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	<updated>2026-05-16T15:58:10Z</updated>
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	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=11803</id>
		<title>Wii U:SaveMii WUT Port</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=11803"/>
		<updated>2026-03-30T12:47:26Z</updated>

		<summary type="html">&lt;p&gt;Nadaman: Latest version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| forwii = 0&lt;br /&gt;
| developers = DaThinkingChair&lt;br /&gt;
| for3ds = 0&lt;br /&gt;
| forwiiu = 1&lt;br /&gt;
| forswitch = 0&lt;br /&gt;
| image = SaveMiiLogo.png&lt;br /&gt;
| imagealt = Logo for SaveMii&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = 1.8.0&lt;br /&gt;
| releasedate = 2026-02-28&lt;br /&gt;
| website = https://gbatemp.net/threads/release-savemii-wut-port-wii-u-vwii-savefile-manager.608824/ gbatemp.net/threads/608824&lt;br /&gt;
| github = w3irDv/savemii&lt;br /&gt;
| githubtag = latest&lt;br /&gt;
| forwindows = 0&lt;br /&gt;
| formac = 0&lt;br /&gt;
| forlinux = 0&lt;br /&gt;
| forjava = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SaveMii&#039;&#039;&#039; is a save manager for the Wii U. You can use it to dump or inject saves from Wii U and vWii games. It was originally made by Ryuzaki-MrL but has been forked and improved by Xpl0itU/DaThinkingChair.&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases Download] the latest release of the of SaveMii WUT Port-Aroma.&lt;br /&gt;
#Extract Copy the file &amp;lt;code&amp;gt;savemii.wuhb&amp;lt;/code&amp;gt; into &amp;lt;code&amp;gt;sd:/wiiu/apps&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases/ Download] the latest release of the SaveMii WUT Port-HBL &lt;br /&gt;
#Extract it and drag the &amp;lt;code&amp;gt;SaveMiiModWUTPort&amp;lt;/code&amp;gt; folder into the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&lt;br /&gt;
When opening the app, you will be met with a blue screen that says Wii U Save Management and vWii Save Management. Select whichever one you want to manage for and you will be met with another screen that has all your titles.&lt;br /&gt;
&lt;br /&gt;
===Backing Up Saves===&lt;br /&gt;
&lt;br /&gt;
#Select whichever you game want with the &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; button.&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Backup savedata&amp;lt;/code&amp;gt; and select any empty slot. It goes up to 255.&lt;br /&gt;
#Select which users save data to back up. If it says you have a common save, say yes to backing it up.&lt;br /&gt;
#You will be brought to a black screen where it will begin backing the save up. This shouldn&#039;t take to long.&lt;br /&gt;
#Once it is done, on inside of the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder there will be a folder named &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; and inside of this folder, there will be another folder with the title ID of your game. An easy way to know what game is what is to remember the last four digits in the ID.&lt;br /&gt;
#Inside of the ID there will be another folder with the name of the slot you choose. Inside of there, there will be an 8 digit folder. That contains your save file. If you choose to dump the common, it will also be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves===&lt;br /&gt;
&lt;br /&gt;
#Inside of the &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; folder, create a new folder with the title ID of the game you&#039;re trying to inject. You can find them [http://wiiubrew.org/wiki/Title_database here].&lt;br /&gt;
#Inside of the title ID, create a new folder that is any number between 0 - 255. Put the save inside of here.&lt;br /&gt;
#You can eject the SD card and move to your Wii U.&lt;br /&gt;
#Reopen SaveMii and select the game you&#039;re injecting the save file into.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; and select &amp;lt;code&amp;gt;Wipe savedata&amp;lt;/code&amp;gt; and select which user to delete the save from.&lt;br /&gt;
#You will be prompted to backup your current savedata, choose if you want to or not.&lt;br /&gt;
#When that is complete, select &amp;lt;code&amp;gt;Restore savedata&amp;lt;/code&amp;gt;. Select the slot you chose.&lt;br /&gt;
#For the &amp;lt;code&amp;gt;Select SD user to copy from&amp;lt;/code&amp;gt; make it whatever the save was called.&lt;br /&gt;
#For &amp;lt;code&amp;gt;Select Wii U user to copy to&amp;lt;/code&amp;gt; make it whichever user you want to have the save.&lt;br /&gt;
#For the &amp;lt;code&amp;gt;Include &#039;common save&#039;&amp;lt;/code&amp;gt; select yes or no depending on if you have one.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; to inject the save. Once this is done you can exit the application.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves to a Different User=== &lt;br /&gt;
