a different option in the minute menu, you may.&lt;br /&gt;
&lt;br /&gt;
==Fastbooting without an SD Card==&lt;br /&gt;
&lt;br /&gt;
As an alternative to autobooting, fastbooting makes the Wii U boot as fast as possible, without showing minute. This will not work with redNAND, since it&#039;s hardcoded to go to the first option (booting the SLC, loading patches from SLC). It won&#039;t display anything and ignore any autoboot configuration present.&lt;br /&gt;
&lt;br /&gt;
*Make sure the system can boot using the first option in minute.&lt;br /&gt;
*Replace the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; in the hax folder on the SLC with the [https://github.com/StroopwafelCFW/minute_minute/releases/download/v1.0/fw_fastboot.img fw_fastboot.img] renamed to the former file&#039;s name.&lt;br /&gt;
&lt;br /&gt;
{{info|text=In case you get stuck and need to load the full minute from the SD card, you can simply place the minute image on the SD card.}}&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=DON&#039;T just restore an older SLC backup, as that would break SCFM! You also do not need to uninstall ISFShax to update it, as simply reinstalling the new superblock over the old one replaces it completely.}}&lt;br /&gt;
&lt;br /&gt;
If for any reason you need to uninstall ISFShax, follow the steps below:&lt;br /&gt;
&lt;br /&gt;
*Make sure your Wii U doesn&#039;t depend on any patches (like &amp;lt;code&amp;gt;wafel_unlimit_mlc.ipx&amp;lt;/code&amp;gt; or redNAND). &lt;br /&gt;
**You can check that by booting with only the &amp;lt;code&amp;gt;00core.ipx&amp;lt;/code&amp;gt; and the &amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt; plugins in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; directory on the SD and using the &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; option.&lt;br /&gt;
*Delete the &amp;lt;code&amp;gt;/storage_slc/sys/hax&amp;lt;/code&amp;gt; folder if you set up SLC booting.&lt;br /&gt;
*Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=User:Techno_Eggnog/sandbox&amp;diff=7396</id>
		<title>User:Techno Eggnog/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=User:Techno_Eggnog/sandbox&amp;diff=7396"/>
		<updated>2025-04-25T17:29:34Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: god damn a third typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=ISFShax=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=You should use ISFShax &#039;&#039;&#039;at your own risk.&#039;&#039;&#039; Messing with ISFS superblocks is dangerous and can brick your Wii U. Make sure you have an SLC backup before installing ISFShax If something goes wrong, you will need de_Fuse to restore this backup.}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are restoring an old SLC backup, ISFSHax will be removed. Newer versions of minute try to preserve ISFShax when restoring the SLC.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to de_Fuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the GamePad during boot using a stroopwafel plugin&lt;br /&gt;
*Using partitioned USB storage devices/SD cards&lt;br /&gt;
&lt;br /&gt;
{{info|text=To protect against Nintendo pushing a boot1 update, which would (probably) brick a console with ISFShax, &#039;&#039;&#039;boot1 updates are blocked&#039;&#039;&#039; by the &amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt; plugin. Other titles from a system update should still install normally.}}&lt;br /&gt;
&lt;br /&gt;
==Choosing the Exploit==&lt;br /&gt;
&lt;br /&gt;
There are multiple ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the instructions for &#039;&#039;&#039;Aroma.&#039;&#039;&#039;&lt;br /&gt;
*If you already have Haxchi or CBHC installed, follow the instructions for &#039;&#039;&#039;Haxchi.&#039;&#039;&#039;&lt;br /&gt;
*If the browser is working, follow the instructions for &#039;&#039;&#039;Browser.&#039;&#039;&#039;&lt;br /&gt;
*If you cannot access the browser but can access System Settings, or your Wii U crashes during Mii creation during initial setup, follow the instructions for &#039;&#039;&#039;DNSpresso.&#039;&#039;&#039;&lt;br /&gt;
*If your Wii U cannot connect to the internet, follow the instructions for &#039;&#039;&#039;UDPIH.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Preparing the SD Card==&lt;br /&gt;
&lt;br /&gt;
In order to install ISFShax, you must have the following on your Fat32 formatted SD card:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Method&lt;br /&gt;
!Download&lt;br /&gt;
!File Name&lt;br /&gt;
!Location on SD Card&lt;br /&gt;
!Notes&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/isfshax_installer/releases ISFShax Installer]&lt;br /&gt;
|&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the ISFShax installer, installing the ISFShax superblocks to 4 existing superblocks. It also marks those superblocks as bad in the normal superblock, so they won&#039;t be overwritten.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/isfshax/releases ISFShax Superblock]&lt;br /&gt;
|&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the actual ISFShax superblock, exploiting a vulnerability in boot1 that allows for arbitrary code execution. Included with this is the checksum for the superblock, ensuring it doesn&#039;t get corrupted.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/StroopwafelCFW/stroopwafel/releases Stroopwafel]&lt;br /&gt;
|&amp;lt;code&amp;gt;00core.ipx&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is stroopwafel, which contains patches for handling IOSU reloads, redNAND, and other plugins for minute.&lt;br /&gt;
|-&lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/wafel_isfshax_patch/releases ISFShax Patch]&lt;br /&gt;
|&amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the specific patch that makes IOSU ignore the ISFShax superblock.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/StroopwafelCFW/minute_minute/releases minute_minute]&lt;br /&gt;
|&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is minute_minute (abbreviated throughout the guide as &#039;&#039;&#039;minute).&#039;&#039;&#039; This gives you a menu after running the exploit and/or turning on the console that can be used for multiple purposes, such as creating and restoring backups.&lt;br /&gt;
|- &lt;br /&gt;
|Aroma, Browser, DNSpresso&lt;br /&gt;
|[https://github.com/jan-hofmeier/unencrypted_fw_img_payload/releases fw.img Loader]&lt;br /&gt;
|&amp;lt;code&amp;gt;payload.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/payloads/fw_img_loader&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the fw_img loader, allowing the IOSU to load fw.img off the SD card. &#039;&#039;&#039;This must be replaced if it already exists on the SD card.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Aroma, Browser, DNSpresso&lt;br /&gt;
|[https://github.com/jan-hofmeier/PayloadLoaderPayload/releases PayloadLoaderPayload]&lt;br /&gt;
|&amp;lt;code&amp;gt;payload.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the standard payload loader, used by most exploits. This allows you to select a payload to load.&lt;br /&gt;
|-&lt;br /&gt;
|DNSpresso&lt;br /&gt;
|[https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX]&lt;br /&gt;
|&amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root, rename to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is loaded by DNSpresso, which loads the payload used by this exploit.&lt;br /&gt;
|-&lt;br /&gt;
|UDPIH&lt;br /&gt;
|[https://github.com/jan-hofmeier/minute_minute/releases minute boot1]&lt;br /&gt;
|&amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root, rename to &amp;lt;code&amp;gt;boot1now.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is a mini version of minute_minute, loading the fw.img from the SD card. This also allows more hardware to initialize, since PRSHhax exploits boot1 early.&lt;br /&gt;
|-&lt;br /&gt;
|UDPIH&lt;br /&gt;
|[https://github.com/GaryOderNichts/recovery_menu/releases Recovery Menu]&lt;br /&gt;
|&amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the recovery menu, loaded by UPDIH. This is used to load minute. By seeing the boot1now.img, this skips the menu and uses PRSHhax to reset the Wii U into said file.&lt;br /&gt;
|-&lt;br /&gt;
|Haxchi&lt;br /&gt;
|[https://github.com/jan-hofmeier/unencrypted_fw_img_payload/releases fw.img Loader]&lt;br /&gt;
|&amp;lt;code&amp;gt;fw_img_loader.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/apps/fw_img_loader&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is a version of the fw_img_loader that can be launched through the Homebrew Launcher. This comes as a zip file, which you should extract to the SD card.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your SD card structure should look like this:&lt;br /&gt;
 💾SD:&lt;br /&gt;
 ┣ 📂wiiu&lt;br /&gt;
 ┃  ┣ 📂apps (Haxchi only)&lt;br /&gt;
 ┃  ┃ ┣ 📂fw_img_loader&lt;br /&gt;
 ┃  ┃ ┃ ┣ 📜fw_img_loader.elf&lt;br /&gt;
 ┃  ┃ ┃ ┣ 📜icon.png&lt;br /&gt;
 ┃  ┃ ┃ ┗ 📜meta.xml&lt;br /&gt;
 ┃  ┣ 📂ios_plugins&lt;br /&gt;
 ┃  ┃  ┣ 📜00core.ipx&lt;br /&gt;
 ┃  ┃  ┗ 📜5isfshax.ipx&lt;br /&gt;
 ┃  ┣ 📂payloads (Aroma, Browser, and DNSpresso only)&lt;br /&gt;
 ┃  ┃ ┣ 📂fw_img_loader&lt;br /&gt;
 ┃  ┃ ┃ ┗ 📜payload.elf&lt;br /&gt;
 ┃  ┗ 📜payload.elf&lt;br /&gt;
 ┣ 📜boot1now.img (UDPIH only)&lt;br /&gt;
 ┣ 📜recovery_menu (UDPIH only)&lt;br /&gt;
 ┣ 📜launch.rpx (DNSpresso only)&lt;br /&gt;
 ┣ 📜fw.img&lt;br /&gt;
 ┣ 📜ios.img&lt;br /&gt;
 ┣ 📜superblock.img&lt;br /&gt;
 ┗ 📜superblock.img.sha&lt;br /&gt;
&lt;br /&gt;
==Launching into minute==&lt;br /&gt;
&lt;br /&gt;
There are multiple different exploits you can perform to launch into minute. Choose one from the selection below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Hold B on the GamePad while booting or launching the Health and Safety app, depending on if you have autobooting enabled.&lt;br /&gt;
*A black and white menu should appear. In this menu, select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|Haxchi=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
Simply load the Homebrew Launcher and select the fw.img loader app.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Open the browser, and navigate to wiiuexploit.xyz&lt;br /&gt;
*Tap on &amp;quot;Run Exploit!&amp;quot; and immediately hold the B button until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
The first set of instructions will pertain to users who still have access to the System Settings app.&lt;br /&gt;
&lt;br /&gt;
*Navigate to &#039;&#039;&#039;System Settings &amp;gt; Internet &amp;gt; Connect to the Internet&#039;&#039;&#039;.&lt;br /&gt;
*Set up a new connection, if necessary.&lt;br /&gt;
*Press the X button to access the connection list, selecting your network.&lt;br /&gt;
*Navigate to &#039;&#039;&#039;Change Settings &amp;gt; DNS &amp;gt; Do not auto-obtain&#039;&#039;&#039;&lt;br /&gt;
*Enter &amp;lt;code&amp;gt;85.215.57.182&amp;lt;/code&amp;gt; as the primary DNS, then hit &#039;&#039;&#039;Confirm&#039;&#039;&#039;.&lt;br /&gt;
*Press the B button to go back, then select &#039;&#039;&#039;Connection Test&#039;&#039;&#039;.&lt;br /&gt;
*Immediately hold the B button after starting the connection test until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The next set of instructions will pertain to users who are facing crashes during the Mii creation phase in the initial setup process.&lt;br /&gt;
&lt;br /&gt;
*If you already connected your Wii U to your AP / Router, turn the AP / Router or the Wifi on it off.&lt;br /&gt;
*When the setup asks you if you already have a NNID, say yes (even if you don&#039;t have one).&lt;br /&gt;
*It&#039;ll try to connect to the internet, but it should fail. This will prompt you back to setting up an internet connection.&lt;br /&gt;
*Turn your Router / AP on again and give it time to start.&lt;br /&gt;
*If you don&#039;t already have your conection configured there, connect to it now, but enter a wrong password.&lt;br /&gt;
*When prompted, navigate to &#039;&#039;&#039;Change Settings &amp;gt; DNS &amp;gt; Do not auto-obtain&#039;&#039;&#039;.&lt;br /&gt;
*Enter &amp;lt;code&amp;gt;85.215.57.182&amp;lt;/code&amp;gt; as the primary DNS, then hit &#039;&#039;&#039;Confirm&#039;&#039;&#039;.&lt;br /&gt;
*Press the B button to go back, then select &#039;&#039;&#039;Connection Test&#039;&#039;&#039;.&lt;br /&gt;
*Immediately hold the B button after starting the connection test until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Power on the console and insert the UDPIH device as soon as you see the Wii U icon on either the GamePad or TV screen.&lt;br /&gt;
*The LED should turn purple, and a countdown timer for loading &amp;lt;code&amp;gt;boot1now.img&amp;lt;/code&amp;gt; should appear. Wait 5 seconds before unplugging your UDPIH device.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu.&lt;br /&gt;
&lt;br /&gt;
{{info|text=minute only outputs 1080p through HDMI, with no picture on the gamepad nor on analog inputs. If you cannot access a television with 1080p HDMI support, or it otherwise does not show on the TV screen, you can follow the instructions blindly. In minute, you move the cursor using the power button and enter with the eject button. &#039;&#039;&#039;Skip the backup and immediately go to installing ISFShax if this is the case.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=ISFShax isn&#039;t installed yet! minute is just loaded temporarily, and it will disappear after a reboot unless you continue with the guide.}}&lt;br /&gt;
&lt;br /&gt;
==Initial Backup==&lt;br /&gt;
{{warning|text=You should only perform the backup steps if you are able to see video output through minute!}}&lt;br /&gt;
&lt;br /&gt;
Before installing ISFShax, you should make a fresh backup. You can do this through minute by following the instructions below.&lt;br /&gt;
&lt;br /&gt;
*Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
*Select &amp;lt;code&amp;gt;Dump SEEPROM and OTP&amp;lt;/code&amp;gt; and wait for it to complete. It should only take a few seconds or less.&lt;br /&gt;
*Go back to Backup and Restore, this time selecting &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;. This should take a few minutes.&lt;br /&gt;
*Return to the main menu.&lt;br /&gt;
&lt;br /&gt;
==Installing ISFShax==&lt;br /&gt;
&lt;br /&gt;
Here are the steps to properly install ISFShax.&lt;br /&gt;
&lt;br /&gt;
*From the main menu, navigate to &amp;lt;code&amp;gt;Boot `ios.img`&amp;lt;/code&amp;gt; (Power 6x, Eject 1x).&lt;br /&gt;
*After a few seconds, the ISFShax installer should launch. It uses the same controls as minute.&lt;br /&gt;
*Follow the instructions on screen (otherwise, Eject 3x, Power 1x, Eject 3x).&lt;br /&gt;
*After installation is completed, the console will turn off.&lt;br /&gt;
&lt;br /&gt;
If installation was successful, the Wii U should boot directly into minute once the console is turned back on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you wish to backup ISFShax, dump the SLC.RAW again. This will overwrite the previous file on the SD. This is &#039;&#039;&#039;required&#039;&#039;&#039; if you need to restore the SLC for unbricking without losing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax==&lt;br /&gt;
&lt;br /&gt;
For now, the console is booting into minute, which then applies the required patches from the SD card so that IOSU doesn&#039;t fall over the ISFShax superblock. To boot into the Wii U OS, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; (Power 3x, Eject 1x). &#039;&#039;This is the third option, not the first!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{info|text=If your console bootloops through minute, you&#039;re likely autobooting Aroma/Tiramisu and accidentally replaced the &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; with the fw_img loader. Simply replace it with the [https://github.com/wiiu-env/PayloadLoaderPayload/releases PayloadLoader Payload] to fix this.}}&lt;br /&gt;
&lt;br /&gt;
==Booting Aroma/Tiramisu with ISFShax==&lt;br /&gt;
&lt;br /&gt;
ISFShax can also be used to autoboot into Aroma/Tiramisu. This is done through a specialized payloader that&#039;s loaded alongside ISFShax itself. This can replace autobooting with the PayloadLoader. If you&#039;d like to do this, or you&#039;re installing Aroma/Tiramisu for the first time, follow the steps below:&lt;br /&gt;
&lt;br /&gt;
{{warning|text=If you&#039;re already autobooting Aroma/Tiramisu, undo the autobooting by following [https://wiiu.hacks.guide/uninstall-payloadloader.html this guide].}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*On the [https://aroma.foryour.cafe/ Aroma] site, scroll down to the Download section. Read through all the steps and click on the checkboxes.&lt;br /&gt;
*Ensure you download &amp;lt;code&amp;gt;EnvironmentLoader&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Base-Aroma&amp;lt;/code&amp;gt;, alongside any additional plugins and modules you&#039;d like to download at this stage.&lt;br /&gt;
*Insert your Wii U&#039;s SD card into your PC and extract the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder from each .zip file to the root of your SD.&lt;br /&gt;
*Download the [https://github.com/jan-hofmeier/wafel_payloader/releases wafel payloader], and place the &amp;lt;code&amp;gt;5payldr.ipx&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=In most cases, Tiramisu has been superseded by Aroma. If you&#039;d like to install Tiramisu for use with legacy homebrew, you can follow the steps below.}}&lt;br /&gt;
&lt;br /&gt;
*On the [https://tiramisu.foryour.cafe/ Tiramisu] site, click on &amp;lt;code&amp;gt;Download Tiramisu&amp;lt;/code&amp;gt;. This should include all of the necessary files needed to use Tiramisu.&lt;br /&gt;
*Insert your Wii U&#039;s SD card into your PC and extract the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder from the .zip file to the root of your SD.&lt;br /&gt;
*Download the [https://github.com/jan-hofmeier/wafel_payloader/releases wafel payloader], and place the &amp;lt;code&amp;gt;5payldr.ipx&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Booting without an SD Card==&lt;br /&gt;
&lt;br /&gt;
This step is optional but recommended. The Wii U will boot like normal without the SD card, as ISFShax applies a minimal set of patches to the system in order for it to tolerate the modified superblock. Since these patches are kept minimal, they are not optimized, and some actions, like leaving System Settings, will take longer.&lt;br /&gt;
&lt;br /&gt;
To make the full minute, as well as any plugins, run from the internal memory, you can install them to the SLC. This can be accomplished through FTPiiU or [https://github.com/isfshax/haxcopy/releases haxcopy]. Using haxcopy is recommended for most users.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{warning|text=If you&#039;re using haxcopy to update an existing install, make sure the plugins have the same name as before. You may install duplicate files, which can cause problems.}}&lt;br /&gt;
&lt;br /&gt;
*Create a folder on the root of your SD card and rename it to &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt;. This will be what&#039;s copied to the SLC.&lt;br /&gt;
*Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; to the newly created directory.&lt;br /&gt;
*Inside the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, create a subfolder and name it &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
*Copy any plugins you have in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder to this one.&lt;br /&gt;
*Copy the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;haxcopy.rpx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
*Place the SD card back into the Wii U and run haxcopy to copy the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|FTPiiU=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=On Aroma, make sure you have enabled access to system files for FTPiiU. Otherwise, you&#039;ll only see the files on your SD card.}}&lt;br /&gt;
&lt;br /&gt;
*Using an FTP client, navigate to &amp;lt;code&amp;gt;/storage_slc/sys&amp;lt;/code&amp;gt;&lt;br /&gt;
*Inside this folder, create a subfolder and name it &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt;.&lt;br /&gt;
*Make sure your FTP client is in binary mode, &#039;&#039;&#039;not ASCII mode&#039;&#039;&#039;.&lt;br /&gt;
*Upload the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; to the newly created directory.&lt;br /&gt;
*Inside the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, create a subfolder and name it &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
*Upload any plugins you have in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder to this one.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up, even if &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; is not present. You can now select &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt; to load the plugins from SLC and boot. There&#039;s no need to have them on your SD card anymore.&lt;br /&gt;
&lt;br /&gt;
Since ISFShax v5.0, it&#039;ll first try to load the minute image from the SD first, then fallback to the SLC. Previous versions will first try to load the minute image from the SLC first, then fallback to the SD.&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, leaving you with only the basic patches ISFShax applies!}}&lt;br /&gt;
&lt;br /&gt;
==Autobooting with an SD Card==&lt;br /&gt;
To make the Wii U autoboot with an SD card inserted, you need to create a configuration file called &amp;lt;code&amp;gt;minute.ini&amp;lt;/code&amp;gt; located in the &amp;lt;code&amp;gt;sd:/minute&amp;lt;/code&amp;gt; directory. Inside of said file, insert the following content:&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=1&lt;br /&gt;
autoboot_timeout=3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your liking. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option corresponds to which option in the minute menu will be loaded. For instance, 1 corresponds to &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt;. If you&#039;d like to change this value to a different option in the minute menu, you may.&lt;br /&gt;
&lt;br /&gt;
==Fastbooting without an SD Card==&lt;br /&gt;
&lt;br /&gt;
As an alternative to autobooting, fastbooting makes the Wii U boot as fast as possible, without showing minute. This will not work with redNAND, since it&#039;s hardcoded to go to the first option (booting the SLC, loading patches from SLC). It won&#039;t display anything and ignore any autoboot configuration present.&lt;br /&gt;
&lt;br /&gt;
*Make sure the system can boot using the first option in minute.&lt;br /&gt;
*Replace the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; in the hax folder on the SLC with the [https://github.com/StroopwafelCFW/minute_minute/releases/download/v1.0/fw_fastboot.img fw_fastboot.img] renamed to the former file&#039;s name.&lt;br /&gt;
&lt;br /&gt;
{{info|text=In case you get stuck and need to load the full minute from the SD card, you can simply place the minute image on the SD card.}}&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=DON&#039;T just restore an older SLC backup, as that would break SCFM! You also do not need to uninstall ISFShax to update it, as simply reinstalling the new superblock over the old one replaces it completely.}}&lt;br /&gt;
&lt;br /&gt;
If for any reason you need to uninstall ISFShax, follow the steps below:&lt;br /&gt;
&lt;br /&gt;
*Make sure your Wii U doesn&#039;t depend on any patches (like &amp;lt;code&amp;gt;wafel_unlimit_mlc.ipx&amp;lt;/code&amp;gt; or redNAND). &lt;br /&gt;
**You can check that by booting with only the &amp;lt;code&amp;gt;00core.ipx&amp;lt;/code&amp;gt; and the &amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt; plugins in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; directory on the SD and using the &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; option.&lt;br /&gt;
*Delete the &amp;lt;code&amp;gt;/storage_slc/sys/hax&amp;lt;/code&amp;gt; folder if you set up SLC booting.&lt;br /&gt;
*Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=User:Techno_Eggnog/sandbox&amp;diff=7395</id>
		<title>User:Techno Eggnog/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=User:Techno_Eggnog/sandbox&amp;diff=7395"/>
		<updated>2025-04-25T17:26:22Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: Another typo... man I must&amp;#039;ve not proofread this back in February for this stuff.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=ISFShax=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=You should use ISFShax &#039;&#039;&#039;at your own risk.&#039;&#039;&#039; Messing with ISFS superblocks is dangerous and can brick your Wii U. Make sure you have an SLC backup before installing ISFShax If something goes wrong, you will need de_Fuse to restore this backup.}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are restoring an old SLC backup, ISFSHax will be removed. Newer versions of minute try to preserve ISFShax when restoring the SLC.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to de_Fuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the GamePad during boot using a stroopwafel plugin&lt;br /&gt;
*Using partitioned USB storage devices/SD cards&lt;br /&gt;
&lt;br /&gt;
{{info|text=To protect against Nintendo pushing a boot1 update, which would (probably) brick a console with ISFShax, &#039;&#039;&#039;boot1 updates are blocked&#039;&#039;&#039; by the &amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt; plugin. Other titles from a system update should still install normally.}}&lt;br /&gt;
&lt;br /&gt;
==Choosing the Exploit==&lt;br /&gt;
&lt;br /&gt;
There are multiple ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the instructions for &#039;&#039;&#039;Aroma.&#039;&#039;&#039;&lt;br /&gt;
*If you already have Haxchi or CBHC installed, follow the instructions for &#039;&#039;&#039;Haxchi.&#039;&#039;&#039;&lt;br /&gt;
*If the browser is working, follow the instructions for &#039;&#039;&#039;Browser.&#039;&#039;&#039;&lt;br /&gt;
*If you cannot access the browser but can access System Settings, or your Wii U crashes during Mii creation during initial setup, follow the instructions for &#039;&#039;&#039;DNSpresso.&#039;&#039;&#039;&lt;br /&gt;
*If your Wii U cannot connect to the internet, follow the instructions for &#039;&#039;&#039;UDPIH.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Preparing the SD Card==&lt;br /&gt;
&lt;br /&gt;
In order to install ISFShax, you must have the following on your Fat32 formatted SD card:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Method&lt;br /&gt;
!Download&lt;br /&gt;
!File Name&lt;br /&gt;
!Location on SD Card&lt;br /&gt;
!Notes&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/isfshax_installer/releases ISFShax Installer]&lt;br /&gt;
|&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the ISFShax installer, installing the ISFShax superblocks to 4 existing superblocks. It also marks those superblocks as bad in the normal superblock, so they won&#039;t be overwritten.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/isfshax/releases ISFShax Superblock]&lt;br /&gt;
