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	<updated>2026-04-07T14:09:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:Boot9strap-LED-colors-snapshot.png&amp;diff=9589</id>
		<title>File:Boot9strap-LED-colors-snapshot.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:Boot9strap-LED-colors-snapshot.png&amp;diff=9589"/>
		<updated>2025-08-11T00:25:21Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=User:Lifehackerhansol&amp;diff=6895</id>
		<title>User:Lifehackerhansol</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=User:Lifehackerhansol&amp;diff=6895"/>
		<updated>2024-10-29T07:50:19Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Shirai Kuroko still sucks btw&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DS-Homebrew / The Flashcarts Wiki / 3DS Hacks Guide / LineageOS&lt;br /&gt;
&lt;br /&gt;
I break things and fail to fix them.&lt;br /&gt;
&lt;br /&gt;
Shirai Kuroko is an annoying lil brat and Misaka should electrocute her out of existence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My projects:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Projects&lt;br /&gt;
!Link&lt;br /&gt;
|-&lt;br /&gt;
|Flashcard Archive&lt;br /&gt;
|https://archive.flashcarts.net&lt;br /&gt;
|-&lt;br /&gt;
|flashcard-bootstrap&lt;br /&gt;
|https://github.com/lifehackerhansol/flashcard-bootstrap&lt;br /&gt;
|-&lt;br /&gt;
|YANBF&lt;br /&gt;
|https://github.com/YANBForwarder&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Projects I took, hacked the hell up, and presented as a working solution:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Projects&lt;br /&gt;
!Link&lt;br /&gt;
|-&lt;br /&gt;
|NDSForwarder-DSi&lt;br /&gt;
|https://github.com/lifehackerhansol/NDSForwarder-DSi&lt;br /&gt;
|-&lt;br /&gt;
|WoodAIO&lt;br /&gt;
|https://github.com/lifehackerhansol/WoodAIO&lt;br /&gt;
|-&lt;br /&gt;
|DLDI Archives / Development&lt;br /&gt;
|https://github.com/DS-Homebrew/DLDI&lt;br /&gt;
|-&lt;br /&gt;
|dsbf_dump&lt;br /&gt;
|https://github.com/DS-Homebrew/dsbf_dump&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Game_plugins/NTR&amp;diff=6845</id>
		<title>3DS:Game plugins/NTR</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Game_plugins/NTR&amp;diff=6845"/>
		<updated>2024-10-14T17:12:32Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Reverted edits by Lifehackerhansol (talk) to last revision by Tophatted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{shortcut|3DS:PLG}}&lt;br /&gt;
NTR is a generally outdated plugin loader. However, it is still necessary to load older plugins in the &amp;lt;code&amp;gt;.plg&amp;lt;/code&amp;gt; format. The only way to load NTR on modern CFW setups is using BootNTRSelector.&lt;br /&gt;
&lt;br /&gt;
== Installing BootNTRSelector ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Universal-Updater=&lt;br /&gt;
&lt;br /&gt;
=== What you need ===&lt;br /&gt;
* [[3DS:Universal-Updater|Universal-Updater]]&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
# Search for &amp;lt;code&amp;gt;BootNTRSelector&amp;lt;/code&amp;gt; in Universal Updater&lt;br /&gt;
# Get &amp;lt;code&amp;gt;BootNTRSelector.cia&amp;lt;/code&amp;gt;&lt;br /&gt;
#* If you are on an old 3DS and want to use plugins with extended memory mode games (such as seventh generation Pokémon games and Super Smash Bros.), also get &amp;lt;code&amp;gt;BootNTRSelector_Mode3.cia&amp;lt;/code&amp;gt; as you will need to use it for such games&lt;br /&gt;
# Search for &amp;lt;code&amp;gt;Luma3DS&amp;lt;/code&amp;gt; in Universal Updater, and download the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Reboot your system&lt;br /&gt;
# In the Luma configuration screen, select any options you need, then press START&lt;br /&gt;
#* Hint: If you don&#039;t know what the options are, you don&#039;t need any&lt;br /&gt;
&lt;br /&gt;
|-|Manually=&lt;br /&gt;
&lt;br /&gt;
=== What you need ===&lt;br /&gt;
* [https://github.com/Nanquitas/BootNTR/releases BootNTRSelector]&lt;br /&gt;
* Get &amp;lt;code&amp;gt;BootNTRSelector.cia&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you are on an old 3DS and want to use plugins with extended memory mode games (such as seventh generation Pokémon games and Super Smash Bros.), also get &amp;lt;code&amp;gt;BootNTRSelector_Mode3.cia&amp;lt;/code&amp;gt; as you will need to use it for such games&lt;br /&gt;
* [https://github.com/LumaTeam/Luma3DS/releases/latest The latest release of Luma3DS]&lt;br /&gt;
** Luma3DS v13.0 or higher is required to use BootNTR Selector (or 3GX loader for older versions)&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
* Copy the BootNTRSelector .cia file(s) to your SD card&lt;br /&gt;
* Copy &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; from the Luma3DS&amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of the SD card, replacing the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; already there&lt;br /&gt;
* Insert the SD card into your system and power it on&lt;br /&gt;
* On the Luma Configuration screen, enable any options that you need, then press Start&lt;br /&gt;
** Hint: If you don&#039;t know what the options are, you don&#039;t need them&lt;br /&gt;
* Install the BootNTRSelector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file using FBI&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using NTR plugins ==&lt;br /&gt;
&lt;br /&gt;
=== Plugin location ===&lt;br /&gt;
If you&#039;re using the default configuration, NTR will look for plugins in the &amp;lt;code&amp;gt;plugin&amp;lt;/code&amp;gt; folder on the root of your SD card. Each plugin must be inside a folder named with a game&#039;s Title ID. Inside the folder, place your .plg file.&lt;br /&gt;
* You can get the game&#039;s title ID from [http://3dsdb.com/ here] (cartridges), [https://hax0kartik.github.io/3dsdb/ here] (digital games), or from the &amp;lt;code&amp;gt;FBI -&amp;gt; Titles&amp;lt;/code&amp;gt; menu. For example, Taiko no Tatsujin: Dokodon! Mystery Adventure&#039;s title ID is &amp;lt;code&amp;gt;0004000000190E00&amp;lt;/code&amp;gt;, so if you wanted to use a plugin for that game, you&#039;d create a folder named &amp;lt;code&amp;gt;0004000000190E00&amp;lt;/code&amp;gt;&lt;br /&gt;
* The creator of the plugin may have already created a folder with the correct name for you, in which case you can just copy the title ID folder from the plugin&#039;s zip/rar/7z archive to the &amp;lt;code&amp;gt;plugin&amp;lt;/code&amp;gt; folder&lt;br /&gt;
* If you want the plugin to run for &#039;&#039;all&#039;&#039; games (for example, for an FPS overlay), create a folder called &amp;lt;code&amp;gt;game&amp;lt;/code&amp;gt; inside the &amp;lt;code&amp;gt;plugin&amp;lt;/code&amp;gt; folder and place your plugin inside&lt;br /&gt;
&lt;br /&gt;
An example directory for a plugin affecting one game would be &amp;lt;code&amp;gt;plugin&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;0004000000190E00&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;plugin.plg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
An example directory for a plugin affecting all games would be &amp;lt;code&amp;gt;plugin&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;game&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;plugin.plg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Launching NTR ===&lt;br /&gt;
# Open the BootNTRSelector app on your home menu&lt;br /&gt;
# Select 3.6 on the version selection screen&lt;br /&gt;
#* Even if the plugin you are using says that it requires another version, try using 3.6 instead. Only use another version if 3.6 will not work&lt;br /&gt;
# Launch a game that you have a plugin for. You should see a green flash upon loading the game - that means that the plugin is active&lt;br /&gt;
# Look at the information on the plugin&#039;s webpage/README for usage instructions - usage will differ for each plugin&lt;br /&gt;
&lt;br /&gt;
=== Usage notes ===&lt;br /&gt;
* You cannot play more than one game with NTR without rebooting the system. When you are done playing a game, power off the system&lt;br /&gt;
* You must launch NTR every time you wish to use a plugin&lt;br /&gt;
* Certain applets, such as the New 3DS&#039;s internet browser, may crash if you try to open them while NTR is active&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Game_plugins/NTR&amp;diff=6844</id>
		<title>3DS:Game plugins/NTR</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Game_plugins/NTR&amp;diff=6844"/>
		<updated>2024-10-14T17:12:02Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Reverted edits by Tophatted (talk) to last revision by Lily&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{shortcut|3DS:PLG}}&lt;br /&gt;
NTR is a generally outdated plugin loader. However, it is still necessary to load older plugins in the &amp;lt;code&amp;gt;.plg&amp;lt;/code&amp;gt; format. The only way to load NTR on modern CFW setups is using BootNTRSelector.&lt;br /&gt;
&lt;br /&gt;
== Installing BootNTRSelector ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Universal-Updater=&lt;br /&gt;
&lt;br /&gt;
=== What you need ===&lt;br /&gt;
* [[3DS:Universal-Updater|Universal-Updater]]&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
# Search for &amp;lt;code&amp;gt;BootNTRSelector&amp;lt;/code&amp;gt; in Universal Updater&lt;br /&gt;
# Get &amp;lt;code&amp;gt;BootNTRSelector.cia&amp;lt;/code&amp;gt;&lt;br /&gt;
#* If you are on an old 3DS and want to use plugins with extended memory mode games (such as seventh generation Pokémon games and Super Smash Bros.), also get &amp;lt;code&amp;gt;BootNTRSelector_Mode3.cia&amp;lt;/code&amp;gt; as you will need to use it for such games&lt;br /&gt;
# Search for &amp;lt;code&amp;gt;Luma3DS&amp;lt;/code&amp;gt; in Universal Updater, and download the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Reboot your system&lt;br /&gt;
# In the Luma configuration screen, select any options you need, then press START&lt;br /&gt;
#* Hint: If you don&#039;t know what the options are, you don&#039;t need any&lt;br /&gt;
&lt;br /&gt;
|-|Manually=&lt;br /&gt;
&lt;br /&gt;
=== What you need ===&lt;br /&gt;
* [https://github.com/Nanquitas/BootNTR/releases BootNTRSelector]&lt;br /&gt;
* Get &amp;lt;code&amp;gt;BootNTRSelector.cia&amp;lt;/code&amp;gt;&lt;br /&gt;
** If you are on an old 3DS and want to use plugins with extended memory mode games (such as seventh generation Pokémon games and Super Smash Bros.), also get &amp;lt;code&amp;gt;BootNTRSelector_Mode3.cia&amp;lt;/code&amp;gt; as you will need to use it for such games&lt;br /&gt;
* [https://github.com/LumaTeam/Luma3DS/releases/latest The latest release of Luma3DS]&lt;br /&gt;
** Luma3DS v13.0 or higher is required to use BootNTR Selector (or 3GX loader for older versions)&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
* Copy the BootNTRSelector .cia file(s) to your SD card&lt;br /&gt;
* Copy the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; from the 3GX loader fork of Luma to the root of the SD card, replacing the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; already there&lt;br /&gt;
* Insert the SD card into your system and power it on&lt;br /&gt;
* On the Luma Configuration screen, enable any options that you need, then press Start&lt;br /&gt;
** Hint: If you don&#039;t know what the options are, you don&#039;t need them&lt;br /&gt;
* Install the BootNTRSelector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file using FBI&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using NTR plugins ==&lt;br /&gt;
&lt;br /&gt;
=== Plugin location ===&lt;br /&gt;
If you&#039;re using the default configuration, NTR will look for plugins in the &amp;lt;code&amp;gt;plugin&amp;lt;/code&amp;gt; folder on the root of your SD card. Each plugin must be inside a folder named with a game&#039;s Title ID. Inside the folder, place your .plg file.&lt;br /&gt;
* You can get the game&#039;s title ID from [http://3dsdb.com/ here] (cartridges), [https://hax0kartik.github.io/3dsdb/ here] (digital games), or from the &amp;lt;code&amp;gt;FBI -&amp;gt; Titles&amp;lt;/code&amp;gt; menu. For example, Taiko no Tatsujin: Dokodon! Mystery Adventure&#039;s title ID is &amp;lt;code&amp;gt;0004000000190E00&amp;lt;/code&amp;gt;, so if you wanted to use a plugin for that game, you&#039;d create a folder named &amp;lt;code&amp;gt;0004000000190E00&amp;lt;/code&amp;gt;&lt;br /&gt;
* The creator of the plugin may have already created a folder with the correct name for you, in which case you can just copy the title ID folder from the plugin&#039;s zip/rar/7z archive to the &amp;lt;code&amp;gt;plugin&amp;lt;/code&amp;gt; folder&lt;br /&gt;
* If you want the plugin to run for &#039;&#039;all&#039;&#039; games (for example, for an FPS overlay), create a folder called &amp;lt;code&amp;gt;game&amp;lt;/code&amp;gt; inside the &amp;lt;code&amp;gt;plugin&amp;lt;/code&amp;gt; folder and place your plugin inside&lt;br /&gt;
&lt;br /&gt;
An example directory for a plugin affecting one game would be &amp;lt;code&amp;gt;plugin&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;0004000000190E00&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;plugin.plg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
An example directory for a plugin affecting all games would be &amp;lt;code&amp;gt;plugin&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;game&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;plugin.plg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Launching NTR ===&lt;br /&gt;
# Open the BootNTRSelector app on your home menu&lt;br /&gt;
# Select 3.6 on the version selection screen&lt;br /&gt;
#* Even if the plugin you are using says that it requires another version, try using 3.6 instead. Only use another version if 3.6 will not work&lt;br /&gt;
# Launch a game that you have a plugin for. You should see a green flash upon loading the game - that means that the plugin is active&lt;br /&gt;
# Look at the information on the plugin&#039;s webpage/README for usage instructions - usage will differ for each plugin&lt;br /&gt;
&lt;br /&gt;
=== Usage notes ===&lt;br /&gt;
* You cannot play more than one game with NTR without rebooting the system. When you are done playing a game, power off the system&lt;br /&gt;
* You must launch NTR every time you wish to use a plugin&lt;br /&gt;
* Certain applets, such as the New 3DS&#039;s internet browser, may crash if you try to open them while NTR is active&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6761</id>
		<title>Wii:Transferring Game Saves</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6761"/>
		<updated>2024-09-24T23:15:52Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Lifehackerhansol moved page User:Lifehackerhansol/sandbox to Wii:Transferring Game Saves without leaving a redirect: be free my child&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will explain how to transfer game saves between:&lt;br /&gt;
&lt;br /&gt;
* a Wii/Wii U(vWii),&lt;br /&gt;
* Dolphin Emulator,&lt;br /&gt;
* GameCube memory cards,&lt;br /&gt;
* and (Nintendont) emulated memory cards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-| From a Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To another Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| From Data Management=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* an SD card formatted to FAT32/MS-DOS&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card into your Wii/Wii U.&lt;br /&gt;
# In the Wii Menu, select the &amp;lt;code&amp;gt;Wii Options&amp;lt;/code&amp;gt; at the bottom left.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management&amp;lt;/code&amp;gt; (if on Wii), &amp;lt;code&amp;gt;Save Data&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Wii&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Select a save you would like to transfer, then select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If the &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt; button is greyed out, you will need to [[wiiguide:priiloader|install Priiloader]] to disable the copy protection.&lt;br /&gt;
# Repeat the previous step for each save you would like to transfer.&lt;br /&gt;
# Once you are finished, put the SD card into your other Wii/Wii U.&lt;br /&gt;
# In the Wii Menu, select the &amp;lt;code&amp;gt;Wii Options&amp;lt;/code&amp;gt; at the bottom left.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management&amp;lt;/code&amp;gt; (if on Wii), &amp;lt;code&amp;gt;Save Data&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Wii&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Select the &amp;lt;code&amp;gt;SD Card&amp;lt;/code&amp;gt; tab at the top right.&lt;br /&gt;
# Select one of the saves you have copied to your SD card, then select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Repeat the previous step for each save you have copied to your SD card.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}} From SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on both systems&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Extract SaveGame Manager GX to the root of your SD card or USB drive, and put it into your source Wii/Wii U.&lt;br /&gt;
# Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to Wii.&lt;br /&gt;
# Find and select your save, then &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Repeat this for the rest of the saves you would like to copy.&lt;br /&gt;
# Press the HOME button and exit SaveGame Manager GX.&lt;br /&gt;
# Put the SD card into the target Wii/Wii U.&lt;br /&gt;
# Create a new save file for each game. This is needed so that SaveGame Manager GX can overwrite it.&lt;br /&gt;
# Launch the Homebrew Channel, and launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to your SD or USB.&lt;br /&gt;
# Select each save you copied and click &amp;lt;code&amp;gt;Install&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- wii2wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| With a NAND backup (Wii)=&lt;br /&gt;
&lt;br /&gt;
By importing your NAND backup into Dolphin, you effectively copy everything on your Wii (at the time of the backup).&lt;br /&gt;
This also has the benefit of allowing access to [https://wiimmfi.de/ Wiimmfi], as well as carrying over RiiConnect24 patched channels.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you have already done this, consider the SaveGame Manager GX method to save time.}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [[wiiguide:bootmii|a NAND backup]]&lt;br /&gt;
* Latest beta version of Dolphin Emulator &lt;br /&gt;
&lt;br /&gt;
== Instructions == &lt;br /&gt;
&lt;br /&gt;
# After [[wiiguide:bootmii|making your NAND backup]], put your SD card into your PC and open Dolphin Emulator.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Tools &amp;gt; Manage NAND... &amp;gt; Import BootMii NAND Backup&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the file dialog that opens, go to your SD card and select &amp;lt;code&amp;gt;nand.bin&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}via SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* Latest beta version of Dolphin Emulator&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# On your Wii/Wii U, launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Find and select the save you would like to transfer, select &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;, then select &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Repeat this for all the saves you would like to transferred.&lt;br /&gt;
# Once you have extracted all your save files, press HOME and exit SaveGame Manager GX.&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Tools &amp;gt; Import Wii Save...&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the file dialog that opens, go to the &amp;lt;code&amp;gt;savegames&amp;lt;/code&amp;gt; folder on your SD or USB, and select each &amp;lt;code&amp;gt;.bin&amp;lt;/code&amp;gt; file inside it.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Unfortunately, you can only select one at a time, so you must repeat the last step for each .bin file.}}&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- wii2dol --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- from wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
{{info|text=All methods here assume you have the [https://dolphin-emu.org/download latest Beta or Development version of Dolphin Emulator].}}&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To a Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| via Data Management=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* an SD card&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select &amp;lt;code&amp;gt;Export Wii Save&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If you are exporting all your Wii saves from Dolphin, select &amp;lt;code&amp;gt;Tools &amp;gt; Export All Wii Saves&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* [[File:Export-wiisave.png|400x400px]]&lt;br /&gt;
