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	<updated>2026-04-11T16:26:07Z</updated>
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	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=7765</id>
		<title>Wii U:SaveMii WUT Port</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=7765"/>
		<updated>2025-07-20T21:03:44Z</updated>

		<summary type="html">&lt;p&gt;SomaYukihira1: w3irDv version is the latest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| forwii = 0&lt;br /&gt;
| developers = DaThinkingChair&lt;br /&gt;
| for3ds = 0&lt;br /&gt;
| forwiiu = 1&lt;br /&gt;
| forswitch = 0&lt;br /&gt;
| image = SaveMiiLogo.png&lt;br /&gt;
| imagealt = Logo for SaveMii&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = 1.7.0&lt;br /&gt;
| releasedate = 2025-01-19&lt;br /&gt;
| website = https://gbatemp.net/threads/release-savemii-wut-port-wii-u-vwii-savefile-manager.608824/ gbatemp.net/threads/608824&lt;br /&gt;
| github = w3irDv/savemii&lt;br /&gt;
| githubtag = latest&lt;br /&gt;
| forwindows = 0&lt;br /&gt;
| formac = 0&lt;br /&gt;
| forlinux = 0&lt;br /&gt;
| forjava = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SaveMii&#039;&#039;&#039; is a save manager for the Wii U. You can use it to dump or inject saves from Wii U and vWii games. It was originally made by Ryuzaki-MrL but has been forked and improved by Xpl0itU/DaThinkingChair.&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases Download] the latest release of the of SaveMii WUT Port-Aroma.&lt;br /&gt;
#Extract Copy the file &amp;lt;code&amp;gt;savemii.wuhb&amp;lt;/code&amp;gt; into &amp;lt;code&amp;gt;sd:/wiiu/apps&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases/ Download] the latest release of the SaveMii WUT Port-HBL &lt;br /&gt;
#Extract it and drag the &amp;lt;code&amp;gt;SaveMiiModWUTPort&amp;lt;/code&amp;gt; folder into the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
When opening the app, you will be met with a blue screen that says Wii U Save Management and vWii Save Management. Select whichever one you want to manage for and you will be met with another screen that has all your titles.&lt;br /&gt;
&lt;br /&gt;
===Backing Up Saves===&lt;br /&gt;
&lt;br /&gt;
#Select whichever you game want with the &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; button.&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Backup savedata&amp;lt;/code&amp;gt; and select any empty slot. It goes up to 255.&lt;br /&gt;
#Select which users save data to back up. If it says you have a common save, say yes to backing it up.&lt;br /&gt;
#You will be brought to a black screen where it will begin backing the save up. This shouldn&#039;t take to long.&lt;br /&gt;
#Once it is done, on inside of the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder there will be a folder named &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; and inside of this folder, there will be another folder with the title ID of your game. An easy way to know what game is what is to remember the last four digits in the ID.&lt;br /&gt;
#Inside of the ID there will be another folder with the name of the slot you choose. Inside of there, there will be an 8 digit folder. That contains your save file. If you choose to dump the common, it will also be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves===&lt;br /&gt;
&lt;br /&gt;
#Inside of the &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; folder, create a new folder with the title ID of the game you&#039;re trying to inject. You can find them [http://wiiubrew.org/wiki/Title_database here].&lt;br /&gt;
#Inside of the title ID, create a new folder that is any number between 0 - 255. Put the save inside of here.&lt;br /&gt;
#You can eject the SD card and move to your Wii U.&lt;br /&gt;
#Reopen SaveMii and select the game you&#039;re injecting the save file into.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; and select &amp;lt;code&amp;gt;Wipe savedata&amp;lt;/code&amp;gt; and select which user to delete the save from.&lt;br /&gt;
#You will be prompted to backup your current savedata, choose if you want to or not.&lt;br /&gt;
# When that is complete, select &amp;lt;code&amp;gt;Restore savedata&amp;lt;/code&amp;gt;. Select the slot you chose.&lt;br /&gt;
#For the &amp;lt;code&amp;gt;Select SD user to copy from&amp;lt;/code&amp;gt; make it whatever the save was called.&lt;br /&gt;
#For &amp;lt;code&amp;gt;Select Wii U user to copy to&amp;lt;/code&amp;gt; make it whichever user you want to have the save.&lt;br /&gt;
# For the &amp;lt;code&amp;gt;Include &#039;common save&#039;&amp;lt;/code&amp;gt; select yes or no depending on if you have one.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; to inject the save. Once this is done you can exit the application.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves to a Different User=== &lt;br /&gt;
# Select a game you&#039;d like to transfer a save to.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;Backup Savedata&amp;lt;/code&amp;gt;, select a slot, then select a user.&lt;br /&gt;
#Now press &amp;lt;code&amp;gt;Restore Savedata&amp;lt;/code&amp;gt;, select the slot and which user to copy from.&lt;br /&gt;
#Then select the target user you want the save restored to.&lt;br /&gt;
#Once it&#039;s done, exit SaveMii and check if the save was successfully restored in Data Management from system settings.&lt;br /&gt;