|&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the actual ISFShax superblock, exploiting a vulnerability in boot1 that allows for arbitrary code execution. Included with this is the checksum for the superblock, ensuring it doesn&#039;t get corrupted.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/StroopwafelCFW/stroopwafel/releases Stroopwafel]&lt;br /&gt;
|&amp;lt;code&amp;gt;00core.ipx&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is stroopwafel, which contains patches for handling IOSU reloads, redNAND, and other plugins for minute.&lt;br /&gt;
|-&lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/wafel_isfshax_patch/releases ISFShax Patch]&lt;br /&gt;
|&amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the specific patch that makes IOSU ignore the ISFShax superblock.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/StroopwafelCFW/minute_minute/releases minute_minute]&lt;br /&gt;
|&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is minute_minute (abbreviated throughout the guide as &#039;&#039;&#039;minute).&#039;&#039;&#039; This gives you a menu after running the exploit and/or turning on the console that can be used for multiple purposes, such as creating and restoring backups.&lt;br /&gt;
|- &lt;br /&gt;
|Aroma, Browser, DNSpresso&lt;br /&gt;
|[https://github.com/jan-hofmeier/unencrypted_fw_img_payload/releases fw.img Loader]&lt;br /&gt;
|&amp;lt;code&amp;gt;payload.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/payloads/fw_img_loader&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the fw_img loader, allowing the IOSU to load fw.img off the SD card. &#039;&#039;&#039;This must be replaced if it already exists on the SD card.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Aroma, Browser, DNSpresso&lt;br /&gt;
|[https://github.com/jan-hofmeier/PayloadLoaderPayload/releases PayloadLoaderPayload]&lt;br /&gt;
|&amp;lt;code&amp;gt;payload.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the standard payload loader, used by most exploits. This allows you to select a payload to load.&lt;br /&gt;
|-&lt;br /&gt;
|DNSpresso&lt;br /&gt;
|[https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX]&lt;br /&gt;
|&amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root, rename to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is loaded by DNSpresso, which loads the payload used by this exploit.&lt;br /&gt;
|-&lt;br /&gt;
|UDPIH&lt;br /&gt;
|[https://github.com/jan-hofmeier/minute_minute/releases minute boot1]&lt;br /&gt;
|&amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root, rename to &amp;lt;code&amp;gt;boot1now.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is a mini version of minute_minute, loading the fw.img from the SD card. This also allows more hardware to initialize, since PRSHhax exploits boot1 early.&lt;br /&gt;
|-&lt;br /&gt;
|UDPIH&lt;br /&gt;
|[https://github.com/GaryOderNichts/recovery_menu/releases Recovery Menu]&lt;br /&gt;
|&amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the recovery menu, loaded by UPDIH. This is used to load minute. By seeing the boot1now.img, this skips the menu and uses PRSHhax to reset the Wii U into said file.&lt;br /&gt;
|-&lt;br /&gt;
|Haxchi&lt;br /&gt;
|[https://github.com/jan-hofmeier/unencrypted_fw_img_payload/releases fw.img Loader]&lt;br /&gt;
|&amp;lt;code&amp;gt;fw_img_loader.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/apps/fw_img_loader&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is a version of the fw_img_loader that can be launched through the Homebrew Launcher. This comes as a zip file, which you should extract to the SD card.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your SD card structure should look like this:&lt;br /&gt;
 💾SD:&lt;br /&gt;
 ┣ 📂wiiu&lt;br /&gt;
 ┃  ┣ 📂apps (Haxchi only)&lt;br /&gt;
 ┃  ┃ ┣ 📂fw_img_loader&lt;br /&gt;
 ┃  ┃ ┃ ┣ 📜fw_img_loader.elf&lt;br /&gt;
 ┃  ┃ ┃ ┣ 📜icon.png&lt;br /&gt;
 ┃  ┃ ┃ ┗ 📜meta.xml&lt;br /&gt;
 ┃  ┣ 📂ios_plugins&lt;br /&gt;
 ┃  ┃  ┣ 📜00core.ipx&lt;br /&gt;
 ┃  ┃  ┗ 📜5isfshax.ipx&lt;br /&gt;
 ┃  ┣ 📂payloads (Aroma, Browser, and DNSpresso only)&lt;br /&gt;
 ┃  ┃ ┣ 📂fw_img_loader&lt;br /&gt;
 ┃  ┃ ┃ ┗ 📜payload.elf&lt;br /&gt;
 ┃  ┗ 📜payload.elf&lt;br /&gt;
 ┣ 📜boot1now.img (UDPOH only)&lt;br /&gt;
 ┣ 📜recovery_menu (UDPIH only)&lt;br /&gt;
 ┣ 📜launch.rpx (DNSpresso only)&lt;br /&gt;
 ┣ 📜fw.img&lt;br /&gt;
 ┣ 📜ios.img&lt;br /&gt;
 ┣ 📜superblock.img&lt;br /&gt;
 ┗ 📜superblock.img.sha&lt;br /&gt;
&lt;br /&gt;
==Launching into minute==&lt;br /&gt;
&lt;br /&gt;
There are multiple different exploits you can perform to launch into minute. Choose one from the selection below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Hold B on the GamePad while booting or launching the Health and Safety app, depending on if you have autobooting enabled.&lt;br /&gt;
*A black and white menu should appear. In this menu, select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|Haxchi=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
Simply load the Homebrew Launcher and select the fw.img loader app.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Open the browser, and navigate to wiiuexploit.xyz&lt;br /&gt;
*Tap on &amp;quot;Run Exploit!&amp;quot; and immediately hold the B button until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
The first set of instructions will pertain to users who still have access to the System Settings app.&lt;br /&gt;
&lt;br /&gt;
*Navigate to &#039;&#039;&#039;System Settings &amp;gt; Internet &amp;gt; Connect to the Internet&#039;&#039;&#039;.&lt;br /&gt;
*Set up a new connection, if necessary.&lt;br /&gt;
*Press the X button to access the connection list, selecting your network.&lt;br /&gt;
*Navigate to &#039;&#039;&#039;Change Settings &amp;gt; DNS &amp;gt; Do not auto-obtain&#039;&#039;&#039;&lt;br /&gt;
*Enter &amp;lt;code&amp;gt;85.215.57.182&amp;lt;/code&amp;gt; as the primary DNS, then hit &#039;&#039;&#039;Confirm&#039;&#039;&#039;.&lt;br /&gt;
*Press the B button to go back, then select &#039;&#039;&#039;Connection Test&#039;&#039;&#039;.&lt;br /&gt;
*Immediately hold the B button after starting the connection test until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The next set of instructions will pertain to users who are facing crashes during the Mii creation phase in the initial setup process.&lt;br /&gt;
&lt;br /&gt;
*If you already connected your Wii U to your AP / Router, turn the AP / Router or the Wifi on it off.&lt;br /&gt;
*When the setup asks you if you already have a NNID, say yes (even if you don&#039;t have one).&lt;br /&gt;
*It&#039;ll try to connect to the internet, but it should fail. This will prompt you back to setting up an internet connection.&lt;br /&gt;
*Turn your Router / AP on again and give it time to start.&lt;br /&gt;
*If you don&#039;t already have your conection configured there, connect to it now, but enter a wrong password.&lt;br /&gt;
*When prompted, navigate to &#039;&#039;&#039;Change Settings &amp;gt; DNS &amp;gt; Do not auto-obtain&#039;&#039;&#039;.&lt;br /&gt;
*Enter &amp;lt;code&amp;gt;85.215.57.182&amp;lt;/code&amp;gt; as the primary DNS, then hit &#039;&#039;&#039;Confirm&#039;&#039;&#039;.&lt;br /&gt;
*Press the B button to go back, then select &#039;&#039;&#039;Connection Test&#039;&#039;&#039;.&lt;br /&gt;
*Immediately hold the B button after starting the connection test until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Power on the console and insert the UDPIH device as soon as you see the Wii U icon on either the GamePad or TV screen.&lt;br /&gt;
*The LED should turn purple, and a countdown timer for loading &amp;lt;code&amp;gt;boot1now.img&amp;lt;/code&amp;gt; should appear. Wait 5 seconds before unplugging your UDPIH device.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu.&lt;br /&gt;
&lt;br /&gt;
{{info|text=minute only outputs 1080p through HDMI, with no picture on the gamepad nor on analog inputs. If you cannot access a television with 1080p HDMI support, or it otherwise does not show on the TV screen, you can follow the instructions blindly. In minute, you move the cursor using the power button and enter with the eject button. &#039;&#039;&#039;Skip the backup and immediately go to installing ISFShax if this is the case.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=ISFShax isn&#039;t installed yet! minute is just loaded temporarily, and it will disappear after a reboot unless you continue with the guide.}}&lt;br /&gt;
&lt;br /&gt;
==Initial Backup==&lt;br /&gt;
{{warning|text=You should only perform the backup steps if you are able to see video output through minute!}}&lt;br /&gt;
&lt;br /&gt;
Before installing ISFShax, you should make a fresh backup. You can do this through minute by following the instructions below.&lt;br /&gt;
&lt;br /&gt;
*Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
*Select &amp;lt;code&amp;gt;Dump SEEPROM and OTP&amp;lt;/code&amp;gt; and wait for it to complete. It should only take a few seconds or less.&lt;br /&gt;
*Go back to Backup and Restore, this time selecting &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;. This should take a few minutes.&lt;br /&gt;
*Return to the main menu.&lt;br /&gt;
&lt;br /&gt;
==Installing ISFShax==&lt;br /&gt;
&lt;br /&gt;
Here are the steps to properly install ISFShax.&lt;br /&gt;
&lt;br /&gt;
*From the main menu, navigate to &amp;lt;code&amp;gt;Boot `ios.img`&amp;lt;/code&amp;gt; (Power 6x, Eject 1x).&lt;br /&gt;
*After a few seconds, the ISFShax installer should launch. It uses the same controls as minute.&lt;br /&gt;
*Follow the instructions on screen (otherwise, Eject 3x, Power 1x, Eject 3x).&lt;br /&gt;
*After installation is completed, the console will turn off.&lt;br /&gt;
&lt;br /&gt;
If installation was successful, the Wii U should boot directly into minute once the console is turned back on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you wish to backup ISFShax, dump the SLC.RAW again. This will overwrite the previous file on the SD. This is &#039;&#039;&#039;required&#039;&#039;&#039; if you need to restore the SLC for unbricking without losing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax==&lt;br /&gt;
&lt;br /&gt;
For now, the console is booting into minute, which then applies the required patches from the SD card so that IOSU doesn&#039;t fall over the ISFShax superblock. To boot into the Wii U OS, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; (Power 3x, Eject 1x). &#039;&#039;This is the third option, not the first!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{info|text=If your console bootloops through minute, you&#039;re likely autobooting Aroma/Tiramisu and accidentally replaced the &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; with the fw_img loader. Simply replace it with the [https://github.com/wiiu-env/PayloadLoaderPayload/releases PayloadLoader Payload] to fix this.}}&lt;br /&gt;
&lt;br /&gt;
==Booting Aroma/Tiramisu with ISFShax==&lt;br /&gt;
&lt;br /&gt;
ISFShax can also be used to autoboot into Aroma/Tiramisu. This is done through a specialized payloader that&#039;s loaded alongside ISFShax itself. This can replace autobooting with the PayloadLoader. If you&#039;d like to do this, or you&#039;re installing Aroma/Tiramisu for the first time, follow the steps below:&lt;br /&gt;
&lt;br /&gt;
{{warning|text=If you&#039;re already autobooting Aroma/Tiramisu, undo the autobooting by following [https://wiiu.hacks.guide/uninstall-payloadloader.html this guide].}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*On the [https://aroma.foryour.cafe/ Aroma] site, scroll down to the Download section. Read through all the steps and click on the checkboxes.&lt;br /&gt;
*Ensure you download &amp;lt;code&amp;gt;EnvironmentLoader&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Base-Aroma&amp;lt;/code&amp;gt;, alongside any additional plugins and modules you&#039;d like to download at this stage.&lt;br /&gt;
*Insert your Wii U&#039;s SD card into your PC and extract the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder from each .zip file to the root of your SD.&lt;br /&gt;
*Download the [https://github.com/jan-hofmeier/wafel_payloader/releases wafel payloader], and place the &amp;lt;code&amp;gt;5payldr.ipx&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=In most cases, Tiramisu has been superseded by Aroma. If you&#039;d like to install Tiramisu for use with legacy homebrew, you can follow the steps below.}}&lt;br /&gt;
&lt;br /&gt;
*On the [https://tiramisu.foryour.cafe/ Tiramisu] site, click on &amp;lt;code&amp;gt;Download Tiramisu&amp;lt;/code&amp;gt;. This should include all of the necessary files needed to use Tiramisu.&lt;br /&gt;
*Insert your Wii U&#039;s SD card into your PC and extract the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder from the .zip file to the root of your SD.&lt;br /&gt;
*Download the [https://github.com/jan-hofmeier/wafel_payloader/releases wafel payloader], and place the &amp;lt;code&amp;gt;5payldr.ipx&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Booting without an SD Card==&lt;br /&gt;
&lt;br /&gt;
This step is optional but recommended. The Wii U will boot like normal without the SD card, as ISFShax applies a minimal set of patches to the system in order for it to tolerate the modified superblock. Since these patches are kept minimal, they are not optimized, and some actions, like leaving System Settings, will take longer.&lt;br /&gt;
&lt;br /&gt;
To make the full minute, as well as any plugins, run from the internal memory, you can install them to the SLC. This can be accomplished through FTPiiU or [https://github.com/isfshax/haxcopy/releases haxcopy]. Using haxcopy is recommended for most users.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{warning|text=If you&#039;re using haxcopy to update an existing install, make sure the plugins have the same name as before. You may install duplicate files, which can cause problems.}}&lt;br /&gt;
&lt;br /&gt;
*Create a folder on the root of your SD card and rename it to &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt;. This will be what&#039;s copied to the SLC.&lt;br /&gt;
*Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; to the newly created directory.&lt;br /&gt;
*Inside the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, create a subfolder and name it &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
*Copy any plugins you have in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder to this one.&lt;br /&gt;
*Copy the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;haxcopy.rpx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
*Place the SD card back into the Wii U and run haxcopy to copy the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|FTPiiU=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=On Aroma, make sure you have enabled access to system files for FTPiiU. Otherwise, you&#039;ll only see the files on your SD card.}}&lt;br /&gt;
&lt;br /&gt;
*Using an FTP client, navigate to &amp;lt;code&amp;gt;/storage_slc/sys&amp;lt;/code&amp;gt;&lt;br /&gt;
*Inside this folder, create a subfolder and name it &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt;.&lt;br /&gt;
*Make sure your FTP client is in binary mode, &#039;&#039;&#039;not ASCII mode&#039;&#039;&#039;.&lt;br /&gt;
*Upload the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; to the newly created directory.&lt;br /&gt;
*Inside the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, create a subfolder and name it &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
*Upload any plugins you have in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder to this one.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up, even if &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; is not present. You can now select &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt; to load the plugins from SLC and boot. There&#039;s no need to have them on your SD card anymore.&lt;br /&gt;
&lt;br /&gt;
Since ISFShax v5.0, it&#039;ll first try to load the minute image from the SD first, then fallback to the SLC. Previous versions will first try to load the minute image from the SLC first, then fallback to the SD.&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, leaving you with only the basic patches ISFShax applies!}}&lt;br /&gt;
&lt;br /&gt;
==Autobooting with an SD Card==&lt;br /&gt;
To make the Wii U autoboot with an SD card inserted, you need to create a configuration file called &amp;lt;code&amp;gt;minute.ini&amp;lt;/code&amp;gt; located in the &amp;lt;code&amp;gt;sd:/minute&amp;lt;/code&amp;gt; directory. Inside of said file, insert the following content:&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=1&lt;br /&gt;
autoboot_timeout=3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your liking. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option corresponds to which option in the minute menu will be loaded. For instance, 1 corresponds to &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt;. If you&#039;d like to change this value to a different option in the minute menu, you may.&lt;br /&gt;
&lt;br /&gt;
==Fastbooting without an SD Card==&lt;br /&gt;
&lt;br /&gt;
As an alternative to autobooting, fastbooting makes the Wii U boot as fast as possible, without showing minute. This will not work with redNAND, since it&#039;s hardcoded to go to the first option (booting the SLC, loading patches from SLC). It won&#039;t display anything and ignore any autoboot configuration present.&lt;br /&gt;
&lt;br /&gt;
*Make sure the system can boot using the first option in minute.&lt;br /&gt;
*Replace the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; in the hax folder on the SLC with the [https://github.com/StroopwafelCFW/minute_minute/releases/download/v1.0/fw_fastboot.img fw_fastboot.img] renamed to the former file&#039;s name.&lt;br /&gt;
&lt;br /&gt;
{{info|text=In case you get stuck and need to load the full minute from the SD card, you can simply place the minute image on the SD card.}}&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=DON&#039;T just restore an older SLC backup, as that would break SCFM! You also do not need to uninstall ISFShax to update it, as simply reinstalling the new superblock over the old one replaces it completely.}}&lt;br /&gt;
&lt;br /&gt;
If for any reason you need to uninstall ISFShax, follow the steps below:&lt;br /&gt;
&lt;br /&gt;
*Make sure your Wii U doesn&#039;t depend on any patches (like &amp;lt;code&amp;gt;wafel_unlimit_mlc.ipx&amp;lt;/code&amp;gt; or redNAND). &lt;br /&gt;
**You can check that by booting with only the &amp;lt;code&amp;gt;00core.ipx&amp;lt;/code&amp;gt; and the &amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt; plugins in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; directory on the SD and using the &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; option.&lt;br /&gt;
*Delete the &amp;lt;code&amp;gt;/storage_slc/sys/hax&amp;lt;/code&amp;gt; folder if you set up SLC booting.&lt;br /&gt;
*Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=User:Techno_Eggnog/sandbox&amp;diff=7394</id>
		<title>User:Techno Eggnog/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=User:Techno_Eggnog/sandbox&amp;diff=7394"/>
		<updated>2025-04-25T17:23:34Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: Fixed a typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=ISFShax=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=You should use ISFShax &#039;&#039;&#039;at your own risk.&#039;&#039;&#039; Messing with ISFS superblocks is dangerous and can brick your Wii U. Make sure you have an SLC backup before installing ISFShax If something goes wrong, you will need de_Fuse to restore this backup.}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are restoring an old SLC backup, ISFSHax will be removed. Newer versions of minute try to preserve ISFShax when restoring the SLC.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to de_Fuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the GamePad during boot using a stroopwafel plugin&lt;br /&gt;
*Using partitioned USB storage devices/SD cards&lt;br /&gt;
&lt;br /&gt;
{{info|text=To protect against Nintendo pushing a boot1 update, which would (probably) brick a console with ISFShax, &#039;&#039;&#039;boot1 updates are blocked&#039;&#039;&#039; by the &amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt; plugin. Other titles from a system update should still install normally.}}&lt;br /&gt;
&lt;br /&gt;
==Choosing the Exploit==&lt;br /&gt;
&lt;br /&gt;
There are multiple ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the instructions for &#039;&#039;&#039;Aroma.&#039;&#039;&#039;&lt;br /&gt;
*If you already have Haxchi or CBHC installed, follow the instructions for &#039;&#039;&#039;Haxchi.&#039;&#039;&#039;&lt;br /&gt;
*If the browser is working, follow the instructions for &#039;&#039;&#039;Browser.&#039;&#039;&#039;&lt;br /&gt;
*If you cannot access the browser but can access System Settings, or your Wii U crashes during Mii creation during initial setup, follow the instructions for &#039;&#039;&#039;DNSpresso.&#039;&#039;&#039;&lt;br /&gt;
*If your Wii U cannot connect to the internet, follow the instructions for &#039;&#039;&#039;UDPIH.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Preparing the SD Card==&lt;br /&gt;
&lt;br /&gt;
In order to install ISFShax, you must have the following on your Fat32 formatted SD card:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Method&lt;br /&gt;
!Download&lt;br /&gt;
!File Name&lt;br /&gt;
!Location on SD Card&lt;br /&gt;
!Notes&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/isfshax_installer/releases ISFShax Installer]&lt;br /&gt;
|&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the ISFShax installer, installing the ISFShax superblocks to 4 existing superblocks. It also marks those superblocks as bad in the normal superblock, so they won&#039;t be overwritten.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/isfshax/releases ISFShax Superblock]&lt;br /&gt;
|&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the actual ISFShax superblock, exploiting a vulnerability in boot1 that allows for arbitrary code execution. Included with this is the checksum for the superblock, ensuring it doesn&#039;t get corrupted.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/StroopwafelCFW/stroopwafel/releases Stroopwafel]&lt;br /&gt;
|&amp;lt;code&amp;gt;00core.ipx&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is stroopwafel, which contains patches for handling IOSU reloads, redNAND, and other plugins for minute.&lt;br /&gt;
|-&lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/wafel_isfshax_patch/releases ISFShax Patch]&lt;br /&gt;
|&amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the specific patch that makes IOSU ignore the ISFShax superblock.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/StroopwafelCFW/minute_minute/releases minute_minute]&lt;br /&gt;
|&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is minute_minute (abbreviated throughout the guide as &#039;&#039;&#039;minute).&#039;&#039;&#039; This gives you a menu after running the exploit and/or turning on the console that can be used for multiple purposes, such as creating and restoring backups.&lt;br /&gt;
|- &lt;br /&gt;
|Aroma, Browser, DNSpresso&lt;br /&gt;
|[https://github.com/jan-hofmeier/unencrypted_fw_img_payload/releases fw.img Loader]&lt;br /&gt;
|&amp;lt;code&amp;gt;payload.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/payloads/fw_img_loader&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the fw_img loader, allowing the IOSU to load fw.img off the SD card. &#039;&#039;&#039;This must be replaced if it already exists on the SD card.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Aroma, Browser, DNSpresso&lt;br /&gt;
|[https://github.com/jan-hofmeier/PayloadLoaderPayload/releases PayloadLoaderPayload]&lt;br /&gt;
|&amp;lt;code&amp;gt;payload.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the standard payload loader, used by most exploits. This allows you to select a payload to load.&lt;br /&gt;
|-&lt;br /&gt;
|DNSpresso&lt;br /&gt;
|[https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX]&lt;br /&gt;
|&amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root, rename to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is loaded by DNSpresso, which loads the payload used by this exploit.&lt;br /&gt;
|-&lt;br /&gt;
|UDPIH&lt;br /&gt;
|[https://github.com/jan-hofmeier/minute_minute/releases minute boot1]&lt;br /&gt;
|&amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root, rename to &amp;lt;code&amp;gt;boot1now.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is a mini version of minute_minute, loading the fw.img from the SD card. This also allows more hardware to initialize, since PRSHhax exploits boot1 early.&lt;br /&gt;
|-&lt;br /&gt;
|UDPIH&lt;br /&gt;
|[https://github.com/GaryOderNichts/recovery_menu/releases Recovery Menu]&lt;br /&gt;
|&amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the recovery menu, loaded by UPDIH. This is used to load minute. By seeing the boot1now.img, this skips the menu and uses PRSHhax to reset the Wii U into said file.&lt;br /&gt;
|-&lt;br /&gt;
|Haxchi&lt;br /&gt;
|[https://github.com/jan-hofmeier/unencrypted_fw_img_payload/releases fw.img Loader]&lt;br /&gt;
|&amp;lt;code&amp;gt;fw_img_loader.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/apps/fw_img_loader&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is a version of the fw_img_loader that can be launched through the Homebrew Launcher. This comes as a zip file, which you should extract to the SD card.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your SD card structure should look like this:&lt;br /&gt;
 💾SD:&lt;br /&gt;
 ┣ 📂wiiu&lt;br /&gt;
 ┃  ┣ 📂apps (Haxchi only)&lt;br /&gt;
 ┃  ┃ ┣ 📂fw_img_loader&lt;br /&gt;
 ┃  ┃ ┃ ┣ 📜fw_img_loader.elf&lt;br /&gt;
 ┃  ┃ ┃ ┣ 📜icon.png&lt;br /&gt;
 ┃  ┃ ┃ ┗ 📜meta.xml&lt;br /&gt;
 ┃  ┣ 📂ios_plugins&lt;br /&gt;
 ┃  ┃  ┣ 📜00core.ipx&lt;br /&gt;
 ┃  ┃  ┗ 📜5isfshax.ipx&lt;br /&gt;
 ┃  ┣ 📂payloads (Aroma, Browser, and DNSpresso only)&lt;br /&gt;
 ┃  ┃ ┣ 📂fw_img_loader&lt;br /&gt;
 ┃  ┃ ┃ ┗ 📜payload.elf&lt;br /&gt;
 ┃  ┗ 📜payload.elf&lt;br /&gt;
 ┣ 📜boot1now.img (UDPOH only)&lt;br /&gt;
 ┣ 📜recovery_menu (UDPIH only)&lt;br /&gt;
 ┣ 📜launch.rpx (DNSpresso only)&lt;br /&gt;
 ┣ 📜fw.img&lt;br /&gt;
 ┣ 📜ios.img&lt;br /&gt;
 ┣ 📜superblock.img&lt;br /&gt;
 ┗ 📜superblock.img.sha&lt;br /&gt;
&lt;br /&gt;
==Launching into minute==&lt;br /&gt;
&lt;br /&gt;
There are multiple different exploits you can perform to launch into minute. Choose one from the selection below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Hold B on the GamePad while booting or launching the Health and Safety app, depending on if you have autobooting enabled.&lt;br /&gt;
*A black and white menu should appear. In this menu, select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|Haxchi=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
Simply load the Homebrew Launcher and select the fw.img loader app.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Open the browser, and navigate to wiiuexploit.xyz&lt;br /&gt;