#Select a game you&#039;d like to transfer a save to.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;Backup Savedata&amp;lt;/code&amp;gt;, select a slot, then select a user.&lt;br /&gt;
#Now press &amp;lt;code&amp;gt;Restore Savedata&amp;lt;/code&amp;gt;, select the slot and which user to copy from.&lt;br /&gt;
#Then select the target user you want the save restored to.&lt;br /&gt;
#Once it&#039;s done, exit SaveMii and check if the save was successfully restored in Data Management from system settings.&lt;br /&gt;
#If all went well, the save will now belong to the other user. Boot up the game and your save will be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting VC Saves===&lt;br /&gt;
{{warning|text=Wii U VC games use suspend and restore points. Trying to simply restore a save from another console or emulator will not work for some games due to the suspend point automatically overwriting the save. This will show you how to get them to work.}}&lt;br /&gt;
&lt;br /&gt;
#Extract your VC save from an emulator or console. It needs to be in a &amp;lt;code&amp;gt;.sav&amp;lt;/code&amp;gt; format, so if it isn&#039;t, find a way to convert it.&lt;br /&gt;
#Boot up SaveMii.&lt;br /&gt;
#Navigate to the game of choice, then hit &amp;lt;code&amp;gt;Wipe Savedata&amp;lt;/code&amp;gt;, selecting the desired user to delete from.&lt;br /&gt;
#Exit Savemii, and boot up the game to create the save data.&lt;br /&gt;
#While the game is still running, force power off the console. This prevents the suspend point from being created.&lt;br /&gt;
#Power the console back on and boot into SaveMii again.&lt;br /&gt;
#Find the game and backup the save.&lt;br /&gt;
#Exit SaveMii, remove the SD card and move it to your PC.&lt;br /&gt;
#Locate the save directory by navigating to &amp;lt;code&amp;gt;wiiu/backups/TitleID/Slot/8000000X&amp;lt;/code&amp;gt;&lt;br /&gt;
#You usually would find a few files like .rs1 or .rs2, which are the restore and suspend points. One will not be there. The file we&#039;re looking for is the &amp;lt;code&amp;gt;GameID.sav&amp;lt;/code&amp;gt;.&lt;br /&gt;
#Rename the .sav you dumped from another source to the Game ID of the save.&lt;br /&gt;
#Drag and drop, replacing the save when asked.&lt;br /&gt;
#Eject your SD card and Insert it back into your Wii U.&lt;br /&gt;
#Load SaveMii and navigate to the game to restore the save to the User you wish.&lt;br /&gt;
#Exit SaveMii, and boot up the game to test the save. You should now be able to use your save!&lt;/div&gt;</summary>
		<author><name>Nadaman</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Nintendo_Switch&amp;diff=11802</id>
		<title>Nintendo Switch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Nintendo_Switch&amp;diff=11802"/>
		<updated>2026-03-30T12:44:29Z</updated>

		<summary type="html">&lt;p&gt;Nadaman: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Page WIP}}__NOTOC____NOEDITSECTION__&lt;br /&gt;
{{Infobox console&lt;br /&gt;
| title = Nintendo Switch&lt;br /&gt;
| image = Nintendo-Switch-wJoyCons-BlRd-Standing-FL.png&lt;br /&gt;
| imagesize = 300px&lt;br /&gt;
| caption = A Nintendo Switch shown in portable mode, with joy-cons attached to the sides&lt;br /&gt;
| aka = {{plainlist|&lt;br /&gt;
* NX, HAC &amp;lt;small&amp;gt;(codename)&amp;lt;/small&amp;gt;&lt;br /&gt;
* Iowa&amp;lt;small&amp;gt; (original &amp;quot;V1&amp;quot; model) &amp;lt;/small&amp;gt;&lt;br /&gt;
* Icosa&amp;lt;small&amp;gt; (&amp;quot;V2&amp;quot; model) &amp;lt;/small&amp;gt;&lt;br /&gt;
* Hoag &amp;lt;small&amp;gt; (Switch Lite) &amp;lt;/small&amp;gt;&lt;br /&gt;
* Aula &amp;lt;small&amp;gt; (OLED model) &amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
| systems = {{plainlist|&lt;br /&gt;
* Nintendo Switch&lt;br /&gt;
* Nintendo Switch Lite&lt;br /&gt;
* Nintendo Switch – OLED Model&lt;br /&gt;
}}&lt;br /&gt;
| version = {{SystemVersion|hac}}&lt;br /&gt;
| recommended = [[Switch:Hekate|Hekate]] + [[Switch:Atmosphere|Atmosphère]]&lt;br /&gt;
| guide = [[switchguide:|Nintendo Homebrew Switch Guide]]&lt;br /&gt;
| namespace = Switch:&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo Switch is a hybrid handheld/home game console released by Nintendo in 2017.&lt;br /&gt;
&lt;br /&gt;
Multiple revisions of the Switch have been released - out of them, only the original &amp;quot;Icosa&amp;quot; models (usually called &amp;quot;Erista&amp;quot; because of the SoC name) made before July 2018 are currently hackable. Other patched Erista models may use the software method &amp;quot;Caffeine&amp;quot; if they run on versions 4.0.0 to 4.1.0.&lt;br /&gt;
{| style=&amp;quot;width: 100%; table-layout: fixed;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==Getting started==&lt;br /&gt;
&lt;br /&gt;
The current recommended setup is [[Switch:Hekate|Hekate]] + [[Switch:Atmosphere|Atmosphère]].&lt;br /&gt;