# In the folder dialog that pops up, select your SD card. (Don&#039;t go inside any other folder!)&lt;br /&gt;
# Safely eject your SD card, then put it into your Wii/Wii U.&lt;br /&gt;
#* If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
# Select the &amp;lt;code&amp;gt;Wii Options&amp;lt;/code&amp;gt; button at the bottom left.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management&amp;lt;/code&amp;gt; (if on Wii), &amp;lt;code&amp;gt;Save Data&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Wii&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;SD Card&amp;lt;/code&amp;gt; tab at the top right.&lt;br /&gt;
# Select each save that you would like to copy to your Wii/Wii U and select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}via SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select &amp;lt;code&amp;gt;Export Wii Save&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If you are exporting all your Wii saves from Dolphin, select &amp;lt;code&amp;gt;Tools &amp;gt; Export All Wii Saves&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the folder dialog that pops up, select your SD card/USB drive. (don&#039;t go inside any other folder!)&lt;br /&gt;
# Safely eject your SD card/USB drive, then put it into your Wii/Wii U.&lt;br /&gt;
#* If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
# Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to your SD or USB.&lt;br /&gt;
# Select each save and click &amp;lt;code&amp;gt;Install&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- dolphin-wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To a GameCube memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* a Wii with GameCube ports and the Homebrew Channel installed&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=If Dolphin is set to use a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; memory card, use &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; to export your desired saves to &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# In the main menu, select &amp;lt;code&amp;gt;File &amp;gt; Open User Folder&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* [[File:Dolphin-user-folder.png|400x400px]]&lt;br /&gt;
# In the folder that opens, navigate to &amp;lt;code&amp;gt;GC &amp;gt; [Save region] &amp;gt; Card A&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files you would like to put on your Memory Card.&lt;br /&gt;
# Create a folder named &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; on your SD card or USB drive, and place the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files you copied into it.  &lt;br /&gt;
#* [[File:Dolphin-emu-memcard-manager.png|400x400px]]&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you have copied the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to.&lt;br /&gt;
#* [[File:Gcmm-select-device.jpg|400x400px]]&lt;br /&gt;
# Press &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; to enter Restore mode.&lt;br /&gt;
#* [[File:Gcmm-menu.jpg|400x400px]]&lt;br /&gt;
# Select the slot that has your Memory card.&lt;br /&gt;
#* [[File:Gcmm-mem-select.jpg|400x400px]]&lt;br /&gt;
# Select the save you would like to restore.&lt;br /&gt;
#* If you would like to restore all the saves in &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt;, press &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* [[File:Gcmm-restore-save.jpg|400x400px]]&lt;br /&gt;
# When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Nintendont=&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator and select &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; from the main menu.&lt;br /&gt;
# Click the &amp;lt;code&amp;gt;Open&amp;lt;/code&amp;gt; button next to Slot B.&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;saves&amp;lt;/code&amp;gt; folder on your SD card or USB drive, and select the &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file named after the game&#039;s ID.&lt;br /&gt;
#* If you do not already have a save on Nintendont, select &amp;lt;code&amp;gt;Create&amp;lt;/code&amp;gt; and set the Card size to 251 blocks.&lt;br /&gt;
#* If you are using one memory card for all games, open the &amp;lt;code&amp;gt;ninmem.raw&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;ninmemj.raw&amp;lt;/code&amp;gt; file on the root of your SD/USB.&lt;br /&gt;
# If Dolphin is storing your saves in a GCI folder (default):&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Switch to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Import&amp;lt;/code&amp;gt;, and navigate to &amp;lt;code&amp;gt;&amp;lt;REGION&amp;gt;/Card A/&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Select the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; file(s) you would like to import. Otherwise, if Dolphin is storing your saves in a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file. simply select your saves on the left side and select &amp;lt;code&amp;gt;Copy to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- dolphin --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From a GameCube memory card=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=All methods here require a Wii with GameCube ports.}}&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you would like to copy the save file to.&lt;br /&gt;
#* [[File:Gcmm-select-device.jpg|400x400px]]&lt;br /&gt;
# Press &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;L&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Y&amp;lt;/code&amp;gt; to enter Raw backup mode.&lt;br /&gt;
#* [[File:Gcmm-menu.jpg|400x400px]]&lt;br /&gt;
# Select the slot that has your memory card.&lt;br /&gt;
#* [[File:Gcmm-mem-select.jpg|400x400px]]&lt;br /&gt;
# When the dump is complete, press any key to continue.&lt;br /&gt;
# Press HOME/START to exit GCMM.&lt;br /&gt;
# Insert your SD card/USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator, and select &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; from the main menu.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Open&amp;lt;/code&amp;gt; next to slot B.&lt;br /&gt;
# Go into the &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; folder on your SD/USB, and open the newly created &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Switch to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Export as .gci&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Export the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to &amp;lt;code&amp;gt;&amp;lt;REGION&amp;gt;/Card A/&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Otherwise, if Dolphin is set to store saves in a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file,&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Copy to A&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Nintendont=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you would like to copy the save file to.&lt;br /&gt;
#* [[File:Gcmm-select-device.jpg|400x400px]]&lt;br /&gt;
# Press &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;L&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Y&amp;lt;/code&amp;gt; to enter Raw backup mode.&lt;br /&gt;
#* [[File:Gcmm-menu.jpg|400x400px]]&lt;br /&gt;
# Select the slot that has your memory card.&lt;br /&gt;
#* [[File:Gcmm-mem-select.jpg|400x400px]]&lt;br /&gt;
# When the dump is complete, press any key to continue.&lt;br /&gt;
# Press HOME/START to exit GCMM.&lt;br /&gt;
# Insert your SD card/USB drive into your PC.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file inside &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; to the root of the device used for Nintendont and name it &amp;lt;code&amp;gt;ninmem.raw&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If your games are Japanese, Nintendont will use &amp;lt;code&amp;gt;ninmemj.raw&amp;lt;/code&amp;gt;, because Japanese games do not play very nicely when there are other region saves present.&lt;br /&gt;
# Launch Nintendont and set Memcard emulation to multi [ ? ]&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To another memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* a Wii&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert both memory cards into your Wii.&lt;br /&gt;
# Launch the Wii menu and select the Wii Options button at the bottom left.&lt;br /&gt;
#* [[File:Wii-options.png|400x400px]]&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management &amp;gt; Save Data &amp;gt; Nintendo GameCube&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Select the save you would like to copy and select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* [[File:Gc-data-management.png|400x400px]]&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- gamecube memory card --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From Nintendont=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* Latest beta or Development version of Dolphin Emulator &lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator, and select &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; from the main menu.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Open&amp;lt;/code&amp;gt; next to slot B.&lt;br /&gt;
# Navigate to the &amp;lt;code&amp;gt;saves&amp;lt;/code&amp;gt; folder on your SD/USB, and open the &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file named after the game ID of your game.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Switch to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Export as .gci&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Export the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to &amp;lt;code&amp;gt;&amp;lt;REGION&amp;gt;/Card A/&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Otherwise, if Dolphin is set to store saves in a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file:&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Copy to A&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To a memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel installed on your Wii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Individual memcards (.gci files) ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Create a folder named &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files inside the &amp;lt;code&amp;gt;saves&amp;lt;/code&amp;gt; folder to the &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you have copied the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to.&lt;br /&gt;
#* [[File:Gcmm-select-device.jpg|400x400px]]&lt;br /&gt;
# Press &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; to enter Restore mode.&lt;br /&gt;
#* [[File:Gcmm-menu.jpg|400x400px]]&lt;br /&gt;
# Select the slot that has your Memory card.&lt;br /&gt;
#* [[File:Gcmm-mem-select.jpg|400x400px]]&lt;br /&gt;
# Select the save you would like to restore.&lt;br /&gt;
#* If you would like to restore all the saves in &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt;, press &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* [[File:Gcmm-restore-save.jpg|400x400px]]&lt;br /&gt;
# When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- nintendont --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6685</id>
		<title>Wii:Transferring Game Saves</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6685"/>
		<updated>2024-09-23T23:47:11Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Fix images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will explain how to transfer game saves between:&lt;br /&gt;
&lt;br /&gt;
* a Wii/Wii U(vWii),&lt;br /&gt;
* Dolphin Emulator,&lt;br /&gt;
* GameCube memory cards,&lt;br /&gt;
* and (Nintendont) emulated memory cards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-| From a Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To another Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| From Data Management=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* an SD card formatted to FAT32/MS-DOS&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card into your Wii/Wii U.&lt;br /&gt;
# In the Wii Menu, select the &amp;lt;code&amp;gt;Wii Options&amp;lt;/code&amp;gt; at the bottom left.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management&amp;lt;/code&amp;gt; (if on Wii), &amp;lt;code&amp;gt;Save Data&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Wii&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Select a save you would like to transfer, then select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If the &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt; button is greyed out, you will need to [[wiiguide:priiloader|install Priiloader]] to disable the copy protection.&lt;br /&gt;
# Repeat the previous step for each save you would like to transfer.&lt;br /&gt;
# Once you are finished, put the SD card into your other Wii/Wii U.&lt;br /&gt;
# In the Wii Menu, select the &amp;lt;code&amp;gt;Wii Options&amp;lt;/code&amp;gt; at the bottom left.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management&amp;lt;/code&amp;gt; (if on Wii), &amp;lt;code&amp;gt;Save Data&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Wii&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Select the &amp;lt;code&amp;gt;SD Card&amp;lt;/code&amp;gt; tab at the top right.&lt;br /&gt;
# Select one of the saves you have copied to your SD card, then select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Repeat the previous step for each save you have copied to your SD card.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}} From SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on both systems&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Extract SaveGame Manager GX to the root of your SD card or USB drive, and put it into your source Wii/Wii U.&lt;br /&gt;
# Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to Wii.&lt;br /&gt;
# Find and select your save, then &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Repeat this for the rest of the saves you would like to copy.&lt;br /&gt;
# Press the HOME button and exit SaveGame Manager GX.&lt;br /&gt;
# Put the SD card into the target Wii/Wii U.&lt;br /&gt;
# Create a new save file for each game. This is needed so that SaveGame Manager GX can overwrite it.&lt;br /&gt;
# Launch the Homebrew Channel, and launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to your SD or USB.&lt;br /&gt;
# Select each save you copied and click &amp;lt;code&amp;gt;Install&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- wii2wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| With a NAND backup (Wii)=&lt;br /&gt;
&lt;br /&gt;
By importing your NAND backup into Dolphin, you effectively copy everything on your Wii (at the time of the backup).&lt;br /&gt;
This also has the benefit of allowing access to [https://wiimmfi.de/ Wiimmfi], as well as carrying over RiiConnect24 patched channels.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you have already done this, consider the SaveGame Manager GX method to save time.}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [[wiiguide:bootmii|a NAND backup]]&lt;br /&gt;
* Latest beta version of Dolphin Emulator &lt;br /&gt;
&lt;br /&gt;
== Instructions == &lt;br /&gt;
&lt;br /&gt;
# After [[wiiguide:bootmii|making your NAND backup]], put your SD card into your PC and open Dolphin Emulator.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Tools &amp;gt; Manage NAND... &amp;gt; Import BootMii NAND Backup&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the file dialog that opens, go to your SD card and select &amp;lt;code&amp;gt;nand.bin&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}via SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* Latest beta version of Dolphin Emulator&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# On your Wii/Wii U, launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Find and select the save you would like to transfer, select &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;, then select &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Repeat this for all the saves you would like to transferred.&lt;br /&gt;
# Once you have extracted all your save files, press HOME and exit SaveGame Manager GX.&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Tools &amp;gt; Import Wii Save...&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the file dialog that opens, go to the &amp;lt;code&amp;gt;savegames&amp;lt;/code&amp;gt; folder on your SD or USB, and select each &amp;lt;code&amp;gt;.bin&amp;lt;/code&amp;gt; file inside it.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Unfortunately, you can only select one at a time, so you must repeat the last step for each .bin file.}}&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- wii2dol --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- from wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
{{info|text=All methods here assume you have the [https://dolphin-emu.org/download latest Beta or Development version of Dolphin Emulator].}}&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To a Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| via Data Management=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* an SD card&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select &amp;lt;code&amp;gt;Export Wii Save&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If you are exporting all your Wii saves from Dolphin, select &amp;lt;code&amp;gt;Tools &amp;gt; Export All Wii Saves&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* [[File:Export-wiisave.png|400x400px]]&lt;br /&gt;
# In the folder dialog that pops up, select your SD card. (Don&#039;t go inside any other folder!)&lt;br /&gt;
# Safely eject your SD card, then put it into your Wii/Wii U.&lt;br /&gt;
#* If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
# Select the &amp;lt;code&amp;gt;Wii Options&amp;lt;/code&amp;gt; button at the bottom left.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management&amp;lt;/code&amp;gt; (if on Wii), &amp;lt;code&amp;gt;Save Data&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Wii&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;SD Card&amp;lt;/code&amp;gt; tab at the top right.&lt;br /&gt;
# Select each save that you would like to copy to your Wii/Wii U and select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}via SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select &amp;lt;code&amp;gt;Export Wii Save&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If you are exporting all your Wii saves from Dolphin, select &amp;lt;code&amp;gt;Tools &amp;gt; Export All Wii Saves&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the folder dialog that pops up, select your SD card/USB drive. (don&#039;t go inside any other folder!)&lt;br /&gt;
# Safely eject your SD card/USB drive, then put it into your Wii/Wii U.&lt;br /&gt;
#* If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
# Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to your SD or USB.&lt;br /&gt;
# Select each save and click &amp;lt;code&amp;gt;Install&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- dolphin-wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To a GameCube memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* a Wii with GameCube ports and the Homebrew Channel installed&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=If Dolphin is set to use a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; memory card, use &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; to export your desired saves to &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# In the main menu, select &amp;lt;code&amp;gt;File &amp;gt; Open User Folder&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* [[File:Dolphin-user-folder.png|400x400px]]&lt;br /&gt;
# In the folder that opens, navigate to &amp;lt;code&amp;gt;GC &amp;gt; [Save region] &amp;gt; Card A&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files you would like to put on your Memory Card.&lt;br /&gt;
# Create a folder named &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; on your SD card or USB drive, and place the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files you copied into it.  &lt;br /&gt;
#* [[File:Dolphin-emu-memcard-manager.png|400x400px]]&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you have copied the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to.&lt;br /&gt;