#If all went well, the save will now belong to the other user. Boot up the game and your save will be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting VC Saves===&lt;br /&gt;
{{warning|text=Wii U VC games use suspend and restore points. Trying to simply restore a save from another console or emulator will not work for some games due to the suspend point automatically overwriting the save. This will show you how to get them to work.}}&lt;br /&gt;
&lt;br /&gt;
#Extract your VC save from an emulator or console. It needs to be in a &amp;lt;code&amp;gt;.sav&amp;lt;/code&amp;gt; format, so if it isn&#039;t, find a way to convert it.&lt;br /&gt;
#Boot up SaveMii.&lt;br /&gt;
#Navigate to the game of choice, then hit &amp;lt;code&amp;gt;Wipe Savedata&amp;lt;/code&amp;gt;, selecting the desired user to delete from.&lt;br /&gt;
#Exit Savemii, and boot up the game to create the save data.&lt;br /&gt;
#While the game is still running, force power off the console. This prevents the suspend point from being created.&lt;br /&gt;
#Power the console back on and boot into SaveMii again.&lt;br /&gt;
#Find the game and backup the save.&lt;br /&gt;
#Exit SaveMii, remove the SD card and move it to your PC.&lt;br /&gt;
#Locate the save directory by navigating to &amp;lt;code&amp;gt;wiiu/backups/TitleID/Slot/8000000X&amp;lt;/code&amp;gt;&lt;br /&gt;
#You usually would find a few files like .rs1 or .rs2, which are the restore and suspend points. One will not be there. The file we&#039;re looking for is the &amp;lt;code&amp;gt;GameID.sav&amp;lt;/code&amp;gt;.&lt;br /&gt;
#Rename the .sav you dumped from another source to the Game ID of the save.&lt;br /&gt;
#Drag and drop, replacing the save when asked.&lt;br /&gt;
#Eject your SD card and Insert it back into your Wii U.&lt;br /&gt;
#Load SaveMii and navigate to the game to restore the save to the User you wish.&lt;br /&gt;
#Exit SaveMii, and boot up the game to test the save. You should now be able to use your save!&lt;/div&gt;</summary>
		<author><name>SomaYukihira1</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=7764</id>
		<title>Wii U:SaveMii WUT Port</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=7764"/>
		<updated>2025-07-20T20:59:17Z</updated>

		<summary type="html">&lt;p&gt;SomaYukihira1: SaveMii 1.6.5i ----&amp;gt; 1.7.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| forwii = 0&lt;br /&gt;
| developers = DaThinkingChair&lt;br /&gt;
| for3ds = 0&lt;br /&gt;
| forwiiu = 1&lt;br /&gt;
| forswitch = 0&lt;br /&gt;
| image = SaveMiiLogo.png&lt;br /&gt;
| imagealt = Logo for SaveMii&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = 1.7.0&lt;br /&gt;
| releasedate = 2025-01-19&lt;br /&gt;
| website = https://gbatemp.net/threads/release-savemii-wut-port-wii-u-vwii-savefile-manager.608824/ gbatemp.net/threads/608824&lt;br /&gt;
| github = Xpl0itU/savemii&lt;br /&gt;
| githubtag = latest&lt;br /&gt;
| forwindows = 0&lt;br /&gt;
| formac = 0&lt;br /&gt;
| forlinux = 0&lt;br /&gt;
| forjava = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SaveMii&#039;&#039;&#039; is a save manager for the Wii U. You can use it to dump or inject saves from Wii U and vWii games. It was originally made by Ryuzaki-MrL but has been forked and improved by Xpl0itU/DaThinkingChair.&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases Download] the latest release of the of SaveMii WUT Port-Aroma.&lt;br /&gt;
#Extract Copy the file &amp;lt;code&amp;gt;savemii.wuhb&amp;lt;/code&amp;gt; into &amp;lt;code&amp;gt;sd:/wiiu/apps&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases/ Download] the latest release of the SaveMii WUT Port-HBL &lt;br /&gt;
#Extract it and drag the &amp;lt;code&amp;gt;SaveMiiModWUTPort&amp;lt;/code&amp;gt; folder into the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
When opening the app, you will be met with a blue screen that says Wii U Save Management and vWii Save Management. Select whichever one you want to manage for and you will be met with another screen that has all your titles.&lt;br /&gt;
&lt;br /&gt;
===Backing Up Saves===&lt;br /&gt;
&lt;br /&gt;
#Select whichever you game want with the &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; button.&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Backup savedata&amp;lt;/code&amp;gt; and select any empty slot. It goes up to 255.&lt;br /&gt;
#Select which users save data to back up. If it says you have a common save, say yes to backing it up.&lt;br /&gt;
#You will be brought to a black screen where it will begin backing the save up. This shouldn&#039;t take to long.&lt;br /&gt;
#Once it is done, on inside of the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder there will be a folder named &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; and inside of this folder, there will be another folder with the title ID of your game. An easy way to know what game is what is to remember the last four digits in the ID.&lt;br /&gt;
#Inside of the ID there will be another folder with the name of the slot you choose. Inside of there, there will be an 8 digit folder. That contains your save file. If you choose to dump the common, it will also be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves===&lt;br /&gt;
&lt;br /&gt;
#Inside of the &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; folder, create a new folder with the title ID of the game you&#039;re trying to inject. You can find them [http://wiiubrew.org/wiki/Title_database here].&lt;br /&gt;