&lt;br /&gt;
Instructions on setting up homebrew and custom firmware on your console can be found here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot;&amp;gt;{{Clickable button 2|switchguide:|Go to NH Switch Guide|class=mw-ui-progressive}}&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==Use homebrew==&lt;br /&gt;
&lt;br /&gt;
Looking for things to do with your newly-homebrewed console? We have a list for that!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot;&amp;gt;{{Clickable button 2|Switch:Things to do|Check out the things to do|class=mw-ui-progressive}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
==Models==&lt;br /&gt;
The current released models of the switch are:&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Iowa&amp;quot; (HAC-001 Switch &amp;quot;V1&amp;quot; )&lt;br /&gt;
**&amp;quot;Iowa&amp;quot; systems used the older &amp;quot;Erista&amp;quot; SoC, which was less efficient than the &amp;quot;Mariko&amp;quot; SoC used in later Switches.&lt;br /&gt;
**&amp;quot;Iowa&amp;quot; systems manufactured before June 2018 are vulnerable to the [[Switch:Fusee Gelee|Fusee Gelee]] exploit, and are generally referred to as &amp;quot;unpatched&amp;quot;.&lt;br /&gt;
**&amp;quot;Iowa&amp;quot; systems manufactured after June 2018 cannot be hacked via software at this time, unless they run on versions 4.0.0-4.1.0, which can use the Caffeine method.&lt;br /&gt;
*&amp;quot;Icosa&amp;quot; (HAC-001(-01) Switch &amp;quot;V2&amp;quot;)&lt;br /&gt;
**&amp;quot;Icosa&amp;quot; systems feature a more efficient &amp;quot;Mariko&amp;quot; SOC, which allows them to run cooler and have a longer battery life.&lt;br /&gt;
**&amp;quot;Icosa&amp;quot; systems cannot be hacked via software at this time.&lt;br /&gt;
*Switch Lite (&amp;quot;Hoag&amp;quot;)&lt;br /&gt;
**The Switch Lite is a budget model without TV output, detachable joycons, and with several features removed.&lt;br /&gt;
**The Switch Lite features the same &amp;quot;Mariko&amp;quot; SoC used in the &amp;quot;Iowa&amp;quot; model.&lt;br /&gt;
**The Switch Lite cannot be hacked via software at this time.&lt;br /&gt;
*OLED model (&amp;quot;Aula&amp;quot;)&lt;br /&gt;
**The Nintendo Switch – OLED Model is very similar to the &amp;quot;Iowa&amp;quot; systems, but features a larger OLED display, expanded internal storage, and an improved kickstand and improved speakers.&lt;br /&gt;
**The Nintendo Switch – OLED Model cannot be hacked via software at this time.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==Get help==&lt;br /&gt;
&lt;br /&gt;
Having an issue setting up homebrew, or using it? Maybe your console is doing something weird?&lt;br /&gt;
&lt;br /&gt;
First, try searching for your issue. If you cannot find the right information or don&#039;t understand it, you can {{ml|Get support|&#039;&#039;&#039;ask someone for help&#039;&#039;&#039;}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;inputbox&amp;gt;&lt;br /&gt;
type=search&lt;br /&gt;
placeholder=Enter a description of your issue...&lt;br /&gt;
namespaces=Main**,Switch**&lt;br /&gt;
width=70&lt;br /&gt;
&amp;lt;/inputbox&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nadaman</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Nintendo_Switch&amp;diff=11795</id>
		<title>Nintendo Switch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Nintendo_Switch&amp;diff=11795"/>
		<updated>2026-03-25T04:25:44Z</updated>

		<summary type="html">&lt;p&gt;Nadaman: Icosa/Iowa are reversed from what they should be&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Page WIP}}__NOTOC____NOEDITSECTION__&lt;br /&gt;
{{Infobox console&lt;br /&gt;
| title = Nintendo Switch&lt;br /&gt;
| image = Nintendo-Switch-wJoyCons-BlRd-Standing-FL.png&lt;br /&gt;
| imagesize = 300px&lt;br /&gt;
| caption = A Nintendo Switch shown in portable mode, with joy-cons attached to the sides&lt;br /&gt;
| aka = {{plainlist|&lt;br /&gt;
* NX, HAC &amp;lt;small&amp;gt;(codename)&amp;lt;/small&amp;gt;&lt;br /&gt;
* Iowa&amp;lt;small&amp;gt; (original &amp;quot;V1&amp;quot; model) &amp;lt;/small&amp;gt;&lt;br /&gt;
* Icosa&amp;lt;small&amp;gt; (&amp;quot;V2&amp;quot; model) &amp;lt;/small&amp;gt;&lt;br /&gt;
* Hoag &amp;lt;small&amp;gt; (Switch Lite) &amp;lt;/small&amp;gt;&lt;br /&gt;
* Aula &amp;lt;small&amp;gt; (OLED model) &amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
| systems = {{plainlist|&lt;br /&gt;
* Nintendo Switch&lt;br /&gt;
* Nintendo Switch Lite&lt;br /&gt;
* Nintendo Switch – OLED Model&lt;br /&gt;
}}&lt;br /&gt;
| version = {{SystemVersion|hac}}&lt;br /&gt;
| recommended = [[Switch:Hekate|Hekate]] + [[Switch:Atmosphere|Atmosphère]]&lt;br /&gt;
| guide = [[switchguide:|Nintendo Homebrew Switch Guide]]&lt;br /&gt;