#* [[File:Gcmm-select-device.jpg|400x400px]]&lt;br /&gt;
# Press &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; to enter Restore mode.&lt;br /&gt;
#* [[File:Gcmm-menu.jpg|400x400px]]&lt;br /&gt;
# Select the slot that has your Memory card.&lt;br /&gt;
#* [[File:Gcmm-mem-select.jpg|400x400px]]&lt;br /&gt;
# Select the save you would like to restore.&lt;br /&gt;
#* If you would like to restore all the saves in &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt;, press &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* [[File:Gcmm-restore-save.jpg|400x400px]]&lt;br /&gt;
# When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Nintendont=&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator and select &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; from the main menu.&lt;br /&gt;
# Click the &amp;lt;code&amp;gt;Open&amp;lt;/code&amp;gt; button next to Slot B.&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;saves&amp;lt;/code&amp;gt; folder on your SD card or USB drive, and select the &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file named after the game&#039;s ID.&lt;br /&gt;
#* If you do not already have a save on Nintendont, select &amp;lt;code&amp;gt;Create&amp;lt;/code&amp;gt; and set the Card size to 251 blocks.&lt;br /&gt;
#* If you are using one memory card for all games, open the &amp;lt;code&amp;gt;ninmem.raw&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;ninmemj.raw&amp;lt;/code&amp;gt; file on the root of your SD/USB.&lt;br /&gt;
# If Dolphin is storing your saves in a GCI folder (default):&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Switch to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Import&amp;lt;/code&amp;gt;, and navigate to &amp;lt;code&amp;gt;&amp;lt;REGION&amp;gt;/Card A/&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Select the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; file(s) you would like to import. Otherwise, if Dolphin is storing your saves in a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file. simply select your saves on the left side and select &amp;lt;code&amp;gt;Copy to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- dolphin --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From a GameCube memory card=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=All methods here require a Wii with GameCube ports.}}&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you would like to copy the save file to.&lt;br /&gt;
#* [[File:Gcmm-select-device.jpg|400x400px]]&lt;br /&gt;
# Press &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;L&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Y&amp;lt;/code&amp;gt; to enter Raw backup mode.&lt;br /&gt;
#* [[File:Gcmm-menu.jpg|400x400px]]&lt;br /&gt;
# Select the slot that has your memory card.&lt;br /&gt;
#* [[File:Gcmm-mem-select.jpg|400x400px]]&lt;br /&gt;
# When the dump is complete, press any key to continue.&lt;br /&gt;
# Press HOME/START to exit GCMM.&lt;br /&gt;
# Insert your SD card/USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator, and select &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; from the main menu.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Open&amp;lt;/code&amp;gt; next to slot B.&lt;br /&gt;
# Go into the &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; folder on your SD/USB, and open the newly created &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Switch to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Export as .gci&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Export the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to &amp;lt;code&amp;gt;&amp;lt;REGION&amp;gt;/Card A/&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Otherwise, if Dolphin is set to store saves in a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file,&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Copy to A&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Nintendont=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you would like to copy the save file to.&lt;br /&gt;
#* [[File:Gcmm-select-device.jpg|400x400px]]&lt;br /&gt;
# Press &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;L&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Y&amp;lt;/code&amp;gt; to enter Raw backup mode.&lt;br /&gt;
#* [[File:Gcmm-menu.jpg|400x400px]]&lt;br /&gt;
# Select the slot that has your memory card.&lt;br /&gt;
#* [[File:Gcmm-mem-select.jpg|400x400px]]&lt;br /&gt;
# When the dump is complete, press any key to continue.&lt;br /&gt;
# Press HOME/START to exit GCMM.&lt;br /&gt;
# Insert your SD card/USB drive into your PC.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file inside &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; to the root of the device used for Nintendont and name it &amp;lt;code&amp;gt;ninmem.raw&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If your games are Japanese, Nintendont will use &amp;lt;code&amp;gt;ninmemj.raw&amp;lt;/code&amp;gt;, because Japanese games do not play very nicely when there are other region saves present.&lt;br /&gt;
# Launch Nintendont and set Memcard emulation to multi [ ? ]&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To another memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* a Wii&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert both memory cards into your Wii.&lt;br /&gt;
# Launch the Wii menu and select the Wii Options button at the bottom left.&lt;br /&gt;
#* [[File:Wii-options.png|400x400px]]&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management &amp;gt; Save Data &amp;gt; Nintendo GameCube&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Select the save you would like to copy and select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* [[File:Gc-data-management.png|400x400px]]&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- gamecube memory card --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From Nintendont=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* Latest beta or Development version of Dolphin Emulator &lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator, and select &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; from the main menu.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Open&amp;lt;/code&amp;gt; next to slot B.&lt;br /&gt;
# Navigate to the &amp;lt;code&amp;gt;saves&amp;lt;/code&amp;gt; folder on your SD/USB, and open the &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file named after the game ID of your game.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Switch to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Export as .gci&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Export the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to &amp;lt;code&amp;gt;&amp;lt;REGION&amp;gt;/Card A/&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Otherwise, if Dolphin is set to store saves in a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file:&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Copy to A&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To a memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel installed on your Wii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Individual memcards (.gci files) ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Create a folder named &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files inside the &amp;lt;code&amp;gt;saves&amp;lt;/code&amp;gt; folder to the &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you have copied the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to.&lt;br /&gt;
#* [[File:Gcmm-select-device.jpg|400x400px]]&lt;br /&gt;
# Press &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; to enter Restore mode.&lt;br /&gt;
#* [[File:Gcmm-menu.jpg|400x400px]]&lt;br /&gt;
# Select the slot that has your Memory card.&lt;br /&gt;
#* [[File:Gcmm-mem-select.jpg|400x400px]]&lt;br /&gt;
# Select the save you would like to restore.&lt;br /&gt;
#* If you would like to restore all the saves in &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt;, press &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* [[File:Gcmm-restore-save.jpg|400x400px]]&lt;br /&gt;
# When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- nintendont --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:Gc-data-management.png&amp;diff=6684</id>
		<title>File:Gc-data-management.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:Gc-data-management.png&amp;diff=6684"/>
		<updated>2024-09-23T23:36:19Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:Wii-options.png&amp;diff=6683</id>
		<title>File:Wii-options.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:Wii-options.png&amp;diff=6683"/>
		<updated>2024-09-23T23:36:17Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:Gcmm-restore-save.jpg&amp;diff=6682</id>
		<title>File:Gcmm-restore-save.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:Gcmm-restore-save.jpg&amp;diff=6682"/>
		<updated>2024-09-23T23:36:12Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:Dolphin-emu-memcard-manager.png&amp;diff=6681</id>
		<title>File:Dolphin-emu-memcard-manager.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:Dolphin-emu-memcard-manager.png&amp;diff=6681"/>
		<updated>2024-09-23T23:36:11Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:Gcmm-mem-select.jpg&amp;diff=6680</id>
		<title>File:Gcmm-mem-select.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:Gcmm-mem-select.jpg&amp;diff=6680"/>
		<updated>2024-09-23T23:36:10Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:Export-wiisave.png&amp;diff=6679</id>
		<title>File:Export-wiisave.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:Export-wiisave.png&amp;diff=6679"/>
		<updated>2024-09-23T23:36:10Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:Dolphin-user-folder.png&amp;diff=6678</id>
		<title>File:Dolphin-user-folder.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:Dolphin-user-folder.png&amp;diff=6678"/>
		<updated>2024-09-23T23:36:09Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Nintendont&amp;diff=6677</id>
		<title>Wii:Nintendont</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Nintendont&amp;diff=6677"/>
		<updated>2024-09-23T23:15:10Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Newline after image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| developers = FIX94&lt;br /&gt;
| forwii = 1&lt;br /&gt;
| image = Nintendont-icon.png&lt;br /&gt;
| imagealt = Nintendont Logo&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = 4.431+&lt;br /&gt;
| releasedate = 2016-12-18&lt;br /&gt;
| website = https://oscwii.org/library/app/nintendont oscwii.org/library/app/nintendont&lt;br /&gt;
| github = FIX94/Nintendont&lt;br /&gt;
}}&lt;br /&gt;
Nintendont is a Wii-mode homebrew application that can be used to play GameCube games, as well as Triforce arcade dumps. Nintendont is an interesting app in that it is like a hybrid between an emulator and a virtual machine - while still running GameCube games near exactly at native quality and performance. Further info can be read [https://gbatemp.net/threads/nintendont.349258/ here].&lt;br /&gt;
&lt;br /&gt;
{{info|text=To play games, you are advised to use a large SD card or an external hard drive, flash drives are very sporadic in functionality. See [https://wii.hacks.guide/faq#storage-device-faq storage FAQ].}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=Make sure your storage device is formatted as FAT32. Do not format it to other file systems like NTFS, exFAT, or WBFS.}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
* A modded Wii&lt;br /&gt;
* An SD card or USB device&lt;br /&gt;
* [https://oscwii.org/library/app/Nintendont Nintendont]&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
# Download Nintendont and extract it to the root of your SD card or USB drive&lt;br /&gt;
# Insert your SD card or USB device into your Wii, and launch Nintendont from the Homebrew Channel&lt;br /&gt;
&lt;br /&gt;
=== Quick Start Guide ===&lt;br /&gt;
==== Key Features ====&lt;br /&gt;
* You can use various input devices to play GameCube games. These include GameCube controllers (even via a USB adapter), Wii Remote + Nunchuk, Classic Controllers, Wii U Pro Controllers, DK Bongos, USB HID controllers, and potentially more. Game Boy Advance consoles are supported on backward compatible systems if native control is enabled.&lt;br /&gt;
* Games can be forced to progressive and widescreen output, similar to Dolphin&#039;s widescreen hack.&lt;br /&gt;
* Nintendont has support for virtual memory cards that are saved to an external storage device, from sizes of 51 blocks up to 1019 blocks. Despite this, the recommended max size is 251 blocks per virtual card for maximum compatibility.&lt;br /&gt;
* Backward compatible systems can use retail game discs and/or real memory cards alongside emulated controllers, broadband adapter, memory cards, etc.&lt;br /&gt;
* Broadband adapter and ASCII Keyboard Controller emulation with standard USB ethernet/wifi and USB keyboards. These can be used with custom server patches for online multiplayer in certain games. Ethernet is recommended for LAN multiplayer.&lt;br /&gt;
* Nintendont can be leveraged in either [https://wii.hacks.guide/usb-loaders#wiiflow-lite WiiFlow Lite] or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games.&lt;br /&gt;
* Triforce arcade games are supported. Mario Kart Arcade GP Mario Cards and F-Zero AX License Cards can be emulated. Mounting GameCube memory cards in F-Zero AX is not supported. LAN machine linking is not supported. Internal memory is not emulated, so high scores will not save.&lt;br /&gt;
&lt;br /&gt;
==== User Interface ====&lt;br /&gt;
[[File:Nintendont-UI-082423.png|763x763px]]&lt;br /&gt;
&lt;br /&gt;
Nintendont uses a user interface that is mainly controllable and navigable using a controller.&lt;br /&gt;
&lt;br /&gt;
==== Properly Launching Games ====&lt;br /&gt;
Games in Nintendont have to be launched from an external device with a specific folder structure. USB storage and SD cards are supported, but USB is recommended for faster speeds.&lt;br /&gt;
&lt;br /&gt;
Single-disc games can simply be placed inside the games folder:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;device:/games/(game name).iso&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The expected structure for multi-disc games is as follows:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;device:/games/(game name)/game.iso&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;device:/games/(game name)/disc2.iso&amp;lt;/code&amp;gt; (so on and so forth)&lt;br /&gt;
&lt;br /&gt;
Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive:&lt;br /&gt;
* &amp;lt;code&amp;gt;USB:/games/The Legend of Zelda: The Wind Waker [GZLE01].iso&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== BIOS Setup ====&lt;br /&gt;
You can use an original GameCube BIOS in Nintendont if you have legally obtained one.&lt;br /&gt;
&lt;br /&gt;
# Rename the BIOS file &amp;lt;code&amp;gt;iplusa.bin&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;ipljap.bin&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;iplpal.bin&amp;lt;/code&amp;gt; based on its region.&lt;br /&gt;
# Copy it to the root of the storage device that contains your GameCube games.&lt;br /&gt;
# Go into Nintendont settings and verify that `Skip IPL` is turned OFF.&lt;br /&gt;
&lt;br /&gt;
Triforce BIOS is also supported and must be extracted from the appropriate game discs. Different versions can be found depending on the game:&lt;br /&gt;
&lt;br /&gt;
* 2.15.0 (SHA1: a2306142ad992ec204e896c65513819536c5bcf8) from the first Triforce Firmware Update Disc (GDT-0011)&lt;br /&gt;
* 2.17.0 (SHA1: a3eabb012db09092300e796f5e2239973ce7b978) from Virtua Striker 4 (GDT-0013 and GDT-0015)&lt;br /&gt;
* 3.01.2 (SHA1: 61aa40edbd179fe295850946639e2a4b33636b58) from Virtua Striker Ver. 2006 (GDT-0020 and GDT-0021)&lt;br /&gt;
* 3.11.2 (SHA1: 418411ee45a96d2ce585c3940a37608c491142ce) from the second Triforce Firmware Update Disc (GDT-0022), also sometimes labeled Triforce Firmware Update For Compact Flash Box (4.01)&lt;br /&gt;
&lt;br /&gt;
Extracting the file differs per game, but you will need a program like GCRebuilder to extract the file from the game disc.&lt;br /&gt;
&lt;br /&gt;
For the first Triforce Firmware Update Disc, extract the file &amp;lt;code&amp;gt;segaboot.img01&amp;lt;/code&amp;gt; and delete the first 1048576 bytes in a hex editor so the file starts with the string &amp;lt;code&amp;gt;GCAM&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
For Virtua Striker games, extract &amp;lt;code&amp;gt;firm/segaboot.img1&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
For the second Triforce Firmware Update Disc, extract &amp;lt;code&amp;gt;segaboot.img1&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Once you have this file, place it in the appropriate path:&lt;br /&gt;
&lt;br /&gt;
# Rename the BIOS file to &amp;lt;code&amp;gt;segaboot.bin&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Copy it to the root of the storage device that contains your Triforce games.&lt;br /&gt;
# Go into Nintendont settings and verify that `Skip IPL` is turned OFF.&lt;br /&gt;
&lt;br /&gt;
=== Memory Cards ===&lt;br /&gt;
By default, games will be given their own memory cards in the &amp;lt;code&amp;gt;saves&amp;lt;/code&amp;gt; folder on the storage device Nintendont is installed on. If the Memcard Multi option is enabled, every NTSC/PAL game will share one memory card named &amp;lt;code&amp;gt;ninmem.raw&amp;lt;/code&amp;gt; while NTSC-J games save to &amp;lt;code&amp;gt;ninmemj.raw&amp;lt;/code&amp;gt;. A second memory card can be mounted if another valid memory card file is present and appropriately named. This second card must be named &amp;lt;code&amp;gt;(game id)_b.raw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;ninmemb.raw&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;ninmemjb.raw&amp;lt;/code&amp;gt; depending on which first-slot card would be read. If both cards combined would be above 16 megabytes, the slot B card will not be loaded.&lt;br /&gt;
Saves can be extracted, injected, or otherwise managed in the Dolphin Emulator&#039;s memory card manager.&lt;br /&gt;
&lt;br /&gt;
==== Using a HID USB controller with Nintendont ====&lt;br /&gt;
By default, Nintendont selects a controller configuration from an internal list of already mapped controllers. If yours does not automatically work, make sure to check the supported controller list in the article at the top of the page. If you still want to check anyway, you can use [https://oscwii.org/library/app/HIDTest HIDTest] to determine whether or not your controller will be detected and work with Nintendont.&lt;br /&gt;
&lt;br /&gt;
==== Button combinations for Nintendont in-game ====&lt;br /&gt;
Restart: Resets the game and returns to game&#039;s title screen.&lt;br /&gt;
&lt;br /&gt;
Shutdown: Exits Nintendont and returns to the loader.&lt;br /&gt;
&lt;br /&gt;
Some games may have native button combinations to reset.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GameCube Controller:&#039;&#039;&#039;&lt;br /&gt;
* Restart: R+Z+Start&lt;br /&gt;
* Shutdown: R+Z+B+Down (D-pad)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wiimote + Nunchuck or Classic Controller:&#039;&#039;&#039;&lt;br /&gt;
* Shutdown: HOME button&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;USB HID controller or adapter:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can define the Shutdown button&#039;s combination yourself.&lt;br /&gt;
&lt;br /&gt;
The Power button is defined in the controller.ini or in the correct controllers/PID_VID.ini file used by your gamepad.&lt;br /&gt;
&lt;br /&gt;
Most commonly used combo with default HID settings:&lt;br /&gt;
&lt;br /&gt;
* Shutdown: L+R+Z+Start&lt;br /&gt;
&lt;br /&gt;
Pressing Select on any controller will rotate the face buttons&#039; inputs clockwise for that controller.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[gbatempwiki:Nintendont Compatibility List|Nintendont compatibility list on GBAtemp wiki]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6676</id>