#Inside of the title ID, create a new folder that is any number between 0 - 255. Put the save inside of here.&lt;br /&gt;
#You can eject the SD card and move to your Wii U.&lt;br /&gt;
#Reopen SaveMii and select the game you&#039;re injecting the save file into.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; and select &amp;lt;code&amp;gt;Wipe savedata&amp;lt;/code&amp;gt; and select which user to delete the save from.&lt;br /&gt;
#You will be prompted to backup your current savedata, choose if you want to or not.&lt;br /&gt;
# When that is complete, select &amp;lt;code&amp;gt;Restore savedata&amp;lt;/code&amp;gt;. Select the slot you chose.&lt;br /&gt;
#For the &amp;lt;code&amp;gt;Select SD user to copy from&amp;lt;/code&amp;gt; make it whatever the save was called.&lt;br /&gt;
#For &amp;lt;code&amp;gt;Select Wii U user to copy to&amp;lt;/code&amp;gt; make it whichever user you want to have the save.&lt;br /&gt;
# For the &amp;lt;code&amp;gt;Include &#039;common save&#039;&amp;lt;/code&amp;gt; select yes or no depending on if you have one.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; to inject the save. Once this is done you can exit the application.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves to a Different User=== &lt;br /&gt;
# Select a game you&#039;d like to transfer a save to.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;Backup Savedata&amp;lt;/code&amp;gt;, select a slot, then select a user.&lt;br /&gt;
#Now press &amp;lt;code&amp;gt;Restore Savedata&amp;lt;/code&amp;gt;, select the slot and which user to copy from.&lt;br /&gt;
#Then select the target user you want the save restored to.&lt;br /&gt;
#Once it&#039;s done, exit SaveMii and check if the save was successfully restored in Data Management from system settings.&lt;br /&gt;
#If all went well, the save will now belong to the other user. Boot up the game and your save will be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting VC Saves===&lt;br /&gt;
{{warning|text=Wii U VC games use suspend and restore points. Trying to simply restore a save from another console or emulator will not work for some games due to the suspend point automatically overwriting the save. This will show you how to get them to work.}}&lt;br /&gt;
&lt;br /&gt;
#Extract your VC save from an emulator or console. It needs to be in a &amp;lt;code&amp;gt;.sav&amp;lt;/code&amp;gt; format, so if it isn&#039;t, find a way to convert it.&lt;br /&gt;
#Boot up SaveMii.&lt;br /&gt;
#Navigate to the game of choice, then hit &amp;lt;code&amp;gt;Wipe Savedata&amp;lt;/code&amp;gt;, selecting the desired user to delete from.&lt;br /&gt;
#Exit Savemii, and boot up the game to create the save data.&lt;br /&gt;
#While the game is still running, force power off the console. This prevents the suspend point from being created.&lt;br /&gt;
#Power the console back on and boot into SaveMii again.&lt;br /&gt;
#Find the game and backup the save.&lt;br /&gt;
#Exit SaveMii, remove the SD card and move it to your PC.&lt;br /&gt;
#Locate the save directory by navigating to &amp;lt;code&amp;gt;wiiu/backups/TitleID/Slot/8000000X&amp;lt;/code&amp;gt;&lt;br /&gt;
#You usually would find a few files like .rs1 or .rs2, which are the restore and suspend points. One will not be there. The file we&#039;re looking for is the &amp;lt;code&amp;gt;GameID.sav&amp;lt;/code&amp;gt;.&lt;br /&gt;
#Rename the .sav you dumped from another source to the Game ID of the save.&lt;br /&gt;
#Drag and drop, replacing the save when asked.&lt;br /&gt;
#Eject your SD card and Insert it back into your Wii U.&lt;br /&gt;
#Load SaveMii and navigate to the game to restore the save to the User you wish.&lt;br /&gt;
#Exit SaveMii, and boot up the game to test the save. You should now be able to use your save!&lt;/div&gt;</summary>
		<author><name>SomaYukihira1</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=7751</id>
		<title>Wii U:SaveMii WUT Port</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=7751"/>
		<updated>2025-07-19T15:39:04Z</updated>

		<summary type="html">&lt;p&gt;SomaYukihira1: User ID placeholder&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| forwii = 0&lt;br /&gt;
| developers = DaThinkingChair&lt;br /&gt;
| for3ds = 0&lt;br /&gt;
| forwiiu = 1&lt;br /&gt;
| forswitch = 0&lt;br /&gt;
| image = SaveMiiLogo.png&lt;br /&gt;
| imagealt = Logo for SaveMii&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = 1.6.5i&lt;br /&gt;
| releasedate = 2025-01-19&lt;br /&gt;
| website = https://gbatemp.net/threads/release-savemii-wut-port-wii-u-vwii-savefile-manager.608824/ gbatemp.net/threads/608824&lt;br /&gt;
| github = Xpl0itU/savemii&lt;br /&gt;
| githubtag = latest&lt;br /&gt;
| forwindows = 0&lt;br /&gt;
| formac = 0&lt;br /&gt;
| forlinux = 0&lt;br /&gt;
| forjava = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SaveMii&#039;&#039;&#039; is a save manager for the Wii U. You can use it to dump or inject saves from Wii U and vWii games. It was originally made by Ryuzaki-MrL but has been forked and improved by Xpl0itU/DaThinkingChair.&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases Download] the latest release of the of SaveMii WUT Port-Aroma.&lt;br /&gt;