| namespace = Switch:&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo Switch is a hybrid handheld/home game console released by Nintendo in 2017.&lt;br /&gt;
&lt;br /&gt;
Multiple revisions of the Switch have been released - out of them, only the original &amp;quot;Icosa&amp;quot; models (usually called &amp;quot;Erista&amp;quot; because of the SoC name) made before July 2018 are currently hackable. Other patched Erista models may use the software method &amp;quot;Caffeine&amp;quot; if they run on versions 4.0.0 to 4.1.0.&lt;br /&gt;
{| style=&amp;quot;width: 100%; table-layout: fixed;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==Getting started==&lt;br /&gt;
&lt;br /&gt;
The current recommended setup is [[Switch:Hekate|Hekate]] + [[Switch:Atmosphere|Atmosphère]].&lt;br /&gt;
&lt;br /&gt;
Instructions on setting up homebrew and custom firmware on your console can be found here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot;&amp;gt;{{Clickable button 2|switchguide:|Go to NH Switch Guide|class=mw-ui-progressive}}&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==Use homebrew==&lt;br /&gt;
&lt;br /&gt;
Looking for things to do with your newly-homebrewed console? We have a list for that!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot;&amp;gt;{{Clickable button 2|Switch:Things to do|Check out the things to do|class=mw-ui-progressive}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
==Models==&lt;br /&gt;
The current released models of the switch are:&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Iowa&amp;quot; (HAC-001 Switch &amp;quot;V1&amp;quot; )&lt;br /&gt;
**&amp;quot;Iowa&amp;quot; systems used the older &amp;quot;Erista&amp;quot; SoC, which was less efficient than the &amp;quot;Mariko&amp;quot; SoC used in later Switches.&lt;br /&gt;
**&amp;quot;Iowa&amp;quot; systems manufactured before June 2018 are vulnerable to the [[Switch:Fusee Gelee|Fusee Gelee]] exploit, and are generally referred to as &amp;quot;unpatched&amp;quot;.&lt;br /&gt;
**&amp;quot;Iowa&amp;quot; systems manufactured after June 2018 cannot be hacked via software at this time, unless they run on versions 4.0.0-4.1.0, which can use the Caffeine method.&lt;br /&gt;
*&amp;quot;Icosa&amp;quot; (HAC-001(-01) Switch &amp;quot;V2&amp;quot;)&lt;br /&gt;
**&amp;quot;Icosa&amp;quot; systems feature a more efficient &amp;quot;Mariko&amp;quot; SOC, which allows them to run cooler and have a longer battery life.&lt;br /&gt;
**&amp;quot;Icosa&amp;quot; systems cannot be hacked via software at this time.&lt;br /&gt;
*Switch Lite (&amp;quot;Hoag&amp;quot;)&lt;br /&gt;
**The Switch Lite is a budget model without TV output, detachable joycons, and with several features removed.&lt;br /&gt;
**The Switch Lite features the same &amp;quot;Mariko&amp;quot; SoC used in the &amp;quot;Iowa&amp;quot; model.&lt;br /&gt;
**The Switch Lite cannot be hacked via software at this time.&lt;br /&gt;
*OLED model (&amp;quot;Aula&amp;quot;)&lt;br /&gt;
**The Nintendo Switch – OLED Model) is very similar to the &amp;quot;Iowa&amp;quot; systems, but features a larger OLED display, expanded internal storage, and an improved kickstand and improved speakers.&lt;br /&gt;
**The Nintendo Switch – OLED Model cannot be hacked via software at this time.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==Get help==&lt;br /&gt;
&lt;br /&gt;
Having an issue setting up homebrew, or using it? Maybe your console is doing something weird?&lt;br /&gt;
&lt;br /&gt;
First, try searching for your issue. If you cannot find the right information or don&#039;t understand it, you can {{ml|Get support|&#039;&#039;&#039;ask someone for help&#039;&#039;&#039;}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;inputbox&amp;gt;&lt;br /&gt;
type=search&lt;br /&gt;
placeholder=Enter a description of your issue...&lt;br /&gt;
namespaces=Main**,Switch**&lt;br /&gt;
width=70&lt;br /&gt;
&amp;lt;/inputbox&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nadaman</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Nintendo_Switch&amp;diff=7005</id>
		<title>Nintendo Switch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Nintendo_Switch&amp;diff=7005"/>
		<updated>2024-11-22T23:22:26Z</updated>

		<summary type="html">&lt;p&gt;Nadaman: Use the true codenames from Ninty for the HAC series Switches (in addition to mentioning the Lite&amp;#039;s codename)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Page WIP}}__NOTOC____NOEDITSECTION__&lt;br /&gt;
{{Infobox console&lt;br /&gt;
| title = Nintendo Switch&lt;br /&gt;
| image = Nintendo-Switch-wJoyCons-BlRd-Standing-FL.png&lt;br /&gt;
| imagesize = 300px&lt;br /&gt;
| caption = A Nintendo Switch shown in portable mode, with joy-cons attached to the sides&lt;br /&gt;
| aka = {{plainlist|&lt;br /&gt;
* NX, HAC &amp;lt;small&amp;gt;(codename)&amp;lt;/small&amp;gt;&lt;br /&gt;
* Icosa&amp;lt;small&amp;gt; (original model) &amp;lt;/small&amp;gt;&lt;br /&gt;