		<title>Wii:Transferring Game Saves</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6676"/>
		<updated>2024-09-23T23:13:55Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Fix code wraps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will explain how to transfer game saves between:&lt;br /&gt;
&lt;br /&gt;
* a Wii/Wii U(vWii),&lt;br /&gt;
* Dolphin Emulator,&lt;br /&gt;
* GameCube memory cards,&lt;br /&gt;
* and (Nintendont) emulated memory cards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-| From a Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To another Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| From Data Management=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* an SD card formatted to FAT32/MS-DOS&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card into your Wii/Wii U.&lt;br /&gt;
# In the Wii Menu, select the &amp;lt;code&amp;gt;Wii Options&amp;lt;/code&amp;gt; at the bottom left.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management&amp;lt;/code&amp;gt; (if on Wii), &amp;lt;code&amp;gt;Save Data&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Wii&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Select a save you would like to transfer, then select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If the &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt; button is greyed out, you will need to [[wiiguide:priiloader|install Priiloader]] to disable the copy protection.&lt;br /&gt;
# Repeat the previous step for each save you would like to transfer.&lt;br /&gt;
# Once you are finished, put the SD card into your other Wii/Wii U.&lt;br /&gt;
# In the Wii Menu, select the &amp;lt;code&amp;gt;Wii Options&amp;lt;/code&amp;gt; at the bottom left.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management&amp;lt;/code&amp;gt; (if on Wii), &amp;lt;code&amp;gt;Save Data&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Wii&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Select the &amp;lt;code&amp;gt;SD Card&amp;lt;/code&amp;gt; tab at the top right.&lt;br /&gt;
# Select one of the saves you have copied to your SD card, then select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Repeat the previous step for each save you have copied to your SD card.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}} From SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on both systems&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Extract SaveGame Manager GX to the root of your SD card or USB drive, and put it into your source Wii/Wii U.&lt;br /&gt;
# Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to Wii.&lt;br /&gt;
# Find and select your save, then &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Repeat this for the rest of the saves you would like to copy.&lt;br /&gt;
# Press the HOME button and exit SaveGame Manager GX.&lt;br /&gt;
# Put the SD card into the target Wii/Wii U.&lt;br /&gt;
# Create a new save file for each game. This is needed so that SaveGame Manager GX can overwrite it.&lt;br /&gt;
# Launch the Homebrew Channel, and launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to your SD or USB.&lt;br /&gt;
# Select each save you copied and click &amp;lt;code&amp;gt;Install&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- wii2wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| With a NAND backup (Wii)=&lt;br /&gt;
&lt;br /&gt;
By importing your NAND backup into Dolphin, you effectively copy everything on your Wii (at the time of the backup).&lt;br /&gt;
This also has the benefit of allowing access to [https://wiimmfi.de/ Wiimmfi], as well as carrying over RiiConnect24 patched channels.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you have already done this, consider the SaveGame Manager GX method to save time.}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [[wiiguide:bootmii|a NAND backup]]&lt;br /&gt;
* Latest beta version of Dolphin Emulator &lt;br /&gt;
&lt;br /&gt;
== Instructions == &lt;br /&gt;
&lt;br /&gt;
# After [[wiiguide:bootmii|making your NAND backup]], put your SD card into your PC and open Dolphin Emulator.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Tools &amp;gt; Manage NAND... &amp;gt; Import BootMii NAND Backup&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the file dialog that opens, go to your SD card and select &amp;lt;code&amp;gt;nand.bin&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}via SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* Latest beta version of Dolphin Emulator&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# On your Wii/Wii U, launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Find and select the save you would like to transfer, select &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;, then select &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Repeat this for all the saves you would like to transferred.&lt;br /&gt;
# Once you have extracted all your save files, press HOME and exit SaveGame Manager GX.&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Tools &amp;gt; Import Wii Save...&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the file dialog that opens, go to the &amp;lt;code&amp;gt;savegames&amp;lt;/code&amp;gt; folder on your SD or USB, and select each &amp;lt;code&amp;gt;.bin&amp;lt;/code&amp;gt; file inside it.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Unfortunately, you can only select one at a time, so you must repeat the last step for each .bin file.}}&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- wii2dol --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- from wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
{{info|text=All methods here assume you have the [https://dolphin-emu.org/download latest Beta or Development version of Dolphin Emulator].}}&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To a Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| via Data Management=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* an SD card&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select &amp;lt;code&amp;gt;Export Wii Save&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If you are exporting all your Wii saves from Dolphin, select &amp;lt;code&amp;gt;Tools &amp;gt; Export All Wii Saves&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* ![](/images/dolphin/export-wiisave.png)&lt;br /&gt;
# In the folder dialog that pops up, select your SD card. (Don&#039;t go inside any other folder!)&lt;br /&gt;
# Safely eject your SD card, then put it into your Wii/Wii U.&lt;br /&gt;
#* If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
# Select the &amp;lt;code&amp;gt;Wii Options&amp;lt;/code&amp;gt; button at the bottom left.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management&amp;lt;/code&amp;gt; (if on Wii), &amp;lt;code&amp;gt;Save Data&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Wii&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;SD Card&amp;lt;/code&amp;gt; tab at the top right.&lt;br /&gt;
# Select each save that you would like to copy to your Wii/Wii U and select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}via SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select &amp;lt;code&amp;gt;Export Wii Save&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If you are exporting all your Wii saves from Dolphin, select &amp;lt;code&amp;gt;Tools &amp;gt; Export All Wii Saves&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the folder dialog that pops up, select your SD card/USB drive. (don&#039;t go inside any other folder!)&lt;br /&gt;
# Safely eject your SD card/USB drive, then put it into your Wii/Wii U.&lt;br /&gt;
#* If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
# Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to your SD or USB.&lt;br /&gt;
# Select each save and click &amp;lt;code&amp;gt;Install&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- dolphin-wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To a GameCube memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* a Wii with GameCube ports and the Homebrew Channel installed&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=If Dolphin is set to use a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; memory card, use &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; to export your desired saves to &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# In the main menu, select &amp;lt;code&amp;gt;File &amp;gt; Open User Folder&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* ![](/images/dolphin/open-user-folder.png)&lt;br /&gt;
# In the folder that opens, navigate to &amp;lt;code&amp;gt;GC &amp;gt; [Save region] &amp;gt; Card A&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files you would like to put on your Memory Card.&lt;br /&gt;
# Create a folder named &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; on your SD card or USB drive, and place the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files you copied into it.  &lt;br /&gt;
#* ![](/images/homebrew/gcsaves/dolphin-emu-memcard-manager.png)&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you have copied the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; to enter Restore mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your Memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# Select the save you would like to restore.&lt;br /&gt;
#* If you would like to restore all the saves in &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt;, press &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-restore-save.jpg)&lt;br /&gt;
# When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Nintendont=&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator and select &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; from the main menu.&lt;br /&gt;
# Click the &amp;lt;code&amp;gt;Open&amp;lt;/code&amp;gt; button next to Slot B.&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;saves&amp;lt;/code&amp;gt; folder on your SD card or USB drive, and select the &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file named after the game&#039;s ID.&lt;br /&gt;
#* If you do not already have a save on Nintendont, select &amp;lt;code&amp;gt;Create&amp;lt;/code&amp;gt; and set the Card size to 251 blocks.&lt;br /&gt;
#* If you are using one memory card for all games, open the &amp;lt;code&amp;gt;ninmem.raw&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;ninmemj.raw&amp;lt;/code&amp;gt; file on the root of your SD/USB.&lt;br /&gt;
# If Dolphin is storing your saves in a GCI folder (default):&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Switch to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Import&amp;lt;/code&amp;gt;, and navigate to &amp;lt;code&amp;gt;&amp;lt;REGION&amp;gt;/Card A/&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Select the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; file(s) you would like to import. Otherwise, if Dolphin is storing your saves in a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file. simply select your saves on the left side and select &amp;lt;code&amp;gt;Copy to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- dolphin --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From a GameCube memory card=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=All methods here require a Wii with GameCube ports.}}&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you would like to copy the save file to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;L&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Y&amp;lt;/code&amp;gt; to enter Raw backup mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# When the dump is complete, press any key to continue.&lt;br /&gt;
# Press HOME/START to exit GCMM.&lt;br /&gt;
# Insert your SD card/USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator, and select &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; from the main menu.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Open&amp;lt;/code&amp;gt; next to slot B.&lt;br /&gt;
# Go into the &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; folder on your SD/USB, and open the newly created &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Switch to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Export as .gci&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Export the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to &amp;lt;code&amp;gt;&amp;lt;REGION&amp;gt;/Card A/&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Otherwise, if Dolphin is set to store saves in a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file,&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Copy to A&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Nintendont=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you would like to copy the save file to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;L&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Y&amp;lt;/code&amp;gt; to enter Raw backup mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# When the dump is complete, press any key to continue.&lt;br /&gt;
# Press HOME/START to exit GCMM.&lt;br /&gt;
# Insert your SD card/USB drive into your PC.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file inside &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; to the root of the device used for Nintendont and name it &amp;lt;code&amp;gt;ninmem.raw&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* If your games are Japanese, Nintendont will use &amp;lt;code&amp;gt;ninmemj.raw&amp;lt;/code&amp;gt;, because Japanese games do not play very nicely when there are other region saves present.&lt;br /&gt;
# Launch Nintendont and set Memcard emulation to multi [ ? ]&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To another memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* a Wii&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert both memory cards into your Wii.&lt;br /&gt;
# Launch the Wii menu and select the Wii Options button at the bottom left.&lt;br /&gt;
#* ![](/images/Wii/wii-options.png)&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Data Management &amp;gt; Save Data &amp;gt; Nintendo GameCube&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Select the save you would like to copy and select &amp;lt;code&amp;gt;Copy&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gc-data-management.png)&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- gamecube memory card --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From Nintendont=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* Latest beta or Development version of Dolphin Emulator &lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator, and select &amp;lt;code&amp;gt;Tools &amp;gt; Memory Card Manager&amp;lt;/code&amp;gt; from the main menu.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Open&amp;lt;/code&amp;gt; next to slot B.&lt;br /&gt;
# Navigate to the &amp;lt;code&amp;gt;saves&amp;lt;/code&amp;gt; folder on your SD/USB, and open the &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file named after the game ID of your game.&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Switch to B&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Export as .gci&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* Export the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to &amp;lt;code&amp;gt;&amp;lt;REGION&amp;gt;/Card A/&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Otherwise, if Dolphin is set to store saves in a &amp;lt;code&amp;gt;.raw&amp;lt;/code&amp;gt; file:&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click &amp;lt;code&amp;gt;Copy to A&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To a memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel installed on your Wii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Individual memcards (.gci files) ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Create a folder named &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files inside the &amp;lt;code&amp;gt;saves&amp;lt;/code&amp;gt; folder to the &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you have copied the &amp;lt;code&amp;gt;.gci&amp;lt;/code&amp;gt; files to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; to enter Restore mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your Memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# Select the save you would like to restore.&lt;br /&gt;
#* If you would like to restore all the saves in &amp;lt;code&amp;gt;MCBACKUP&amp;lt;/code&amp;gt;, press &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt;.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-restore-save.jpg)&lt;br /&gt;
# When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- nintendont --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6675</id>
		<title>Wii:Transferring Game Saves</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6675"/>
		<updated>2024-09-23T23:08:16Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Fix hyperlinks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will explain how to transfer game saves between:&lt;br /&gt;
&lt;br /&gt;
* a Wii/Wii U(vWii),&lt;br /&gt;
* Dolphin Emulator,&lt;br /&gt;
* GameCube memory cards,&lt;br /&gt;
* and (Nintendont) emulated memory cards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-| From a Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To another Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| From Data Management=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* an SD card formatted to FAT32/MS-DOS&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card into your Wii/Wii U.&lt;br /&gt;
# In the Wii Menu, select the `Wii Options` at the bottom left.&lt;br /&gt;
# Select `Data Management` (if on Wii), `Save Data`, then `Wii`.&lt;br /&gt;
# Select a save you would like to transfer, then select `Copy`.&lt;br /&gt;
#* If the `Copy` button is greyed out, you will need to [[wiiguide:priiloader|install Priiloader]] to disable the copy protection.&lt;br /&gt;
# Repeat the previous step for each save you would like to transfer.&lt;br /&gt;
# Once you are finished, put the SD card into your other Wii/Wii U.&lt;br /&gt;
# In the Wii Menu, select the `Wii Options` at the bottom left.&lt;br /&gt;
# Select `Data Management` (if on Wii), `Save Data`, then `Wii`.&lt;br /&gt;
# Select the `SD Card` tab at the top right.&lt;br /&gt;
# Select one of the saves you have copied to your SD card, then select `Copy`.&lt;br /&gt;
# Repeat the previous step for each save you have copied to your SD card.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}} From SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on both systems&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Extract SaveGame Manager GX to the root of your SD card or USB drive, and put it into your source Wii/Wii U.&lt;br /&gt;
# Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to Wii.&lt;br /&gt;
# Find and select your save, then `Extract`, then `Default`.&lt;br /&gt;
#* Repeat this for the rest of the saves you would like to copy.&lt;br /&gt;
# Press the HOME button and exit SaveGame Manager GX.&lt;br /&gt;
# Put the SD card into the target Wii/Wii U.&lt;br /&gt;
# Create a new save file for each game. This is needed so that SaveGame Manager GX can overwrite it.&lt;br /&gt;
# Launch the Homebrew Channel, and launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to your SD or USB.&lt;br /&gt;
# Select each save you copied and click `Install`.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- wii2wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| With a NAND backup (Wii)=&lt;br /&gt;
&lt;br /&gt;
By importing your NAND backup into Dolphin, you effectively copy everything on your Wii (at the time of the backup).&lt;br /&gt;
This also has the benefit of allowing access to [https://wiimmfi.de/ Wiimmfi], as well as carrying over RiiConnect24 patched channels.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you have already done this, consider the SaveGame Manager GX method to save time.}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [[wiiguide:bootmii|a NAND backup]]&lt;br /&gt;
* Latest beta version of Dolphin Emulator &lt;br /&gt;
&lt;br /&gt;
== Instructions == &lt;br /&gt;