#Extract Copy the file &amp;lt;code&amp;gt;savemii.wuhb&amp;lt;/code&amp;gt; into &amp;lt;code&amp;gt;sd:/wiiu/apps&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases/ Download] the latest release of the SaveMii WUT Port-HBL &lt;br /&gt;
#Extract it and drag the &amp;lt;code&amp;gt;SaveMiiModWUTPort&amp;lt;/code&amp;gt; folder into the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
When opening the app, you will be met with a blue screen that says Wii U Save Management and vWii Save Management. Select whichever one you want to manage for and you will be met with another screen that has all your titles.&lt;br /&gt;
&lt;br /&gt;
===Backing Up Saves===&lt;br /&gt;
&lt;br /&gt;
#Select whichever you game want with the &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; button.&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Backup savedata&amp;lt;/code&amp;gt; and select any empty slot. It goes up to 255.&lt;br /&gt;
#Select which users save data to back up. If it says you have a common save, say yes to backing it up.&lt;br /&gt;
#You will be brought to a black screen where it will begin backing the save up. This shouldn&#039;t take to long.&lt;br /&gt;
#Once it is done, on inside of the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder there will be a folder named &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; and inside of this folder, there will be another folder with the title ID of your game. An easy way to know what game is what is to remember the last four digits in the ID.&lt;br /&gt;
#Inside of the ID there will be another folder with the name of the slot you choose. Inside of there, there will be an 8 digit folder. That contains your save file. If you choose to dump the common, it will also be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves===&lt;br /&gt;
&lt;br /&gt;
#Inside of the &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; folder, create a new folder with the title ID of the game you&#039;re trying to inject. You can find them [http://wiiubrew.org/wiki/Title_database here].&lt;br /&gt;
#Inside of the title ID, create a new folder that is any number between 0 - 255. Put the save inside of here.&lt;br /&gt;
#You can eject the SD card and move to your Wii U.&lt;br /&gt;
#Reopen SaveMii and select the game you&#039;re injecting the save file into.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; and select &amp;lt;code&amp;gt;Wipe savedata&amp;lt;/code&amp;gt; and select which user to delete the save from.&lt;br /&gt;
#You will be prompted to backup your current savedata, choose if you want to or not.&lt;br /&gt;
# When that is complete, select &amp;lt;code&amp;gt;Restore savedata&amp;lt;/code&amp;gt;. Select the slot you chose.&lt;br /&gt;
#For the &amp;lt;code&amp;gt;Select SD user to copy from&amp;lt;/code&amp;gt; make it whatever the save was called.&lt;br /&gt;
#For &amp;lt;code&amp;gt;Select Wii U user to copy to&amp;lt;/code&amp;gt; make it whichever user you want to have the save.&lt;br /&gt;
# For the &amp;lt;code&amp;gt;Include &#039;common save&#039;&amp;lt;/code&amp;gt; select yes or no depending on if you have one.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; to inject the save. Once this is done you can exit the application.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves to a Different User=== &lt;br /&gt;
# Select a game you&#039;d like to transfer a save to.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;Backup Savedata&amp;lt;/code&amp;gt;, select a slot, then select a user.&lt;br /&gt;
#Now press &amp;lt;code&amp;gt;Restore Savedata&amp;lt;/code&amp;gt;, select the slot and which user to copy from.&lt;br /&gt;
#Then select the target user you want the save restored to.&lt;br /&gt;
#Once it&#039;s done, exit SaveMii and check if the save was successfully restored in Data Management from system settings.&lt;br /&gt;
#If all went well, the save will now belong to the other user. Boot up the game and your save will be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting VC Saves===&lt;br /&gt;
{{warning|text=Wii U VC games use suspend and restore points. Trying to simply restore a save from another console or emulator will not work for some games due to the suspend point automatically overwriting the save. This will show you how to get them to work.}}&lt;br /&gt;
&lt;br /&gt;
#Extract your VC save from an emulator or console. It needs to be in a &amp;lt;code&amp;gt;.sav&amp;lt;/code&amp;gt; format, so if it isn&#039;t, find a way to convert it.&lt;br /&gt;
#Boot up SaveMii.&lt;br /&gt;
#Navigate to the game of choice, then hit &amp;lt;code&amp;gt;Wipe Savedata&amp;lt;/code&amp;gt;, selecting the desired user to delete from.&lt;br /&gt;
#Exit Savemii, and boot up the game to create the save data.&lt;br /&gt;
#While the game is still running, force power off the console. This prevents the suspend point from being created.&lt;br /&gt;
#Power the console back on and boot into SaveMii again.&lt;br /&gt;
#Find the game and backup the save.&lt;br /&gt;
#Exit SaveMii, remove the SD card and move it to your PC.&lt;br /&gt;
#Locate the save directory by navigating to &amp;lt;code&amp;gt;wiiu/backups/TitleID/Slot/8000000X&amp;lt;/code&amp;gt;&lt;br /&gt;
#You usually would find a few files like .rs1 or .rs2, which are the restore and suspend points. One will not be there. The file we&#039;re looking for is the &amp;lt;code&amp;gt;GameID.sav&amp;lt;/code&amp;gt;.&lt;br /&gt;