*Tap on &amp;quot;Run Exploit!&amp;quot; and immediately hold the B button until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
The first set of instructions will pertain to users who still have access to the System Settings app.&lt;br /&gt;
&lt;br /&gt;
*Navigate to &#039;&#039;&#039;System Settings &amp;gt; Internet &amp;gt; Connect to the Internet&#039;&#039;&#039;.&lt;br /&gt;
*Set up a new connection, if necessary.&lt;br /&gt;
*Press the X button to access the connection list, selecting your network.&lt;br /&gt;
*Navigate to &#039;&#039;&#039;Change Settings &amp;gt; DNS &amp;gt; Do not auto-obtain&#039;&#039;&#039;&lt;br /&gt;
*Enter &amp;lt;code&amp;gt;85.215.57.182&amp;lt;/code&amp;gt; as the primary DNS, then hit &#039;&#039;&#039;Confirm&#039;&#039;&#039;.&lt;br /&gt;
*Press the B button to go back, then select &#039;&#039;&#039;Connection Test&#039;&#039;&#039;.&lt;br /&gt;
*Immediately hold the B button after starting the connection test until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The next set of instructions will pertain to users who are facing crashes during the Mii creation phase in the initial setup process.&lt;br /&gt;
&lt;br /&gt;
*If you already connected your Wii U to your AP / Router, turn the AP / Router or the Wifi on it off.&lt;br /&gt;
*When the setup asks you if you already have a NNID, say yes (even if you don&#039;t have one).&lt;br /&gt;
*It&#039;ll try to connect to the internet, but it should fail. This will prompt you back to setting up an internet connection.&lt;br /&gt;
*Turn your Router / AP on again and give it time to start.&lt;br /&gt;
*If you don&#039;t already have your conection configured there, connect to it now, but enter a wrong password.&lt;br /&gt;
*When prompted, navigate to &#039;&#039;&#039;Change Settings &amp;gt; DNS &amp;gt; Do not auto-obtain&#039;&#039;&#039;.&lt;br /&gt;
*Enter &amp;lt;code&amp;gt;85.215.57.182&amp;lt;/code&amp;gt; as the primary DNS, then hit &#039;&#039;&#039;Confirm&#039;&#039;&#039;.&lt;br /&gt;
*Press the B button to go back, then select &#039;&#039;&#039;Connection Test&#039;&#039;&#039;.&lt;br /&gt;
*Immediately hold the B button after starting the connection test until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Power on the console and insert the UDPIH device as soon as you see the Wii U icon on either the GamePad or TV screen.&lt;br /&gt;
*The LED should turn purple, and a countdown timer for loading &amp;lt;code&amp;gt;boot1now.img&amp;lt;/code&amp;gt; should appear. Wait 5 seconds before unplugging your UDPIH device.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu.&lt;br /&gt;
&lt;br /&gt;
{{info|text=minute only outputs 1080p through HDMI, with no picture on the gamepad nor on analog inputs. If you cannot access a television with 1080p HDMI support, or it otherwise does not show on the TV screen, you can follow the instructions blindly. In minute, you move the cursor using the power button and enter with the eject button. &#039;&#039;&#039;Skip the backup and immediately go to installing ISFShax if this is the case.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=ISFShax isn&#039;t installed yet! minute is just loaded temporarily, and it will disappear after a reboot unless you continue with the guide.}}&lt;br /&gt;
&lt;br /&gt;
==Initial Backup==&lt;br /&gt;
{{warning|text=You should only perform the backup steps if you are able to see video output through minute!}}&lt;br /&gt;
&lt;br /&gt;
Before installing ISFShax, you should make a fresh backup. You can do this through minute by following the instructions below.&lt;br /&gt;
&lt;br /&gt;
*Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
*Select &amp;lt;code&amp;gt;Dump SEEPROM and OTP&amp;lt;/code&amp;gt; and wait for it to complete. It should only take a few seconds or less.&lt;br /&gt;
*Go back to Backup and Restore, this time selecting &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;. This should take a few minutes.&lt;br /&gt;
*Return to the main menu.&lt;br /&gt;
&lt;br /&gt;
==Installing ISFShax==&lt;br /&gt;
&lt;br /&gt;
Here are the steps to properly install ISFShax.&lt;br /&gt;
&lt;br /&gt;
*From the main menu, navigate to &amp;lt;code&amp;gt;Boot `ios.img`&amp;lt;/code&amp;gt; (Power 6x, Eject 1x).&lt;br /&gt;
*After a few seconds, the ISFShax installer should launch. It uses the same controls as minute.&lt;br /&gt;
*Follow the instructions on screen (otherwise, Eject 3x, Power 1x, Eject 3x).&lt;br /&gt;
*After installation is completed, the console will turn off.&lt;br /&gt;
&lt;br /&gt;
If installation was successful, the Wii U should boot directly into minute once the console is turned back on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you wish to backup ISFShax, dump the SLC.RAW again. This will overwrite the previous file on the SD. This is &#039;&#039;&#039;required&#039;&#039;&#039; if you need to restore the SLC for unbricking without losing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax==&lt;br /&gt;
&lt;br /&gt;
For now, the console is booting into minute, which then applies the required patches from the SD card so that IOSU doesn&#039;t fall over the ISFShax superblock. To boot into the Wii U OS, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; (Power 3x, Eject 1x). &#039;&#039;This is the third option, not the first!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{info|text=If your console bootloops through minute, you&#039;re likely autobooting Aroma/Tiramisu and accidentally replaced the &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; with the fw_img loader. Simply replace it with the [https://github.com/wiiu-env/PayloadLoaderPayload/releases PayloadLoader Payload] to fix this.}}&lt;br /&gt;
&lt;br /&gt;
==Booting Aroma/Tiramisu with ISFShax==&lt;br /&gt;
&lt;br /&gt;
ISFShax can also be used to autoboot into Aroma/Tiramisu. This is done through a specialized payloader that&#039;s loaded alongside ISFShax itself. This can replace autobooting with the PayloadLoader. If you&#039;d like to do this, or you&#039;re installing Aroma/Tiramisu for the first time, follow the steps below:&lt;br /&gt;
&lt;br /&gt;
{{warning|text=If you&#039;re already autobooting Aroma/Tiramisu, undo the autobooting by following [https://wiiu.hacks.guide/uninstall-payloadloader.html this guide].}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*On the [https://aroma.foryour.cafe/ Aroma] site, scroll down to the Download section. Read through all the steps and click on the checkboxes.&lt;br /&gt;
*Ensure you download &amp;lt;code&amp;gt;EnvironmentLoader&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Base-Aroma&amp;lt;/code&amp;gt;, alongside any addictional plugins and modules you&#039;d like to download at this stage.&lt;br /&gt;
*Insert your Wii U&#039;s SD card into your PC and extract the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder from each .zip file to the root of your SD.&lt;br /&gt;
*Download the [https://github.com/jan-hofmeier/wafel_payloader/releases wafel payloader], and place the &amp;lt;code&amp;gt;5payldr.ipx&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=In most cases, Tiramisu has been superseded by Aroma. If you&#039;d like to install Tiramisu for use with legacy homebrew, you can follow the steps below.}}&lt;br /&gt;
&lt;br /&gt;
*On the [https://tiramisu.foryour.cafe/ Tiramisu] site, click on &amp;lt;code&amp;gt;Download Tiramisu&amp;lt;/code&amp;gt;. This should include all of the necessary files needed to use Tiramisu.&lt;br /&gt;
*Insert your Wii U&#039;s SD card into your PC and extract the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder from the .zip file to the root of your SD.&lt;br /&gt;
*Download the [https://github.com/jan-hofmeier/wafel_payloader/releases wafel payloader], and place the &amp;lt;code&amp;gt;5payldr.ipx&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Booting without an SD Card==&lt;br /&gt;
&lt;br /&gt;
This step is optional but recommended. The Wii U will boot like normal without the SD card, as ISFShax applies a minimal set of patches to the system in order for it to tolerate the modified superblock. Since these patches are kept minimal, they are not optimized, and some actions, like leaving System Settings, will take longer.&lt;br /&gt;
&lt;br /&gt;
To make the full minute, as well as any plugins, run from the internal memory, you can install them to the SLC. This can be accomplished through FTPiiU or [https://github.com/isfshax/haxcopy/releases haxcopy]. Using haxcopy is recommended for most users.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{warning|text=If you&#039;re using haxcopy to update an existing install, make sure the plugins have the same name as before. You may install duplicate files, which can cause problems.}}&lt;br /&gt;
&lt;br /&gt;
*Create a folder on the root of your SD card and rename it to &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt;. This will be what&#039;s copied to the SLC.&lt;br /&gt;
*Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; to the newly created directory.&lt;br /&gt;
*Inside the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, create a subfolder and name it &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
*Copy any plugins you have in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder to this one.&lt;br /&gt;
*Copy the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;haxcopy.rpx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
*Place the SD card back into the Wii U and run haxcopy to copy the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|FTPiiU=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=On Aroma, make sure you have enabled access to system files for FTPiiU. Otherwise, you&#039;ll only see the files on your SD card.}}&lt;br /&gt;
&lt;br /&gt;
*Using an FTP client, navigate to &amp;lt;code&amp;gt;/storage_slc/sys&amp;lt;/code&amp;gt;&lt;br /&gt;
*Inside this folder, create a subfolder and name it &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt;.&lt;br /&gt;
*Make sure your FTP client is in binary mode, &#039;&#039;&#039;not ASCII mode&#039;&#039;&#039;.&lt;br /&gt;
*Upload the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; to the newly created directory.&lt;br /&gt;
*Inside the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, create a subfolder and name it &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
*Upload any plugins you have in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder to this one.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up, even if &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; is not present. You can now select &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt; to load the plugins from SLC and boot. There&#039;s no need to have them on your SD card anymore.&lt;br /&gt;
&lt;br /&gt;
Since ISFShax v5.0, it&#039;ll first try to load the minute image from the SD first, then fallback to the SLC. Previous versions will first try to load the minute image from the SLC first, then fallback to the SD.&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, leaving you with only the basic patches ISFShax applies!}}&lt;br /&gt;
&lt;br /&gt;
==Autobooting with an SD Card==&lt;br /&gt;
To make the Wii U autoboot with an SD card inserted, you need to create a configuration file called &amp;lt;code&amp;gt;minute.ini&amp;lt;/code&amp;gt; located in the &amp;lt;code&amp;gt;sd:/minute&amp;lt;/code&amp;gt; directory. Inside of said file, insert the following content:&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=1&lt;br /&gt;
autoboot_timeout=3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your liking. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option corresponds to which option in the minute menu will be loaded. For instance, 1 corresponds to &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt;. If you&#039;d like to change this value to a different option in the minute menu, you may.&lt;br /&gt;
&lt;br /&gt;
==Fastbooting without an SD Card==&lt;br /&gt;
&lt;br /&gt;
As an alternative to autobooting, fastbooting makes the Wii U boot as fast as possible, without showing minute. This will not work with redNAND, since it&#039;s hardcoded to go to the first option (booting the SLC, loading patches from SLC). It won&#039;t display anything and ignore any autoboot configuration present.&lt;br /&gt;
&lt;br /&gt;
*Make sure the system can boot using the first option in minute.&lt;br /&gt;
*Replace the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; in the hax folder on the SLC with the [https://github.com/StroopwafelCFW/minute_minute/releases/download/v1.0/fw_fastboot.img fw_fastboot.img] renamed to the former file&#039;s name.&lt;br /&gt;
&lt;br /&gt;
{{info|text=In case you get stuck and need to load the full minute from the SD card, you can simply place the minute image on the SD card.}}&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=DON&#039;T just restore an older SLC backup, as that would break SCFM! You also do not need to uninstall ISFShax to update it, as simply reinstalling the new superblock over the old one replaces it completely.}}&lt;br /&gt;
&lt;br /&gt;
If for any reason you need to uninstall ISFShax, follow the steps below:&lt;br /&gt;
&lt;br /&gt;
*Make sure your Wii U doesn&#039;t depend on any patches (like &amp;lt;code&amp;gt;wafel_unlimit_mlc.ipx&amp;lt;/code&amp;gt; or redNAND). &lt;br /&gt;
**You can check that by booting with only the &amp;lt;code&amp;gt;00core.ipx&amp;lt;/code&amp;gt; and the &amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt; plugins in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; directory on the SD and using the &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; option.&lt;br /&gt;
*Delete the &amp;lt;code&amp;gt;/storage_slc/sys/hax&amp;lt;/code&amp;gt; folder if you set up SLC booting.&lt;br /&gt;
*Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=User:Techno_Eggnog/sandbox&amp;diff=7121</id>
		<title>User:Techno Eggnog/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=User:Techno_Eggnog/sandbox&amp;diff=7121"/>
		<updated>2025-02-03T21:25:23Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: Temporary (possibly) location for the hacks.wiki guide port of the ISFShax guide. This can and will be taken down at the original guide author&amp;#039;s request, or may be moved to another page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=ISFShax=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=You should use ISFShax &#039;&#039;&#039;at your own risk.&#039;&#039;&#039; Messing with ISFS superblocks is dangerous and can brick your Wii U. Make sure you have an SLC backup before installing ISFShax If something goes wrong, you will need de_Fuse to restore this backup.}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are restoring an old SLC backup, ISFSHax will be removed. Newer versions of minute try to preserve ISFShax when restoring the SLC.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to de_Fuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the GamePad during boot using a stroopwafel plugin&lt;br /&gt;
*Using partitioned USB storage devices/SD cards&lt;br /&gt;
&lt;br /&gt;
{{info|text=To protect against Nintendo pushing a boot1 update, which would (probably) brick a console with ISFShax, &#039;&#039;&#039;boot1 updates are blocked&#039;&#039;&#039; by the &amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt; plugin. Other titles from a system update should still install normally.}}&lt;br /&gt;
&lt;br /&gt;
==Choosing the Exploit==&lt;br /&gt;
&lt;br /&gt;
There are multiple ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the instructions for &#039;&#039;&#039;Aroma.&#039;&#039;&#039;&lt;br /&gt;
*If you already have Haxchi or CBHC installed, follow the instructions for &#039;&#039;&#039;Haxchi.&#039;&#039;&#039;&lt;br /&gt;
*If the browser is working, follow the instructions for &#039;&#039;&#039;Browser.&#039;&#039;&#039;&lt;br /&gt;
*If you cannot access the browser but can access System Settings, or your Wii U crashes during Mii creation during initial setup, follow the instructions for &#039;&#039;&#039;DNSpresso.&#039;&#039;&#039;&lt;br /&gt;
*If your Wii U cannot connect to the internet, follow the instructions for &#039;&#039;&#039;UDPIH.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Preparing the SD Card==&lt;br /&gt;
&lt;br /&gt;
In order to install ISFShax, you must have the following on your Fat32 formatted SD card:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Method&lt;br /&gt;
!Download&lt;br /&gt;
!File Name&lt;br /&gt;
!Location on SD Card&lt;br /&gt;
!Notes&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/isfshax_installer/releases ISFShax Installer]&lt;br /&gt;
|&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the ISFShax installer, installing the ISFShax superblocks to 4 existing superblocks. It also marks those superblocks as bad in the normal superblock, so they won&#039;t be overwritten.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/isfshax/releases ISFShax Superblock]&lt;br /&gt;
|&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the actual ISFShax superblock, exploiting a vulnerability in boot1 that allows for arbitrary code execution. Included with this is the checksum for the superblock, ensuring it doesn&#039;t get corrupted.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/StroopwafelCFW/stroopwafel/releases Stroopwafel]&lt;br /&gt;
|&amp;lt;code&amp;gt;00core.ipx&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is stroopwafel, which contains patches for handling IOSU reloads, redNAND, and other plugins for minute.&lt;br /&gt;
|-&lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/isfshax/wafel_isfshax_patch/releases ISFShax Patch]&lt;br /&gt;
|&amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the specific patch that makes IOSU ignore the ISFShax superblock.&lt;br /&gt;
|- &lt;br /&gt;
|All&lt;br /&gt;
|[https://github.com/StroopwafelCFW/minute_minute/releases minute_minute]&lt;br /&gt;
|&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is minute_minute (abbreviated throughout the guide as &#039;&#039;&#039;minute.&#039;&#039;&#039; This gives you a menu after running the exploit and/or turning on the console that can be used for multiple purposes, such as creating and restoring backups.&lt;br /&gt;
|- &lt;br /&gt;
|Aroma, Browser, DNSpresso&lt;br /&gt;
|[https://github.com/jan-hofmeier/unencrypted_fw_img_payload/releases fw.img Loader]&lt;br /&gt;
|&amp;lt;code&amp;gt;payload.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/payloads/fw_img_loader&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the fw_img loader, allowing the IOSU to load fw.img off the SD card. &#039;&#039;&#039;This must be replaced if it already exists on the SD card.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Aroma, Browser, DNSpresso&lt;br /&gt;
|[https://github.com/jan-hofmeier/PayloadLoaderPayload/releases PayloadLoaderPayload]&lt;br /&gt;
|&amp;lt;code&amp;gt;payload.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is the standard payload loader, used by most exploits. This allows you to select a payload to load.&lt;br /&gt;
|-&lt;br /&gt;
|DNSpresso&lt;br /&gt;
|[https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX]&lt;br /&gt;
|&amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root, rename to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is loaded by DNSpresso, which loads the payload used by this exploit.&lt;br /&gt;
|-&lt;br /&gt;
|UDPIH&lt;br /&gt;
|[https://github.com/jan-hofmeier/minute_minute/releases minute boot1]&lt;br /&gt;
|&amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root, rename to &amp;lt;code&amp;gt;boot1now.img&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is a mini version of minute_minute, loading the fw.img from the SD card. This also allows more hardware to initialize, since PRSHhax exploits boot1 early.&lt;br /&gt;
|-&lt;br /&gt;
|UDPIH&lt;br /&gt;
|[https://github.com/GaryOderNichts/recovery_menu/releases Recovery Menu]&lt;br /&gt;
|&amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt;&lt;br /&gt;
|Root&lt;br /&gt;
|This is the recovery menu, loaded by UPDIH. This is used to load minute. By seeing the boot1now.img, this skips the menu and uses PRSHhax to reset the Wii U into said file.&lt;br /&gt;
|-&lt;br /&gt;
|Haxchi&lt;br /&gt;
|[https://github.com/jan-hofmeier/unencrypted_fw_img_payload/releases fw.img Loader]&lt;br /&gt;
|&amp;lt;code&amp;gt;fw_img_loader.elf&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;wiiu/apps/fw_img_loader&amp;lt;/code&amp;gt;&lt;br /&gt;
|This is a version of the fw_img_loader that can be launched through the Homebrew Launcher. This comes as a zip file, which you should extract to the SD card.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your SD card structure should look like this:&lt;br /&gt;
 💾SD:&lt;br /&gt;
 ┣ 📂wiiu&lt;br /&gt;
 ┃  ┣ 📂apps (Haxchi only)&lt;br /&gt;
 ┃  ┃ ┣ 📂fw_img_loader&lt;br /&gt;
 ┃  ┃ ┃ ┣ 📜fw_img_loader.elf&lt;br /&gt;
 ┃  ┃ ┃ ┣ 📜icon.png&lt;br /&gt;
 ┃  ┃ ┃ ┗ 📜meta.xml&lt;br /&gt;
 ┃  ┣ 📂ios_plugins&lt;br /&gt;
 ┃  ┃  ┣ 📜00core.ipx&lt;br /&gt;
 ┃  ┃  ┗ 📜5isfshax.ipx&lt;br /&gt;
 ┃  ┣ 📂payloads (Aroma, Browser, and DNSpresso only)&lt;br /&gt;
 ┃  ┃ ┣ 📂fw_img_loader&lt;br /&gt;
 ┃  ┃ ┃ ┗ 📜payload.elf&lt;br /&gt;
 ┃  ┗ 📜payload.elf&lt;br /&gt;
 ┣ 📜boot1now.img (UDPOH only)&lt;br /&gt;
 ┣ 📜recovery_menu (UDPIH only)&lt;br /&gt;
 ┣ 📜launch.rpx (DNSpresso only)&lt;br /&gt;
 ┣ 📜fw.img&lt;br /&gt;
 ┣ 📜ios.img&lt;br /&gt;
 ┣ 📜superblock.img&lt;br /&gt;
 ┗ 📜superblock.img.sha&lt;br /&gt;
&lt;br /&gt;
==Launching into minute==&lt;br /&gt;
&lt;br /&gt;
There are multiple different exploits you can perform to launch into minute. Choose one from the selection below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Hold B on the GamePad while booting or launching the Health and Safety app, depending on if you have autobooting enabled.&lt;br /&gt;
*A black and white menu should appear. In this menu, select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|Haxchi=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
Simply load the Homebrew Launcher and select the fw.img loader app.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Open the browser, and navigate to wiiuexploit.xyz&lt;br /&gt;
*Tap on &amp;quot;Run Exploit!&amp;quot; and immediately hold the B button until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
The first set of instructions will pertain to users who still have access to the System Settings app.&lt;br /&gt;
&lt;br /&gt;
*Navigate to &#039;&#039;&#039;System Settings &amp;gt; Internet &amp;gt; Connect to the Internet&#039;&#039;&#039;.&lt;br /&gt;
*Set up a new connection, if necessary.&lt;br /&gt;
*Press the X button to access the connection list, selecting your network.&lt;br /&gt;
*Navigate to &#039;&#039;&#039;Change Settings &amp;gt; DNS &amp;gt; Do not auto-obtain&#039;&#039;&#039;&lt;br /&gt;
*Enter &amp;lt;code&amp;gt;85.215.57.182&amp;lt;/code&amp;gt; as the primary DNS, then hit &#039;&#039;&#039;Confirm&#039;&#039;&#039;.&lt;br /&gt;
*Press the B button to go back, then select &#039;&#039;&#039;Connection Test&#039;&#039;&#039;.&lt;br /&gt;
*Immediately hold the B button after starting the connection test until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The next set of instructions will pertain to users who are facing crashes during the Mii creation phase in the initial setup process.&lt;br /&gt;
&lt;br /&gt;
*If you already connected your Wii U to your AP / Router, turn the AP / Router or the Wifi on it off.&lt;br /&gt;
*When the setup asks you if you already have a NNID, say yes (even if you don&#039;t have one).&lt;br /&gt;
*It&#039;ll try to connect to the internet, but it should fail. This will prompt you back to setting up an internet connection.&lt;br /&gt;
*Turn your Router / AP on again and give it time to start.&lt;br /&gt;
*If you don&#039;t already have your conection configured there, connect to it now, but enter a wrong password.&lt;br /&gt;
*When prompted, navigate to &#039;&#039;&#039;Change Settings &amp;gt; DNS &amp;gt; Do not auto-obtain&#039;&#039;&#039;.&lt;br /&gt;
*Enter &amp;lt;code&amp;gt;85.215.57.182&amp;lt;/code&amp;gt; as the primary DNS, then hit &#039;&#039;&#039;Confirm&#039;&#039;&#039;.&lt;br /&gt;
*Press the B button to go back, then select &#039;&#039;&#039;Connection Test&#039;&#039;&#039;.&lt;br /&gt;
*Immediately hold the B button after starting the connection test until you see a black and white menu.&lt;br /&gt;
*Select &amp;lt;code&amp;gt;fw_img_loader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*Power on the console and insert the UDPIH device as soon as you see the Wii U icon on either the GamePad or TV screen.&lt;br /&gt;
*The LED should turn purple, and a countdown timer for loading &amp;lt;code&amp;gt;boot1now.img&amp;lt;/code&amp;gt; should appear. Wait 5 seconds before unplugging your UDPIH device.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu.&lt;br /&gt;
&lt;br /&gt;
{{info|text=minute only outputs 1080p through HDMI, with no picture on the gamepad nor on analog inputs. If you cannot access a television with 1080p HDMI support, or it otherwise does not show on the TV screen, you can follow the instructions blindly. In minute, you move the cursor using the power button and enter with the eject button. &#039;&#039;&#039;Skip the backup and immediately go to installing ISFShax if this is the case.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=ISFShax isn&#039;t installed yet! minute is just loaded temporarily, and it will disappear after a reboot unless you continue with the guide.}}&lt;br /&gt;
&lt;br /&gt;
==Initial Backup==&lt;br /&gt;
{{warning|text=You should only perform the backup steps if you are able to see video output through minute!}}&lt;br /&gt;
&lt;br /&gt;
Before installing ISFShax, you should make a fresh backup. You can do this through minute by following the instructions below.&lt;br /&gt;
&lt;br /&gt;
*Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
*Select &amp;lt;code&amp;gt;Dump SEEPROM and OTP&amp;lt;/code&amp;gt; and wait for it to complete. It should only take a few seconds or less.&lt;br /&gt;
*Go back to Backup and Restore, this time selecting &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;. This should take a few minutes.&lt;br /&gt;
*Return to the main menu.&lt;br /&gt;
&lt;br /&gt;
==Installing ISFShax==&lt;br /&gt;
&lt;br /&gt;
Here are the steps to properly install ISFShax.&lt;br /&gt;
&lt;br /&gt;
*From the main menu, navigate to &amp;lt;code&amp;gt;Boot `ios.img`&amp;lt;/code&amp;gt; (Power 6x, Eject 1x).&lt;br /&gt;
*After a few seconds, the ISFShax installer should launch. It uses the same controls as minute.&lt;br /&gt;
*Follow the instructions on screen (otherwise, Eject 3x, Power 1x, Eject 3x).&lt;br /&gt;
*After installation is completed, the console will turn off.&lt;br /&gt;
&lt;br /&gt;
If installation was successful, the Wii U should boot directly into minute once the console is turned back on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you wish to backup ISFShax, dump the SLC.RAW again. This will overwrite the previous file on the SD. This is &#039;&#039;&#039;required&#039;&#039;&#039; if you need to restore the SLC for unbricking without losing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax==&lt;br /&gt;