&lt;br /&gt;
# After [[wiiguide:bootmii|making your NAND backup]], put your SD card into your PC and open Dolphin Emulator.&lt;br /&gt;
# Select &amp;lt;code&amp;gt;Tools &amp;gt; Manage NAND... &amp;gt; Import BootMii NAND Backup&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the file dialog that opens, go to your SD card and select `nand.bin`.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}via SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* Latest beta version of Dolphin Emulator&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# On your Wii/Wii U, launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Find and select the save you would like to transfer, select `Extract`, then select `Default`.&lt;br /&gt;
#* Repeat this for all the saves you would like to transferred.&lt;br /&gt;
# Once you have extracted all your save files, press HOME and exit SaveGame Manager GX.&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# Select `Tools &amp;gt; Import Wii Save...`.&lt;br /&gt;
# In the file dialog that opens, go to the `savegames` folder on your SD or USB, and select each `.bin` file inside it.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Unfortunately, you can only select one at a time, so you must repeat the last step for each .bin file.}}&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- wii2dol --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- from wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
{{info|text=All methods here assume you have the [https://dolphin-emu.org/download latest Beta or Development version of Dolphin Emulator].}}&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To a Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| via Data Management=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* an SD card&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select `Export Wii Save`.&lt;br /&gt;
#* If you are exporting all your Wii saves from Dolphin, select `Tools &amp;gt; Export All Wii Saves`.&lt;br /&gt;
#* ![](/images/dolphin/export-wiisave.png)&lt;br /&gt;
# In the folder dialog that pops up, select your SD card. (Don&#039;t go inside any other folder!)&lt;br /&gt;
# Safely eject your SD card, then put it into your Wii/Wii U.&lt;br /&gt;
#* If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
# Select the `Wii Options` button at the bottom left.&lt;br /&gt;
# Select `Data Management` (if on Wii), `Save Data`, then `Wii`.&lt;br /&gt;
# Go to the `SD Card` tab at the top right.&lt;br /&gt;
# Select each save that you would like to copy to your Wii/Wii U and select `Copy`.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}via SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select `Export Wii Save`.&lt;br /&gt;
#* If you are exporting all your Wii saves from Dolphin, select `Tools &amp;gt; Export All Wii Saves`.&lt;br /&gt;
# In the folder dialog that pops up, select your SD card/USB drive. (don&#039;t go inside any other folder!)&lt;br /&gt;
# Safely eject your SD card/USB drive, then put it into your Wii/Wii U.&lt;br /&gt;
#* If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
# Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to your SD or USB.&lt;br /&gt;
# Select each save and click `Install`.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- dolphin-wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To a GameCube memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* a Wii with GameCube ports and the Homebrew Channel installed&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=If Dolphin is set to use a `.raw` memory card, use `Tools &amp;gt; Memory Card Manager` to export your desired saves to `.gci`.}}&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# In the main menu, select `File &amp;gt; Open User Folder`.&lt;br /&gt;
#* ![](/images/dolphin/open-user-folder.png)&lt;br /&gt;
# In the folder that opens, navigate to `GC &amp;gt; [Save region] &amp;gt; Card A`.&lt;br /&gt;
# Copy the `.gci` files you would like to put on your Memory Card.&lt;br /&gt;
# Create a folder named `MCBACKUP` on your SD card or USB drive, and place the `.gci` files you copied into it.  &lt;br /&gt;
#* ![](/images/homebrew/gcsaves/dolphin-emu-memcard-manager.png)&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you have copied the `.gci` files to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press `+`/`X` to enter Restore mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your Memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# Select the save you would like to restore.&lt;br /&gt;
#* If you would like to restore all the saves in `MCBACKUP`, press `1`/`R`.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-restore-save.jpg)&lt;br /&gt;
# When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Nintendont=&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator and select `Tools &amp;gt; Memory Card Manager` from the main menu.&lt;br /&gt;
# Click the `Open` button next to Slot B.&lt;br /&gt;
# Go to the `saves` folder on your SD card or USB drive, and select the `.raw` file named after the game&#039;s ID.&lt;br /&gt;
#* If you do not already have a save on Nintendont, select `Create` and set the Card size to 251 blocks.&lt;br /&gt;
#* If you are using one memory card for all games, open the `ninmem.raw`/`ninmemj.raw` file on the root of your SD/USB.&lt;br /&gt;
# If Dolphin is storing your saves in a GCI folder (default):&lt;br /&gt;
#* Click `Switch to B`.&lt;br /&gt;
#* Click `Import`, and navigate to `&amp;lt;REGION&amp;gt;/Card A/`.&lt;br /&gt;
#* Select the `.gci` file(s) you would like to import. Otherwise, if Dolphin is storing your saves in a `.raw` file. simply select your saves on the left side and select `Copy to B`.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- dolphin --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From a GameCube memory card=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=All methods here require a Wii with GameCube ports.}}&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you would like to copy the save file to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press `B` and `-`/`L` and `Y` to enter Raw backup mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# When the dump is complete, press any key to continue.&lt;br /&gt;
# Press HOME/START to exit GCMM.&lt;br /&gt;
# Insert your SD card/USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator, and select `Tools &amp;gt; Memory Card Manager` from the main menu.&lt;br /&gt;
# Click `Open` next to slot B.&lt;br /&gt;
# Go into the `MCBACKUP` folder on your SD/USB, and open the newly created `.raw` file.&lt;br /&gt;
# Click `Switch to B`.&lt;br /&gt;
# If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click `Export as .gci`.&lt;br /&gt;
#* Export the `.gci` files to `&amp;lt;REGION&amp;gt;/Card A/`.&lt;br /&gt;
# Otherwise, if Dolphin is set to store saves in a `.raw` file,&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click `Copy to A`.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Nintendont=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you would like to copy the save file to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press `B` and `-`/`L` and `Y` to enter Raw backup mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# When the dump is complete, press any key to continue.&lt;br /&gt;
# Press HOME/START to exit GCMM.&lt;br /&gt;
# Insert your SD card/USB drive into your PC.&lt;br /&gt;
# Copy the `.raw` file inside `MCBACKUP` to the root of the device used for Nintendont and name it `ninmem.raw`.&lt;br /&gt;
#* If your games are Japanese, Nintendont will use `ninmemj.raw`, because Japanese games do not play very nicely when there are other region saves present.&lt;br /&gt;
# Launch Nintendont and set Memcard emulation to multi [ ? ]&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To another memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* a Wii&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert both memory cards into your Wii.&lt;br /&gt;
# Launch the Wii menu and select the Wii Options button at the bottom left.&lt;br /&gt;
#* ![](/images/Wii/wii-options.png)&lt;br /&gt;
# Select `Data Management &amp;gt; Save Data &amp;gt; Nintendo GameCube`.&lt;br /&gt;
# Select the save you would like to copy and select `Copy`.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gc-data-management.png)&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- gamecube memory card --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From Nintendont=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* Latest beta or Development version of Dolphin Emulator &lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator, and select `Tools &amp;gt; Memory Card Manager` from the main menu.&lt;br /&gt;
# Click `Open` next to slot B.&lt;br /&gt;
# Navigate to the `saves` folder on your SD/USB, and open the `.raw` file named after the game ID of your game.&lt;br /&gt;
# Click `Switch to B`.&lt;br /&gt;
# If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click `Export as .gci`.&lt;br /&gt;
#* Export the `.gci` files to `&amp;lt;REGION&amp;gt;/Card A/`.&lt;br /&gt;
# Otherwise, if Dolphin is set to store saves in a `.raw` file:&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click `Copy to A`.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To a memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel installed on your Wii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [https://oscwii.org/library/app/gcmm GCMM]&lt;br /&gt;
&lt;br /&gt;
== Individual memcards (.gci files) ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Create a folder named `MCBACKUP`.&lt;br /&gt;
# Copy the `.gci` files inside the `saves` folder to the `MCBACKUP` folder.&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you have copied the `.gci` files to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press `+`/`X` to enter Restore mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your Memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# Select the save you would like to restore.&lt;br /&gt;
#* If you would like to restore all the saves in `MCBACKUP`, press `1`/`R`.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-restore-save.jpg)&lt;br /&gt;
# When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- nintendont --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6674</id>
		<title>Wii:Transferring Game Saves</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6674"/>
		<updated>2024-09-23T22:55:31Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Port to mediawiki (images/links not fixed)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will explain how to transfer game saves between:&lt;br /&gt;
&lt;br /&gt;
* a Wii/Wii U(vWii),&lt;br /&gt;
* Dolphin Emulator,&lt;br /&gt;
* GameCube memory cards,&lt;br /&gt;
* and (Nintendont) emulated memory cards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-| From a Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To another Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| From Data Management=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* an SD card formatted to FAT32/MS-DOS&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card into your Wii/Wii U.&lt;br /&gt;
# In the Wii Menu, select the `Wii Options` at the bottom left.&lt;br /&gt;
# Select `Data Management` (if on Wii), `Save Data`, then `Wii`.&lt;br /&gt;
# Select a save you would like to transfer, then select `Copy`.&lt;br /&gt;
#* If the `Copy` button is greyed out, you will need to [install Priiloader](priiloader) to disable the copy protection.&lt;br /&gt;
# Repeat the previous step for each save you would like to transfer.&lt;br /&gt;
# Once you are finished, put the SD card into your other Wii/Wii U.&lt;br /&gt;
# In the Wii Menu, select the `Wii Options` at the bottom left.&lt;br /&gt;
# Select `Data Management` (if on Wii), `Save Data`, then `Wii`.&lt;br /&gt;
# Select the `SD Card` tab at the top right.&lt;br /&gt;
# Select one of the saves you have copied to your SD card, then select `Copy`.&lt;br /&gt;
# Repeat the previous step for each save you have copied to your SD card.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}} From SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [cIOS](cios) before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on both systems&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [SaveGame Manager GX](https://oscwii.org/library/app/SaveGame_Manager_GX)&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Extract SaveGame Manager GX to the root of your SD card or USB drive, and put it into your source Wii/Wii U.&lt;br /&gt;
# Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to Wii.&lt;br /&gt;
# Find and select your save, then `Extract`, then `Default`.&lt;br /&gt;
#* Repeat this for the rest of the saves you would like to copy.&lt;br /&gt;
# Press the HOME button and exit SaveGame Manager GX.&lt;br /&gt;
# Put the SD card into the target Wii/Wii U.&lt;br /&gt;
# Create a new save file for each game. This is needed so that SaveGame Manager GX can overwrite it.&lt;br /&gt;
# Launch the Homebrew Channel, and launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to your SD or USB.&lt;br /&gt;
# Select each save you copied and click `Install`.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- wii2wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| With a NAND backup (Wii)=&lt;br /&gt;
&lt;br /&gt;
By importing your NAND backup into Dolphin, you effectively copy everything on your Wii (at the time of the backup).&lt;br /&gt;
This also has the benefit of allowing access to [Wiimmfi](https://wiimmfi.de/), as well as carrying over RiiConnect24 patched channels.&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you have already done this, consider the SaveGame Manager GX method to save time.}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [a NAND backup](bootmii)&lt;br /&gt;
* Latest beta version of Dolphin Emulator &lt;br /&gt;
&lt;br /&gt;
== Instructions == &lt;br /&gt;
&lt;br /&gt;
# After [making your NAND backup](bootmii), put your SD card into your PC and open Dolphin Emulator.&lt;br /&gt;
# Select `Tools &amp;gt; Manage NAND... &amp;gt; Import BootMii NAND Backup`.&lt;br /&gt;
# In the file dialog that opens, go to your SD card and select `nand.bin`.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}via SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [cIOS](cios) before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* [SaveGame Manager GX](https://oscwii.org/library/app/SaveGame_Manager_GX)&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* Latest beta version of Dolphin Emulator&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# On your Wii/Wii U, launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Find and select the save you would like to transfer, select `Extract`, then select `Default`.&lt;br /&gt;
#* Repeat this for all the saves you would like to transferred.&lt;br /&gt;
# Once you have extracted all your save files, press HOME and exit SaveGame Manager GX.&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# Select `Tools &amp;gt; Import Wii Save...`.&lt;br /&gt;
# In the file dialog that opens, go to the `savegames` folder on your SD or USB, and select each `.bin` file inside it.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Unfortunately, you can only select one at a time, so you must repeat the last step for each .bin file.}}&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- wii2dol --&amp;gt;&lt;br /&gt;
}} &amp;lt;!-- from wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
{{info|text=All methods here assume you have the [latest Beta or Development version of Dolphin Emulator](https://dolphin-emu.org/download).}}&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To a Wii/vWii=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| via Data Management=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* an SD card&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select `Export Wii Save`.&lt;br /&gt;
#* If you are exporting all your Wii saves from Dolphin, select `Tools &amp;gt; Export All Wii Saves`.&lt;br /&gt;
#* ![](/images/dolphin/export-wiisave.png)&lt;br /&gt;
# In the folder dialog that pops up, select your SD card. (Don&#039;t go inside any other folder!)&lt;br /&gt;
# Safely eject your SD card, then put it into your Wii/Wii U.&lt;br /&gt;
#* If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
# Select the `Wii Options` button at the bottom left.&lt;br /&gt;
# Select `Data Management` (if on Wii), `Save Data`, then `Wii`.&lt;br /&gt;
# Go to the `SD Card` tab at the top right.&lt;br /&gt;
# Select each save that you would like to copy to your Wii/Wii U and select `Copy`.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}via SaveGame Manager GX=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure you have installed [cIOS](cios) before following this!}}&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [SaveGame Manager GX](https://oscwii.org/library/app/SaveGame_Manager_GX)&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select `Export Wii Save`.&lt;br /&gt;
#* If you are exporting all your Wii saves from Dolphin, select `Tools &amp;gt; Export All Wii Saves`.&lt;br /&gt;
# In the folder dialog that pops up, select your SD card/USB drive. (don&#039;t go inside any other folder!)&lt;br /&gt;
# Safely eject your SD card/USB drive, then put it into your Wii/Wii U.&lt;br /&gt;
#* If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
# Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
# Ensure that the source is set to your SD or USB.&lt;br /&gt;
# Select each save and click `Install`.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- dolphin-wii --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To a GameCube memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* a Wii with GameCube ports and the Homebrew Channel installed&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [GCMM](https://oscwii.org/library/app/gcmm)&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator.&lt;br /&gt;
# In the main menu, select `File &amp;gt; Open User Folder`.&lt;br /&gt;
#* ![](/images/dolphin/open-user-folder.png)&lt;br /&gt;
# In the folder that opens, navigate to `GC &amp;gt; [Save region] &amp;gt; Card A`.&lt;br /&gt;
# Copy the `.gci` files you would like to put on your Memory Card.&lt;br /&gt;
# Create a folder named `MCBACKUP` on your SD card or USB drive, and place the `.gci` files you copied into it.  &lt;br /&gt;
#* {{info|text=If Dolphin is set to use a `.raw` memory card, use `Tools &amp;gt; Memory Card Manager` to export your desired saves to `.gci`.}}&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/dolphin-emu-memcard-manager.png)&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you have copied the `.gci` files to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press `+`/`X` to enter Restore mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your Memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# Select the save you would like to restore.&lt;br /&gt;
#* If you would like to restore all the saves in `MCBACKUP`, press `1`/`R`.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-restore-save.jpg)&lt;br /&gt;
# When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Nintendont=&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Open Dolphin Emulator and select `Tools &amp;gt; Memory Card Manager` from the main menu.&lt;br /&gt;
# Click the `Open` button next to Slot B.&lt;br /&gt;
# Go to the `saves` folder on your SD card or USB drive, and select the `.raw` file named after the game&#039;s ID.&lt;br /&gt;
#* If you do not already have a save on Nintendont, select `Create` and set the Card size to 251 blocks.&lt;br /&gt;
#* If you are using one memory card for all games, open the `ninmem.raw`/`ninmemj.raw` file on the root of your SD/USB.&lt;br /&gt;
# If Dolphin is storing your saves in a GCI folder (default):&lt;br /&gt;
#* Click `Switch to B`.&lt;br /&gt;
#* Click `Import`, and navigate to `&amp;lt;REGION&amp;gt;/Card A/`.&lt;br /&gt;
#* Select the `.gci` file(s) you would like to import. Otherwise, if Dolphin is storing your saves in a `.raw` file. simply select your saves on the left side and select `Copy to B`.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- dolphin --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From a GameCube memory card=&lt;br /&gt;