#Rename the .sav you dumped from another source to the Game ID of the save.&lt;br /&gt;
#Drag and drop, replacing the save when asked.&lt;br /&gt;
#Eject your SD card and Insert it back into your Wii U.&lt;br /&gt;
#Load SaveMii and navigate to the game to restore the save to the User you wish.&lt;br /&gt;
#Exit SaveMii, and boot up the game to test the save. You should now be able to use your save!&lt;/div&gt;</summary>
		<author><name>SomaYukihira1</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:Bloopair&amp;diff=7489</id>
		<title>Wii U:Bloopair</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:Bloopair&amp;diff=7489"/>
		<updated>2025-05-06T13:39:55Z</updated>

		<summary type="html">&lt;p&gt;SomaYukihira1: &amp;quot;lack of Bluetooth LE&amp;quot; makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| developers = GaryOderNichts&lt;br /&gt;
| forwiiu = 1&lt;br /&gt;
| image = Bloopair.png&lt;br /&gt;
| imagealt = logo for Bloopair&lt;br /&gt;
| imagesize = 360px &lt;br /&gt;
| version = 0.6.2&lt;br /&gt;
| releasedate = 2021-11-07&lt;br /&gt;
| website = https://gbatemp.net/threads/bloopair-connect-controllers-from-other-consoles-natively.594289/ gbatemp.net/threads/594289&lt;br /&gt;
| github = GaryOderNichts/Bloopair&lt;br /&gt;
| githubtag = v0.6.2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bloopair&#039;&#039;&#039; allows you to connect controllers from other consoles like native Wii U Pro Controllers on the Wii U. It applies patches to the IOS-PAD module responsible for connecting Bluetooth controllers.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
*Connect up to 7 Bluetooth controllers&lt;br /&gt;
*Rumble support for certain controllers&lt;br /&gt;
*Show Battery levels&lt;br /&gt;
&lt;br /&gt;
===Supported Controllers===&lt;br /&gt;
The following controllers are based off of what the Developer currently owns that is compatible.&lt;br /&gt;
&lt;br /&gt;
#Nintendo Switch Pro Controller&lt;br /&gt;
#Nintendo Switch Joy-Con&lt;br /&gt;
#NSO SNES/N64 Controller&lt;br /&gt;
#PlayStation 3 Controller (Needs to be paired with a separate app before using)&lt;br /&gt;
#PlayStation 4 Controller&lt;br /&gt;
#PlayStation 5 Controller&lt;br /&gt;
#Xbox One S/X Controller (Firmware must be downgraded in order to use. Series S/X are not compatible due to lack of support for Bluetooth LE.)&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&lt;br /&gt;
#Download the latest release of [https://github.com/GaryOderNichts/Bloopair/releases/download/v0.6.2/Bloopair_v0.6.2.zip Bloopair]&lt;br /&gt;
#Extract the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder to the root of the SD card.&lt;br /&gt;
#Copy the &amp;lt;code&amp;gt;30_bloopair.rpx&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;wiiu/environments/[ENVIRONMENT]/modules/setup&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
To pair your controller, press the SYNC button on the console, then the sync button on the controller. Once it&#039;s paired, it should work like a normal pro controller. If pairing doesn&#039;t work this way, or your SYNC button is jammed or missing, you can pair it in the pairing menu from the gamepad by pressing HOME, Controller Settings, then Pair.&lt;br /&gt;
&lt;br /&gt;
===Pairing a DS3 controller===&lt;br /&gt;
&lt;br /&gt;
{{info|text=The DualShock 3 needs to be paired with a mini USB cable. Once it&#039;s paired, it can be used like any other wireless Bluetooth controller.}}&lt;br /&gt;
&lt;br /&gt;
#Launch the homebrew launcher and start the DS3 Pairing Menu app. If you&#039;re on Aroma, you can delete the &amp;lt;code&amp;gt;bloopair_pair_menu.rpx&amp;lt;/code&amp;gt; and launch the .wuhb version on the Wii U Menu.&lt;br /&gt;
#You will be prompted to connect your USB cable to the console.&lt;br /&gt;
#Connect the other end to your DS3 Controller.&lt;br /&gt;
#A confirmation screen will say &amp;quot;Paired!&amp;quot; if it was done successfully.&lt;br /&gt;
#Disconnect the USB cable and return to the Home Menu.&lt;br /&gt;
#Press the PS button on the controller. You should now be able to use your DS3 controller!&lt;br /&gt;
&lt;br /&gt;
==Downgrading an Xbox One controller==&lt;br /&gt;
&lt;br /&gt;
#On your Xbox Console, Press the Xbox button to open the guide.&lt;br /&gt;
#Navigate to &#039;&#039;&#039;Profile and System&#039;&#039;&#039; &amp;gt; &#039;&#039;&#039;Xbox Support&#039;&#039;&#039; &amp;gt; &#039;&#039;&#039;Get Help&#039;&#039;&#039; &amp;gt; &#039;&#039;&#039;Help Topics&#039;&#039;&#039; &amp;gt; &#039;&#039;&#039;Harware and Networking&#039;&#039;&#039; &amp;gt; &#039;&#039;&#039;Controllers&#039;&#039;&#039; &amp;gt; &#039;&#039;&#039;My Xbox controller has issues after the last update&#039;&#039;&#039;.&lt;br /&gt;
#Select &#039;&#039;&#039;Check your controller&#039;s firmware&#039;&#039;&#039; to open the controller firmware reversion screen in the Accessories app, then follow instructions as shown.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Note: You can also revert your controller’s firmware on a Windows device. You will need the Xbox Accessories app for Windows installed. If you don’t have the app, get it [https://aka.ms/xboxaccessoriesupdateapp here]}}.&lt;/div&gt;</summary>
		<author><name>SomaYukihira1</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:SDCafiine&amp;diff=7347</id>
		<title>Wii U:SDCafiine</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:SDCafiine&amp;diff=7347"/>