* Iowa &amp;lt;small&amp;gt; (&amp;quot;red box&amp;quot; model) &amp;lt;/small&amp;gt;&lt;br /&gt;
* Hoag &amp;lt;small&amp;gt; (Switch Lite) &amp;lt;/small&amp;gt;&lt;br /&gt;
* Aula &amp;lt;small&amp;gt; (OLED model) &amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
| systems = {{plainlist|&lt;br /&gt;
* Nintendo Switch&lt;br /&gt;
* Nintendo Switch Lite&lt;br /&gt;
* Nintendo Switch – OLED Model&lt;br /&gt;
}}&lt;br /&gt;
| version = {{SystemVersion|hac}}&lt;br /&gt;
| recommended = [[Switch:Hekate|Hekate]] + [[Switch:Atmosphere|Atmosphère]]&lt;br /&gt;
| guide = [[switchguide:|Nintendo Homebrew Switch Guide]]&lt;br /&gt;
| namespace = Switch:&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo Switch is a hybrid handheld/home game console released by Nintendo in 2017.&lt;br /&gt;
&lt;br /&gt;
Multiple revisions of the Switch have been released - out of them, only the original &amp;quot;Icosa&amp;quot; models (usually called &amp;quot;Erista&amp;quot; because of the SoC name) made before July 2018 are currently hackable. Other patched Erista models may use the software method &amp;quot;Caffeine&amp;quot; if they run on versions 4.0.0 to 4.1.0.&lt;br /&gt;
{| style=&amp;quot;width: 100%; table-layout: fixed;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==Getting started==&lt;br /&gt;
&lt;br /&gt;
The current recommended setup is [[Switch:Hekate|Hekate]] + [[Switch:Atmosphere|Atmosphère]].&lt;br /&gt;
&lt;br /&gt;
Instructions on setting up homebrew and custom firmware on your console can be found here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot;&amp;gt;{{Clickable button 2|switchguide:|Go to NH Switch Guide|class=mw-ui-progressive}}&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==Use homebrew==&lt;br /&gt;
&lt;br /&gt;
Looking for things to do with your newly-homebrewed console? We have a list for that!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot;&amp;gt;{{Clickable button 2|Switch:Things to do|Check out the things to do|class=mw-ui-progressive}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
== Models ==&lt;br /&gt;
The current released models of the switch are:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Icosa&amp;quot; (original HAC-001 Switch)&lt;br /&gt;
** &amp;quot;Icosa&amp;quot; systems used the older &amp;quot;Erista&amp;quot; SoC, which was less efficient than the &amp;quot;Mariko&amp;quot; SoC used in later Switches.&lt;br /&gt;
** &amp;quot;Iocsa&amp;quot; systems manufactured before June 2018 are vulnerable to the [[Switch:Fusee Gelee|Fusee Gelee]] exploit, and are generally referred to as &amp;quot;unpatched&amp;quot;&lt;br /&gt;
** &amp;quot;Icosa&amp;quot; systems manufactured after June 2018 cannot be hacked via software at this time (unless they run on versions 4.0.0-4.1.0 with the method Caffeine)&lt;br /&gt;
* &amp;quot;Iowa&amp;quot; (&amp;quot;redbox&amp;quot; HAC-001(-01) Switch)&lt;br /&gt;
** &amp;quot;Iowa&amp;quot; systems feature a more efficient &amp;quot;Mariko&amp;quot; SOC, which allows them to run cooler and have a longer battery life&lt;br /&gt;
** &amp;quot;Iowa&amp;quot; systems cannot be hacked via software at this time.&lt;br /&gt;
* Switch Lite (&amp;quot;Hoag&amp;quot;)&lt;br /&gt;
** The Switch Lite is a budget model without TV output, detachable joycons, and with several features removed. &lt;br /&gt;
** The Switch Lite features the same &amp;quot;Mariko&amp;quot; SoC used in the &amp;quot;Iowa&amp;quot; model.&lt;br /&gt;
** The Switch Lite cannot be hacked via software at this time&lt;br /&gt;
* OLED model (&amp;quot;Aula&amp;quot;)&lt;br /&gt;
** The Nintendo Switch (OLED Model) is identical to the &amp;quot;Iowa&amp;quot; systems, but features a larger OLED display, expanded internal storage, and an improved kickstand and improved speakers.&lt;br /&gt;
** The Nintendo Switch (OLED Model) cannot be hacked via software at this time.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==Get help==&lt;br /&gt;
&lt;br /&gt;
Having an issue setting up homebrew, or using it? Maybe your console is doing something weird?&lt;br /&gt;
&lt;br /&gt;
First, try searching for your issue. If you cannot find the right information or don&#039;t understand it, you can [[Get support|&#039;&#039;&#039;ask someone for help&#039;&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;inputbox&amp;gt;&lt;br /&gt;
type=search&lt;br /&gt;
placeholder=Enter a description of your issue...&lt;br /&gt;
namespaces=Main**,Switch**&lt;br /&gt;
width=70&lt;br /&gt;
&amp;lt;/inputbox&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nadaman</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=6102</id>
		<title>Wii U:SaveMii WUT Port</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=6102"/>
		<updated>2024-06-03T09:12:11Z</updated>