&lt;br /&gt;
{{warning|text=All methods here require a Wii with GameCube ports.}}&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [GCMM](https://oscwii.org/library/app/gcmm)&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you would like to copy the save file to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press `B` and `-`/`L` and `Y` to enter Raw backup mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# When the dump is complete, press any key to continue.&lt;br /&gt;
# Press HOME/START to exit GCMM.&lt;br /&gt;
# Insert your SD card/USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator, and select `Tools &amp;gt; Memory Card Manager` from the main menu.&lt;br /&gt;
# Click `Open` next to slot B.&lt;br /&gt;
# Go into the `MCBACKUP` folder on your SD/USB, and open the newly created `.raw` file.&lt;br /&gt;
# Click `Switch to B`.&lt;br /&gt;
# If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click `Export as .gci`.&lt;br /&gt;
#* Export the `.gci` files to `&amp;lt;REGION&amp;gt;/Card A/`.&lt;br /&gt;
# Otherwise, if Dolphin is set to store saves in a `.raw` file,&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click `Copy to A`.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To Nintendont=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* [GCMM](https://oscwii.org/library/app/gcmm)&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you would like to copy the save file to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press `B` and `-`/`L` and `Y` to enter Raw backup mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# When the dump is complete, press any key to continue.&lt;br /&gt;
# Press HOME/START to exit GCMM.&lt;br /&gt;
# Insert your SD card/USB drive into your PC.&lt;br /&gt;
# Copy the `.raw` file inside `MCBACKUP` to the root of the device used for Nintendont and name it `ninmem.raw`.&lt;br /&gt;
#* If your games are Japanese, Nintendont will use `ninmemj.raw`, because Japanese games do not play very nicely when there are other region saves present.&lt;br /&gt;
# Launch Nintendont and set Memcard emulation to multi [ ? ]&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To another memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* a Wii&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert both memory cards into your Wii.&lt;br /&gt;
# Launch the Wii menu and select the Wii Options button at the bottom left.&lt;br /&gt;
#* ![](/images/Wii/wii-options.png)&lt;br /&gt;
# Select `Data Management &amp;gt; Save Data &amp;gt; Nintendo GameCube`.&lt;br /&gt;
# Select the save you would like to copy and select `Copy`.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gc-data-management.png)&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- gamecube memory card --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-| From Nintendont=&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber&lt;br /&gt;
| To Dolphin Emulator=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* Latest beta or Development version of Dolphin Emulator &lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Open Dolphin Emulator, and select `Tools &amp;gt; Memory Card Manager` from the main menu.&lt;br /&gt;
# Click `Open` next to slot B.&lt;br /&gt;
# Navigate to the `saves` folder on your SD/USB, and open the `.raw` file named after the game ID of your game.&lt;br /&gt;
# Click `Switch to B`.&lt;br /&gt;
# If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click `Export as .gci`.&lt;br /&gt;
#* Export the `.gci` files to `&amp;lt;REGION&amp;gt;/Card A/`.&lt;br /&gt;
# Otherwise, if Dolphin is set to store saves in a `.raw` file:&lt;br /&gt;
#* Select the saves you would like to copy.&lt;br /&gt;
#* Click `Copy to A`.&lt;br /&gt;
&lt;br /&gt;
{{!}}-{{!}}To a memory card=&lt;br /&gt;
&lt;br /&gt;
== What you need ==&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel installed on your Wii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [GCMM](https://oscwii.org/library/app/gcmm)&lt;br /&gt;
&lt;br /&gt;
== Individual memcards (.gci files) ==&lt;br /&gt;
&lt;br /&gt;
# Insert your SD card or USB drive into your PC.&lt;br /&gt;
# Create a folder named `MCBACKUP`.&lt;br /&gt;
# Copy the `.gci` files inside the `saves` folder to the `MCBACKUP` folder.&lt;br /&gt;
# Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
# Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
# Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
# Select the device you have copied the `.gci` files to.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
# Press `+`/`X` to enter Restore mode.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
# Select the slot that has your Memory card.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
# Select the save you would like to restore.&lt;br /&gt;
#* If you would like to restore all the saves in `MCBACKUP`, press `1`/`R`.&lt;br /&gt;
#* ![](/images/homebrew/gcsaves/gcmm-restore-save.jpg)&lt;br /&gt;
# When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- nintendont --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6673</id>
		<title>Wii:Transferring Game Saves</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Transferring_Game_Saves&amp;diff=6673"/>
		<updated>2024-09-23T22:14:33Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Add snapshot @ b219dbd5fe05a6d0505956b6bfca03c5acf29274&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;---&lt;br /&gt;
title: &amp;quot;Transferring Game Saves&amp;quot;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
This guide will explain how to transfer game saves between:&lt;br /&gt;
&lt;br /&gt;
+ a Wii/Wii U(vWii),&lt;br /&gt;
+ Dolphin Emulator,&lt;br /&gt;
+ GameCube memory cards,&lt;br /&gt;
+ and (Nintendont) emulated memory cards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--large btn--info tablinks&amp;quot; onClick=&amp;quot;openTab_from(event, &#039;wii&#039;)&amp;quot;&amp;gt;From a Wii/vWii&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--large btn--info tablinks&amp;quot; onClick=&amp;quot;openTab_from(event, &#039;dol&#039;)&amp;quot;&amp;gt;From Dolphin Emulator&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--large btn--info tablinks&amp;quot; onClick=&amp;quot;openTab_from(event, &#039;gcmc&#039;)&amp;quot;&amp;gt;From a GameCube memory card&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--large btn--info tablinks&amp;quot; onClick=&amp;quot;openTab_from(event, &#039;emumc&#039;)&amp;quot;&amp;gt;From Nintendont&amp;lt;/button&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;wii&amp;quot; class=&amp;quot;tabcontent&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--info btn--large tablinks to&amp;quot; onClick=&amp;quot;openTab_to(event, &#039;wii-vwii&#039;)&amp;quot;&amp;gt;To another Wii/vWii&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--info btn--large tablinks to&amp;quot; onClick=&amp;quot;openTab_to(event, &#039;wii-dol&#039;)&amp;quot;&amp;gt;To Dolphin Emulator&amp;lt;/button&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;wii-vwii&amp;quot; class=&amp;quot;tabcontent to&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--info btn--large tablinks via&amp;quot; onClick=&amp;quot;openTab_via(event, &#039;wii-vwii-data&#039;)&amp;quot;&amp;gt;via Data Management&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--info btn--large tablinks via&amp;quot; onClick=&amp;quot;openTab_via(event, &#039;wii-vwii-svgm&#039;)&amp;quot;&amp;gt;via SaveGame Manager GX&amp;lt;/button&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;wii-vwii-data&amp;quot; class=&amp;quot;tabcontent via&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
+ an SD card formatted to FAT32/MS-DOS&lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
&lt;br /&gt;
1. Insert your SD card into your Wii/Wii U.&lt;br /&gt;
1. In the Wii Menu, select the `Wii Options` at the bottom left.&lt;br /&gt;
1. Select `Data Management` (if on Wii), `Save Data`, then `Wii`.&lt;br /&gt;
1. Select a save you would like to transfer, then select `Copy`.&lt;br /&gt;
    + If the `Copy` button is greyed out, you will need to [install Priiloader](priiloader) to disable the copy protection.&lt;br /&gt;
1. Repeat the previous step for each save you would like to transfer.&lt;br /&gt;
1. Once you are finished, put the SD card into your other Wii/Wii U.&lt;br /&gt;
1. In the Wii Menu, select the `Wii Options` at the bottom left.&lt;br /&gt;
1. Select `Data Management` (if on Wii), `Save Data`, then `Wii`.&lt;br /&gt;
1. Select the `SD Card` tab at the top right.&lt;br /&gt;
1. Select one of the saves you have copied to your SD card, then select `Copy`.&lt;br /&gt;
1. Repeat the previous step for each save you have copied to your SD card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;wii-vwii-svgm&amp;quot; class=&amp;quot;tabcontent via&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you have installed [cIOS](cios) before following this!&lt;br /&gt;
{: .notice--warning}&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on both systems&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [SaveGame Manager GX](https://oscwii.org/library/app/SaveGame_Manager_GX)&lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
&lt;br /&gt;
1. Extract SaveGame Manager GX to the root of your SD card or USB drive, and put it into your source Wii/Wii U.&lt;br /&gt;
1. Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
1. Ensure that the source is set to Wii.&lt;br /&gt;
1. Find and select your save, then `Extract`, then `Default`.&lt;br /&gt;
    + Repeat this for the rest of the saves you would like to copy.&lt;br /&gt;
1. Press the HOME button and exit SaveGame Manager GX.&lt;br /&gt;
1. Put the SD card into the target Wii/Wii U.&lt;br /&gt;
1. Create a new save file for each game. This is needed so that SaveGame Manager GX can overwrite it.&lt;br /&gt;
1. Launch the Homebrew Channel, and launch SaveGame Manager GX.&lt;br /&gt;
1. Ensure that the source is set to your SD or USB.&lt;br /&gt;
1. Select each save you copied and click `Install`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;wii-dol&amp;quot; class=&amp;quot;tabcontent to&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--info btn--large tablinks via&amp;quot; onClick=&amp;quot;openTab_via(event, &#039;wii-dol-nand&#039;)&amp;quot;&amp;gt;with a NAND backup (Wii)&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--info btn--large tablinks via&amp;quot; onClick=&amp;quot;openTab_via(event, &#039;wii-dol-svgm&#039;)&amp;quot;&amp;gt;via SaveGame Manager GX&amp;lt;/button&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;wii-dol-nand&amp;quot; class=&amp;quot;tabcontent via&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By importing your NAND backup into Dolphin, you effectively copy everything on your Wii (at the time of the backup).&lt;br /&gt;
This also has the benefit of allowing access to [Wiimmfi](https://wiimmfi.de/), as well as carrying over RiiConnect24 patched channels.&lt;br /&gt;
&lt;br /&gt;
If you have already done this, consider the SaveGame Manager GX method to save time.&lt;br /&gt;
{: .notice--info}&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
* [a NAND backup](bootmii)&lt;br /&gt;
* Latest beta version of Dolphin Emulator&lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
&lt;br /&gt;
1. After [making your NAND backup](bootmii), put your SD card into your PC and open Dolphin Emulator.&lt;br /&gt;
1. Select `Tools &amp;gt; Manage NAND... &amp;gt; Import BootMii NAND Backup`.&lt;br /&gt;
1. In the file dialog that opens, go to your SD card and select `nand.bin`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;wii-dol-svgm&amp;quot; class=&amp;quot;tabcontent via&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you have installed [cIOS](cios) before following this!&lt;br /&gt;
{: .notice--warning}&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* [SaveGame Manager GX](https://oscwii.org/library/app/SaveGame_Manager_GX)&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* Latest beta version of Dolphin Emulator &lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
&lt;br /&gt;
1. On your Wii/Wii U, launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
1. Find and select the save you would like to transfer, select `Extract`, then select `Default`.&lt;br /&gt;
    + Repeat this for all the saves you would like to transferred.&lt;br /&gt;
1. Once you have extracted all your save files, press HOME and exit SaveGame Manager GX.&lt;br /&gt;
1. Insert your SD card or USB drive into your PC.&lt;br /&gt;
1. Open Dolphin Emulator.&lt;br /&gt;
1. Select `Tools &amp;gt; Import Wii Save...`.&lt;br /&gt;
1. In the file dialog that opens, go to the `savegames` folder on your SD or USB, and select each `.bin` file inside it.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, you can only select one at a time, so you must repeat the last step for each .bin file.&lt;br /&gt;
{: .notice--info}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;dol&amp;quot; class=&amp;quot;tabcontent&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{% capture dolphin-user-folder %}&lt;br /&gt;
&lt;br /&gt;
`&amp;lt;User Folder&amp;gt;` refers to the folder opened by the `File -&amp;gt; Open User Folder` menu option.&lt;br /&gt;
![](/images/dolphin/dolphin-user-folder.png)&lt;br /&gt;
{: .notice--info}&lt;br /&gt;
&lt;br /&gt;
{% endcapture %}&lt;br /&gt;
&lt;br /&gt;
{% capture dolphin-emu-memcard-manager %}&lt;br /&gt;
&lt;br /&gt;
If Dolphin is set to use a `.raw` memory card, use `Tools &amp;gt; Memory Card Manager` to export your desired saves to `.gci`.&lt;br /&gt;
![](/images/homebrew/gcsaves/dolphin-emu-memcard-manager.png)&lt;br /&gt;
{: .notice--info}&lt;br /&gt;
&lt;br /&gt;
{% endcapture %}&lt;br /&gt;
&lt;br /&gt;
All methods here assume you have the [latest Beta or Development version of Dolphin Emulator](https://dolphin-emu.org/download).&lt;br /&gt;
{: .notice--info}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--info btn--large tablinks to&amp;quot; onClick=&amp;quot;openTab_to(event, &#039;dol-wii&#039;)&amp;quot;&amp;gt;To a Wii/vWii&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--info btn--large tablinks to&amp;quot; onClick=&amp;quot;openTab_to(event, &#039;dol-gcmc&#039;)&amp;quot;&amp;gt;To a GameCube Memory card&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--info btn--large tablinks to&amp;quot; onClick=&amp;quot;openTab_to(event, &#039;dol-emumc&#039;)&amp;quot;&amp;gt;To Nintendont&amp;lt;/button&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;dol-wii&amp;quot; class=&amp;quot;tabcontent to&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--info btn--large tablinks via&amp;quot; onClick=&amp;quot;openTab_via(event, &#039;dol-wii-data&#039;)&amp;quot;&amp;gt;via Data Management&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--info btn--large tablinks via&amp;quot; onClick=&amp;quot;openTab_via(event, &#039;dol-wii-svgm&#039;)&amp;quot;&amp;gt;via SaveGame Manager GX&amp;lt;/button&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;dol-wii-data&amp;quot; class=&amp;quot;tabcontent via&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
* an SD card&lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
&lt;br /&gt;
1. Open Dolphin Emulator.&lt;br /&gt;
1. If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select `Export Wii Save`.&lt;br /&gt;
    + If you are exporting all your Wii saves from Dolphin, select `Tools &amp;gt; Export All Wii Saves`.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/dolphin/export-wiisave.png)&lt;br /&gt;
&lt;br /&gt;
1. In the folder dialog that pops up, select your SD card. (Don&#039;t go inside any other folder!)&lt;br /&gt;
1. Safely eject your SD card, then put it into your Wii/Wii U.&lt;br /&gt;
    + If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
1. Select the `Wii Options` button at the bottom left.&lt;br /&gt;
1. Select `Data Management` (if on Wii), `Save Data`, then `Wii`.&lt;br /&gt;
1. Go to the `SD Card` tab at the top right.&lt;br /&gt;
1. Select each save that you would like to copy to your Wii/Wii U and select `Copy`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;dol-wii-svgm&amp;quot; class=&amp;quot;tabcontent via&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you have installed [cIOS](cios) before following this!&lt;br /&gt;
{: .notice--warning}&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel on your Wii/vWii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [SaveGame Manager GX](https://oscwii.org/library/app/SaveGame_Manager_GX)&lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
&lt;br /&gt;
1. Open Dolphin Emulator.&lt;br /&gt;
1. If you exporting a select game&#039;s save, right click the game inside the Dolphin window and select `Export Wii Save`.&lt;br /&gt;
    + If you are exporting all your Wii saves from Dolphin, select `Tools &amp;gt; Export All Wii Saves`.&lt;br /&gt;
1. In the folder dialog that pops up, select your SD card/USB drive. (don&#039;t go inside any other folder!)&lt;br /&gt;
1. Safely eject your SD card/USB drive, then put it into your Wii/Wii U.&lt;br /&gt;
    + If on a Wii U, be sure to launch Wii Mode.&lt;br /&gt;
1. Launch the Homebrew Channel, then launch SaveGame Manager GX.&lt;br /&gt;
1. Ensure that the source is set to your SD or USB.&lt;br /&gt;
1. Select each save and click `Install`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;dol-gcmc&amp;quot; class=&amp;quot;tabcontent to&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
* a Wii with GameCube ports and the Homebrew Channel installed&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [GCMM](https://oscwii.org/library/app/gcmm)&lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
&lt;br /&gt;
1. Open Dolphin Emulator.&lt;br /&gt;
1. In the main menu, select `File &amp;gt; Open User Folder`.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/dolphin/open-user-folder.png)&lt;br /&gt;
&lt;br /&gt;
1. In the folder that opens, navigate to `GC &amp;gt; [Save region] &amp;gt; Card A`.&lt;br /&gt;
1. Copy the `.gci` files you would like to put on your Memory Card.&lt;br /&gt;
1. Create a folder named `MCBACKUP` on your SD card or USB drive, and place the `.gci` files you copied into it.&lt;br /&gt;
&lt;br /&gt;
    {{ dolphin-emu-memcard-manager }}&lt;br /&gt;
&lt;br /&gt;
1. Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
1. Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
1. Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
1. Select the device you have copied the `.gci` files to.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
&lt;br /&gt;
1. Press `+`/`X` to enter Restore mode.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
&lt;br /&gt;
1. Select the slot that has your Memory card.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
&lt;br /&gt;
1. Select the save you would like to restore.&lt;br /&gt;
    + If you would like to restore all the saves in `MCBACKUP`, press `1`/`R`.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-restore-save.jpg)&lt;br /&gt;
&lt;br /&gt;
1. When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;dol-emumc&amp;quot; class=&amp;quot;tabcontent to&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
&lt;br /&gt;
1. Open Dolphin Emulator and select `Tools &amp;gt; Memory Card Manager` from the main menu.&lt;br /&gt;
1. Click the `Open` button next to Slot B.&lt;br /&gt;
1. Go to the `saves` folder on your SD card or USB drive, and select the `.raw` file named after the game&#039;s ID.&lt;br /&gt;
    + If you do not already have a save on Nintendont, select `Create` and set the Card size to 251 blocks.&lt;br /&gt;
    + If you are using one memory card for all games, open the `ninmem.raw`/`ninmemj.raw` file on the root of your SD/USB.&lt;br /&gt;
1. If Dolphin is storing your saves in a GCI folder (default):&lt;br /&gt;
    + Click `Switch to B`.&lt;br /&gt;
    + Click `Import`, and navigate to `&amp;lt;REGION&amp;gt;/Card A/`.&lt;br /&gt;
    + Select the `.gci` file(s) you would like to import.&lt;br /&gt;
Otherwise, if Dolphin is storing your saves in a `.raw` file. simply select your saves on the left side and select `Copy to B`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;gcmc&amp;quot; class=&amp;quot;tabcontent&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All methods here require a Wii with GameCube ports.&lt;br /&gt;