		<updated>2025-04-17T14:19:20Z</updated>

		<summary type="html">&lt;p&gt;SomaYukihira1: Emphasis on Modpack&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| developers = Maschell&lt;br /&gt;
| forwiiu = 1&lt;br /&gt;
| image = Sdcafiine-icon.png&lt;br /&gt;
| imagealt = SDCafiine icon&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = v0.1.5&lt;br /&gt;
| releasedate = 2024-05-8&lt;br /&gt;
| website = https://gbatemp.net/threads/sdcafiine.471360/ gbatemp.net/threads/sdcafiine.471630&lt;br /&gt;
| github = wiiu-env/sdcafiine_plugin&lt;br /&gt;
| githubtag = v0.1.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SDCafiine&#039;&#039;&#039; is a mod manager for the Wii U. It can overwrite textures, audio and much more. It can do mods for any title on the Wii U - including system software for things like [[Wii U:Custom themes|custom themes]] or reinjecting life into Wara Wara Plaza.&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/wiiu-env/sdcafiine_plugin Download] the latest release of SDCafiine zip.&lt;br /&gt;
#Extract and copy the file &amp;lt;code&amp;gt;sdcafiine.wps&amp;lt;/code&amp;gt; into &amp;lt;code&amp;gt;sd:/wiiu/environments/aroma/plugins&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Maschell/SDCafiine Download] the latest release of the legacy edition of SDCafiine zip.&lt;br /&gt;
#Extract it and drag the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder to the root of the SD card and merge it.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;sdcafiine&amp;lt;/code&amp;gt; inside the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder on your SD card.&lt;br /&gt;
#Find a mod you would like to use. [https://gamebanana.com/ GameBanana] is the best place to get these.&lt;br /&gt;
#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. &lt;br /&gt;
#Create a folder inside of the &amp;lt;code&amp;gt;wiiu/sdcafiine&amp;lt;/code&amp;gt; folder you created earlier with the title ID of the game you&#039;re modding.&lt;br /&gt;
#Create another folder and name it the &amp;lt;code&amp;gt;Modpack&amp;lt;/code&amp;gt; name of your choice.&lt;br /&gt;
#Drag the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of your modpack into the folder you just created.&lt;br /&gt;
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack.&lt;br /&gt;
#Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;sdcafiine&amp;lt;/code&amp;gt; on the root of your SD card.&lt;br /&gt;
#Find a mod you would like to use. [https://gamebanana.com/ GameBanana] is the best place to get these.&lt;br /&gt;
#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. &lt;br /&gt;
#Create a folder inside of the &amp;lt;code&amp;gt;sdcafiine&amp;lt;/code&amp;gt; folder you created earlier with the title ID of the game you&#039;re modding.&lt;br /&gt;
#Create another folder and name it the Modpack name of your choice.&lt;br /&gt;
#Drag the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of your modpack into the folder you just created.&lt;br /&gt;
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack.&lt;br /&gt;
#Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SD File layout==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
{{Tree list}}&lt;br /&gt;
* {{Tree icon|sd}} (root)&lt;br /&gt;
** {{Tree icon|d}} wiiu&lt;br /&gt;
*** {{Tree icon|d}} sdcafiine&lt;br /&gt;
**** {{Tree icon|d}} (TitleID)&lt;br /&gt;
***** {{Tree icon|d}} (ModPack)&lt;br /&gt;
****** {{Tree icon|d}} content&lt;br /&gt;
*** {{Tree icon|d}} environments&lt;br /&gt;
**** {{Tree icon|d}} aroma&lt;br /&gt;
***** {{Tree icon|d}} plugins&lt;br /&gt;
****** {{Tree icon|f}} &#039;&#039;&#039;sdcafiine.wps&#039;&#039;&#039;&lt;br /&gt;
***** {{Tree icon|f}} root.rpx&lt;br /&gt;
{{Tree list}}&lt;br /&gt;
&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
{{Tree list}}&lt;br /&gt;
* {{Tree icon|sd}} (root)&lt;br /&gt;
** {{Tree icon|d}} wiiu&lt;br /&gt;
*** {{Tree icon|d}} apps&lt;br /&gt;
**** {{Tree icon|d}} SDCafiine&lt;br /&gt;
***** {{Tree icon|f}} &#039;&#039;&#039;sdcafiine.elf&#039;&#039;&#039;&lt;br /&gt;
***** {{Tree icon|f}} &#039;&#039;&#039;icon.png&#039;&#039;&#039;&lt;br /&gt;
***** {{Tree icon|f}} &#039;&#039;&#039;meta.xml&#039;&#039;&#039;&lt;br /&gt;
** {{Tree icon|d}} sdcafiine&lt;br /&gt;
*** {{Tree icon|d}} (TitleID)&lt;br /&gt;
**** {{Tree icon|d}} (ModPack)&lt;br /&gt;
***** {{Tree icon|d}} content&lt;br /&gt;
{{Tree list/end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>SomaYukihira1</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:Moving_from_Tiramisu_to_Aroma&amp;diff=7340</id>
		<title>Wii U:Moving from Tiramisu to Aroma</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:Moving_from_Tiramisu_to_Aroma&amp;diff=7340"/>
		<updated>2025-04-14T05:01:59Z</updated>

		<summary type="html">&lt;p&gt;SomaYukihira1: Add notice about update warning screen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tiramisu has been replaced by Aroma, therefore making it outdated and not supported anymore. This guide will show you how to move from Tiramisu to Aroma.&lt;br /&gt;
&lt;br /&gt;
Aroma is an environment like Tiramisu, so they are launched the same way, but it offers more features compared to Tiramisu.&lt;br /&gt;
&lt;br /&gt;
In order to use services like Pretendo, you will need Aroma, as they have ended support for Tiramisu.&lt;br /&gt;
&lt;br /&gt;