		<summary type="html">&lt;p&gt;Nadaman: /* Injecting Saves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| forwii = 0&lt;br /&gt;
| developers = DaThinkingChair&lt;br /&gt;
| for3ds = 0&lt;br /&gt;
| forwiiu = 1&lt;br /&gt;
| forswitch = 0&lt;br /&gt;
| image = SaveMiiLogo.png&lt;br /&gt;
| imagealt = Logo for SaveMii&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = 1.6.1&lt;br /&gt;
| releasedate = 2024-03-31&lt;br /&gt;
| website = https://gbatemp.net/threads/release-savemii-wut-port-wii-u-vwii-savefile-manager.608824/ gbatemp.net/threads/608824&lt;br /&gt;
| github = Xpl0itU/savemii&lt;br /&gt;
| githubtag = latest&lt;br /&gt;
| forwindows = 0&lt;br /&gt;
| formac = 0&lt;br /&gt;
| forlinux = 0&lt;br /&gt;
| forjava = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SaveMii&#039;&#039;&#039; is a save manager for the Wii U. You can use it to dump or inject saves from Wii U and vWii games. It was originally made by Ryuzaki-MrL but has been forked and improved by Xpl0itU/DaThinkingChair.&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases/ Download] the latest release of the SaveMii WUT Port-HBL &lt;br /&gt;
#Extract it and drag the &amp;lt;code&amp;gt;SaveMiiModWUTPort&amp;lt;/code&amp;gt; folder into the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases Download] the latest release of the of SaveMii WUT Port-Aroma.&lt;br /&gt;
#Extract Copy the file &amp;lt;code&amp;gt;savemii.wuhb&amp;lt;/code&amp;gt; into &amp;lt;code&amp;gt;sd:/wiiu/apps&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
When opening the app, you will be met with a blue screen that says Wii U Save Management and vWii Save Management. Select whichever one you want to manage for and you will be met with another screen that has all your titles.&lt;br /&gt;
&lt;br /&gt;
===Backing Up Saves===&lt;br /&gt;
&lt;br /&gt;
#Select whichever you game want with the &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; button.&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Backup savedata&amp;lt;/code&amp;gt; and select any empty slot. It goes up to 255.&lt;br /&gt;
#Select which users save data to back up. If it says you have a common save, say yes to backing it up.&lt;br /&gt;
#You will be brought to a black screen where it will begin backing the save up. This shouldn&#039;t take to long.&lt;br /&gt;
#Once it is done, on inside of the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder there will be a folder named &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; and inside of this folder, there will be another folder with the title ID of your game. An easy way to know what game is what is to remember the last four digits in the ID.&lt;br /&gt;
#Inside of the ID there will be another folder with the name of the slot you choose. Inside of there, there will be an 8 digit folder. That contains your save file. If you choose to dump the common, it will also be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves===&lt;br /&gt;
&lt;br /&gt;
#Inside of the &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; folder, create a new folder with the title ID of the game you&#039;re trying to inject. You can find them [http://wiiubrew.org/wiki/Title_database here].&lt;br /&gt;
#Inside of the title ID, create a new folder that is any number between 0 - 255. Put the save inside of here.&lt;br /&gt;
#You can eject the SD card and move to your Wii U.&lt;br /&gt;
#Reopen SaveMii and select the game you&#039;re injecting the save file into.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; and select &amp;lt;code&amp;gt;Wipe savedata&amp;lt;/code&amp;gt; and select which user to delete the save from.&lt;br /&gt;
#You will be prompted to backup your current savedata, choose if you want to or not.&lt;br /&gt;
# When that is complete, select &amp;lt;code&amp;gt;Restore savedata&amp;lt;/code&amp;gt;. Select the slot you chose.&lt;br /&gt;
#For the &amp;lt;code&amp;gt;Select SD user to copy from&amp;lt;/code&amp;gt; make it whatever the save was called.&lt;br /&gt;
#For &amp;lt;code&amp;gt;Select Wii U user to copy to&amp;lt;/code&amp;gt; make it whichever user you want to have the save.&lt;br /&gt;
# For the &amp;lt;code&amp;gt;Include &#039;common save&#039;&amp;lt;/code&amp;gt; select yes or no depending on if you have one.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; to inject the save. Once this is done you can exit the application.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves to a Different User=== &lt;br /&gt;
# Select a game you&#039;d like to transfer a save to.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;Backup Savedata&amp;lt;/code&amp;gt;, select a slot, then select a user.&lt;br /&gt;
#Now press &amp;lt;code&amp;gt;Restore Savedata&amp;lt;/code&amp;gt;, select the slot and which user to copy from.&lt;br /&gt;
#Then select the target user you want the save restored to.&lt;br /&gt;