&lt;br /&gt;
For now, the console is booting into minute, which then applies the required patches from the SD card so that IOSU doesn&#039;t fall over the ISFShax superblock. To boot into the Wii U OS, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; (Power 3x, Eject 1x). &#039;&#039;This is the third option, not the first!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{info|text=If your console bootloops through minute, you&#039;re likely autobooting Aroma/Tiramisu and accidentally replaced the &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; with the fw_img loader. Simply replace it with the [https://github.com/wiiu-env/PayloadLoaderPayload/releases PayloadLoader Payload] to fix this.}}&lt;br /&gt;
&lt;br /&gt;
==Booting Aroma/Tiramisu with ISFShax==&lt;br /&gt;
&lt;br /&gt;
ISFShax can also be used to autoboot into Aroma/Tiramisu. This is done through a specialized payloader that&#039;s loaded alongside ISFShax itself. This can replace autobooting with the PayloadLoader. If you&#039;d like to do this, or you&#039;re installing Aroma/Tiramisu for the first time, follow the steps below:&lt;br /&gt;
&lt;br /&gt;
{{warning|text=If you&#039;re already autobooting Aroma/Tiramisu, undo the autobooting by following [https://wiiu.hacks.guide/uninstall-payloadloader.html this guide].}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
*On the [https://aroma.foryour.cafe/ Aroma] site, scroll down to the Download section. Read through all the steps and click on the checkboxes.&lt;br /&gt;
*Ensure you download &amp;lt;code&amp;gt;EnvironmentLoader&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Base-Aroma&amp;lt;/code&amp;gt;, alongside any addictional plugins and modules you&#039;d like to download at this stage.&lt;br /&gt;
*Insert your Wii U&#039;s SD card into your PC and extract the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder from each .zip file to the root of your SD.&lt;br /&gt;
*Download the [https://github.com/jan-hofmeier/wafel_payloader/releases wafel payloader], and place the &amp;lt;code&amp;gt;5payldr.ipx&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=In most cases, Tiramisu has been superseded by Aroma. If you&#039;d like to install Tiramisu for use with legacy homebrew, you can follow the steps below.}}&lt;br /&gt;
&lt;br /&gt;
*On the [https://tiramisu.foryour.cafe/ Tiramisu] site, click on &amp;lt;code&amp;gt;Download Tiramisu&amp;lt;/code&amp;gt;. This should include all of the necessary files needed to use Tiramisu.&lt;br /&gt;
*Insert your Wii U&#039;s SD card into your PC and extract the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder from the .zip file to the root of your SD.&lt;br /&gt;
*Download the [https://github.com/jan-hofmeier/wafel_payloader/releases wafel payloader], and place the &amp;lt;code&amp;gt;5payldr.ipx&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Booting without an SD Card==&lt;br /&gt;
&lt;br /&gt;
This step is optional but recommended. The Wii U will boot like normal without the SD card, as ISFShax applies a minimal set of patches to the system in order for it to tolerate the modified superblock. Since these patches are kept minimal, they are not optimized, and some actions, like leaving System Settings, will take longer.&lt;br /&gt;
&lt;br /&gt;
To make the full minute, as well as any plugins, run from the internal memory, you can install them to the SLC. This can be accomplished through FTPiiU or [https://github.com/isfshax/haxcopy/releases haxcopy]. Using haxcopy is recommended for most users.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{warning|text=If you&#039;re using haxcopy to update an existing install, make sure the plugins have the same name as before. You may install duplicate files, which can cause problems.}}&lt;br /&gt;
&lt;br /&gt;
*Create a folder on the root of your SD card and rename it to &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt;. This will be what&#039;s copied to the SLC.&lt;br /&gt;
*Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; to the newly created directory.&lt;br /&gt;
*Inside the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, create a subfolder and name it &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
*Copy any plugins you have in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder to this one.&lt;br /&gt;
*Copy the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;haxcopy.rpx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
*Place the SD card back into the Wii U and run haxcopy to copy the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|FTPiiU=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=On Aroma, make sure you have enabled access to system files for FTPiiU. Otherwise, you&#039;ll only see the files on your SD card.}}&lt;br /&gt;
&lt;br /&gt;
*Using an FTP client, navigate to &amp;lt;code&amp;gt;/storage_slc/sys&amp;lt;/code&amp;gt;&lt;br /&gt;
*Inside this folder, create a subfolder and name it &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt;.&lt;br /&gt;
*Make sure your FTP client is in binary mode, &#039;&#039;&#039;not ASCII mode&#039;&#039;&#039;.&lt;br /&gt;
*Upload the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; to the newly created directory.&lt;br /&gt;
*Inside the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, create a subfolder and name it &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
*Upload any plugins you have in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; folder to this one.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up, even if &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; is not present. You can now select &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt; to load the plugins from SLC and boot. There&#039;s no need to have them on your SD card anymore.&lt;br /&gt;
&lt;br /&gt;
Since ISFShax v5.0, it&#039;ll first try to load the minute image from the SD first, then fallback to the SLC. Previous versions will first try to load the minute image from the SLC first, then fallback to the SD.&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the &amp;lt;code&amp;gt;hax&amp;lt;/code&amp;gt; folder, leaving you with only the basic patches ISFShax applies!}}&lt;br /&gt;
&lt;br /&gt;
==Autobooting with an SD Card==&lt;br /&gt;
To make the Wii U autoboot with an SD card inserted, you need to create a configuration file called &amp;lt;code&amp;gt;minute.ini&amp;lt;/code&amp;gt; located in the &amp;lt;code&amp;gt;sd:/minute&amp;lt;/code&amp;gt; directory. Inside of said file, insert the following content:&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=1&lt;br /&gt;
autoboot_timeout=3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your liking. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option corresponds to which option in the minute menu will be loaded. For instance, 1 corresponds to &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt;. If you&#039;d like to change this value to a different option in the minute menu, you may.&lt;br /&gt;
&lt;br /&gt;
==Fastbooting without an SD Card==&lt;br /&gt;
&lt;br /&gt;
As an alternative to autobooting, fastbooting makes the Wii U boot as fast as possible, without showing minute. This will not work with redNAND, since it&#039;s hardcoded to go to the first option (booting the SLC, loading patches from SLC). It won&#039;t display anything and ignore any autoboot configuration present.&lt;br /&gt;
&lt;br /&gt;
*Make sure the system can boot using the first option in minute.&lt;br /&gt;
*Replace the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; in the hax folder on the SLC with the [https://github.com/StroopwafelCFW/minute_minute/releases/download/v1.0/fw_fastboot.img fw_fastboot.img] renamed to the former file&#039;s name.&lt;br /&gt;
&lt;br /&gt;
{{info|text=In case you get stuck and need to load the full minute from the SD card, you can simply place the minute image on the SD card.}}&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=DON&#039;T just restore an older SLC backup, as that would break SCFM! You also do not need to uninstall ISFShax to update it, as simply reinstalling the new superblock over the old one replaces it completely.}}&lt;br /&gt;
&lt;br /&gt;
If for any reason you need to uninstall ISFShax, follow the steps below:&lt;br /&gt;
&lt;br /&gt;
*Make sure your Wii U doesn&#039;t depend on any patches (like &amp;lt;code&amp;gt;wafel_unlimit_mlc.ipx&amp;lt;/code&amp;gt; or redNAND). &lt;br /&gt;
**You can check that by booting with only the &amp;lt;code&amp;gt;00core.ipx&amp;lt;/code&amp;gt; and the &amp;lt;code&amp;gt;5isfshax.ipx&amp;lt;/code&amp;gt; plugins in the &amp;lt;code&amp;gt;wiiu/ios_plugins&amp;lt;/code&amp;gt; directory on the SD and using the &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; option.&lt;br /&gt;
*Delete the &amp;lt;code&amp;gt;/storage_slc/sys/hax&amp;lt;/code&amp;gt; folder if you set up SLC booting.&lt;br /&gt;
*Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6432</id>
		<title>Wii U:ISFShax</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6432"/>
		<updated>2024-08-10T20:29:35Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: more proper noun bullshit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to defuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the GamePad during boot using a stroopwafel plugin&lt;br /&gt;
&lt;br /&gt;
{{info|text= To protect against Nintendo pushing a boot1 update, which would brick a console with ISFShax, &#039;&#039;&#039;system updates get blocked&#039;&#039;&#039; by the &amp;lt;code&amp;gt;wafel_isfshax_patch&amp;lt;/code&amp;gt; plugin. If you need to perform a system update, use v1.0 of said plugin, which doesn&#039;t contain the update block.}}&lt;br /&gt;
&lt;br /&gt;
== Exploit Methods ==&lt;br /&gt;
&lt;br /&gt;
There are quite a few ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the Instructions for Aroma&lt;br /&gt;
*If you already have Haxchi or CBHC installed, follow Instructions for Haxchi&lt;br /&gt;
*If the Browser still works and you can launch the browser exploit u.wiidb.de, follow the Instructions for Browser&lt;br /&gt;
*If you can&#039;t access the Browser, but Settings still work follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U crashes in the initial setup on Mii creation, follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U can&#039;t launch the browser anymore or can&#039;t connect to the internet, follow the Instructions for UDPIH&lt;br /&gt;
&lt;br /&gt;
Make sure your SD card is FAT32, although this should already be the case if you have an environment installed.&lt;br /&gt;
&lt;br /&gt;
== SD Preparation ==&lt;br /&gt;
&lt;br /&gt;
You will need:&lt;br /&gt;
*The [https://github.com/isfshax/isfshax_installer/releases ISFShax installer] (&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/isfshax/releases ISFShax Superblocks] (&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/jan-hofmeier/stroopwafel/releases stroopwafel] (&amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/wafel_isfshax_patch/releases IOSU ISFShax tolerance patch] (&amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt;) &lt;br /&gt;
&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute image] (&amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt;) &#039;&#039;&#039;[Aroma/Haxchi/Browser/DNSpresso]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/fw_img_payload/releases fw_img_payload] zip &#039;&#039;&#039;[Browser/DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/PayloadFromRPX/releases root.rpx] &#039;&#039;&#039;[DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute images] (&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/recovery_menu/releases recovery_menu] &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt; to the root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt; to root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt; folder in the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;. &#039;&#039;&#039;(Aroma/Haxchi/Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Extract the contents of the &amp;lt;code&amp;gt;fw_img_payload&amp;lt;/code&amp;gt; zip to the root of your SD card. &#039;&#039;&#039;(Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt; &#039;&#039;&#039;(DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The structure on the SD should look like this:&lt;br /&gt;
{{Tree list}}&lt;br /&gt;
&lt;br /&gt;
* {{Tree icon|sd}} (root)&lt;br /&gt;
** {{Tree icon|f}} boot1.img (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} fw.img&lt;br /&gt;
** {{Tree icon|f}} ios.img&lt;br /&gt;
** {{Tree icon|f}} recovery_menu (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} launch.rpx (DNSpresso only)&lt;br /&gt;
** {{Tree icon|f}} superblock.img&lt;br /&gt;
** {{Tree icon|f}} superblock.img.sha&lt;br /&gt;
** {{Tree icon|d}} wiiu&lt;br /&gt;
*** {{Tree icon|f}} payload.elf (Browser, DNSpresso only)&lt;br /&gt;
*** {{Tree icon|d}} ios_plugins&lt;br /&gt;
**** {{Tree icon|f}} wafel_core.ipx&lt;br /&gt;
**** {{Tree icon|f}} wafel_isfshax_patch.ipx&lt;br /&gt;
{{Tree list/end}}&lt;br /&gt;
&lt;br /&gt;
==Booting into Minute ==&lt;br /&gt;
&lt;br /&gt;
Choose the appropriate method to boot into Minute based off of the setup you have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold B on boot or while launching Health and Safety (whether you coldboot or not) to boot into the PayloadLoader.&lt;br /&gt;
# You will be asked to choose your payload.&lt;br /&gt;
# Select &amp;quot;fw_img_loader&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{info|text= If the fw_img_loader isn&#039;t present, grab it from the [https://aroma.foryour.cafe Aroma Website].}}&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxchi=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold A on the GamePad while launching the Haxchi or DO NOT TOUCH ME app.&lt;br /&gt;
# Alternatively, if you have CHBC, you can hold A on the GamePad while booting the console.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Navigate to the browser and type in &amp;quot;u.wiidb.de&amp;quot; in the address bar.&lt;br /&gt;
# Click on &amp;quot;HAXX&amp;quot;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
If you can access the settings, follow the instructions provided here (you already have the correct files on the SD card): [https://gbatemp.net/threads/dnspresso-a-wii-u-dns-exploit.642123/ DNSpresso - A Wii U DNS Exploit.]&lt;br /&gt;
&lt;br /&gt;
If you are stuck on User/Mii creation during the initial setup:&lt;br /&gt;
&lt;br /&gt;
# If your Wii U is already connected to your AP/Router, turn off the AP/Router or disable its WiFi.&lt;br /&gt;
# When the setup asks if you already have a NNID, select &amp;quot;Yes&amp;quot; (even if you don&#039;t have one).&lt;br /&gt;
# The system will attempt to connect to the Internet, fail, and then prompt you to return to the WiFi settings.&lt;br /&gt;
# Turn your AP/Router back on and wait for it to start.&lt;br /&gt;
# If your WiFi is not already configured, connect to it now, but enter an incorrect password.&lt;br /&gt;
# Edit your WiFi connection and set 85.215.57.182 as the Primary DNS. If you entered a wrong password before, correct it now.&lt;br /&gt;
# Press (B) to go back and select &amp;quot;Connection Test.&amp;quot;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Boot into recovery_menu as per [https://gbatemp.net/threads/udpih-usb-host-stack-exploit-recovery-menu.613369/ this guide]&lt;br /&gt;
# Unplug the pico or Switch.&lt;br /&gt;
# Select &amp;quot;Load BOOT1 Payload&amp;quot; from the list and continue on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=(If your tv doesn&#039;t display an output, you&#039;ll have to navigate blindly: 18x eject, 1x power, 1 eject, 1 power)}}&lt;br /&gt;
&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu. If not, ensure you have the correct fw.img file on the SD card.&lt;br /&gt;
&lt;br /&gt;
In minute, use the power button to move the cursor and the eject button to select (this is opposite to the recovery menu controls).&lt;br /&gt;
&lt;br /&gt;
{{info|text=Minute only outputs 1080p through HDMI, with no display on the GamePad or analog outputs. Some users have reported that the screen output doesn&#039;t work when minute is loaded from the recovery_menu. If you&#039;ve verified that the fw.img file is correct and your TV supports 1080p HDMI, you can still proceed by pressing the appropriate buttons blindly. Make sure to wait long enough between presses to allow the system to load. Without display output, skip the first backup and go directly to installing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Backup and Installation==&lt;br /&gt;
We will now start with a fresh NAND backup.&lt;br /&gt;
&lt;br /&gt;
#Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Dump OTP and Seeprom&amp;lt;/code&amp;gt;&lt;br /&gt;
#When that is done, select &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;&lt;br /&gt;
#Once that is done, return to the main menu.&lt;br /&gt;
&lt;br /&gt;
===Installing ISFShax ===&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Boot ios.img&amp;lt;/code&amp;gt; (blind combo is Power 6x, Eject 1x)&lt;br /&gt;
# The ISFShax installer will launch after a brief moment.&lt;br /&gt;
#Follow the onscreen instructions, the buttons are the same as minute&#039;s (3x Eject, 1x Power, 3x Eject).&lt;br /&gt;
# The console should now turn off.&lt;br /&gt;
# Replace the encrypted &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; on the SD with the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;(NOT the encrypted one)&#039;&#039;&#039;. (Aroma/Haxchi/Browser/DNSpresso)&lt;br /&gt;
#If it successfully installed, the Wii U will directly boot into minute once you boot again.&lt;br /&gt;
&lt;br /&gt;
===Backing up ISFSHax ===&lt;br /&gt;
Go back to Backup and Restore and Dump the SLC.RAW again. This will replace the previous SLC.RAW file you dumped earlier. It&#039;s required if you want to restore the SLC for unbricking, without losing ISFShax, in case the superblock protection fails. Keep that backup somewhere safe.&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax ==&lt;br /&gt;
&lt;br /&gt;
From this point on, the Wii U can still boot without the SD card, but will have some patches applied (ISFShax tolerance for IOSU, update blocking).&lt;br /&gt;
To boot into the Wii U OS in minute, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; (2x Power, 1x Eject).&lt;br /&gt;
&lt;br /&gt;
{{info|text= If your console bootloops through minute over and over again, you&#039;re probably coldbooting Aroma or Tiramisu and replaced the &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; with the fw_img loader. Just replace it with the proper &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; for Aroma [https://github.com/wiiu-env/PayloadLoaderPayload/releases here] (This also applies to Tiramisu).}}&lt;br /&gt;
&lt;br /&gt;
===Launching Aroma/Tiramisu with ISFShax ===&lt;br /&gt;
You can use ISFShax to boot into Aroma or Tiramisu.&lt;br /&gt;
To begin, you will need the latest files from the sites.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are already coldbooting Tiramisu or Aroma via the PayloadLoader Installer, you need to disable the coldboot in the PayloadLoaderInstaller first.}}&lt;br /&gt;
&lt;br /&gt;
*Aroma: Download [https://aroma.foryour.cafe here]&lt;br /&gt;
*Tiramisu: Download [https://tiramisu.foryour.cafe here]&lt;br /&gt;
*The [https://github.com/jan-hofmeier/wafel_payloader wafel_payloader.ipx]&lt;br /&gt;
# Put the wafel_payloader.ipx file in the ios_plugins folder. &lt;br /&gt;
#Place the root.rpx file from [https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX] in the wiiu folder on the SD card.&lt;br /&gt;
#*Alternatively, if you have Aroma and/or Tiramisu already, you can just grab the root.rpx from your environment of choice&#039;s folder from &amp;lt;code&amp;gt;wiiu/environments/[ENVIRONMENT]/&amp;lt;/code&amp;gt; and place it  in the wiiu folder of the SD card.&lt;br /&gt;
&lt;br /&gt;
===Booting without SD ===&lt;br /&gt;
&lt;br /&gt;
This step is optional but highly recommended. Without the SD card, the Wii U will still boot, but will only have minimal patches applied.&lt;br /&gt;
&lt;br /&gt;
To fix this, we need to install minute (fw.img) and the stroopwafel plugins (wafel_core + wafel_isfshax_patch) to the internal memory (SLC). This can be done using FTPiiU-Everywhere, which can be launched from Tiramisu and is part of the Aroma Package (enable in the plugin settings), or you can use the [https://github.com/mackieks/haxcopy haxcopy homebrew].&lt;br /&gt;
&lt;br /&gt;
Haxcopy is recommended for most users, but if you accidentally copy a wrong plugin to the SLC or need to delete one, you&#039;ll still need to use FTP.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Create a folder named &amp;quot;hax&amp;quot; on the SD card.&lt;br /&gt;
# Copy the fw.img to the hax folder.&lt;br /&gt;
# Create a subfolder named &amp;quot;ios_plugins&amp;quot; in the hax folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and copy them to the hax/ios_plugins folder.&lt;br /&gt;
# Download the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; from [https://github.com/mackieks/haxcopy/releases here] and copy it to to the wiiu/apps folder (as you would normally install homebrew).&lt;br /&gt;
# Insert the SD card into the Wii U and run haxcopy to transfer the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|FTP=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=You do not need to do the first two steps if you already have system file access enabled in the FTPiiU configuration.}}&lt;br /&gt;
#Open the Aroma Plugin Configuration Menu using L + Down + SELECT (-) on the GamePad or Pro Controller (or B + Down + Minus (-) for WiiMotes).&lt;br /&gt;
#Open the FTPiiU option, then settings, and set ‘Allow access to system files’ to ‘true’ by pressing A.&lt;br /&gt;
# Use an FTP client on the PC to browse to /storage_slc/.&lt;br /&gt;
# If you see a scfm.img file and sys folder, go into the sys folder. If you see folders like config, import, logs, proc, rights, security, title, and tmp, move to the next step.&lt;br /&gt;
# Create a subfolder named &amp;quot;hax&amp;quot; and enter it.&lt;br /&gt;
# Ensure your FTP client is in binary mode (not ASCII mode).&lt;br /&gt;
# Upload the minute fw.img to the /storage_slc/sys/hax folder.&lt;br /&gt;
# Create another subfolder named &amp;quot;ios_plugins&amp;quot; in /storage_slc/sys/hax.&lt;br /&gt;
# Enter the /storage_slc/sys/hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and upload it.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and upload it.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and upload it.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and upload them too.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up (even if the SD doesn&#039;t contain a fw.img). In that menu, you can select the Patch (SLC) and boot IOS (SLC) to load the plugins from the SLC and boot (no need to have them on the SD anymore).&lt;br /&gt;
&lt;br /&gt;
{{info|text=The Wii U will first try to load the fw.img from the SLC, and if that fails, it will fall back to the SD. If you install a broken fw.img that doesn&#039;t load, you can force ISFShax to load the fw.img from the SD by repeatedly pressing the power button until the menu shows up.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the hax folder. Without the fw.img on the SD, the Wii U will boot with minimal patches, but some actions (such as leaving the System Settings) may be slower. It&#039;s recommended to set up minute and stroopwafel again.}}&lt;br /&gt;
&lt;br /&gt;
===Autobooting with SD (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To enable autoboot on the Wii U with an SD card inserted, create the file &amp;lt;code&amp;gt;sd:/minute/minute.ini&amp;lt;/code&amp;gt; with the following content:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=1&lt;br /&gt;
autoboot_timeout=3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your preference. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option determines which entry from the minute menu will be loaded. Setting it to &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; corresponds to &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt;, which loads the ios_plugins from the SLC. If you haven&#039;t installed them to the SLC or want to load them from the SD for any reason, change the value to &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt;, which corresponds to &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you combine autobooting minute with the wafel_payloader plugin, you can autoboot Aroma or Tiramisu without having Health and Safety injected at all!}}&lt;br /&gt;
&lt;br /&gt;
As an alternative, check out the Fastboot option below.&lt;br /&gt;
&lt;br /&gt;
===Fastbooting (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To make the Wii U boot as fast as possible, without showing minute, you can now use the fw_fastboot.img. This won&#039;t work with redNAND&lt;br /&gt;
It is hardcoded to go straight to the first option (booting the SLC, with patches from SLC). It won&#039;t display anything and ignore any autoboot configuration in the minute.ini.&lt;br /&gt;
&lt;br /&gt;
#First make sure the system can boot using the first option in minute. (see Booting without SD)&lt;br /&gt;
#Replace the the fw.img in the hax folder on the SLC with the fastboot image (fw_fastboot.img renamed to fw.img)&lt;br /&gt;
&lt;br /&gt;
If you get stuck for whatever reason and need to fully load minute from your SD, you can do this:&lt;br /&gt;
&lt;br /&gt;
#Place the minute fw.img on the SD card&lt;br /&gt;
#Repeatedly press the power button until the minute menu shows up on the screen.&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax ==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Do NOT restore an older SLC backup, as it will break SCFM!}}&lt;br /&gt;
&lt;br /&gt;
Ensure your Wii U doesn&#039;t rely on any patches (like wafel_unlimit_mlc.ipx or redNAND). You can verify this by booting with only the wafel_core.ipx and wafel_isfshax_ipx plugins in the ios_plugins directory on the SD card and selecting the &amp;quot;Patch (sd) and boot IOS (slc)&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
To proceed:&lt;br /&gt;
&lt;br /&gt;
#Delete the /storage_slc/sys/hax folder if you have set up SLC booting.&lt;br /&gt;
# Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;br /&gt;
&lt;br /&gt;
==Recommended Plugins ==&lt;br /&gt;
&lt;br /&gt;
Here is a list of currently available stroopwafel plugins you can use with ISFShax:&lt;br /&gt;
&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_noinit_tablet wafel_noinit_tablet] - Prevents the GamePad from turning on while booting the console.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_sd_usb/releases SDUSB] - Allows you to run games from the SD Card.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_usb_partition/releases USB Partition] - Allows you to use partitioned USB devices with the Wii U.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_setup_mlc/releases wafel_setup_mlc] - Allows you to rebuild or upgrade the MLC.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6431</id>