Please note that the Homebrew Launcher is no longer used on Aroma.&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|AromaUpdater=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=If Tiramisu has stopped working for some reason, redownload it from the [https://tiramisu.foryour.cafe Tiramisu Website] You need to do this to use the Aroma Updater anyway since older versions will not work.}}&lt;br /&gt;
===Section I: Getting Aroma===&lt;br /&gt;
# Download the latest release of the [https://github.com/wiiu-env/AromaUpdater/releases AromaUpdater] (the Tiramisu release).&lt;br /&gt;
# Extract and copy the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder to the root of your SD Card.&lt;br /&gt;
# Insert the SD Card into the Wii U and boot into Tiramisu.&lt;br /&gt;
# Launch Mii Maker to launch the Homebrew Launcher, and then load the AromaUpdater.&lt;br /&gt;
# Tick whatever additional plugins/modules you may want. Just the default selected (EnvironmentLoader and Base-Aroma) is also fine.&lt;br /&gt;
# Press + (Plus) to start the installation.&lt;br /&gt;
# Once finished, press A to reboot the console.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Manually=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
{{info|text=If Tiramisu has stopped working for some reason, redownload it from the [https://tiramisu.foryour.cafe Tiramisu Website].}}&lt;br /&gt;
===Section I: Getting Aroma===&lt;br /&gt;
# Go to the [https://aroma.foryour.cafe/ Aroma] site and scroll down:&lt;br /&gt;
#* Read through and click on the checkboxes.&lt;br /&gt;
#* Click on &amp;lt;code&amp;gt;Download Payloads&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Download Base Aroma&amp;lt;/code&amp;gt;&lt;br /&gt;
# Extract and copy both of the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folders from the two zips to the root of your SD Card.&lt;br /&gt;
#* If your computer asks you to overwrite existing files on your SD Card, you will need to click &amp;quot;Yes&amp;quot;. If you are on a Mac, you will need to click &amp;quot;Merge&amp;quot; for folders.&lt;br /&gt;
# Insert the SD Card into the Wii U and boot it up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section II: Booting Aroma===&lt;br /&gt;
# Launch the Environment Loader:&lt;br /&gt;
#*If you coldboot Tiramisu, hold X while the console is booting to get there. &lt;br /&gt;
#*If you didn&#039;t coldboot Tiramisu, hold X while launching Health and Safety.&lt;br /&gt;
# Clear Tiramisu as the default environment by pressing X.&lt;br /&gt;
# Select Aroma and press Y to set it as the new default environment, then press A.&lt;br /&gt;
#*You will get a warning message about update blocking. &#039;&#039;&#039;This is normal.&#039;&#039;&#039; Do as the warning says to block updates then press A.&lt;br /&gt;
# The Boot Selector will show. Press Y on the Wii U Menu as previously done and press A.&lt;br /&gt;
# Once you finally boot into the Wii U Menu, you will see apps on your home screen, and have successfully switched to Aroma. Congrats!&lt;br /&gt;
#* Although Tiramisu is outdated, you don&#039;t need to delete it. If you still decide to use Tiramisu in the future, for legacy homebrew purposes, just launch the EnvironmentLoader again to select it.&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:200%;&amp;quot;&amp;gt;Continue to [[wiiuguide:aroma/finalizing-setup|Finalizing Setup]]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>SomaYukihira1</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=7306</id>
		<title>Wii U:SaveMii WUT Port</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=7306"/>
		<updated>2025-03-26T14:01:36Z</updated>

		<summary type="html">&lt;p&gt;SomaYukihira1: Updated version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| forwii = 0&lt;br /&gt;
| developers = DaThinkingChair&lt;br /&gt;
| for3ds = 0&lt;br /&gt;
| forwiiu = 1&lt;br /&gt;
| forswitch = 0&lt;br /&gt;
| image = SaveMiiLogo.png&lt;br /&gt;
| imagealt = Logo for SaveMii&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = 1.6.5i&lt;br /&gt;
| releasedate = 2025-01-19&lt;br /&gt;
| website = https://gbatemp.net/threads/release-savemii-wut-port-wii-u-vwii-savefile-manager.608824/ gbatemp.net/threads/608824&lt;br /&gt;
| github = Xpl0itU/savemii&lt;br /&gt;
| githubtag = latest&lt;br /&gt;
| forwindows = 0&lt;br /&gt;
| formac = 0&lt;br /&gt;
| forlinux = 0&lt;br /&gt;
| forjava = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SaveMii&#039;&#039;&#039; is a save manager for the Wii U. You can use it to dump or inject saves from Wii U and vWii games. It was originally made by Ryuzaki-MrL but has been forked and improved by Xpl0itU/DaThinkingChair.&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases Download] the latest release of the of SaveMii WUT Port-Aroma.&lt;br /&gt;
#Extract Copy the file &amp;lt;code&amp;gt;savemii.wuhb&amp;lt;/code&amp;gt; into &amp;lt;code&amp;gt;sd:/wiiu/apps&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases/ Download] the latest release of the SaveMii WUT Port-HBL &lt;br /&gt;
#Extract it and drag the &amp;lt;code&amp;gt;SaveMiiModWUTPort&amp;lt;/code&amp;gt; folder into the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
When opening the app, you will be met with a blue screen that says Wii U Save Management and vWii Save Management. Select whichever one you want to manage for and you will be met with another screen that has all your titles.&lt;br /&gt;