#Once it&#039;s done, exit SaveMii and check if the save was successfully restored in Data Management from system settings.&lt;br /&gt;
#If all went well, the save will now belong to the other user. Boot up the game and your save will be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting VC Saves===&lt;br /&gt;
{{warning|text=Wii U VC games use suspend and restore points. Trying to simply restore a save from another console or emulator will not work for some games due to the suspend point automatically overwriting the save. This will show you how to get them to work.}}&lt;br /&gt;
&lt;br /&gt;
#Extract your VC save from an emulator or console. It needs to be in a &amp;lt;code&amp;gt;.sav&amp;lt;/code&amp;gt; format, so if it isn&#039;t, find a way to convert it.&lt;br /&gt;
#Boot up SaveMii.&lt;br /&gt;
#Navigate to the game of choice, then hit &amp;lt;code&amp;gt;Wipe Savedata&amp;lt;/code&amp;gt;, selecting the desired user to delete from.&lt;br /&gt;
#Exit Savemii, and boot up the game to create the save data.&lt;br /&gt;
#While the game is still running, force power off the console. This prevents the suspend point from being created.&lt;br /&gt;
#Power the console back on and boot into SaveMii again.&lt;br /&gt;
#Find the game and backup the save.&lt;br /&gt;
#Exit SaveMii, remove the SD card and move it to your PC.&lt;br /&gt;
#Locate the save directory by navigating to &amp;lt;code&amp;gt;wiiu/backups/TitleID/Slot/80000008/&amp;lt;/code&amp;gt;&lt;br /&gt;
#You usually would find a few files like .rs1 or .rs2, which are the restore and suspend points. One will not be there. The file we&#039;re looking for is the &amp;lt;code&amp;gt;GameID.sav&amp;lt;/code&amp;gt;.&lt;br /&gt;
#Rename the .sav you dumped from another source to the Game ID of the save.&lt;br /&gt;
#Drag and drop, replacing the save when asked.&lt;br /&gt;
#Eject your SD card and Insert it back into your Wii U.&lt;br /&gt;
#Load SaveMii and navigate to the game to restore the save to the User you wish.&lt;br /&gt;
#Exit SaveMii, and boot up the game to test the save. You should now be able to use your save!&lt;/div&gt;</summary>
		<author><name>Nadaman</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=6101</id>
		<title>Wii U:SaveMii WUT Port</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:SaveMii_WUT_Port&amp;diff=6101"/>
		<updated>2024-06-03T09:10:21Z</updated>

		<summary type="html">&lt;p&gt;Nadaman: Properly list latest version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| forwii = 0&lt;br /&gt;
| developers = DaThinkingChair&lt;br /&gt;
| for3ds = 0&lt;br /&gt;
| forwiiu = 1&lt;br /&gt;
| forswitch = 0&lt;br /&gt;
| image = SaveMiiLogo.png&lt;br /&gt;
| imagealt = Logo for SaveMii&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = 1.6.1&lt;br /&gt;
| releasedate = 2024-03-31&lt;br /&gt;
| website = https://gbatemp.net/threads/release-savemii-wut-port-wii-u-vwii-savefile-manager.608824/ gbatemp.net/threads/608824&lt;br /&gt;
| github = Xpl0itU/savemii&lt;br /&gt;
| githubtag = latest&lt;br /&gt;
| forwindows = 0&lt;br /&gt;
| formac = 0&lt;br /&gt;
| forlinux = 0&lt;br /&gt;
| forjava = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SaveMii&#039;&#039;&#039; is a save manager for the Wii U. You can use it to dump or inject saves from Wii U and vWii games. It was originally made by Ryuzaki-MrL but has been forked and improved by Xpl0itU/DaThinkingChair.&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tiramisu=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases/ Download] the latest release of the SaveMii WUT Port-HBL &lt;br /&gt;
#Extract it and drag the &amp;lt;code&amp;gt;SaveMiiModWUTPort&amp;lt;/code&amp;gt; folder into the &amp;lt;code&amp;gt;wiiu/apps&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Aroma=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
#[https://github.com/Xpl0itU/savemii/releases Download] the latest release of the of SaveMii WUT Port-Aroma.&lt;br /&gt;
#Extract Copy the file &amp;lt;code&amp;gt;savemii.wuhb&amp;lt;/code&amp;gt; into &amp;lt;code&amp;gt;sd:/wiiu/apps&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
When opening the app, you will be met with a blue screen that says Wii U Save Management and vWii Save Management. Select whichever one you want to manage for and you will be met with another screen that has all your titles.&lt;br /&gt;
&lt;br /&gt;
===Backing Up Saves===&lt;br /&gt;
&lt;br /&gt;
#Select whichever you game want with the &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; button.&lt;br /&gt;
#Select &amp;lt;code&amp;gt;Backup savedata&amp;lt;/code&amp;gt; and select any empty slot. It goes up to 255.&lt;br /&gt;
#Select which users save data to back up. If it says you have a common save, say yes to backing it up.&lt;br /&gt;