		<title>Wii U:ISFShax</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6431"/>
		<updated>2024-08-10T20:19:32Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: Corrected proper noun spelling of GamePad.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to defuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the Tablet during boot using a stroopwafel plugin&lt;br /&gt;
&lt;br /&gt;
{{info|text= To protect against Nintendo pushing a boot1 update, which would brick a console with ISFShax, &#039;&#039;&#039;system updates get blocked&#039;&#039;&#039; by the &amp;lt;code&amp;gt;wafel_isfshax_patch&amp;lt;/code&amp;gt; plugin. If you need to perform a system update, use v1.0 of said plugin, which doesn&#039;t contain the update block.}}&lt;br /&gt;
&lt;br /&gt;
== Exploit Methods ==&lt;br /&gt;
&lt;br /&gt;
There are quite a few ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the Instructions for Aroma&lt;br /&gt;
*If you already have Haxchi or CBHC installed, follow Instructions for Haxchi&lt;br /&gt;
*If the Browser still works and you can launch the browser exploit u.wiidb.de, follow the Instructions for Browser&lt;br /&gt;
*If you can&#039;t access the Browser, but Settings still work follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U crashes in the initial setup on Mii creation, follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U can&#039;t launch the browser anymore or can&#039;t connect to the internet, follow the Instructions for UDPIH&lt;br /&gt;
&lt;br /&gt;
Make sure your SD card is FAT32, although this should already be the case if you have an environment installed.&lt;br /&gt;
&lt;br /&gt;
== SD Preparation ==&lt;br /&gt;
&lt;br /&gt;
You will need:&lt;br /&gt;
*The [https://github.com/isfshax/isfshax_installer/releases ISFShax installer] (&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/isfshax/releases ISFShax Superblocks] (&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/jan-hofmeier/stroopwafel/releases stroopwafel] (&amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/wafel_isfshax_patch/releases IOSU ISFShax tolerance patch] (&amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt;) &lt;br /&gt;
&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute image] (&amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt;) &#039;&#039;&#039;[Aroma/Haxchi/Browser/DNSpresso]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/fw_img_payload/releases fw_img_payload] zip &#039;&#039;&#039;[Browser/DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/PayloadFromRPX/releases root.rpx] &#039;&#039;&#039;[DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute images] (&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/recovery_menu/releases recovery_menu] &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt; to the root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt; to root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt; folder in the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;. &#039;&#039;&#039;(Aroma/Haxchi/Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Extract the contents of the &amp;lt;code&amp;gt;fw_img_payload&amp;lt;/code&amp;gt; zip to the root of your SD card. &#039;&#039;&#039;(Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt; &#039;&#039;&#039;(DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The structure on the SD should look like this:&lt;br /&gt;
{{Tree list}}&lt;br /&gt;
&lt;br /&gt;
* {{Tree icon|sd}} (root)&lt;br /&gt;
** {{Tree icon|f}} boot1.img (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} fw.img&lt;br /&gt;
** {{Tree icon|f}} ios.img&lt;br /&gt;
** {{Tree icon|f}} recovery_menu (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} launch.rpx (DNSpresso only)&lt;br /&gt;
** {{Tree icon|f}} superblock.img&lt;br /&gt;
** {{Tree icon|f}} superblock.img.sha&lt;br /&gt;
** {{Tree icon|d}} wiiu&lt;br /&gt;
*** {{Tree icon|f}} payload.elf (Browser, DNSpresso only)&lt;br /&gt;
*** {{Tree icon|d}} ios_plugins&lt;br /&gt;
**** {{Tree icon|f}} wafel_core.ipx&lt;br /&gt;
**** {{Tree icon|f}} wafel_isfshax_patch.ipx&lt;br /&gt;
{{Tree list/end}}&lt;br /&gt;
&lt;br /&gt;
==Booting into Minute ==&lt;br /&gt;
&lt;br /&gt;
Choose the appropriate method to boot into Minute based off of the setup you have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold B on boot or while launching Health and Safety (whether you coldboot or not) to boot into the PayloadLoader.&lt;br /&gt;
# You will be asked to choose your payload.&lt;br /&gt;
# Select &amp;quot;fw_img_loader&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{info|text= If the fw_img_loader isn&#039;t present, grab it from the [https://aroma.foryour.cafe Aroma Website].}}&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxchi=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold A on the gamepad while launching the Haxchi or DO NOT TOUCH ME app.&lt;br /&gt;
# Alternatively, if you have CHBC, you can hold A on the gamepad while booting the console.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Navigate to the browser and type in &amp;quot;u.wiidb.de&amp;quot; in the address bar.&lt;br /&gt;
# Click on &amp;quot;HAXX&amp;quot;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
If you can access the settings, follow the instructions provided here (you already have the correct files on the SD card): [https://gbatemp.net/threads/dnspresso-a-wii-u-dns-exploit.642123/ DNSpresso - A Wii U DNS Exploit.]&lt;br /&gt;
&lt;br /&gt;
If you are stuck on User/Mii creation during the initial setup:&lt;br /&gt;
&lt;br /&gt;
# If your Wii U is already connected to your AP/Router, turn off the AP/Router or disable its WiFi.&lt;br /&gt;
# When the setup asks if you already have a NNID, select &amp;quot;Yes&amp;quot; (even if you don&#039;t have one).&lt;br /&gt;
# The system will attempt to connect to the Internet, fail, and then prompt you to return to the WiFi settings.&lt;br /&gt;
# Turn your AP/Router back on and wait for it to start.&lt;br /&gt;
# If your WiFi is not already configured, connect to it now, but enter an incorrect password.&lt;br /&gt;
# Edit your WiFi connection and set 85.215.57.182 as the Primary DNS. If you entered a wrong password before, correct it now.&lt;br /&gt;
# Press (B) to go back and select &amp;quot;Connection Test.&amp;quot;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Boot into recovery_menu as per [https://gbatemp.net/threads/udpih-usb-host-stack-exploit-recovery-menu.613369/ this guide]&lt;br /&gt;
# Unplug the pico or Switch.&lt;br /&gt;
# Select &amp;quot;Load BOOT1 Payload&amp;quot; from the list and continue on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=(If your tv doesn&#039;t display an output, you&#039;ll have to navigate blindly: 18x eject, 1x power, 1 eject, 1 power)}}&lt;br /&gt;
&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu. If not, ensure you have the correct fw.img file on the SD card.&lt;br /&gt;
&lt;br /&gt;
In minute, use the power button to move the cursor and the eject button to select (this is opposite to the recovery menu controls).&lt;br /&gt;
&lt;br /&gt;
{{info|text=Minute only outputs 1080p through HDMI, with no display on the GamePad or analog outputs. Some users have reported that the screen output doesn&#039;t work when minute is loaded from the recovery_menu. If you&#039;ve verified that the fw.img file is correct and your TV supports 1080p HDMI, you can still proceed by pressing the appropriate buttons blindly. Make sure to wait long enough between presses to allow the system to load. Without display output, skip the first backup and go directly to installing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Backup and Installation==&lt;br /&gt;
We will now start with a fresh NAND backup.&lt;br /&gt;
&lt;br /&gt;
#Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Dump OTP and Seeprom&amp;lt;/code&amp;gt;&lt;br /&gt;
#When that is done, select &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;&lt;br /&gt;
#Once that is done, return to the main menu.&lt;br /&gt;
&lt;br /&gt;
===Installing ISFShax ===&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Boot ios.img&amp;lt;/code&amp;gt; (blind combo is Power 6x, Eject 1x)&lt;br /&gt;
# The ISFShax installer will launch after a brief moment.&lt;br /&gt;
#Follow the onscreen instructions, the buttons are the same as minute&#039;s (3x Eject, 1x Power, 3x Eject).&lt;br /&gt;
# The console should now turn off.&lt;br /&gt;
# Replace the encrypted &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; on the SD with the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;(NOT the encrypted one)&#039;&#039;&#039;. (Aroma/Haxchi/Browser/DNSpresso)&lt;br /&gt;
#If it successfully installed, the Wii U will directly boot into minute once you boot again.&lt;br /&gt;
&lt;br /&gt;
===Backing up ISFSHax ===&lt;br /&gt;
Go back to Backup and Restore and Dump the SLC.RAW again. This will replace the previous SLC.RAW file you dumped earlier. It&#039;s required if you want to restore the SLC for unbricking, without losing ISFShax, in case the superblock protection fails. Keep that backup somewhere safe.&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax ==&lt;br /&gt;
&lt;br /&gt;
From this point on, the Wii U can still boot without the SD card, but will have some patches applied (ISFShax tolerance for IOSU, update blocking).&lt;br /&gt;
To boot into the Wii U OS in minute, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; (2x Power, 1x Eject).&lt;br /&gt;
&lt;br /&gt;
{{info|text= If your console bootloops through minute over and over again, you&#039;re probably coldbooting Aroma or Tiramisu and replaced the &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; with the fw_img loader. Just replace it with the proper &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; for Aroma [https://github.com/wiiu-env/PayloadLoaderPayload/releases here] (This also applies to Tiramisu).}}&lt;br /&gt;
&lt;br /&gt;
===Launching Aroma/Tiramisu with ISFShax ===&lt;br /&gt;
You can use ISFShax to boot into Aroma or Tiramisu.&lt;br /&gt;
To begin, you will need the latest files from the sites.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are already coldbooting Tiramisu or Aroma via the PayloadLoader Installer, you need to disable the coldboot in the PayloadLoaderInstaller first.}}&lt;br /&gt;
&lt;br /&gt;
*Aroma: Download [https://aroma.foryour.cafe here]&lt;br /&gt;
*Tiramisu: Download [https://tiramisu.foryour.cafe here]&lt;br /&gt;
*The [https://github.com/jan-hofmeier/wafel_payloader wafel_payloader.ipx]&lt;br /&gt;
# Put the wafel_payloader.ipx file in the ios_plugins folder. &lt;br /&gt;
#Place the root.rpx file from [https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX] in the wiiu folder on the SD card.&lt;br /&gt;
#*Alternatively, if you have Aroma and/or Tiramisu already, you can just grab the root.rpx from your environment of choice&#039;s folder from &amp;lt;code&amp;gt;wiiu/environments/[ENVIRONMENT]/&amp;lt;/code&amp;gt; and place it  in the wiiu folder of the SD card.&lt;br /&gt;
&lt;br /&gt;
===Booting without SD ===&lt;br /&gt;
&lt;br /&gt;
This step is optional but highly recommended. Without the SD card, the Wii U will still boot, but will only have minimal patches applied.&lt;br /&gt;
&lt;br /&gt;
To fix this, we need to install minute (fw.img) and the stroopwafel plugins (wafel_core + wafel_isfshax_patch) to the internal memory (SLC). This can be done using FTPiiU-Everywhere, which can be launched from Tiramisu and is part of the Aroma Package (enable in the plugin settings), or you can use the [https://github.com/mackieks/haxcopy haxcopy homebrew].&lt;br /&gt;
&lt;br /&gt;
Haxcopy is recommended for most users, but if you accidentally copy a wrong plugin to the SLC or need to delete one, you&#039;ll still need to use FTP.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Create a folder named &amp;quot;hax&amp;quot; on the SD card.&lt;br /&gt;
# Copy the fw.img to the hax folder.&lt;br /&gt;
# Create a subfolder named &amp;quot;ios_plugins&amp;quot; in the hax folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and copy them to the hax/ios_plugins folder.&lt;br /&gt;
# Download the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; from [https://github.com/mackieks/haxcopy/releases here] and copy it to to the wiiu/apps folder (as you would normally install homebrew).&lt;br /&gt;
# Insert the SD card into the Wii U and run haxcopy to transfer the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|FTP=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=You do not need to do the first two steps if you already have system file access enabled in the FTPiiU configuration.}}&lt;br /&gt;
#Open the Aroma Plugin Configuration Menu using L + Down + SELECT (-) on the GamePad or Pro Controller (or B + Down + Minus (-) for WiiMotes).&lt;br /&gt;
#Open the FTPiiU option, then settings, and set ‘Allow access to system files’ to ‘true’ by pressing A.&lt;br /&gt;
# Use an FTP client on the PC to browse to /storage_slc/.&lt;br /&gt;
# If you see a scfm.img file and sys folder, go into the sys folder. If you see folders like config, import, logs, proc, rights, security, title, and tmp, move to the next step.&lt;br /&gt;
# Create a subfolder named &amp;quot;hax&amp;quot; and enter it.&lt;br /&gt;
# Ensure your FTP client is in binary mode (not ASCII mode).&lt;br /&gt;
# Upload the minute fw.img to the /storage_slc/sys/hax folder.&lt;br /&gt;
# Create another subfolder named &amp;quot;ios_plugins&amp;quot; in /storage_slc/sys/hax.&lt;br /&gt;
# Enter the /storage_slc/sys/hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and upload it.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and upload it.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and upload it.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and upload them too.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up (even if the SD doesn&#039;t contain a fw.img). In that menu, you can select the Patch (SLC) and boot IOS (SLC) to load the plugins from the SLC and boot (no need to have them on the SD anymore).&lt;br /&gt;
&lt;br /&gt;
{{info|text=The Wii U will first try to load the fw.img from the SLC, and if that fails, it will fall back to the SD. If you install a broken fw.img that doesn&#039;t load, you can force ISFShax to load the fw.img from the SD by repeatedly pressing the power button until the menu shows up.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the hax folder. Without the fw.img on the SD, the Wii U will boot with minimal patches, but some actions (such as leaving the System Settings) may be slower. It&#039;s recommended to set up minute and stroopwafel again.}}&lt;br /&gt;
&lt;br /&gt;
===Autobooting with SD (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To enable autoboot on the Wii U with an SD card inserted, create the file &amp;lt;code&amp;gt;sd:/minute/minute.ini&amp;lt;/code&amp;gt; with the following content:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=1&lt;br /&gt;
autoboot_timeout=3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your preference. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option determines which entry from the minute menu will be loaded. Setting it to &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; corresponds to &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt;, which loads the ios_plugins from the SLC. If you haven&#039;t installed them to the SLC or want to load them from the SD for any reason, change the value to &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt;, which corresponds to &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you combine autobooting minute with the wafel_payloader plugin, you can autoboot Aroma or Tiramisu without having Health and Safety injected at all!}}&lt;br /&gt;
&lt;br /&gt;
As an alternative, check out the Fastboot option below.&lt;br /&gt;
&lt;br /&gt;
===Fastbooting (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To make the Wii U boot as fast as possible, without showing minute, you can now use the fw_fastboot.img. This won&#039;t work with redNAND&lt;br /&gt;
It is hardcoded to go straight to the first option (booting the SLC, with patches from SLC). It won&#039;t display anything and ignore any autoboot configuration in the minute.ini.&lt;br /&gt;
&lt;br /&gt;
#First make sure the system can boot using the first option in minute. (see Booting without SD)&lt;br /&gt;
#Replace the the fw.img in the hax folder on the SLC with the fastboot image (fw_fastboot.img renamed to fw.img)&lt;br /&gt;
&lt;br /&gt;
If you get stuck for whatever reason and need to fully load minute from your SD, you can do this:&lt;br /&gt;
&lt;br /&gt;
#Place the minute fw.img on the SD card&lt;br /&gt;
#Repeatedly press the power button until the minute menu shows up on the screen.&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax ==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Do NOT restore an older SLC backup, as it will break SCFM!}}&lt;br /&gt;
&lt;br /&gt;
Ensure your Wii U doesn&#039;t rely on any patches (like wafel_unlimit_mlc.ipx or redNAND). You can verify this by booting with only the wafel_core.ipx and wafel_isfshax_ipx plugins in the ios_plugins directory on the SD card and selecting the &amp;quot;Patch (sd) and boot IOS (slc)&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
To proceed:&lt;br /&gt;
&lt;br /&gt;
#Delete the /storage_slc/sys/hax folder if you have set up SLC booting.&lt;br /&gt;
# Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;br /&gt;
&lt;br /&gt;
==Recommended Plugins ==&lt;br /&gt;
&lt;br /&gt;
Here is a list of currently available stroopwafel plugins you can use with ISFShax:&lt;br /&gt;
&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_noinit_tablet wafel_noinit_tablet] - Prevents the GamePad from turning on while booting the console.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_sd_usb/releases SDUSB] - Allows you to run games from the SD Card.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_usb_partition/releases USB Partition] - Allows you to use partitioned USB devices with the Wii U.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_setup_mlc/releases wafel_setup_mlc] - Allows you to rebuild or upgrade the MLC.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6428</id>
		<title>Wii U:ISFShax</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6428"/>
		<updated>2024-08-10T11:35:11Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: Added method clarification for replacing the encrypted fw.img&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to defuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the Tablet during boot using a stroopwafel plugin&lt;br /&gt;
&lt;br /&gt;
{{info|text= To protect against Nintendo pushing a boot1 update, which would brick a console with ISFShax, &#039;&#039;&#039;system updates get blocked&#039;&#039;&#039; by the &amp;lt;code&amp;gt;wafel_isfshax_patch&amp;lt;/code&amp;gt; plugin. If you need to perform a system update, use v1.0 of said plugin, which doesn&#039;t contain the update block.}}&lt;br /&gt;
&lt;br /&gt;
== Exploit Methods ==&lt;br /&gt;
&lt;br /&gt;
There are quite a few ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the Instructions for Aroma&lt;br /&gt;
*If you already have Haxchi or CBHC installed, follow Instructions for Haxchi&lt;br /&gt;
*If the Browser still works and you can launch the browser exploit u.wiidb.de, follow the Instructions for Browser&lt;br /&gt;
*If you can&#039;t access the Browser, but Settings still work follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U crashes in the initial setup on Mii creation, follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U can&#039;t launch the browser anymore or can&#039;t connect to the internet, follow the Instructions for UDPIH&lt;br /&gt;
&lt;br /&gt;
Make sure your SD card is FAT32, although this should already be the case if you have an environment installed.&lt;br /&gt;
&lt;br /&gt;
== SD Preparation ==&lt;br /&gt;
&lt;br /&gt;
You will need:&lt;br /&gt;
*The [https://github.com/isfshax/isfshax_installer/releases ISFShax installer] (&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/isfshax/releases ISFShax Superblocks] (&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/jan-hofmeier/stroopwafel/releases stroopwafel] (&amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/wafel_isfshax_patch/releases IOSU ISFShax tolerance patch] (&amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt;) &lt;br /&gt;
&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute image] (&amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt;) &#039;&#039;&#039;[Aroma/Haxchi/Browser/DNSpresso]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/fw_img_payload/releases fw_img_payload] zip &#039;&#039;&#039;[Browser/DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/PayloadFromRPX/releases root.rpx] &#039;&#039;&#039;[DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute images] (&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/recovery_menu/releases recovery_menu] &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt; to the root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt; to root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt; folder in the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;. &#039;&#039;&#039;(Aroma/Haxchi/Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Extract the contents of the &amp;lt;code&amp;gt;fw_img_payload&amp;lt;/code&amp;gt; zip to the root of your SD card. &#039;&#039;&#039;(Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt; &#039;&#039;&#039;(DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The structure on the SD should look like this:&lt;br /&gt;
{{Tree list}}&lt;br /&gt;
&lt;br /&gt;
* {{Tree icon|sd}} (root)&lt;br /&gt;
** {{Tree icon|f}} boot1.img (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} fw.img&lt;br /&gt;
** {{Tree icon|f}} ios.img&lt;br /&gt;
** {{Tree icon|f}} recovery_menu (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} launch.rpx (DNSpresso only)&lt;br /&gt;
** {{Tree icon|f}} superblock.img&lt;br /&gt;
** {{Tree icon|f}} superblock.img.sha&lt;br /&gt;
** {{Tree icon|d}} wiiu&lt;br /&gt;
*** {{Tree icon|f}} payload.elf (Browser, DNSpresso only)&lt;br /&gt;
*** {{Tree icon|d}} ios_plugins&lt;br /&gt;
**** {{Tree icon|f}} wafel_core.ipx&lt;br /&gt;
**** {{Tree icon|f}} wafel_isfshax_patch.ipx&lt;br /&gt;
{{Tree list/end}}&lt;br /&gt;
&lt;br /&gt;
==Booting into Minute ==&lt;br /&gt;
&lt;br /&gt;
Choose the appropriate method to boot into Minute based off of the setup you have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold B on boot or while launching Health and Safety (whether you coldboot or not) to boot into the PayloadLoader.&lt;br /&gt;
# You will be asked to choose your payload.&lt;br /&gt;
# Select &amp;quot;fw_img_loader&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{info|text= If the fw_img_loader isn&#039;t present, grab it from the [https://aroma.foryour.cafe Aroma Website].}}&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxchi=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold A on the gamepad while launching the Haxchi or DO NOT TOUCH ME app.&lt;br /&gt;
# Alternatively, if you have CHBC, you can hold A on the gamepad while booting the console.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Navigate to the browser and type in &amp;quot;u.wiidb.de&amp;quot; in the address bar.&lt;br /&gt;
# Click on &amp;quot;HAXX&amp;quot;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
If you can access the settings, follow the instructions provided here (you already have the correct files on the SD card): [https://gbatemp.net/threads/dnspresso-a-wii-u-dns-exploit.642123/ DNSpresso - A Wii U DNS Exploit.]&lt;br /&gt;
&lt;br /&gt;
If you are stuck on User/Mii creation during the initial setup:&lt;br /&gt;
&lt;br /&gt;
# If your Wii U is already connected to your AP/Router, turn off the AP/Router or disable its WiFi.&lt;br /&gt;
# When the setup asks if you already have a NNID, select &amp;quot;Yes&amp;quot; (even if you don&#039;t have one).&lt;br /&gt;
# The system will attempt to connect to the Internet, fail, and then prompt you to return to the WiFi settings.&lt;br /&gt;
# Turn your AP/Router back on and wait for it to start.&lt;br /&gt;
# If your WiFi is not already configured, connect to it now, but enter an incorrect password.&lt;br /&gt;
# Edit your WiFi connection and set 85.215.57.182 as the Primary DNS. If you entered a wrong password before, correct it now.&lt;br /&gt;
# Press (B) to go back and select &amp;quot;Connection Test.&amp;quot;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Boot into recovery_menu as per [https://gbatemp.net/threads/udpih-usb-host-stack-exploit-recovery-menu.613369/ this guide]&lt;br /&gt;
# Unplug the pico or Switch.&lt;br /&gt;
# Select &amp;quot;Load BOOT1 Payload&amp;quot; from the list and continue on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=(If your tv doesn&#039;t display an output, you&#039;ll have to navigate blindly: 18x eject, 1x power, 1 eject, 1 power)}}&lt;br /&gt;
&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu. If not, ensure you have the correct fw.img file on the SD card.&lt;br /&gt;
&lt;br /&gt;
In minute, use the power button to move the cursor and the eject button to select (this is opposite to the recovery menu controls).&lt;br /&gt;
&lt;br /&gt;
{{info|text=Minute only outputs 1080p through HDMI, with no display on the GamePad or analog outputs. Some users have reported that the screen output doesn&#039;t work when minute is loaded from the recovery_menu. If you&#039;ve verified that the fw.img file is correct and your TV supports 1080p HDMI, you can still proceed by pressing the appropriate buttons blindly. Make sure to wait long enough between presses to allow the system to load. Without display output, skip the first backup and go directly to installing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Backup and Installation==&lt;br /&gt;
We will now start with a fresh NAND backup.&lt;br /&gt;
&lt;br /&gt;
#Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Dump OTP and Seeprom&amp;lt;/code&amp;gt;&lt;br /&gt;
#When that is done, select &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;&lt;br /&gt;
#Once that is done, return to the main menu.&lt;br /&gt;
&lt;br /&gt;
===Installing ISFShax ===&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Boot ios.img&amp;lt;/code&amp;gt; (blind combo is Power 6x, Eject 1x)&lt;br /&gt;
# The ISFShax installer will launch after a brief moment.&lt;br /&gt;
#Follow the onscreen instructions, the buttons are the same as minute&#039;s (3x Eject, 1x Power, 3x Eject).&lt;br /&gt;
# The console should now turn off.&lt;br /&gt;
# Replace the encrypted &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; on the SD with the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;(NOT the encrypted one)&#039;&#039;&#039;. (Aroma/Haxchi/Browser/DNSpresso)&lt;br /&gt;
#If it successfully installed, the Wii U will directly boot into minute once you boot again.&lt;br /&gt;