&lt;br /&gt;
===Backing Up Saves===&lt;br /&gt;
&lt;br /&gt;
#Select whichever you game want with the &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; button.&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Backup savedata&amp;lt;/code&amp;gt; and select any empty slot. It goes up to 255.&lt;br /&gt;
#Select which users save data to back up. If it says you have a common save, say yes to backing it up.&lt;br /&gt;
#You will be brought to a black screen where it will begin backing the save up. This shouldn&#039;t take to long.&lt;br /&gt;
#Once it is done, on inside of the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder there will be a folder named &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; and inside of this folder, there will be another folder with the title ID of your game. An easy way to know what game is what is to remember the last four digits in the ID.&lt;br /&gt;
#Inside of the ID there will be another folder with the name of the slot you choose. Inside of there, there will be an 8 digit folder. That contains your save file. If you choose to dump the common, it will also be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves===&lt;br /&gt;
&lt;br /&gt;
#Inside of the &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; folder, create a new folder with the title ID of the game you&#039;re trying to inject. You can find them [http://wiiubrew.org/wiki/Title_database here].&lt;br /&gt;
#Inside of the title ID, create a new folder that is any number between 0 - 255. Put the save inside of here.&lt;br /&gt;
#You can eject the SD card and move to your Wii U.&lt;br /&gt;
#Reopen SaveMii and select the game you&#039;re injecting the save file into.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; and select &amp;lt;code&amp;gt;Wipe savedata&amp;lt;/code&amp;gt; and select which user to delete the save from.&lt;br /&gt;
#You will be prompted to backup your current savedata, choose if you want to or not.&lt;br /&gt;
# When that is complete, select &amp;lt;code&amp;gt;Restore savedata&amp;lt;/code&amp;gt;. Select the slot you chose.&lt;br /&gt;
#For the &amp;lt;code&amp;gt;Select SD user to copy from&amp;lt;/code&amp;gt; make it whatever the save was called.&lt;br /&gt;
#For &amp;lt;code&amp;gt;Select Wii U user to copy to&amp;lt;/code&amp;gt; make it whichever user you want to have the save.&lt;br /&gt;
# For the &amp;lt;code&amp;gt;Include &#039;common save&#039;&amp;lt;/code&amp;gt; select yes or no depending on if you have one.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; to inject the save. Once this is done you can exit the application.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves to a Different User=== &lt;br /&gt;
# Select a game you&#039;d like to transfer a save to.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;Backup Savedata&amp;lt;/code&amp;gt;, select a slot, then select a user.&lt;br /&gt;
#Now press &amp;lt;code&amp;gt;Restore Savedata&amp;lt;/code&amp;gt;, select the slot and which user to copy from.&lt;br /&gt;
#Then select the target user you want the save restored to.&lt;br /&gt;
#Once it&#039;s done, exit SaveMii and check if the save was successfully restored in Data Management from system settings.&lt;br /&gt;
#If all went well, the save will now belong to the other user. Boot up the game and your save will be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting VC Saves===&lt;br /&gt;
{{warning|text=Wii U VC games use suspend and restore points. Trying to simply restore a save from another console or emulator will not work for some games due to the suspend point automatically overwriting the save. This will show you how to get them to work.}}&lt;br /&gt;
&lt;br /&gt;
#Extract your VC save from an emulator or console. It needs to be in a &amp;lt;code&amp;gt;.sav&amp;lt;/code&amp;gt; format, so if it isn&#039;t, find a way to convert it.&lt;br /&gt;
#Boot up SaveMii.&lt;br /&gt;
#Navigate to the game of choice, then hit &amp;lt;code&amp;gt;Wipe Savedata&amp;lt;/code&amp;gt;, selecting the desired user to delete from.&lt;br /&gt;
#Exit Savemii, and boot up the game to create the save data.&lt;br /&gt;
#While the game is still running, force power off the console. This prevents the suspend point from being created.&lt;br /&gt;
#Power the console back on and boot into SaveMii again.&lt;br /&gt;
#Find the game and backup the save.&lt;br /&gt;
#Exit SaveMii, remove the SD card and move it to your PC.&lt;br /&gt;
#Locate the save directory by navigating to &amp;lt;code&amp;gt;wiiu/backups/TitleID/Slot/80000008/&amp;lt;/code&amp;gt;&lt;br /&gt;
#You usually would find a few files like .rs1 or .rs2, which are the restore and suspend points. One will not be there. The file we&#039;re looking for is the &amp;lt;code&amp;gt;GameID.sav&amp;lt;/code&amp;gt;.&lt;br /&gt;
#Rename the .sav you dumped from another source to the Game ID of the save.&lt;br /&gt;
#Drag and drop, replacing the save when asked.&lt;br /&gt;
#Eject your SD card and Insert it back into your Wii U.&lt;br /&gt;
#Load SaveMii and navigate to the game to restore the save to the User you wish.&lt;br /&gt;
#Exit SaveMii, and boot up the game to test the save. You should now be able to use your save!&lt;/div&gt;</summary>
		<author><name>SomaYukihira1</name></author>
	</entry>
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