#You will be brought to a black screen where it will begin backing the save up. This shouldn&#039;t take to long.&lt;br /&gt;
#Once it is done, on inside of the &amp;lt;code&amp;gt;wiiu&amp;lt;/code&amp;gt; folder there will be a folder named &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; and inside of this folder, there will be another folder with the title ID of your game. An easy way to know what game is what is to remember the last four digits in the ID.&lt;br /&gt;
#Inside of the ID there will be another folder with the name of the slot you choose. Inside of there, there will be an 8 digit folder. That contains your save file. If you choose to dump the common, it will also be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves===&lt;br /&gt;
&lt;br /&gt;
#Inside of the &amp;lt;code&amp;gt;backups&amp;lt;/code&amp;gt; folder create a new folder with the ID of the game you&#039;re trying to inject. You can find them [http://wiiubrew.org/wiki/Title_database here].&lt;br /&gt;
#Inside of the ID create a new folder that is any number between 0 - 255. Put the save inside of here.&lt;br /&gt;
#You can eject the SD card and move to your Wii U.&lt;br /&gt;
#Reopen SaveMii and select the game you&#039;re injecting the save file into.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; and select &amp;lt;code&amp;gt;Wipe savedata&amp;lt;/code&amp;gt; and select which user to delete the save from.&lt;br /&gt;
#You will be prompted to backup your current savedata, choose if you want to or not.&lt;br /&gt;
# When that is complete, select &amp;lt;code&amp;gt;Restore savedata&amp;lt;/code&amp;gt;. Select the slot you chose.&lt;br /&gt;
#For the &amp;lt;code&amp;gt;Select SD user to copy from&amp;lt;/code&amp;gt; make it whatever the save was called.&lt;br /&gt;
#For &amp;lt;code&amp;gt;Select Wii U user to copy to&amp;lt;/code&amp;gt; make it whichever user you want to have the save.&lt;br /&gt;
# For the &amp;lt;code&amp;gt;Include &#039;common save&#039;&amp;lt;/code&amp;gt; select yes or no depending on if you have one.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; to inject the save. Once this is done you can exit the application.&lt;br /&gt;
&lt;br /&gt;
===Injecting Saves to a Different User=== &lt;br /&gt;
# Select a game you&#039;d like to transfer a save to.&lt;br /&gt;
#Press &amp;lt;code&amp;gt;Backup Savedata&amp;lt;/code&amp;gt;, select a slot, then select a user.&lt;br /&gt;
#Now press &amp;lt;code&amp;gt;Restore Savedata&amp;lt;/code&amp;gt;, select the slot and which user to copy from.&lt;br /&gt;
#Then select the target user you want the save restored to.&lt;br /&gt;
#Once it&#039;s done, exit SaveMii and check if the save was successfully restored in Data Management from system settings.&lt;br /&gt;
#If all went well, the save will now belong to the other user. Boot up the game and your save will be there.&lt;br /&gt;
&lt;br /&gt;
===Injecting VC Saves===&lt;br /&gt;
{{warning|text=Wii U VC games use suspend and restore points. Trying to simply restore a save from another console or emulator will not work for some games due to the suspend point automatically overwriting the save. This will show you how to get them to work.}}&lt;br /&gt;
&lt;br /&gt;
#Extract your VC save from an emulator or console. It needs to be in a &amp;lt;code&amp;gt;.sav&amp;lt;/code&amp;gt; format, so if it isn&#039;t, find a way to convert it.&lt;br /&gt;
#Boot up SaveMii.&lt;br /&gt;
#Navigate to the game of choice, then hit &amp;lt;code&amp;gt;Wipe Savedata&amp;lt;/code&amp;gt;, selecting the desired user to delete from.&lt;br /&gt;
#Exit Savemii, and boot up the game to create the save data.&lt;br /&gt;
#While the game is still running, force power off the console. This prevents the suspend point from being created.&lt;br /&gt;
#Power the console back on and boot into SaveMii again.&lt;br /&gt;
#Find the game and backup the save.&lt;br /&gt;
#Exit SaveMii, remove the SD card and move it to your PC.&lt;br /&gt;
#Locate the save directory by navigating to &amp;lt;code&amp;gt;wiiu/backups/TitleID/Slot/80000008/&amp;lt;/code&amp;gt;&lt;br /&gt;
#You usually would find a few files like .rs1 or .rs2, which are the restore and suspend points. One will not be there. The file we&#039;re looking for is the &amp;lt;code&amp;gt;GameID.sav&amp;lt;/code&amp;gt;.&lt;br /&gt;
#Rename the .sav you dumped from another source to the Game ID of the save.&lt;br /&gt;
#Drag and drop, replacing the save when asked.&lt;br /&gt;
#Eject your SD card and Insert it back into your Wii U.&lt;br /&gt;
#Load SaveMii and navigate to the game to restore the save to the User you wish.&lt;br /&gt;
#Exit SaveMii, and boot up the game to test the save. You should now be able to use your save!&lt;/div&gt;</summary>
		<author><name>Nadaman</name></author>
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