&lt;br /&gt;
===Backing up ISFSHax ===&lt;br /&gt;
Go back to Backup and Restore and Dump the SLC.RAW again. This will replace the previous SLC.RAW file you dumped earlier. It&#039;s required if you want to restore the SLC for unbricking, without losing ISFShax, in case the superblock protection fails. Keep that backup somewhere safe.&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax ==&lt;br /&gt;
&lt;br /&gt;
From this point on, the Wii U can still boot without the SD card, but will have some patches applied (ISFShax tolerance for IOSU, update blocking).&lt;br /&gt;
To boot into the Wii U OS in minute, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; (2x Power, 1x Eject).&lt;br /&gt;
&lt;br /&gt;
{{info|text= If your console bootloops through minute over and over again, you&#039;re probably coldbooting Aroma or Tiramisu and replaced the &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; with the fw_img loader. Just replace it with the proper &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; for Aroma [https://github.com/wiiu-env/PayloadLoaderPayload/releases here] (This also applies to Tiramisu).}}&lt;br /&gt;
&lt;br /&gt;
===Launching Aroma/Tiramisu with ISFShax ===&lt;br /&gt;
You can use ISFShax to boot into Aroma or Tiramisu.&lt;br /&gt;
To begin, you will need the latest files from the sites.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are already coldbooting Tiramisu or Aroma via the PayloadLoader Installer, you need to disable the coldboot in the PayloadLoaderInstaller first.}}&lt;br /&gt;
&lt;br /&gt;
*Aroma: Download [https://aroma.foryour.cafe here]&lt;br /&gt;
*Tiramisu: Download [https://tiramisu.foryour.cafe here]&lt;br /&gt;
*The [https://github.com/jan-hofmeier/wafel_payloader wafel_payloader.ipx]&lt;br /&gt;
# Put the wafel_payloader.ipx file in the ios_plugins folder. &lt;br /&gt;
#Place the root.rpx file from [https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX] in the wiiu folder on the SD card.&lt;br /&gt;
#*Alternatively, if you have Aroma and/or Tiramisu already, you can just grab the root.rpx from your environment of choice&#039;s folder from &amp;lt;code&amp;gt;wiiu/environments/[ENVIRONMENT]/&amp;lt;/code&amp;gt; and place it  in the wiiu folder of the SD card.&lt;br /&gt;
&lt;br /&gt;
===Booting without SD ===&lt;br /&gt;
&lt;br /&gt;
This step is optional but highly recommended. Without the SD card, the Wii U will still boot, but will only have minimal patches applied.&lt;br /&gt;
&lt;br /&gt;
To fix this, we need to install minute (fw.img) and the stroopwafel plugins (wafel_core + wafel_isfshax_patch) to the internal memory (SLC). This can be done using FTPiiU-Everywhere, which can be launched from Tiramisu and is part of the Aroma Package (enable in the plugin settings), or you can use the [https://github.com/mackieks/haxcopy haxcopy homebrew].&lt;br /&gt;
&lt;br /&gt;
Haxcopy is recommended for most users, but if you accidentally copy a wrong plugin to the SLC or need to delete one, you&#039;ll still need to use FTP.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Create a folder named &amp;quot;hax&amp;quot; on the SD card.&lt;br /&gt;
# Copy the fw.img to the hax folder.&lt;br /&gt;
# Create a subfolder named &amp;quot;ios_plugins&amp;quot; in the hax folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and copy them to the hax/ios_plugins folder.&lt;br /&gt;
# Download the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; from [https://github.com/mackieks/haxcopy/releases here] and copy it to to the wiiu/apps folder (as you would normally install homebrew).&lt;br /&gt;
# Insert the SD card into the Wii U and run haxcopy to transfer the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|FTP=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=You do not need to do the first two steps if you already have system file access enabled in the FTPiiU configuration.}}&lt;br /&gt;
#Open the Aroma Plugin Configuration Menu using L + Down + SELECT (-) on the GamePad or Pro Controller (or B + Down + Minus (-) for WiiMotes).&lt;br /&gt;
#Open the FTPiiU option, then settings, and set ‘Allow access to system files’ to ‘true’ by pressing A.&lt;br /&gt;
# Use an FTP client on the PC to browse to /storage_slc/.&lt;br /&gt;
# If you see a scfm.img file and sys folder, go into the sys folder. If you see folders like config, import, logs, proc, rights, security, title, and tmp, move to the next step.&lt;br /&gt;
# Create a subfolder named &amp;quot;hax&amp;quot; and enter it.&lt;br /&gt;
# Ensure your FTP client is in binary mode (not ASCII mode).&lt;br /&gt;
# Upload the minute fw.img to the /storage_slc/sys/hax folder.&lt;br /&gt;
# Create another subfolder named &amp;quot;ios_plugins&amp;quot; in /storage_slc/sys/hax.&lt;br /&gt;
# Enter the /storage_slc/sys/hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and upload it.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and upload it.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and upload it.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and upload them too.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up (even if the SD doesn&#039;t contain a fw.img). In that menu, you can select the Patch (SLC) and boot IOS (SLC) to load the plugins from the SLC and boot (no need to have them on the SD anymore).&lt;br /&gt;
&lt;br /&gt;
{{info|text=The Wii U will first try to load the fw.img from the SLC, and if that fails, it will fall back to the SD. If you install a broken fw.img that doesn&#039;t load, you can force ISFShax to load the fw.img from the SD by repeatedly pressing the power button until the menu shows up.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the hax folder. Without the fw.img on the SD, the Wii U will boot with minimal patches, but some actions (such as leaving the System Settings) may be slower. It&#039;s recommended to set up minute and stroopwafel again.}}&lt;br /&gt;
&lt;br /&gt;
===Autobooting with SD (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To enable autoboot on the Wii U with an SD card inserted, create the file &amp;lt;code&amp;gt;sd:/minute/minute.ini&amp;lt;/code&amp;gt; with the following content:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=1&lt;br /&gt;
autoboot_timeout=3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your preference. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option determines which entry from the minute menu will be loaded. Setting it to &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; corresponds to &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt;, which loads the ios_plugins from the SLC. If you haven&#039;t installed them to the SLC or want to load them from the SD for any reason, change the value to &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt;, which corresponds to &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you combine autobooting minute with the wafel_payloader plugin, you can autoboot Aroma or Tiramisu without having Health and Safety injected at all!}}&lt;br /&gt;
&lt;br /&gt;
As an alternative, check out the Fastboot option below.&lt;br /&gt;
&lt;br /&gt;
===Fastbooting (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To make the Wii U boot as fast as possible, without showing minute, you can now use the fw_fastboot.img. This won&#039;t work with redNAND&lt;br /&gt;
It is hardcoded to go straight to the first option (booting the SLC, with patches from SLC). It won&#039;t display anything and ignore any autoboot configuration in the minute.ini.&lt;br /&gt;
&lt;br /&gt;
#First make sure the system can boot using the first option in minute. (see Booting without SD)&lt;br /&gt;
#Replace the the fw.img in the hax folder on the SLC with the fastboot image (fw_fastboot.img renamed to fw.img)&lt;br /&gt;
&lt;br /&gt;
If you get stuck for whatever reason and need to fully load minute from your SD, you can do this:&lt;br /&gt;
&lt;br /&gt;
#Place the minute fw.img on the SD card&lt;br /&gt;
#Repeatedly press the power button until the minute menu shows up on the screen.&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax ==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Do NOT restore an older SLC backup, as it will break SCFM!}}&lt;br /&gt;
&lt;br /&gt;
Ensure your Wii U doesn&#039;t rely on any patches (like wafel_unlimit_mlc.ipx or redNAND). You can verify this by booting with only the wafel_core.ipx and wafel_isfshax_ipx plugins in the ios_plugins directory on the SD card and selecting the &amp;quot;Patch (sd) and boot IOS (slc)&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
To proceed:&lt;br /&gt;
&lt;br /&gt;
#Delete the /storage_slc/sys/hax folder if you have set up SLC booting.&lt;br /&gt;
# Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;br /&gt;
&lt;br /&gt;
==Recommended Plugins ==&lt;br /&gt;
&lt;br /&gt;
Here is a list of currently available stroopwafel plugins you can use with ISFShax:&lt;br /&gt;
&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_noinit_tablet wafel_noinit_tablet] - Prevents the gamepad from turning on while booting the console.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_sd_usb/releases SDUSB] - Allows you to run games from the SD Card.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_usb_partition/releases USB Partition] - Allows you to use partitioned USB devices with the Wii U.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_setup_mlc/releases wafel_setup_mlc] - Allows you to rebuild or upgrade the MLC.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6427</id>
		<title>Wii U:ISFShax</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6427"/>
		<updated>2024-08-09T23:31:19Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: Removed pointless quotation marks in the Autobooting with SD section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to defuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the Tablet during boot using a stroopwafel plugin&lt;br /&gt;
&lt;br /&gt;
{{info|text= To protect against Nintendo pushing a boot1 update, which would brick a console with ISFShax, &#039;&#039;&#039;system updates get blocked&#039;&#039;&#039; by the &amp;lt;code&amp;gt;wafel_isfshax_patch&amp;lt;/code&amp;gt; plugin. If you need to perform a system update, use v1.0 of said plugin, which doesn&#039;t contain the update block.}}&lt;br /&gt;
&lt;br /&gt;
== Exploit Methods ==&lt;br /&gt;
&lt;br /&gt;
There are quite a few ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the Instructions for Aroma&lt;br /&gt;
*If you already have Haxchi or CBHC installed, follow Instructions for Haxchi&lt;br /&gt;
*If the Browser still works and you can launch the browser exploit u.wiidb.de, follow the Instructions for Browser&lt;br /&gt;
*If you can&#039;t access the Browser, but Settings still work follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U crashes in the initial setup on Mii creation, follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U can&#039;t launch the browser anymore or can&#039;t connect to the internet, follow the Instructions for UDPIH&lt;br /&gt;
&lt;br /&gt;
Make sure your SD card is FAT32, although this should already be the case if you have an environment installed.&lt;br /&gt;
&lt;br /&gt;
== SD Preparation ==&lt;br /&gt;
&lt;br /&gt;
You will need:&lt;br /&gt;
*The [https://github.com/isfshax/isfshax_installer/releases ISFShax installer] (&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/isfshax/releases ISFShax Superblocks] (&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/jan-hofmeier/stroopwafel/releases stroopwafel] (&amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/wafel_isfshax_patch/releases IOSU ISFShax tolerance patch] (&amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt;) &lt;br /&gt;
&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute image] (&amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt;) &#039;&#039;&#039;[Aroma/Haxchi/Browser/DNSpresso]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/fw_img_payload/releases fw_img_payload] zip &#039;&#039;&#039;[Browser/DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/PayloadFromRPX/releases root.rpx] &#039;&#039;&#039;[DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute images] (&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/recovery_menu/releases recovery_menu] &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt; to the root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt; to root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt; folder in the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;. &#039;&#039;&#039;(Aroma/Haxchi/Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Extract the contents of the &amp;lt;code&amp;gt;fw_img_payload&amp;lt;/code&amp;gt; zip to the root of your SD card. &#039;&#039;&#039;(Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt; &#039;&#039;&#039;(DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The structure on the SD should look like this:&lt;br /&gt;
{{Tree list}}&lt;br /&gt;
&lt;br /&gt;
* {{Tree icon|sd}} (root)&lt;br /&gt;
** {{Tree icon|f}} boot1.img (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} fw.img&lt;br /&gt;
** {{Tree icon|f}} ios.img&lt;br /&gt;
** {{Tree icon|f}} recovery_menu (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} launch.rpx (DNSpresso only)&lt;br /&gt;
** {{Tree icon|f}} superblock.img&lt;br /&gt;
** {{Tree icon|f}} superblock.img.sha&lt;br /&gt;
** {{Tree icon|d}} wiiu&lt;br /&gt;
*** {{Tree icon|f}} payload.elf (Browser, DNSpresso only)&lt;br /&gt;
*** {{Tree icon|d}} ios_plugins&lt;br /&gt;
**** {{Tree icon|f}} wafel_core.ipx&lt;br /&gt;
**** {{Tree icon|f}} wafel_isfshax_patch.ipx&lt;br /&gt;
{{Tree list/end}}&lt;br /&gt;
&lt;br /&gt;
==Booting into Minute ==&lt;br /&gt;
&lt;br /&gt;
Choose the appropriate method to boot into Minute based off of the setup you have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold B on boot or while launching Health and Safety (whether you coldboot or not) to boot into the PayloadLoader.&lt;br /&gt;
# You will be asked to choose your payload.&lt;br /&gt;
# Select &amp;quot;fw_img_loader&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{info|text= If the fw_img_loader isn&#039;t present, grab it from the [https://aroma.foryour.cafe Aroma Website].}}&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxchi=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold A on the gamepad while launching the Haxchi or DO NOT TOUCH ME app.&lt;br /&gt;
# Alternatively, if you have CHBC, you can hold A on the gamepad while booting the console.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Navigate to the browser and type in &amp;quot;u.wiidb.de&amp;quot; in the address bar.&lt;br /&gt;
# Click on &amp;quot;HAXX&amp;quot;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
If you can access the settings, follow the instructions provided here (you already have the correct files on the SD card): [https://gbatemp.net/threads/dnspresso-a-wii-u-dns-exploit.642123/ DNSpresso - A Wii U DNS Exploit.]&lt;br /&gt;
&lt;br /&gt;
If you are stuck on User/Mii creation during the initial setup:&lt;br /&gt;
&lt;br /&gt;
# If your Wii U is already connected to your AP/Router, turn off the AP/Router or disable its WiFi.&lt;br /&gt;
# When the setup asks if you already have a NNID, select &amp;quot;Yes&amp;quot; (even if you don&#039;t have one).&lt;br /&gt;
# The system will attempt to connect to the Internet, fail, and then prompt you to return to the WiFi settings.&lt;br /&gt;
# Turn your AP/Router back on and wait for it to start.&lt;br /&gt;
# If your WiFi is not already configured, connect to it now, but enter an incorrect password.&lt;br /&gt;
# Edit your WiFi connection and set 85.215.57.182 as the Primary DNS. If you entered a wrong password before, correct it now.&lt;br /&gt;
# Press (B) to go back and select &amp;quot;Connection Test.&amp;quot;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Boot into recovery_menu as per [https://gbatemp.net/threads/udpih-usb-host-stack-exploit-recovery-menu.613369/ this guide]&lt;br /&gt;
# Unplug the pico or Switch.&lt;br /&gt;
# Select &amp;quot;Load BOOT1 Payload&amp;quot; from the list and continue on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=(If your tv doesn&#039;t display an output, you&#039;ll have to navigate blindly: 18x eject, 1x power, 1 eject, 1 power)}}&lt;br /&gt;
&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu. If not, ensure you have the correct fw.img file on the SD card.&lt;br /&gt;
&lt;br /&gt;
In minute, use the power button to move the cursor and the eject button to select (this is opposite to the recovery menu controls).&lt;br /&gt;
&lt;br /&gt;
{{info|text=Minute only outputs 1080p through HDMI, with no display on the GamePad or analog outputs. Some users have reported that the screen output doesn&#039;t work when minute is loaded from the recovery_menu. If you&#039;ve verified that the fw.img file is correct and your TV supports 1080p HDMI, you can still proceed by pressing the appropriate buttons blindly. Make sure to wait long enough between presses to allow the system to load. Without display output, skip the first backup and go directly to installing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Backup and Installation==&lt;br /&gt;
We will now start with a fresh NAND backup.&lt;br /&gt;
&lt;br /&gt;
#Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Dump OTP and Seeprom&amp;lt;/code&amp;gt;&lt;br /&gt;
#When that is done, select &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;&lt;br /&gt;
#Once that is done, return to the main menu.&lt;br /&gt;
&lt;br /&gt;
===Installing ISFShax ===&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Boot ios.img&amp;lt;/code&amp;gt; (blind combo is Power 6x, Eject 1x)&lt;br /&gt;
# The ISFShax installer will launch after a brief moment.&lt;br /&gt;
#Follow the onscreen instructions, the buttons are the same as minute&#039;s (3x Eject, 1x Power, 3x Eject).&lt;br /&gt;
# The console should now turn off.&lt;br /&gt;
# Replace the encrypted &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; on the SD with the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;(NOT the encrypted one)&#039;&#039;&#039;. &lt;br /&gt;
#If it successfully installed, the Wii U will directly boot into minute once you boot again.&lt;br /&gt;
&lt;br /&gt;
===Backing up ISFSHax ===&lt;br /&gt;
Go back to Backup and Restore and Dump the SLC.RAW again. This will replace the previous SLC.RAW file you dumped earlier. It&#039;s required if you want to restore the SLC for unbricking, without losing ISFShax, in case the superblock protection fails. Keep that backup somewhere safe.&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax ==&lt;br /&gt;
&lt;br /&gt;
From this point on, the Wii U can still boot without the SD card, but will have some patches applied (ISFShax tolerance for IOSU, update blocking).&lt;br /&gt;
To boot into the Wii U OS in minute, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; (2x Power, 1x Eject).&lt;br /&gt;
&lt;br /&gt;
{{info|text= If your console bootloops through minute over and over again, you&#039;re probably coldbooting Aroma or Tiramisu and replaced the &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; with the fw_img loader. Just replace it with the proper &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; for Aroma [https://github.com/wiiu-env/PayloadLoaderPayload/releases here] (This also applies to Tiramisu).}}&lt;br /&gt;
&lt;br /&gt;
===Launching Aroma/Tiramisu with ISFShax ===&lt;br /&gt;
You can use ISFShax to boot into Aroma or Tiramisu.&lt;br /&gt;
To begin, you will need the latest files from the sites.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are already coldbooting Tiramisu or Aroma via the PayloadLoader Installer, you need to disable the coldboot in the PayloadLoaderInstaller first.}}&lt;br /&gt;
&lt;br /&gt;
*Aroma: Download [https://aroma.foryour.cafe here]&lt;br /&gt;
*Tiramisu: Download [https://tiramisu.foryour.cafe here]&lt;br /&gt;
*The [https://github.com/jan-hofmeier/wafel_payloader wafel_payloader.ipx]&lt;br /&gt;
# Put the wafel_payloader.ipx file in the ios_plugins folder. &lt;br /&gt;
#Place the root.rpx file from [https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX] in the wiiu folder on the SD card.&lt;br /&gt;
#*Alternatively, if you have Aroma and/or Tiramisu already, you can just grab the root.rpx from your environment of choice&#039;s folder from &amp;lt;code&amp;gt;wiiu/environments/[ENVIRONMENT]/&amp;lt;/code&amp;gt; and place it  in the wiiu folder of the SD card.&lt;br /&gt;
&lt;br /&gt;
===Booting without SD ===&lt;br /&gt;
&lt;br /&gt;
This step is optional but highly recommended. Without the SD card, the Wii U will still boot, but will only have minimal patches applied.&lt;br /&gt;
&lt;br /&gt;
To fix this, we need to install minute (fw.img) and the stroopwafel plugins (wafel_core + wafel_isfshax_patch) to the internal memory (SLC). This can be done using FTPiiU-Everywhere, which can be launched from Tiramisu and is part of the Aroma Package (enable in the plugin settings), or you can use the [https://github.com/mackieks/haxcopy haxcopy homebrew].&lt;br /&gt;
&lt;br /&gt;
Haxcopy is recommended for most users, but if you accidentally copy a wrong plugin to the SLC or need to delete one, you&#039;ll still need to use FTP.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Create a folder named &amp;quot;hax&amp;quot; on the SD card.&lt;br /&gt;
# Copy the fw.img to the hax folder.&lt;br /&gt;
# Create a subfolder named &amp;quot;ios_plugins&amp;quot; in the hax folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and copy them to the hax/ios_plugins folder.&lt;br /&gt;
# Download the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; from [https://github.com/mackieks/haxcopy/releases here] and copy it to to the wiiu/apps folder (as you would normally install homebrew).&lt;br /&gt;
# Insert the SD card into the Wii U and run haxcopy to transfer the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|FTP=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=You do not need to do the first two steps if you already have system file access enabled in the FTPiiU configuration.}}&lt;br /&gt;
#Open the Aroma Plugin Configuration Menu using L + Down + SELECT (-) on the GamePad or Pro Controller (or B + Down + Minus (-) for WiiMotes).&lt;br /&gt;
#Open the FTPiiU option, then settings, and set ‘Allow access to system files’ to ‘true’ by pressing A.&lt;br /&gt;
# Use an FTP client on the PC to browse to /storage_slc/.&lt;br /&gt;
# If you see a scfm.img file and sys folder, go into the sys folder. If you see folders like config, import, logs, proc, rights, security, title, and tmp, move to the next step.&lt;br /&gt;
# Create a subfolder named &amp;quot;hax&amp;quot; and enter it.&lt;br /&gt;
# Ensure your FTP client is in binary mode (not ASCII mode).&lt;br /&gt;
# Upload the minute fw.img to the /storage_slc/sys/hax folder.&lt;br /&gt;
# Create another subfolder named &amp;quot;ios_plugins&amp;quot; in /storage_slc/sys/hax.&lt;br /&gt;
# Enter the /storage_slc/sys/hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and upload it.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and upload it.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and upload it.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and upload them too.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up (even if the SD doesn&#039;t contain a fw.img). In that menu, you can select the Patch (SLC) and boot IOS (SLC) to load the plugins from the SLC and boot (no need to have them on the SD anymore).&lt;br /&gt;
&lt;br /&gt;
{{info|text=The Wii U will first try to load the fw.img from the SLC, and if that fails, it will fall back to the SD. If you install a broken fw.img that doesn&#039;t load, you can force ISFShax to load the fw.img from the SD by repeatedly pressing the power button until the menu shows up.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the hax folder. Without the fw.img on the SD, the Wii U will boot with minimal patches, but some actions (such as leaving the System Settings) may be slower. It&#039;s recommended to set up minute and stroopwafel again.}}&lt;br /&gt;
&lt;br /&gt;
===Autobooting with SD (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To enable autoboot on the Wii U with an SD card inserted, create the file &amp;lt;code&amp;gt;sd:/minute/minute.ini&amp;lt;/code&amp;gt; with the following content:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=1&lt;br /&gt;
autoboot_timeout=3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your preference. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option determines which entry from the minute menu will be loaded. Setting it to &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; corresponds to &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;lt;/code&amp;gt;, which loads the ios_plugins from the SLC. If you haven&#039;t installed them to the SLC or want to load them from the SD for any reason, change the value to &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt;, which corresponds to &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you combine autobooting minute with the wafel_payloader plugin, you can autoboot Aroma or Tiramisu without having Health and Safety injected at all!}}&lt;br /&gt;
&lt;br /&gt;
As an alternative, check out the Fastboot option below.&lt;br /&gt;
&lt;br /&gt;
===Fastbooting (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To make the Wii U boot as fast as possible, without showing minute, you can now use the fw_fastboot.img. This won&#039;t work with redNAND&lt;br /&gt;
It is hardcoded to go straight to the first option (booting the SLC, with patches from SLC). It won&#039;t display anything and ignore any autoboot configuration in the minute.ini.&lt;br /&gt;
&lt;br /&gt;
#First make sure the system can boot using the first option in minute. (see Booting without SD)&lt;br /&gt;
#Replace the the fw.img in the hax folder on the SLC with the fastboot image (fw_fastboot.img renamed to fw.img)&lt;br /&gt;
&lt;br /&gt;
If you get stuck for whatever reason and need to fully load minute from your SD, you can do this:&lt;br /&gt;
&lt;br /&gt;
#Place the minute fw.img on the SD card&lt;br /&gt;
#Repeatedly press the power button until the minute menu shows up on the screen.&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax ==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Do NOT restore an older SLC backup, as it will break SCFM!}}&lt;br /&gt;
&lt;br /&gt;
Ensure your Wii U doesn&#039;t rely on any patches (like wafel_unlimit_mlc.ipx or redNAND). You can verify this by booting with only the wafel_core.ipx and wafel_isfshax_ipx plugins in the ios_plugins directory on the SD card and selecting the &amp;quot;Patch (sd) and boot IOS (slc)&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
To proceed:&lt;br /&gt;
&lt;br /&gt;
#Delete the /storage_slc/sys/hax folder if you have set up SLC booting.&lt;br /&gt;
# Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;br /&gt;
&lt;br /&gt;
==Recommended Plugins ==&lt;br /&gt;
&lt;br /&gt;
Here is a list of currently available stroopwafel plugins you can use with ISFShax:&lt;br /&gt;
&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_noinit_tablet wafel_noinit_tablet] - Prevents the gamepad from turning on while booting the console.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_sd_usb/releases SDUSB] - Allows you to run games from the SD Card.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_usb_partition/releases USB Partition] - Allows you to use partitioned USB devices with the Wii U.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_setup_mlc/releases wafel_setup_mlc] - Allows you to rebuild or upgrade the MLC.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6426</id>
		<title>Wii U:ISFShax</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6426"/>
		<updated>2024-08-09T23:27:09Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: Adds update blocking information, instructions and exploit method for Haxchi/CBHC, instructions to replace the encrypted fw.img with the non-encrypted one, general troubleshooting information, and a plugin list. Removes disclaimers for legacy environments, as there is a proper method for them now.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to defuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the Tablet during boot using a stroopwafel plugin&lt;br /&gt;
&lt;br /&gt;
{{info|text= To protect against Nintendo pushing a boot1 update, which would brick a console with ISFShax, &#039;&#039;&#039;system updates get blocked&#039;&#039;&#039; by the &amp;lt;code&amp;gt;wafel_isfshax_patch&amp;lt;/code&amp;gt; plugin. If you need to perform a system update, use v1.0 of said plugin, which doesn&#039;t contain the update block.}}&lt;br /&gt;
&lt;br /&gt;
== Exploit Methods ==&lt;br /&gt;
&lt;br /&gt;
There are quite a few ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the Instructions for Aroma&lt;br /&gt;
*If you already have Haxchi or CBHC installed, follow Instructions for Haxchi&lt;br /&gt;
*If the Browser still works and you can launch the browser exploit u.wiidb.de, follow the Instructions for Browser&lt;br /&gt;
*If you can&#039;t access the Browser, but Settings still work follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U crashes in the initial setup on Mii creation, follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U can&#039;t launch the browser anymore or can&#039;t connect to the internet, follow the Instructions for UDPIH&lt;br /&gt;
&lt;br /&gt;
Make sure your SD card is FAT32, although this should already be the case if you have an environment installed.&lt;br /&gt;
&lt;br /&gt;
== SD Preparation ==&lt;br /&gt;
&lt;br /&gt;
You will need:&lt;br /&gt;
*The [https://github.com/isfshax/isfshax_installer/releases ISFShax installer] (&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/isfshax/releases ISFShax Superblocks] (&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/jan-hofmeier/stroopwafel/releases stroopwafel] (&amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/wafel_isfshax_patch/releases IOSU ISFShax tolerance patch] (&amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt;) &lt;br /&gt;
&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute image] (&amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt;) &#039;&#039;&#039;[Aroma/Haxchi/Browser/DNSpresso]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/fw_img_payload/releases fw_img_payload] zip &#039;&#039;&#039;[Browser/DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/PayloadFromRPX/releases root.rpx] &#039;&#039;&#039;[DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute images] (&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/recovery_menu/releases recovery_menu] &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt; to the root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt; to root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt; folder in the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;. &#039;&#039;&#039;(Aroma/Haxchi/Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Extract the contents of the &amp;lt;code&amp;gt;fw_img_payload&amp;lt;/code&amp;gt; zip to the root of your SD card. &#039;&#039;&#039;(Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt; &#039;&#039;&#039;(DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The structure on the SD should look like this:&lt;br /&gt;
{{Tree list}}&lt;br /&gt;
&lt;br /&gt;
* {{Tree icon|sd}} (root)&lt;br /&gt;
** {{Tree icon|f}} boot1.img (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} fw.img&lt;br /&gt;
** {{Tree icon|f}} ios.img&lt;br /&gt;
** {{Tree icon|f}} recovery_menu (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} launch.rpx (DNSpresso only)&lt;br /&gt;
** {{Tree icon|f}} superblock.img&lt;br /&gt;
** {{Tree icon|f}} superblock.img.sha&lt;br /&gt;
** {{Tree icon|d}} wiiu&lt;br /&gt;
*** {{Tree icon|f}} payload.elf (Browser, DNSpresso only)&lt;br /&gt;
*** {{Tree icon|d}} ios_plugins&lt;br /&gt;
**** {{Tree icon|f}} wafel_core.ipx&lt;br /&gt;
**** {{Tree icon|f}} wafel_isfshax_patch.ipx&lt;br /&gt;
{{Tree list/end}}&lt;br /&gt;
&lt;br /&gt;
==Booting into Minute ==&lt;br /&gt;
&lt;br /&gt;
Choose the appropriate method to boot into Minute based off of the setup you have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold B on boot or while launching Health and Safety (whether you coldboot or not) to boot into the PayloadLoader.&lt;br /&gt;
# You will be asked to choose your payload.&lt;br /&gt;
# Select &amp;quot;fw_img_loader&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{info|text= If the fw_img_loader isn&#039;t present, grab it from the [https://aroma.foryour.cafe Aroma Website].}}&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxchi=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold A on the gamepad while launching the Haxchi or DO NOT TOUCH ME app.&lt;br /&gt;
# Alternatively, if you have CHBC, you can hold A on the gamepad while booting the console.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Navigate to the browser and type in &amp;quot;u.wiidb.de&amp;quot; in the address bar.&lt;br /&gt;
# Click on &amp;quot;HAXX&amp;quot;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
If you can access the settings, follow the instructions provided here (you already have the correct files on the SD card): [https://gbatemp.net/threads/dnspresso-a-wii-u-dns-exploit.642123/ DNSpresso - A Wii U DNS Exploit.]&lt;br /&gt;
&lt;br /&gt;
If you are stuck on User/Mii creation during the initial setup:&lt;br /&gt;
&lt;br /&gt;
# If your Wii U is already connected to your AP/Router, turn off the AP/Router or disable its WiFi.&lt;br /&gt;
# When the setup asks if you already have a NNID, select &amp;quot;Yes&amp;quot; (even if you don&#039;t have one).&lt;br /&gt;
# The system will attempt to connect to the Internet, fail, and then prompt you to return to the WiFi settings.&lt;br /&gt;
# Turn your AP/Router back on and wait for it to start.&lt;br /&gt;
# If your WiFi is not already configured, connect to it now, but enter an incorrect password.&lt;br /&gt;
# Edit your WiFi connection and set 85.215.57.182 as the Primary DNS. If you entered a wrong password before, correct it now.&lt;br /&gt;
# Press (B) to go back and select &amp;quot;Connection Test.&amp;quot;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Boot into recovery_menu as per [https://gbatemp.net/threads/udpih-usb-host-stack-exploit-recovery-menu.613369/ this guide]&lt;br /&gt;
# Unplug the pico or Switch.&lt;br /&gt;
# Select &amp;quot;Load BOOT1 Payload&amp;quot; from the list and continue on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=(If your tv doesn&#039;t display an output, you&#039;ll have to navigate blindly: 18x eject, 1x power, 1 eject, 1 power)}}&lt;br /&gt;
&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu. If not, ensure you have the correct fw.img file on the SD card.&lt;br /&gt;
&lt;br /&gt;
In minute, use the power button to move the cursor and the eject button to select (this is opposite to the recovery menu controls).&lt;br /&gt;
&lt;br /&gt;
{{info|text=Minute only outputs 1080p through HDMI, with no display on the GamePad or analog outputs. Some users have reported that the screen output doesn&#039;t work when minute is loaded from the recovery_menu. If you&#039;ve verified that the fw.img file is correct and your TV supports 1080p HDMI, you can still proceed by pressing the appropriate buttons blindly. Make sure to wait long enough between presses to allow the system to load. Without display output, skip the first backup and go directly to installing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Backup and Installation==&lt;br /&gt;
We will now start with a fresh NAND backup.&lt;br /&gt;
&lt;br /&gt;
#Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Dump OTP and Seeprom&amp;lt;/code&amp;gt;&lt;br /&gt;
#When that is done, select &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;&lt;br /&gt;
#Once that is done, return to the main menu.&lt;br /&gt;
&lt;br /&gt;
===Installing ISFShax ===&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Boot ios.img&amp;lt;/code&amp;gt; (blind combo is Power 6x, Eject 1x)&lt;br /&gt;
# The ISFShax installer will launch after a brief moment.&lt;br /&gt;
#Follow the onscreen instructions, the buttons are the same as minute&#039;s (3x Eject, 1x Power, 3x Eject).&lt;br /&gt;
# The console should now turn off.&lt;br /&gt;
# Replace the encrypted &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; on the SD with the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;(NOT the encrypted one)&#039;&#039;&#039;. &lt;br /&gt;
#If it successfully installed, the Wii U will directly boot into minute once you boot again.&lt;br /&gt;
&lt;br /&gt;
===Backing up ISFSHax ===&lt;br /&gt;
Go back to Backup and Restore and Dump the SLC.RAW again. This will replace the previous SLC.RAW file you dumped earlier. It&#039;s required if you want to restore the SLC for unbricking, without losing ISFShax, in case the superblock protection fails. Keep that backup somewhere safe.&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax ==&lt;br /&gt;
&lt;br /&gt;
From this point on, the Wii U can still boot without the SD card, but will have some patches applied (ISFShax tolerance for IOSU, update blocking).&lt;br /&gt;
To boot into the Wii U OS in minute, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; (2x Power, 1x Eject).&lt;br /&gt;
&lt;br /&gt;
{{info|text= If your console bootloops through minute over and over again, you&#039;re probably coldbooting Aroma or Tiramisu and replaced the &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; with the fw_img loader. Just replace it with the proper &amp;lt;code&amp;gt;wiiu/payload.elf&amp;lt;/code&amp;gt; for Aroma [https://github.com/wiiu-env/PayloadLoaderPayload/releases here] (This also applies to Tiramisu).}}&lt;br /&gt;
&lt;br /&gt;
===Launching Aroma/Tiramisu with ISFShax ===&lt;br /&gt;
You can use ISFShax to boot into Aroma or Tiramisu.&lt;br /&gt;
To begin, you will need the latest files from the sites.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are already coldbooting Tiramisu or Aroma via the PayloadLoader Installer, you need to disable the coldboot in the PayloadLoaderInstaller first.}}&lt;br /&gt;
&lt;br /&gt;
*Aroma: Download [https://aroma.foryour.cafe here]&lt;br /&gt;
*Tiramisu: Download [https://tiramisu.foryour.cafe here]&lt;br /&gt;
*The [https://github.com/jan-hofmeier/wafel_payloader wafel_payloader.ipx]&lt;br /&gt;
# Put the wafel_payloader.ipx file in the ios_plugins folder. &lt;br /&gt;
#Place the root.rpx file from [https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX] in the wiiu folder on the SD card.&lt;br /&gt;
#*Alternatively, if you have Aroma and/or Tiramisu already, you can just grab the root.rpx from your environment of choice&#039;s folder from &amp;lt;code&amp;gt;wiiu/environments/[ENVIRONMENT]/&amp;lt;/code&amp;gt; and place it  in the wiiu folder of the SD card.&lt;br /&gt;
&lt;br /&gt;
===Booting without SD ===&lt;br /&gt;
&lt;br /&gt;
This step is optional but highly recommended. Without the SD card, the Wii U will still boot, but will only have minimal patches applied.&lt;br /&gt;
&lt;br /&gt;
To fix this, we need to install minute (fw.img) and the stroopwafel plugins (wafel_core + wafel_isfshax_patch) to the internal memory (SLC). This can be done using FTPiiU-Everywhere, which can be launched from Tiramisu and is part of the Aroma Package (enable in the plugin settings), or you can use the [https://github.com/mackieks/haxcopy haxcopy homebrew].&lt;br /&gt;
&lt;br /&gt;
Haxcopy is recommended for most users, but if you accidentally copy a wrong plugin to the SLC or need to delete one, you&#039;ll still need to use FTP.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Create a folder named &amp;quot;hax&amp;quot; on the SD card.&lt;br /&gt;
# Copy the fw.img to the hax folder.&lt;br /&gt;
# Create a subfolder named &amp;quot;ios_plugins&amp;quot; in the hax folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and copy them to the hax/ios_plugins folder.&lt;br /&gt;
# Download the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; from [https://github.com/mackieks/haxcopy/releases here] and copy it to to the wiiu/apps folder (as you would normally install homebrew).&lt;br /&gt;
# Insert the SD card into the Wii U and run haxcopy to transfer the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|FTP=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=You do not need to do the first two steps if you already have system file access enabled in the FTPiiU configuration.}}&lt;br /&gt;
#Open the Aroma Plugin Configuration Menu using L + Down + SELECT (-) on the GamePad or Pro Controller (or B + Down + Minus (-) for WiiMotes).&lt;br /&gt;
#Open the FTPiiU option, then settings, and set ‘Allow access to system files’ to ‘true’ by pressing A.&lt;br /&gt;
# Use an FTP client on the PC to browse to /storage_slc/.&lt;br /&gt;
# If you see a scfm.img file and sys folder, go into the sys folder. If you see folders like config, import, logs, proc, rights, security, title, and tmp, move to the next step.&lt;br /&gt;
# Create a subfolder named &amp;quot;hax&amp;quot; and enter it.&lt;br /&gt;
# Ensure your FTP client is in binary mode (not ASCII mode).&lt;br /&gt;
# Upload the minute fw.img to the /storage_slc/sys/hax folder.&lt;br /&gt;
# Create another subfolder named &amp;quot;ios_plugins&amp;quot; in /storage_slc/sys/hax.&lt;br /&gt;
# Enter the /storage_slc/sys/hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and upload it.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and upload it.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and upload it.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and upload them too.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up (even if the SD doesn&#039;t contain a fw.img). In that menu, you can select the Patch (SLC) and boot IOS (SLC) to load the plugins from the SLC and boot (no need to have them on the SD anymore).&lt;br /&gt;
&lt;br /&gt;
{{info|text=The Wii U will first try to load the fw.img from the SLC, and if that fails, it will fall back to the SD. If you install a broken fw.img that doesn&#039;t load, you can force ISFShax to load the fw.img from the SD by repeatedly pressing the power button until the menu shows up.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the hax folder. Without the fw.img on the SD, the Wii U will boot with minimal patches, but some actions (such as leaving the System Settings) may be slower. It&#039;s recommended to set up minute and stroopwafel again.}}&lt;br /&gt;
&lt;br /&gt;
===Autobooting with SD (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To enable autoboot on the Wii U with an SD card inserted, create the file &amp;lt;code&amp;gt;sd:/minute/minute.ini&amp;lt;/code&amp;gt; with the following content:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=1&lt;br /&gt;
autoboot_timeout=3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your preference. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option determines which entry from the minute menu will be loaded. Setting it to &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; corresponds to &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;quot;&amp;lt;/code&amp;gt;, which loads the ios_plugins from the SLC. If you haven&#039;t installed them to the SLC or want to load them from the SD for any reason, change the value to &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt;, which corresponds to &amp;lt;code&amp;gt;&amp;quot;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you combine autobooting minute with the wafel_payloader plugin, you can autoboot Aroma or Tiramisu without having Health and Safety injected at all!}}&lt;br /&gt;
&lt;br /&gt;
As an alternative, check out the Fastboot option below.&lt;br /&gt;
&lt;br /&gt;
===Fastbooting (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To make the Wii U boot as fast as possible, without showing minute, you can now use the fw_fastboot.img. This won&#039;t work with redNAND&lt;br /&gt;
It is hardcoded to go straight to the first option (booting the SLC, with patches from SLC). It won&#039;t display anything and ignore any autoboot configuration in the minute.ini.&lt;br /&gt;
&lt;br /&gt;
#First make sure the system can boot using the first option in minute. (see Booting without SD)&lt;br /&gt;
#Replace the the fw.img in the hax folder on the SLC with the fastboot image (fw_fastboot.img renamed to fw.img)&lt;br /&gt;
&lt;br /&gt;
If you get stuck for whatever reason and need to fully load minute from your SD, you can do this:&lt;br /&gt;
&lt;br /&gt;
#Place the minute fw.img on the SD card&lt;br /&gt;
#Repeatedly press the power button until the minute menu shows up on the screen.&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax ==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Do NOT restore an older SLC backup, as it will break SCFM!}}&lt;br /&gt;
&lt;br /&gt;
Ensure your Wii U doesn&#039;t rely on any patches (like wafel_unlimit_mlc.ipx or redNAND). You can verify this by booting with only the wafel_core.ipx and wafel_isfshax_ipx plugins in the ios_plugins directory on the SD card and selecting the &amp;quot;Patch (sd) and boot IOS (slc)&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
To proceed:&lt;br /&gt;
&lt;br /&gt;
#Delete the /storage_slc/sys/hax folder if you have set up SLC booting.&lt;br /&gt;
# Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;br /&gt;
&lt;br /&gt;
==Recommended Plugins ==&lt;br /&gt;
&lt;br /&gt;
Here is a list of currently available stroopwafel plugins you can use with ISFShax:&lt;br /&gt;
&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_noinit_tablet wafel_noinit_tablet] - Prevents the gamepad from turning on while booting the console.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_sd_usb/releases SDUSB] - Allows you to run games from the SD Card.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_usb_partition/releases USB Partition] - Allows you to use partitioned USB devices with the Wii U.&lt;br /&gt;
# [https://github.com/jan-hofmeier/wafel_setup_mlc/releases wafel_setup_mlc] - Allows you to rebuild or upgrade the MLC.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6219</id>
		<title>Wii U:ISFShax</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6219"/>
		<updated>2024-07-03T21:59:12Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: Updated/added some blind instructions, fixed missing wafel_payloader.ipx file link, slightly adjusted blind instruction placement with a space between the code box and instructions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to defuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the Tablet during boot using a stroopwafel plugin&lt;br /&gt;
&lt;br /&gt;
== Exploit Methods ==&lt;br /&gt;
&lt;br /&gt;
There are quite a few ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the Instructions for Aroma&lt;br /&gt;
*If the Browser still works and you can launch the browser exploit u.wiidb.de, follow the Instructions for Browser&lt;br /&gt;
*If you can&#039;t access the Browser, but Settings still work follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U crashes in the initial setup on Mii creation, follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U can&#039;t launch the browser anymore or can&#039;t connect to the internet, follow the Instructions for UDPIH&lt;br /&gt;
&lt;br /&gt;
{{info|text= Note: If you have a legacy CFW (Haxchi, CBHC) installed you can also use it, but follow the Aroma steps and hold A instead of B.}}&lt;br /&gt;
&lt;br /&gt;
Make sure your SD card is FAT32, although this should already be the case if you have Aroma/Tiramisu installed.&lt;br /&gt;
&lt;br /&gt;
== SD Preparation ==&lt;br /&gt;
&lt;br /&gt;
You will need:&lt;br /&gt;
*The [https://github.com/isfshax/isfshax_installer/releases ISFShax installer] (&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/isfshax/releases ISFShax Superblocks] (&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/jan-hofmeier/stroopwafel/releases stroopwafel] (&amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/wafel_isfshax_patch/releases IOSU ISFShax tolerance patch] (&amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt;) &lt;br /&gt;
&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute image] (&amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt;) &#039;&#039;&#039;[Aroma/Browser/DNSpresso]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/fw_img_payload/releases fw_img_payload] zip &#039;&#039;&#039;[Browser/DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/PayloadFromRPX/releases root.rpx] &#039;&#039;&#039;[DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute images] (&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/recovery_menu/releases recovery_menu] &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt; to the root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt; to root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt; folder in the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;.&lt;br /&gt;
#Extract the contents of the &amp;lt;code&amp;gt;fw_img_payload&amp;lt;/code&amp;gt; zip to the root of your SD card. &#039;&#039;&#039;(Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt; &#039;&#039;&#039;(DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The structure on the SD should look like this:&lt;br /&gt;
{{Tree list}}&lt;br /&gt;
&lt;br /&gt;
* {{Tree icon|sd}} (root)&lt;br /&gt;
** {{Tree icon|f}} boot1.img (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} fw.img&lt;br /&gt;
** {{Tree icon|f}} ios.img&lt;br /&gt;
** {{Tree icon|f}} recovery_menu (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} launch.rpx (DNSpresso only)&lt;br /&gt;
** {{Tree icon|f}} superblock.img&lt;br /&gt;
** {{Tree icon|f}} superblock.img.sha&lt;br /&gt;
** {{Tree icon|d}} wiiu&lt;br /&gt;
*** {{Tree icon|f}} payload.elf (Browser, DNSpresso only)&lt;br /&gt;
*** {{Tree icon|d}} ios_plugins&lt;br /&gt;
**** {{Tree icon|f}} wafel_core.ipx&lt;br /&gt;
**** {{Tree icon|f}} wafel_isfshax_patch.ipx&lt;br /&gt;
{{Tree list/end}}&lt;br /&gt;
&lt;br /&gt;
==Booting into Minute ==&lt;br /&gt;
&lt;br /&gt;
Choose the appropriate method to boot into Minute based off of the setup you have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold B on boot or while launching Health and Safety (whether you coldboot or not) to boot into the PayloadLoader.&lt;br /&gt;
# You will be asked to choose your payload.&lt;br /&gt;
# Select &amp;quot;fw_img_loader&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{info|text= If the fw_img_loader isn&#039;t present, grab it from the [https://aroma.foryour.cafe Aroma Website].}}&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Navigate to the browser and type in &amp;quot;u.wiidb.de&amp;quot; in the address bar.&lt;br /&gt;
# Click on &amp;quot;HAXX&amp;quot;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
If you can access the settings, follow the instructions provided here (you already have the correct files on the SD card): [https://gbatemp.net/threads/dnspresso-a-wii-u-dns-exploit.642123/ DNSpresso - A Wii U DNS Exploit.]&lt;br /&gt;
&lt;br /&gt;
If you are stuck on User/Mii creation during the initial setup:&lt;br /&gt;
&lt;br /&gt;
# If your Wii U is already connected to your AP/Router, turn off the AP/Router or disable its WiFi.&lt;br /&gt;
# When the setup asks if you already have a NNID, select &amp;quot;Yes&amp;quot; (even if you don&#039;t have one).&lt;br /&gt;
# The system will attempt to connect to the Internet, fail, and then prompt you to return to the WiFi settings.&lt;br /&gt;
# Turn your AP/Router back on and wait for it to start.&lt;br /&gt;
# If your WiFi is not already configured, connect to it now, but enter an incorrect password.&lt;br /&gt;
# Edit your WiFi connection and set 85.215.57.182 as the Primary DNS. If you entered a wrong password before, correct it now.&lt;br /&gt;
# Press (B) to go back and select &amp;quot;Connection Test.&amp;quot;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Boot into recovery_menu as per [https://gbatemp.net/threads/udpih-usb-host-stack-exploit-recovery-menu.613369/ this guide]&lt;br /&gt;
# Unplug the pico or Switch.&lt;br /&gt;
# Select &amp;quot;Load BOOT1 Payload&amp;quot; from the list and continue on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=(If your tv doesn&#039;t display an output, you&#039;ll have to navigate blindly: 18x eject, 1x power, 1 eject, 1 power)}}&lt;br /&gt;
&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu. If not, ensure you have the correct fw.img file on the SD card.&lt;br /&gt;
&lt;br /&gt;
In minute, use the power button to move the cursor and the eject button to select (this is opposite to the recovery menu controls).&lt;br /&gt;
&lt;br /&gt;
{{info|text=Minute only outputs 1080p through HDMI, with no display on the GamePad or analog outputs. Some users have reported that the screen output doesn&#039;t work when minute is loaded from the recovery_menu. If you&#039;ve verified that the fw.img file is correct and your TV supports 1080p HDMI, you can still proceed by pressing the appropriate buttons blindly. Make sure to wait long enough between presses to allow the system to load. Without display output, skip the first backup and go directly to installing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Backup and Installation==&lt;br /&gt;
We will now start with a fresh NAND backup.&lt;br /&gt;
&lt;br /&gt;
#Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Dump OTP and Seeprom&amp;lt;/code&amp;gt;&lt;br /&gt;
#When that is done, select &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;&lt;br /&gt;
#Once that is done, return to the main menu.&lt;br /&gt;
&lt;br /&gt;
===Installing ISFShax ===&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Boot ios.img&amp;lt;/code&amp;gt; (blind combo is Power 6x, Eject 1x)&lt;br /&gt;