{: .notice--warning}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--large btn--info tablinks to&amp;quot; onClick=&amp;quot;openTab_to(event, &#039;gcmc-dol&#039;)&amp;quot;&amp;gt;To Dolphin Emulator&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--large btn--info tablinks to&amp;quot; onClick=&amp;quot;openTab_to(event, &#039;gcmc-emumc&#039;)&amp;quot;&amp;gt;To Nintendont&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--large btn--info tablinks to&amp;quot; onClick=&amp;quot;openTab_to(event, &#039;gcmc-gcmc&#039;)&amp;quot;&amp;gt;To another memory card&amp;lt;/button&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;gcmc-emumc&amp;quot; class=&amp;quot;tabcontent to&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
* [GCMM](https://oscwii.org/library/app/gcmm)&lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
 &lt;br /&gt;
1. Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
1. Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
1. Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
1. Select the device you would like to copy the save file to.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
&lt;br /&gt;
1. Press `B` and `-`/`L` and `Y` to enter Raw backup mode.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
&lt;br /&gt;
1. Select the slot that has your memory card.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
&lt;br /&gt;
1. When the dump is complete, press any key to continue.&lt;br /&gt;
1. Press HOME/START to exit GCMM.&lt;br /&gt;
1. Insert your SD card/USB drive into your PC.&lt;br /&gt;
1. Copy the `.raw` file inside `MCBACKUP` to the root of the device used for Nintendont and name it `ninmem.raw`.&lt;br /&gt;
    + If your games are Japanese, Nintendont will use `ninmemj.raw`, because Japanese games do not play very nicely when there are other region saves present.&lt;br /&gt;
1. Launch Nintendont and set Memcard emulation to multi [ ? ]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;gcmc-dol&amp;quot; class=&amp;quot;tabcontent to&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
* [GCMM](https://oscwii.org/library/app/gcmm)&lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
&lt;br /&gt;
1. Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
1. Safely eject the SD/USB from your PC, then put it into your Wii.&lt;br /&gt;
1. Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
1. Select the device you would like to copy the save file to.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
&lt;br /&gt;
1. Press `B` and `-`/`L` and `Y` to enter Raw backup mode.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
&lt;br /&gt;
1. Select the slot that has your memory card.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
&lt;br /&gt;
1. When the dump is complete, press any key to continue.&lt;br /&gt;
1. Press HOME/START to exit GCMM.&lt;br /&gt;
1. Insert your SD card/USB drive into your PC.&lt;br /&gt;
1. Open Dolphin Emulator, and select `Tools &amp;gt; Memory Card Manager` from the main menu.&lt;br /&gt;
1. Click `Open` next to slot B.&lt;br /&gt;
1. Go into the `MCBACKUP` folder on your SD/USB, and open the newly created `.raw` file.&lt;br /&gt;
1. Click `Switch to B`.&lt;br /&gt;
1. If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
    + Select the saves you would like to copy.&lt;br /&gt;
    + Click `Export as .gci`.&lt;br /&gt;
    + Export the `.gci` files to `&amp;lt;REGION&amp;gt;/Card A/`.&lt;br /&gt;
1. Otherwise, if Dolphin is set to store saves in a `.raw` file,&lt;br /&gt;
    + Select the saves you would like to copy.&lt;br /&gt;
    + Click `Copy to A`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;gcmc-gcmc&amp;quot; class=&amp;quot;tabcontent to&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
* a Wii&lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
&lt;br /&gt;
1. Insert both memory cards into your Wii.&lt;br /&gt;
1. Launch the Wii menu and select the Wii Options button at the bottom left.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/Wii/wii-options.png)&lt;br /&gt;
&lt;br /&gt;
1. Select `Data Management &amp;gt; Save Data &amp;gt; Nintendo GameCube`.&lt;br /&gt;
1. Select the save you would like to copy and select `Copy`.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gc-data-management.png)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;emumc&amp;quot; class=&amp;quot;tabcontent&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--large btn--info tablinks to&amp;quot; onClick=&amp;quot;openTab_to(event, &#039;emumc-dol&#039;)&amp;quot;&amp;gt;To Dolphin Emulator&amp;lt;/button&amp;gt;&lt;br /&gt;
&amp;lt;button class=&amp;quot;btn btn--large btn--info tablinks to&amp;quot; onClick=&amp;quot;openTab_to(event, &#039;emumc-gcmc&#039;)&amp;quot;&amp;gt;To a memory card&amp;lt;/button&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;emumc-dol&amp;quot; class=&amp;quot;tabcontent to&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
* Latest beta or Development version of Dolphin Emulator&lt;br /&gt;
&lt;br /&gt;
##### Instructions&lt;br /&gt;
&lt;br /&gt;
1. Insert your SD card or USB drive into your PC.&lt;br /&gt;
1. Open Dolphin Emulator, and select `Tools &amp;gt; Memory Card Manager` from the main menu.&lt;br /&gt;
1. Click `Open` next to slot B.&lt;br /&gt;
1. Navigate to the `saves` folder on your SD/USB, and open the `.raw` file named after the game ID of your game.&lt;br /&gt;
1. Click `Switch to B`.&lt;br /&gt;
1. If Dolphin is set to store saves in a GCI folder (default):&lt;br /&gt;
    + Select the saves you would like to copy.&lt;br /&gt;
    + Click `Export as .gci`.&lt;br /&gt;
    + Export the `.gci` files to `&amp;lt;REGION&amp;gt;/Card A/`.&lt;br /&gt;
1. Otherwise, if Dolphin is set to store saves in a `.raw` file:&lt;br /&gt;
    + Select the saves you would like to copy.&lt;br /&gt;
    + Click `Copy to A`.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;emumc-gcmc&amp;quot; class=&amp;quot;tabcontent to&amp;quot; markdown=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
##### What you need&lt;br /&gt;
&lt;br /&gt;
* The Homebrew Channel installed on your Wii&lt;br /&gt;
* An SD card or USB drive&lt;br /&gt;
* [GCMM](https://oscwii.org/library/app/gcmm)&lt;br /&gt;
&lt;br /&gt;
##### Individual memcards (.gci files)&lt;br /&gt;
&lt;br /&gt;
1. Insert your SD card or USB drive into your PC.&lt;br /&gt;
1. Create a folder named `MCBACKUP`.&lt;br /&gt;
1. Copy the `.gci` files inside the `saves` folder to the `MCBACKUP` folder.&lt;br /&gt;
1. Download and extract GCMM to the root of your SD card or USB drive.&lt;br /&gt;
1. Safely eject the SD/USB from your PC, then insert it into your Wii.&lt;br /&gt;
1. Launch the Homebrew Channel, then launch GCMM.&lt;br /&gt;
1. Select the device you have copied the `.gci` files to.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-select-device.jpg)&lt;br /&gt;
&lt;br /&gt;
1. Press `+`/`X` to enter Restore mode.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-menu.jpg)&lt;br /&gt;
&lt;br /&gt;
1. Select the slot that has your Memory card.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-mem-select.jpg)&lt;br /&gt;
&lt;br /&gt;
1. Select the save you would like to restore.&lt;br /&gt;
    + If you would like to restore all the saves in `MCBACKUP`, press `1`/`R`.&lt;br /&gt;
&lt;br /&gt;
    ![](/images/homebrew/gcsaves/gcmm-restore-save.jpg)&lt;br /&gt;
&lt;br /&gt;
1. When restoration is complete, press any button to continue.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
    const tablinks     = document.getElementsByClassName(&#039;tablinks&#039;);&lt;br /&gt;
    const tablinks_to  = document.getElementsByClassName(&#039;tablinks to&#039;);&lt;br /&gt;
    const tablinks_via = document.getElementsByClassName(&#039;tablinks via&#039;);&lt;br /&gt;
&lt;br /&gt;
    const tabcontent     = document.getElementsByClassName(&#039;tabcontent&#039;);&lt;br /&gt;
    const tabcontent_to  = document.getElementsByClassName(&#039;tabcontent to&#039;);&lt;br /&gt;
    const tabcontent_via = document.getElementsByClassName(&#039;tabcontent via&#039;);&lt;br /&gt;
&lt;br /&gt;
    for (e of tabcontent) {&lt;br /&gt;
        e.style.display = &#039;none&#039;;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    function openTab_from(evt, tabName) {&lt;br /&gt;
        for (t of tabcontent) t.style.display = &#039;none&#039;;&lt;br /&gt;
        for (b of tablinks) b.className = b.className.replace(&#039;btn--primary&#039;, &#039;btn--info&#039;);&lt;br /&gt;
        &lt;br /&gt;
        document.getElementById(tabName).style.display = &#039;block&#039;;&lt;br /&gt;
        evt.currentTarget.className = evt.currentTarget.className.replace(&#039;btn--info&#039;, &#039;btn--primary&#039;);&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    function openTab_to(evt, tabName) {&lt;br /&gt;
        for (t of tabcontent_to) t.style.display = &#039;none&#039;;&lt;br /&gt;
        for (t of tabcontent_via) t.style.display = &#039;none&#039;;&lt;br /&gt;
        for (b of tablinks_to) b.className = b.className.replace(&#039;btn--primary&#039;, &#039;btn--info&#039;);&lt;br /&gt;
        for (b of tablinks_via) b.className = b.className.replace(&#039;btn--primary&#039;, &#039;btn--info&#039;);&lt;br /&gt;
&lt;br /&gt;
        document.getElementById(tabName).style.display = &#039;block&#039;;&lt;br /&gt;
        evt.currentTarget.className = evt.currentTarget.className.replace(&#039;btn--info&#039;, &#039;btn--primary&#039;);&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    function openTab_via(evt, tabName) {&lt;br /&gt;
        for (t of tabcontent_via) t.style.display = &#039;none&#039;;&lt;br /&gt;
        for (b of tablinks_via) b.className = b.className.replace(&#039;btn--primary&#039;, &#039;btn--info&#039;);&lt;br /&gt;
&lt;br /&gt;
        document.getElementById(tabName).style.display = &#039;block&#039;;&lt;br /&gt;
        evt.currentTarget.className = evt.currentTarget.className.replace(&#039;btn--info&#039;, &#039;btn--primary&#039;);&lt;br /&gt;
    }&lt;br /&gt;
&amp;lt;/script&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:RSSMii&amp;diff=5519</id>
		<title>Wii:RSSMii</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:RSSMii&amp;diff=5519"/>
		<updated>2024-03-23T05:40:08Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Lifehackerhansol moved page User:Ihaveahax/Wii:RSSMii to Wii:RSSMii without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide provides instructions on installing RSSMii, a homebrew app that parses RSS feeds from your SD card and sends them to your Wii Menu.&lt;br /&gt;
&lt;br /&gt;
{{critical|text=Due to the nature of RSS feeds and the large amount of mail they can generate, this app has a larger than zero chance of [[wiiguide:bricks#mail-brick|bricking]] your Wii. Consider using News Channel from a WiiConnect24 revival provider instead, and request an addition to their service should you find out that your intended RSS feed isn&#039;t being provided. If you decide to use RSSMii anyway, limit the number of feeds you subscribe to.}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you&#039;re not receiving updates after a few days, you might need to subscribe to the RSS feeds again. Launch RSSMii from the Homebrew Channel again and it should create new subscriptions.}}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
* An SD card&lt;br /&gt;
* [https://oscwii.org/library/app/rssmii RSSMii]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
=== Section I - Downloading/Installing ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Extract RSSMii and put it in the &amp;lt;code&amp;gt;apps&amp;lt;/code&amp;gt; folder on your SD card.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Create a &amp;lt;code&amp;gt;feeds.xml&amp;lt;/code&amp;gt; on the root of the SD card so the app can parse your feeds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt;If you&#039;re using Windows, you can use [https://github.com/RiiConnect24/rssmii/releases/download/v1.4.1/RSSFeedsCreator.bat RSS Feeds Creator]. It will automatically create a &amp;lt;code&amp;gt;feeds.xml&amp;lt;/code&amp;gt; file and will copy it to your SD card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt;If you don&#039;t have a Windows computer, use this template to make the &amp;lt;code&amp;gt;feeds.xml&amp;lt;/code&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;xml&amp;quot;&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;rss&amp;gt;&lt;br /&gt;
    &amp;lt;feed name=&amp;quot;Example-Feed&amp;quot;&amp;gt;&amp;lt;![CDATA[http://example.com/rss-feed]]&amp;gt;&amp;lt;/feed&amp;gt;&lt;br /&gt;
    &amp;lt;feed name=&amp;quot;One more Example-Feed!&amp;quot;&amp;gt;&amp;lt;![CDATA[http://example.com/another_rss-feed]]&amp;gt;&amp;lt;/feed&amp;gt;&lt;br /&gt;
&amp;lt;/rss&amp;gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Replace the &amp;amp;quot;name&amp;amp;quot; portion with the title you want to put for the feed. Try to limit its length where possible. Then, replace the link portion with the link to the RSS feed. You can put as many feeds as you want. Don&#039;t delete the &amp;amp;quot;CDATA&amp;amp;quot; part.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;xml&amp;quot;&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;rss&amp;gt;&lt;br /&gt;
    &amp;lt;feed name=&amp;quot;RiiConnect24 Medium&amp;quot;&amp;gt;&amp;lt;![CDATA[https://medium.com/feed/riiconnect24]]&amp;gt;&amp;lt;/feed&amp;gt;&lt;br /&gt;
    &amp;lt;feed name=&amp;quot;RiiConnect24 Twitter&amp;quot;&amp;gt;&amp;lt;![CDATA[https://nitter.net/riiconnect24/rss]]&amp;gt;&amp;lt;/feed&amp;gt;&lt;br /&gt;
&amp;lt;/rss&amp;gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Save the feed you made to the root of your SD Card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Launch RSSMii from the Homebrew Channel.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Press A to confirm you want to subscribe to the feeds. Ignore the error about ES_GetTitleID, everything is fine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Once everything is done, press HOME to go back to the Homebrew Channel. You should soon get RSS feed updates on your Wii, enjoy!&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Removal ==&lt;br /&gt;
&lt;br /&gt;
=== What you need ===&lt;br /&gt;
&lt;br /&gt;
* An SD card&lt;br /&gt;
* [https://oscwii.org/library/app/rssmii-remover RSSMii Remover]&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
# Extract RSSMii Remover and put it in the &amp;lt;code&amp;gt;apps&amp;lt;/code&amp;gt; folder on your SD card.&lt;br /&gt;
# Delete the &amp;lt;code&amp;gt;feeds.xml&amp;lt;/code&amp;gt; file on the root of your SD card.&lt;br /&gt;
# Launch RSSMii Remover from the Homebrew Channel. It will remove your subscriptions to the RSS feeds.&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:RSSMii&amp;diff=5518</id>
		<title>Wii:RSSMii</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:RSSMii&amp;diff=5518"/>
		<updated>2024-03-23T05:38:24Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: cleanup v2: fix notices and remove site index notice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide provides instructions on installing RSSMii, a homebrew app that parses RSS feeds from your SD card and sends them to your Wii Menu.&lt;br /&gt;
&lt;br /&gt;
{{critical|text=Due to the nature of RSS feeds and the large amount of mail they can generate, this app has a larger than zero chance of [[wiiguide:bricks#mail-brick|bricking]] your Wii. Consider using News Channel from a WiiConnect24 revival provider instead, and request an addition to their service should you find out that your intended RSS feed isn&#039;t being provided. If you decide to use RSSMii anyway, limit the number of feeds you subscribe to.}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you&#039;re not receiving updates after a few days, you might need to subscribe to the RSS feeds again. Launch RSSMii from the Homebrew Channel again and it should create new subscriptions.}}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
* An SD card&lt;br /&gt;
* [https://oscwii.org/library/app/rssmii RSSMii]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
=== Section I - Downloading/Installing ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Extract RSSMii and put it in the &amp;lt;code&amp;gt;apps&amp;lt;/code&amp;gt; folder on your SD card.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Create a &amp;lt;code&amp;gt;feeds.xml&amp;lt;/code&amp;gt; on the root of the SD card so the app can parse your feeds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt;If you&#039;re using Windows, you can use [https://github.com/RiiConnect24/rssmii/releases/download/v1.4.1/RSSFeedsCreator.bat RSS Feeds Creator]. It will automatically create a &amp;lt;code&amp;gt;feeds.xml&amp;lt;/code&amp;gt; file and will copy it to your SD card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt;If you don&#039;t have a Windows computer, use this template to make the &amp;lt;code&amp;gt;feeds.xml&amp;lt;/code&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;xml&amp;quot;&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;rss&amp;gt;&lt;br /&gt;
    &amp;lt;feed name=&amp;quot;Example-Feed&amp;quot;&amp;gt;&amp;lt;![CDATA[http://example.com/rss-feed]]&amp;gt;&amp;lt;/feed&amp;gt;&lt;br /&gt;
    &amp;lt;feed name=&amp;quot;One more Example-Feed!&amp;quot;&amp;gt;&amp;lt;![CDATA[http://example.com/another_rss-feed]]&amp;gt;&amp;lt;/feed&amp;gt;&lt;br /&gt;
&amp;lt;/rss&amp;gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Replace the &amp;amp;quot;name&amp;amp;quot; portion with the title you want to put for the feed. Try to limit its length where possible. Then, replace the link portion with the link to the RSS feed. You can put as many feeds as you want. Don&#039;t delete the &amp;amp;quot;CDATA&amp;amp;quot; part.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;xml&amp;quot;&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;rss&amp;gt;&lt;br /&gt;
    &amp;lt;feed name=&amp;quot;RiiConnect24 Medium&amp;quot;&amp;gt;&amp;lt;![CDATA[https://medium.com/feed/riiconnect24]]&amp;gt;&amp;lt;/feed&amp;gt;&lt;br /&gt;
    &amp;lt;feed name=&amp;quot;RiiConnect24 Twitter&amp;quot;&amp;gt;&amp;lt;![CDATA[https://nitter.net/riiconnect24/rss]]&amp;gt;&amp;lt;/feed&amp;gt;&lt;br /&gt;
&amp;lt;/rss&amp;gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Save the feed you made to the root of your SD Card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Launch RSSMii from the Homebrew Channel.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Press A to confirm you want to subscribe to the feeds. Ignore the error about ES_GetTitleID, everything is fine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Once everything is done, press HOME to go back to the Homebrew Channel. You should soon get RSS feed updates on your Wii, enjoy!&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Removal ==&lt;br /&gt;
&lt;br /&gt;
=== What you need ===&lt;br /&gt;
&lt;br /&gt;
* An SD card&lt;br /&gt;
* [https://oscwii.org/library/app/rssmii-remover RSSMii Remover]&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
# Extract RSSMii Remover and put it in the &amp;lt;code&amp;gt;apps&amp;lt;/code&amp;gt; folder on your SD card.&lt;br /&gt;
# Delete the &amp;lt;code&amp;gt;feeds.xml&amp;lt;/code&amp;gt; file on the root of your SD card.&lt;br /&gt;
# Launch RSSMii Remover from the Homebrew Channel. It will remove your subscriptions to the RSS feeds.&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(Stealth_Luma3DS)&amp;diff=5385</id>
		<title>3DS:Alternate Exploits/Installing boot9strap (Stealth Luma3DS)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(Stealth_Luma3DS)&amp;diff=5385"/>
		<updated>2024-02-27T16:09:05Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Brackets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Required Reading==&lt;br /&gt;
This method only applies to users that have purchased a device from Ancient Moon Game Store (on Amazon or Aliexpress), which are sold with a stripped-down custom firmware on their devices.&lt;br /&gt;
&lt;br /&gt;
==What You Need==&lt;br /&gt;
*The latest release of [https://github.com/LumaTeam/Luma3DS/releases/latest Luma3DS] (the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file)&lt;br /&gt;