# The ISFShax installer will launch after a brief moment.&lt;br /&gt;
#Follow the onscreen instructions, the buttons are the same as minute&#039;s (3x Eject, 1x Power, 3x Eject).&lt;br /&gt;
# The console should now turn off.&lt;br /&gt;
#Replace the fw.img on the SD with the fw.img (The non-encrypted one) from the [https://github.com/jan-hofmeier/minute_minute/releases Minute releases].&lt;br /&gt;
#If it successfully installed, the Wii U will directly boot into minute once you boot again.&lt;br /&gt;
&lt;br /&gt;
===Backing up ISFSHax ===&lt;br /&gt;
Go back to Backup and Restore and Dump the SLC.RAW again. This will replace the previous SLC.RAW file you dumped earlier. It&#039;s required if you want to restore the SLC for unbricking, without losing ISFShax, in case the superblock protection fails. Keep that backup somewhere safe.&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax ==&lt;br /&gt;
&lt;br /&gt;
From this point on, the Wii U can still boot without the SD card, but will have some patches applied (ISFShax tolerance for IOSU, update blocking).&lt;br /&gt;
To boot into the Wii U OS in minute, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt; (2x Power, 1x Eject).&lt;br /&gt;
&lt;br /&gt;
===Launching environments with ISFShax ===&lt;br /&gt;
You can use ISFShax to boot into Aroma or Tiramisu.&lt;br /&gt;
To begin, you will need the latest files from the sites.&lt;br /&gt;
&lt;br /&gt;
*Aroma: Download [https://aroma.foryour.cafe here]&lt;br /&gt;
*Tiramisu: Download [https://tiramisu.foryour.cafe here]&lt;br /&gt;
&lt;br /&gt;
# Put the wafel_payloader.ipx file in the ios_plugins folder: Download [https://github.com/jan-hofmeier/wafel_payloader/releases here]&lt;br /&gt;
#Place the root.rpx file from [https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX] in the wiiu folder on the SD card.&lt;br /&gt;
#*Alternatively, if you have Aroma and/or Tiramisu already, you can just grab the root.rpx from your environment of choice&#039;s folder from &amp;lt;code&amp;gt;wiiu/environments/[ENVIRONMENT]/&amp;lt;/code&amp;gt; and place it on the root of the SD card.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are already coldbooting Tiramisu or Aroma via the PayloadLoader Installer, you need to disable the coldboot in the PayloadLoaderInstaller first.}}&lt;br /&gt;
&lt;br /&gt;
===Booting without SD ===&lt;br /&gt;
&lt;br /&gt;
This step is optional but highly recommended. Without the SD card, the Wii U will still boot, but will only have minimal patches applied.&lt;br /&gt;
&lt;br /&gt;
To fix this, we need to install minute (fw.img) and the stroopwafel plugins (wafel_core + wafel_isfshax_patch) to the internal memory (SLC). This can be done using FTPiiU-Everywhere, which can be launched from Tiramisu and is part of the Aroma Package (enable in the plugin settings), or you can use the [https://github.com/mackieks/haxcopy haxcopy homebrew].&lt;br /&gt;
&lt;br /&gt;
Haxcopy is recommended for most users, but if you accidentally copy a wrong plugin to the SLC or need to delete one, you&#039;ll still need to use FTP.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Create a folder named &amp;quot;hax&amp;quot; on the SD card.&lt;br /&gt;
# Copy the fw.img to the hax folder.&lt;br /&gt;
# Create a subfolder named &amp;quot;ios_plugins&amp;quot; in the hax folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and copy them to the hax/ios_plugins folder.&lt;br /&gt;
# Download the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; from [https://github.com/mackieks/haxcopy/releases here] and copy it to to the wiiu/apps folder (as you would normally install homebrew).&lt;br /&gt;
# Insert the SD card into the Wii U and run haxcopy to transfer the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|FTP=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=You do not need to do the first two steps if you already have system file access enabled in the FTPiiU configuration.}}&lt;br /&gt;
#Open the Aroma Plugin Configuration Menu using L + Down + SELECT (-) on the GamePad or Pro Controller (or B + Down + Minus (-) for WiiMotes).&lt;br /&gt;
#Open the FTPiiU option, then settings, and set ‘Allow access to system files’ to ‘true’ by pressing A.&lt;br /&gt;
# Use an FTP client on the PC to browse to /storage_slc/.&lt;br /&gt;
# If you see a scfm.img file and sys folder, go into the sys folder. If you see folders like config, import, logs, proc, rights, security, title, and tmp, move to the next step.&lt;br /&gt;
# Create a subfolder named &amp;quot;hax&amp;quot; and enter it.&lt;br /&gt;
# Ensure your FTP client is in binary mode (not ASCII mode).&lt;br /&gt;
# Upload the minute fw.img to the /storage_slc/sys/hax folder.&lt;br /&gt;
# Create another subfolder named &amp;quot;ios_plugins&amp;quot; in /storage_slc/sys/hax.&lt;br /&gt;
# Enter the /storage_slc/sys/hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and upload it.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and upload it.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and upload it.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and upload them too.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up (even if the SD doesn&#039;t contain a fw.img). In that menu, you can select the Patch (SLC) and boot IOS (SLC) to load the plugins from the SLC and boot (no need to have them on the SD anymore).&lt;br /&gt;
&lt;br /&gt;
{{info|text=The Wii U will first try to load the fw.img from the SLC, and if that fails, it will fall back to the SD. If you install a broken fw.img that doesn&#039;t load, you can force ISFShax to load the fw.img from the SD by repeatedly pressing the power button until the menu shows up.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the hax folder. Without the fw.img on the SD, the Wii U will boot with minimal patches.}}&lt;br /&gt;
&lt;br /&gt;
===Autobooting with SD (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To enable autoboot on the Wii U with an SD card inserted, create the file &amp;lt;code&amp;gt;sd:/minute/minute.ini&amp;lt;/code&amp;gt; with the following content:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=1&lt;br /&gt;
autoboot_timeout=3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your preference. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option determines which entry from the minute menu will be loaded. Setting it to &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; corresponds to &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;quot;&amp;lt;/code&amp;gt;, which loads the ios_plugins from the SLC. If you haven&#039;t installed them to the SLC or want to load them from the SD for any reason, change the value to &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt;, which corresponds to &amp;lt;code&amp;gt;&amp;quot;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you combine autobooting minute with the wafel_payloader plugin, You can autoboot Aroma or Tiramisu without having Health and Safety injected at all!}}&lt;br /&gt;
&lt;br /&gt;
As an alternative, check out the Fastboot option below.&lt;br /&gt;
&lt;br /&gt;
===Fastbooting (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To make the Wii U boot as fast as possible, without showing minute, you can now use the fw_fastboot.img. This won&#039;t work with redNAND&lt;br /&gt;
It is hardcoded to go straight to the first option (booting the SLC, with patches from SLC). It won&#039;t display anything and ignore any autoboot configuration in the minute.ini.&lt;br /&gt;
&lt;br /&gt;
#First make sure the system can boot using the first option in minute. (see Booting without SD)&lt;br /&gt;
#Replace the the fw.img in the hax folder on the SLC with the fastboot image (fw_fastboot.img renamed to fw.img)&lt;br /&gt;
&lt;br /&gt;
If you get stuck for whatever reason and need to fully load minute from your SD, you can do this:&lt;br /&gt;
&lt;br /&gt;
#Place the minute fw.img on the SD card&lt;br /&gt;
#Repeatedly press the power button until the minute menu shows up on the screen.&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax ==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Do NOT restore an older SLC backup, as it will break SCFM!}}&lt;br /&gt;
&lt;br /&gt;
Ensure your Wii U doesn&#039;t rely on any patches (like wafel_unlimit_mlc.ipx or redNAND). You can verify this by booting with only the wafel_core.ipx and wafel_isfshax_ipx plugins in the ios_plugins directory on the SD card and selecting the &amp;quot;Patch (sd) and boot IOS (slc)&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
To proceed:&lt;br /&gt;
&lt;br /&gt;
#Delete the /storage_slc/sys/hax folder if you have set up SLC booting.&lt;br /&gt;
# Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6218</id>
		<title>Wii U:ISFShax</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:ISFShax&amp;diff=6218"/>
		<updated>2024-07-03T20:56:24Z</updated>

		<summary type="html">&lt;p&gt;Techno Eggnog: Fixed broken isfshax_installer link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ISFShax&#039;&#039;&#039; exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to defuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
*Rebuilding or upgrading the MLC&lt;br /&gt;
*Removing the 64GB MLC limit and disabling SCFM&lt;br /&gt;
*Brick protection, such as before performing a region change&lt;br /&gt;
*Cold booting redNAND, which is helpful when the eMMC is failing&lt;br /&gt;
*Providing a minimal CFW that can launch old homebrew using the homebrew launcher (though this might be less useful with Aroma and Tiramisu available)&lt;br /&gt;
*Preventing the Wii U from turning on the Tablet during boot using a stroopwafel plugin&lt;br /&gt;
&lt;br /&gt;
== Exploit Methods ==&lt;br /&gt;
&lt;br /&gt;
There are quite a few ways to launch the ISFShax installer.&lt;br /&gt;
&lt;br /&gt;
*If you already have Tiramisu or Aroma installed and can launch it, follow the Instructions for Aroma&lt;br /&gt;
*If the Browser still works and you can launch the browser exploit u.wiidb.de, follow the Instructions for Browser&lt;br /&gt;
*If you can&#039;t access the Browser, but Settings still work follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U crashes in the initial setup on Mii creation, follow Instructions for DNSpresso&lt;br /&gt;
*If your Wii U can&#039;t launch the browser anymore or can&#039;t connect to the internet, follow the Instructions for UDPIH&lt;br /&gt;
&lt;br /&gt;
{{info|text= Note: If you have a legacy CFW (Haxchi, CBHC) installed you can also use it, but follow the Aroma steps and hold A instead of B.}}&lt;br /&gt;
&lt;br /&gt;
Make sure your SD card is FAT32, although this should already be the case if you have Aroma/Tiramisu installed.&lt;br /&gt;
&lt;br /&gt;
== SD Preparation ==&lt;br /&gt;
&lt;br /&gt;
You will need:&lt;br /&gt;
*The [https://github.com/isfshax/isfshax_installer/releases ISFShax installer] (&amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/isfshax/releases ISFShax Superblocks] (&amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/jan-hofmeier/stroopwafel/releases stroopwafel] (&amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt;)&lt;br /&gt;
*The [https://github.com/isfshax/wafel_isfshax_patch/releases IOSU ISFShax tolerance patch] (&amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt;) &lt;br /&gt;
&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute image] (&amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt;) &#039;&#039;&#039;[Aroma/Browser/DNSpresso]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/fw_img_payload/releases fw_img_payload] zip &#039;&#039;&#039;[Browser/DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/wiiu-env/PayloadFromRPX/releases root.rpx] &#039;&#039;&#039;[DNSpresso only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/minute_minute/releases minute images] (&amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
*The [https://github.com/jan-hofmeier/recovery_menu/releases recovery_menu] &#039;&#039;&#039;[UDPIH only]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;ios.img&amp;lt;/code&amp;gt; to the root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;superblock.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;superblock.img.sha&amp;lt;/code&amp;gt; to root of your SD card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;wafel_core.ipx&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;wafel_isfshax_patch.ipx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;ios_plugins&amp;lt;/code&amp;gt; folder in the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw_encrypted.img&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt;.&lt;br /&gt;
#Extract the contents of the &amp;lt;code&amp;gt;fw_img_payload&amp;lt;/code&amp;gt; zip to the root of your SD card. &#039;&#039;&#039;(Browser/DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;root.rpx&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;launch.rpx&amp;lt;/code&amp;gt; &#039;&#039;&#039;(DNSpresso)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;fw.img&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot1.img&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;recovery_menu&amp;lt;/code&amp;gt; to the root of your SD card. &#039;&#039;&#039;(UDPIH)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The structure on the SD should look like this:&lt;br /&gt;
{{Tree list}}&lt;br /&gt;
&lt;br /&gt;
* {{Tree icon|sd}} (root)&lt;br /&gt;
** {{Tree icon|f}} boot1.img (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} fw.img&lt;br /&gt;
** {{Tree icon|f}} ios.img&lt;br /&gt;
** {{Tree icon|f}} recovery_menu (UDPIH only)&lt;br /&gt;
** {{Tree icon|f}} launch.rpx (DNSpresso only)&lt;br /&gt;
** {{Tree icon|f}} superblock.img&lt;br /&gt;
** {{Tree icon|f}} superblock.img.sha&lt;br /&gt;
** {{Tree icon|d}} wiiu&lt;br /&gt;
*** {{Tree icon|f}} payload.elf (Browser, DNSpresso only)&lt;br /&gt;
*** {{Tree icon|d}} ios_plugins&lt;br /&gt;
**** {{Tree icon|f}} wafel_core.ipx&lt;br /&gt;
**** {{Tree icon|f}} wafel_isfshax_patch.ipx&lt;br /&gt;
{{Tree list/end}}&lt;br /&gt;
&lt;br /&gt;
==Booting into Minute ==&lt;br /&gt;
&lt;br /&gt;
Choose the appropriate method to boot into Minute based off of the setup you have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Hold B on boot or while launching Health and Safety (whether you coldboot or not) to boot into the PayloadLoader.&lt;br /&gt;
# You will be asked to choose your payload.&lt;br /&gt;
# Select &amp;quot;fw_img_loader&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{info|text= If the fw_img_loader isn&#039;t present, grab it from the [https://aroma.foryour.cafe Aroma Website].}}&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Browser=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Navigate to the browser and type in &amp;quot;u.wiidb.de&amp;quot; in the address bar.&lt;br /&gt;
# Click on &amp;quot;HAXX&amp;quot;.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|DNSpresso=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
If you can access the settings, follow the instructions provided here (you already have the correct files on the SD card): [https://gbatemp.net/threads/dnspresso-a-wii-u-dns-exploit.642123/ DNSpresso - A Wii U DNS Exploit.]&lt;br /&gt;
&lt;br /&gt;
If you are stuck on User/Mii creation during the initial setup:&lt;br /&gt;
&lt;br /&gt;
# If your Wii U is already connected to your AP/Router, turn off the AP/Router or disable its WiFi.&lt;br /&gt;
# When the setup asks if you already have a NNID, select &amp;quot;Yes&amp;quot; (even if you don&#039;t have one).&lt;br /&gt;
# The system will attempt to connect to the Internet, fail, and then prompt you to return to the WiFi settings.&lt;br /&gt;
# Turn your AP/Router back on and wait for it to start.&lt;br /&gt;
# If your WiFi is not already configured, connect to it now, but enter an incorrect password.&lt;br /&gt;
# Edit your WiFi connection and set 85.215.57.182 as the Primary DNS. If you entered a wrong password before, correct it now.&lt;br /&gt;
# Press (B) to go back and select &amp;quot;Connection Test.&amp;quot;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|UDPIH=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Boot into recovery_menu as per [https://gbatemp.net/threads/udpih-usb-host-stack-exploit-recovery-menu.613369/ this guide]&lt;br /&gt;
# Unplug the pico or Switch.&lt;br /&gt;
# Select &amp;quot;Load BOOT1 Payload&amp;quot; from the list and continue on.&lt;br /&gt;
&lt;br /&gt;
{{info|text=(If your tv doesn&#039;t display an output, you&#039;ll have to navigate blindly: 18x eject, 1x power, 1 eject, 1 power)}}&lt;br /&gt;
&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should now see the minute main menu. If not, ensure you have the correct fw.img file on the SD card.&lt;br /&gt;
&lt;br /&gt;
In minute, use the power button to move the cursor and the eject button to select (this is opposite to the recovery menu controls).&lt;br /&gt;
&lt;br /&gt;
{{info|text=Minute only outputs 1080p through HDMI, with no display on the GamePad or analog outputs. Some users have reported that the screen output doesn&#039;t work when minute is loaded from the recovery_menu. If you&#039;ve verified that the fw.img file is correct and your TV supports 1080p HDMI, you can still proceed by pressing the appropriate buttons blindly. Make sure to wait long enough between presses to allow the system to load. Without display output, skip the first backup and go directly to installing ISFShax.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Backup and Installation==&lt;br /&gt;
We will now start with a fresh NAND backup.&lt;br /&gt;
&lt;br /&gt;
#Navigate to &amp;lt;code&amp;gt;Backup and Restore&amp;lt;/code&amp;gt;&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Dump OTP and Seeprom&amp;lt;/code&amp;gt;&lt;br /&gt;
#When that is done, select &amp;lt;code&amp;gt;Dump SLC.RAW&amp;lt;/code&amp;gt;&lt;br /&gt;
#Once that is done, return to the main menu.&lt;br /&gt;
&lt;br /&gt;
===Installing ISFShax ===&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Boot ios.img&amp;lt;/code&amp;gt;(blind combo is Power 5x, Eject 1x)&lt;br /&gt;
# The ISFShax installer will launch after a brief moment.&lt;br /&gt;
#Follow the onscreen instructions, the buttons are the same as minute&#039;s (3x Eject, 1x Power, 3x Eject).&lt;br /&gt;
# The console should now turn off.&lt;br /&gt;
#Replace the fw.img on the SD with the fw.img (The non-encrypted one) from the [https://github.com/jan-hofmeier/minute_minute/releases Minute releases].&lt;br /&gt;
#If it successfully installed, the Wii U will directly boot into minute once you boot again.&lt;br /&gt;
&lt;br /&gt;
===Backing up ISFSHax ===&lt;br /&gt;
Go back to Backup and Restore and Dump the SLC.RAW again. This will replace the previous SLC.RAW file you dumped earlier. It&#039;s required if you want to restore the SLC for unbricking, without losing ISFShax, in case the superblock protection fails. Keep that backup somewhere safe.&lt;br /&gt;
&lt;br /&gt;
==Booting with ISFShax ==&lt;br /&gt;
&lt;br /&gt;
From this point on, the Wii U can still boot without the SD card, but will have some patches applied (ISFShax tolerance for IOSU, update blocking).&lt;br /&gt;
To boot into the Wii U OS in minute, select &amp;lt;code&amp;gt;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Launching environments with ISFShax ===&lt;br /&gt;
You can use ISFShax to boot into Aroma or Tiramisu.&lt;br /&gt;
To begin, you will need the latest files from the sites.&lt;br /&gt;
&lt;br /&gt;
*Aroma: Download [https://aroma.foryour.cafe here]&lt;br /&gt;
*Tiramisu: Download [https://tiramisu.foryour.cafe here]&lt;br /&gt;
&lt;br /&gt;
# Put the wafel_payloader.ipx file in the ios_plugins folder: Download here&lt;br /&gt;
#Place the root.rpx file from [https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX] in the wiiu folder on the SD card.&lt;br /&gt;
#*Alternatively, if you have Aroma and/or Tiramisu already, you can just grab the root.rpx from your environment of choice&#039;s folder from &amp;lt;code&amp;gt;wiiu/environments/[ENVIRONMENT]/&amp;lt;/code&amp;gt; and place it on the root of the SD card.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you are already coldbooting Tiramisu or Aroma via the PayloadLoader Installer, you need to disable the coldboot in the PayloadLoaderInstaller first.}}&lt;br /&gt;
&lt;br /&gt;
===Booting without SD ===&lt;br /&gt;
&lt;br /&gt;
This step is optional but highly recommended. Without the SD card, the Wii U will still boot, but will only have minimal patches applied.&lt;br /&gt;
&lt;br /&gt;
To fix this, we need to install minute (fw.img) and the stroopwafel plugins (wafel_core + wafel_isfshax_patch) to the internal memory (SLC). This can be done using FTPiiU-Everywhere, which can be launched from Tiramisu and is part of the Aroma Package (enable in the plugin settings), or you can use the [https://github.com/mackieks/haxcopy haxcopy homebrew].&lt;br /&gt;
&lt;br /&gt;
Haxcopy is recommended for most users, but if you accidentally copy a wrong plugin to the SLC or need to delete one, you&#039;ll still need to use FTP.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Haxcopy=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
# Create a folder named &amp;quot;hax&amp;quot; on the SD card.&lt;br /&gt;
# Copy the fw.img to the hax folder.&lt;br /&gt;
# Create a subfolder named &amp;quot;ios_plugins&amp;quot; in the hax folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and copy it to the hax/ios_plugins folder.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and copy them to the hax/ios_plugins folder.&lt;br /&gt;
# Download the &amp;lt;code&amp;gt;haxcopy.wuhb&amp;lt;/code&amp;gt; from [https://github.com/mackieks/haxcopy/releases here] and copy it to to the wiiu/apps folder (as you would normally install homebrew).&lt;br /&gt;
# Insert the SD card into the Wii U and run haxcopy to transfer the hax folder to the SLC.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|FTP=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=You do not need to do the first two steps if you already have system file access enabled in the FTPiiU configuration.}}&lt;br /&gt;
#Open the Aroma Plugin Configuration Menu using L + Down + SELECT (-) on the GamePad or Pro Controller (or B + Down + Minus (-) for WiiMotes).&lt;br /&gt;
#Open the FTPiiU option, then settings, and set ‘Allow access to system files’ to ‘true’ by pressing A.&lt;br /&gt;
# Use an FTP client on the PC to browse to /storage_slc/.&lt;br /&gt;
# If you see a scfm.img file and sys folder, go into the sys folder. If you see folders like config, import, logs, proc, rights, security, title, and tmp, move to the next step.&lt;br /&gt;
# Create a subfolder named &amp;quot;hax&amp;quot; and enter it.&lt;br /&gt;
# Ensure your FTP client is in binary mode (not ASCII mode).&lt;br /&gt;
# Upload the minute fw.img to the /storage_slc/sys/hax folder.&lt;br /&gt;
# Create another subfolder named &amp;quot;ios_plugins&amp;quot; in /storage_slc/sys/hax.&lt;br /&gt;
# Enter the /storage_slc/sys/hax/ios_plugins folder.&lt;br /&gt;
# Rename wafel_core.ipx to 0core.ipx and upload it.&lt;br /&gt;
# Rename wafel_isfshax_patch.ipx to 6isfshax.ipx and upload it.&lt;br /&gt;
# If you want to coldboot Aroma or Tiramisu, rename wafel_payloader.ipx to 9payldr.ipx and upload it.&lt;br /&gt;
# If you need other plugins like wafel_unlimit.ipx, rename and upload them too.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up (even if the SD doesn&#039;t contain a fw.img). In that menu, you can select the Patch (SLC) and boot IOS (SLC) to load the plugins from the SLC and boot (no need to have them on the SD anymore).&lt;br /&gt;
&lt;br /&gt;
{{info|text=The Wii U will first try to load the fw.img from the SLC, and if that fails, it will fall back to the SD. If you install a broken fw.img that doesn&#039;t load, you can force ISFShax to load the fw.img from the SD by repeatedly pressing the power button until the menu shows up.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|text=A factory reset will delete the hax folder. Without the fw.img on the SD, the Wii U will boot with minimal patches.}}&lt;br /&gt;
&lt;br /&gt;
===Autobooting with SD (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To enable autoboot on the Wii U with an SD card inserted, create the file &amp;lt;code&amp;gt;sd:/minute/minute.ini&amp;lt;/code&amp;gt; with the following content:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
[boot]&lt;br /&gt;
autoboot=1&lt;br /&gt;
autoboot_timeout=3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can adjust the timeout (in seconds) to your preference. The &amp;lt;code&amp;gt;autoboot&amp;lt;/code&amp;gt; option determines which entry from the minute menu will be loaded. Setting it to &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; corresponds to &amp;lt;code&amp;gt;Patch (slc) and boot IOS (slc)&amp;quot;&amp;lt;/code&amp;gt;, which loads the ios_plugins from the SLC. If you haven&#039;t installed them to the SLC or want to load them from the SD for any reason, change the value to &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt;, which corresponds to &amp;lt;code&amp;gt;&amp;quot;Patch (sd) and boot IOS (slc)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you combine autobooting minute with the wafel_payloader plugin, You can autoboot Aroma or Tiramisu without having Health and Safety injected at all!}}&lt;br /&gt;
&lt;br /&gt;
As an alternative, check out the Fastboot option below.&lt;br /&gt;
&lt;br /&gt;
===Fastbooting (Optional) ===&lt;br /&gt;
&lt;br /&gt;
To make the Wii U boot as fast as possible, without showing minute, you can now use the fw_fastboot.img. This won&#039;t work with redNAND&lt;br /&gt;
It is hardcoded to go straight to the first option (booting the SLC, with patches from SLC). It won&#039;t display anything and ignore any autoboot configuration in the minute.ini.&lt;br /&gt;
&lt;br /&gt;
#First make sure the system can boot using the first option in minute. (see Booting without SD)&lt;br /&gt;
#Replace the the fw.img in the hax folder on the SLC with the fastboot image (fw_fastboot.img renamed to fw.img)&lt;br /&gt;
&lt;br /&gt;
If you get stuck for whatever reason and need to fully load minute from your SD, you can do this:&lt;br /&gt;
&lt;br /&gt;
#Place the minute fw.img on the SD card&lt;br /&gt;
#Repeatedly press the power button until the minute menu shows up on the screen.&lt;br /&gt;
&lt;br /&gt;
==Uninstalling ISFShax ==&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Do NOT restore an older SLC backup, as it will break SCFM!}}&lt;br /&gt;
&lt;br /&gt;
Ensure your Wii U doesn&#039;t rely on any patches (like wafel_unlimit_mlc.ipx or redNAND). You can verify this by booting with only the wafel_core.ipx and wafel_isfshax_ipx plugins in the ios_plugins directory on the SD card and selecting the &amp;quot;Patch (sd) and boot IOS (slc)&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
To proceed:&lt;br /&gt;
&lt;br /&gt;
#Delete the /storage_slc/sys/hax folder if you have set up SLC booting.&lt;br /&gt;
# Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall.&lt;/div&gt;</summary>
		<author><name>Techno Eggnog</name></author>
	</entry>
</feed>