*The latest release of [https://github.com/SciresM/boot9strap/releases/download/1.4/boot9strap-1.4.zip boot9strap] (direct download)&lt;br /&gt;
*[[Special:DownloadWithFilename/File:AncientMoon-Luma3DS-Config.bin/config.bin|config.bin]] (direct download)&lt;br /&gt;
*Original 3DS/2DS consoles: This [[Special:DownloadWithFilename/File:AncientMoob-SB9SI-Old3DS-native.bin/native.firm|native.firm]] (direct download)&lt;br /&gt;
*NEW 3DS/2DS consoles: This [[Special:DownloadWithFilename/File:AncientMoob-SB9SI-New3DS-native.bin/native.firm|native.firm]] (direct download)&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
=== Section I - Prep Work ===&lt;br /&gt;
#Power off your device&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot.3dsx&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#*The root of the SD card refers to the initial directory on your SD card where you can see the Nintendo 3DS folder, but are not inside of it&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;boot9strap&amp;lt;/code&amp;gt; on the root of your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;boot9strap.firm&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot9strap.firm.sha&amp;lt;/code&amp;gt; from the boot9strap &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/boot9strap/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;luma&amp;lt;/code&amp;gt; on the root of your SD card, if it does not already exist&lt;br /&gt;
#*If this folder already exists and there is a file named &amp;lt;code&amp;gt;config.bin&amp;lt;/code&amp;gt; inside it, delete this file &lt;br /&gt;
#Copy &amp;lt;code&amp;gt;native.firm&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/luma/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Copy the &amp;lt;code&amp;gt;config.bin&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/luma/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Reinsert your SD card into your device&lt;br /&gt;
&lt;br /&gt;
=== Section II - Installing boot9strap ===&lt;br /&gt;
&lt;br /&gt;
#Power on your device&lt;br /&gt;
#If the exploit was successful, you will have booted into SafeB9SInstaller, then immediately have booted into the Luma3DS configuration menu&lt;br /&gt;
#*Luma3DS configuration menu are settings for the Luma3DS custom firmware. Many of these settings may be useful for customization or debugging&lt;br /&gt;
#*For the purpose of this guide, these settings will be left on default settings&lt;br /&gt;
#*If your device shuts down when you try to power it on, ensure that you have copied &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#*If your device booted to the HOME menu without showing SafeB9SInstaller, proceed to [[3dsguide:installing-boot9strap-(mset9)|Installing boot9strap (MSET9)]].&lt;br /&gt;
#Press (Start) to save and reboot&lt;br /&gt;
#*If you get an error, just continue to the next section&lt;br /&gt;
&lt;br /&gt;
{{Luma3DS is default}}&lt;br /&gt;
&lt;br /&gt;
===Section III - Removing files===&lt;br /&gt;
#Power off your device&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Delete &amp;lt;code&amp;gt;native.firm&amp;lt;/code&amp;gt; from the &amp;lt;code&amp;gt;/luma/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:200%;&amp;quot;&amp;gt;Continue to [[3dsguide:finalizing-setup|Finalizing Setup]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:GodMode9/Usage&amp;diff=5139</id>
		<title>3DS:GodMode9/Usage</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:GodMode9/Usage&amp;diff=5139"/>
		<updated>2024-01-21T07:23:14Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: format-sd: don&amp;#039;t create an EmuNAND. Sync with guide page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}{{info|text=For information on dumping cartridges or SD card content, see [[3DS:Dump titles and game cartridges]].}}&lt;br /&gt;
{{info|text=For support (in English) with GodMode9, as well as help with scripting and to get updates and info, join [https://discord.gg/BRcbvtFxX4 GodMode9 on Discord].}}&lt;br /&gt;
&lt;br /&gt;
[[3DS:GodMode9|GodMode9]] is a full access file browser for the Nintendo 3DS console, giving you access to your SD card, the FAT partitions inside your SysNAND and EmuNAND, and basically anything else. Among other functionality, you can copy, delete, rename files, and create folders.&lt;br /&gt;
&lt;br /&gt;
Note that if you have any payload files other than &amp;lt;code&amp;gt;GodMode9.firm&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;/luma/payloads/&amp;lt;/code&amp;gt; folder on your SD card, holding {{B|Start}} on boot will display a &amp;quot;chainloader menu&amp;quot; where you will have to use the D-Pad and the {{B|A}} button to select &amp;quot;GodMode9&amp;quot; for these instructions. &lt;br /&gt;
&lt;br /&gt;
GodMode9 is powerful software that has the capability to modify essentially anything on your console. Though many of these modifications are locked behind a permissions system, and it is impossible to accidentally perform dangerous actions without deliberately unlocking permissions, you should still follow instructions carefully and keep backups just in case.&lt;br /&gt;
&lt;br /&gt;
== Updating GodMode9 ==&lt;br /&gt;
{{info|text=Some of the instructions below are only applicable to the latest version of GodMode9, and as such you should follow this section to update your copy before continuing. Overwrite any existing files.}}&lt;br /&gt;
&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* The latest release of {{GitHub|d0k3/GodMode9/releases/latest|GodMode9}} (the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file)&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
# Power off your device&lt;br /&gt;
# Insert your SD card into your computer&lt;br /&gt;
# Copy &amp;lt;code&amp;gt;GodMode9.firm&amp;lt;/code&amp;gt; from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/luma/payloads&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;gm9&amp;lt;/code&amp;gt; folder from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
# Reinsert your SD card into your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=GodMode9 is now up to date.}}&lt;br /&gt;
&lt;br /&gt;
== Creating a NAND Backup ==&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Backup Options&amp;quot;&lt;br /&gt;
# Select &amp;quot;SysNAND Backup&amp;quot;&lt;br /&gt;
# Press {{B|A}} to confirm&lt;br /&gt;
#* This process will take some time&lt;br /&gt;
#* If you get an error, make sure that you have at least 1.3GB of free space on your SD card&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Navigate to &amp;lt;code&amp;gt;[S:] SYSNAND VIRTUAL&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;essential.exefs&amp;lt;/code&amp;gt; to select it&lt;br /&gt;
# Select &amp;quot;Copy to 0:/gm9/out&amp;quot;&lt;br /&gt;
#* If you see &amp;quot;Destination already exists&amp;quot;, press {{B|A}} on &amp;quot;Overwrite file(s)&amp;quot;&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Hold {{B|R}} and press {{B|Start}} while still holding {{B|R}} to power off your device&lt;br /&gt;
# Insert your SD card into your computer&lt;br /&gt;
# Copy &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin.sha&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;essential.exefs&amp;lt;/code&amp;gt; from the &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; folder on your SD card to a safe location on your computer&lt;br /&gt;
#* Copy these backups to multiple locations (such as online file storage, an external hard drive, etc.)&lt;br /&gt;
#* These backups will save you from a brick and/or help you recover files from the NAND image if anything goes wrong in the future&lt;br /&gt;
# Delete &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin.sha&amp;lt;/code&amp;gt; from the &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; folder on your SD card after copying it&lt;br /&gt;
#* The other backup files are negligible in size and may be kept on your SD card for ease of access&lt;br /&gt;
# Reinsert your SD card into your console&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your NAND backup has been successfully created.}}&lt;br /&gt;
&lt;br /&gt;
== Restoring a NAND backup ==&lt;br /&gt;
# Power off your device&lt;br /&gt;
# Insert your SD card into your computer&lt;br /&gt;
# Copy &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_###.bin&amp;lt;/code&amp;gt; from your computer to the &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
# Reinsert your SD card into your device&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Restore Options&amp;quot;&lt;br /&gt;
# Select &amp;quot;SysNAND Restore (safe)&amp;quot;&lt;br /&gt;
# Select your NAND backup&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl3) writing, then input the key combo given&lt;br /&gt;
#* This will &#039;&#039;&#039;not&#039;&#039;&#039; overwrite your boot9strap installation&lt;br /&gt;
#* This process will take some time&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Hold {{B|R}} and press {{B|Start}} at while still holding {{B|R}} to power off your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your NAND backup has been successfully restored. You can now delete &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_###.bin&amp;lt;/code&amp;gt; from your SD card.}}&lt;br /&gt;
&lt;br /&gt;
== Injecting any .CIA app into Health &amp;amp; Safety ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=Note that you cannot inject something that is larger than Health &amp;amp; Safety. You&#039;ll only be able to install inject relatively small homebrew (no retail games).}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Navigate to the location of your &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Press {{B|A}} on the &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to select it&lt;br /&gt;
# Select &amp;quot;CIA image options...&amp;quot;&lt;br /&gt;
# Select &amp;quot;Mount image to drive&amp;quot;&lt;br /&gt;
# Press {{B|A}} on the &amp;lt;code&amp;gt;.app&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Select &amp;quot;NCCH image options&lt;br /&gt;
# Select &amp;quot;Inject to H&amp;amp;S&amp;quot;&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your desired application has now been injected into Health &amp;amp; Safety.}}&lt;br /&gt;
&lt;br /&gt;
== Restoring Health &amp;amp; Safety after injecting a .CIA app ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=This will only work if you performed the initial injection with GodMode9. If you&#039;ve been following this page, then you did it with GodMode9.}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;More...&amp;quot;&lt;br /&gt;
# Select &amp;quot;Restore H&amp;amp;S&amp;quot;&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
&lt;br /&gt;
{{success|text=Health &amp;amp; Safety has been reverted to normal.}}&lt;br /&gt;
&lt;br /&gt;
== Format an SD card ==&lt;br /&gt;
&lt;br /&gt;
{{critical|text=This will erase the contents of your SD card!}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|R|B}} to unmount the current SD card and insert the one you want to format&lt;br /&gt;
#* If GodMode9 shows an initialization error when inserting the SD Card to be formatted, it can safely be dismissed&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;More...&amp;quot;&lt;br /&gt;
# Select &amp;quot;SD format menu&amp;quot;&lt;br /&gt;
# Select &amp;quot;No EmuNAND&amp;quot;&lt;br /&gt;
# Select &amp;quot;Auto&amp;quot;&lt;br /&gt;
# Press {{B|A}} to accept the label &amp;lt;code&amp;gt;GM9SD&amp;lt;/code&amp;gt;&lt;br /&gt;
#* You can input a custom name if you want&lt;br /&gt;
# When prompted, input the key combo given to confirm the format&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your SD card has successfully been formatted for use with the 3DS.}}&lt;br /&gt;
&lt;br /&gt;
== Removing an NNID without formatting your device ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=This process will only log you out of your NNID. You will still not be able to use the NNID on another console, as the NNID remains linked to the console.}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Scripts from Plailect&#039;s Guide&amp;quot;&lt;br /&gt;
# Select &amp;quot;Remove NNID&amp;quot;&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Press {{B|Start}} to reboot your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=You have now been logged out of your NNID.}}&lt;br /&gt;
&lt;br /&gt;
{{hg imported}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:GodMode9/Usage&amp;diff=5138</id>
		<title>3DS:GodMode9/Usage</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:GodMode9/Usage&amp;diff=5138"/>
		<updated>2024-01-21T07:18:51Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Sync entire NAND backup section with guide. There&amp;#039;s no reason to not just make the &amp;quot;Copy backup to PC and delete it&amp;quot; directly part of the section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}{{info|text=For information on dumping cartridges or SD card content, see [[3DS:Dump titles and game cartridges]].}}&lt;br /&gt;
{{info|text=For support (in English) with GodMode9, as well as help with scripting and to get updates and info, join [https://discord.gg/BRcbvtFxX4 GodMode9 on Discord].}}&lt;br /&gt;
&lt;br /&gt;
[[3DS:GodMode9|GodMode9]] is a full access file browser for the Nintendo 3DS console, giving you access to your SD card, the FAT partitions inside your SysNAND and EmuNAND, and basically anything else. Among other functionality, you can copy, delete, rename files, and create folders.&lt;br /&gt;
&lt;br /&gt;
Note that if you have any payload files other than &amp;lt;code&amp;gt;GodMode9.firm&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;/luma/payloads/&amp;lt;/code&amp;gt; folder on your SD card, holding {{B|Start}} on boot will display a &amp;quot;chainloader menu&amp;quot; where you will have to use the D-Pad and the {{B|A}} button to select &amp;quot;GodMode9&amp;quot; for these instructions. &lt;br /&gt;
&lt;br /&gt;
GodMode9 is powerful software that has the capability to modify essentially anything on your console. Though many of these modifications are locked behind a permissions system, and it is impossible to accidentally perform dangerous actions without deliberately unlocking permissions, you should still follow instructions carefully and keep backups just in case.&lt;br /&gt;
&lt;br /&gt;
== Updating GodMode9 ==&lt;br /&gt;
{{info|text=Some of the instructions below are only applicable to the latest version of GodMode9, and as such you should follow this section to update your copy before continuing. Overwrite any existing files.}}&lt;br /&gt;
&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* The latest release of {{GitHub|d0k3/GodMode9/releases/latest|GodMode9}} (the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file)&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
# Power off your device&lt;br /&gt;
# Insert your SD card into your computer&lt;br /&gt;
# Copy &amp;lt;code&amp;gt;GodMode9.firm&amp;lt;/code&amp;gt; from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/luma/payloads&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;gm9&amp;lt;/code&amp;gt; folder from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
# Reinsert your SD card into your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=GodMode9 is now up to date.}}&lt;br /&gt;
&lt;br /&gt;
== Creating a NAND Backup ==&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Backup Options&amp;quot;&lt;br /&gt;
# Select &amp;quot;SysNAND Backup&amp;quot;&lt;br /&gt;
# Press {{B|A}} to confirm&lt;br /&gt;
#* This process will take some time&lt;br /&gt;
#* If you get an error, make sure that you have at least 1.3GB of free space on your SD card&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Navigate to &amp;lt;code&amp;gt;[S:] SYSNAND VIRTUAL&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;essential.exefs&amp;lt;/code&amp;gt; to select it&lt;br /&gt;
# Select &amp;quot;Copy to 0:/gm9/out&amp;quot;&lt;br /&gt;
#* If you see &amp;quot;Destination already exists&amp;quot;, press {{B|A}} on &amp;quot;Overwrite file(s)&amp;quot;&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Hold {{B|R}} and press {{B|Start}} while still holding {{B|R}} to power off your device&lt;br /&gt;
# Insert your SD card into your computer&lt;br /&gt;
# Copy &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin.sha&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;essential.exefs&amp;lt;/code&amp;gt; from the &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; folder on your SD card to a safe location on your computer&lt;br /&gt;
#* Copy these backups to multiple locations (such as online file storage, an external hard drive, etc.)&lt;br /&gt;
#* These backups will save you from a brick and/or help you recover files from the NAND image if anything goes wrong in the future&lt;br /&gt;
# Delete &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin.sha&amp;lt;/code&amp;gt; from the &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; folder on your SD card after copying it&lt;br /&gt;
#* The other backup files are negligible in size and may be kept on your SD card for ease of access&lt;br /&gt;
# Reinsert your SD card into your console&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your NAND backup has been successfully created.}}&lt;br /&gt;
&lt;br /&gt;
== Restoring a NAND backup ==&lt;br /&gt;
# Power off your device&lt;br /&gt;
# Insert your SD card into your computer&lt;br /&gt;
# Copy &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_###.bin&amp;lt;/code&amp;gt; from your computer to the &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
# Reinsert your SD card into your device&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Restore Options&amp;quot;&lt;br /&gt;
# Select &amp;quot;SysNAND Restore (safe)&amp;quot;&lt;br /&gt;
# Select your NAND backup&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl3) writing, then input the key combo given&lt;br /&gt;
#* This will &#039;&#039;&#039;not&#039;&#039;&#039; overwrite your boot9strap installation&lt;br /&gt;
#* This process will take some time&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Hold {{B|R}} and press {{B|Start}} at while still holding {{B|R}} to power off your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your NAND backup has been successfully restored. You can now delete &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_###.bin&amp;lt;/code&amp;gt; from your SD card.}}&lt;br /&gt;
&lt;br /&gt;
== Injecting any .CIA app into Health &amp;amp; Safety ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=Note that you cannot inject something that is larger than Health &amp;amp; Safety. You&#039;ll only be able to install inject relatively small homebrew (no retail games).}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Navigate to the location of your &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Press {{B|A}} on the &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to select it&lt;br /&gt;
# Select &amp;quot;CIA image options...&amp;quot;&lt;br /&gt;
# Select &amp;quot;Mount image to drive&amp;quot;&lt;br /&gt;
# Press {{B|A}} on the &amp;lt;code&amp;gt;.app&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Select &amp;quot;NCCH image options&lt;br /&gt;
# Select &amp;quot;Inject to H&amp;amp;S&amp;quot;&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your desired application has now been injected into Health &amp;amp; Safety.}}&lt;br /&gt;
&lt;br /&gt;
== Restoring Health &amp;amp; Safety after injecting a .CIA app ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=This will only work if you performed the initial injection with GodMode9. If you&#039;ve been following this page, then you did it with GodMode9.}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;More...&amp;quot;&lt;br /&gt;
# Select &amp;quot;Restore H&amp;amp;S&amp;quot;&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
&lt;br /&gt;
{{success|text=Health &amp;amp; Safety has been reverted to normal.}}&lt;br /&gt;
&lt;br /&gt;
== Format an SD card ==&lt;br /&gt;
&lt;br /&gt;
{{critical|text=This will erase the contents of your SD card!}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|R|B}} to unmount the current SD card and insert the one you want to format&lt;br /&gt;
#* If GodMode9 shows an initialization error when inserting the SD Card to be formatted, it can safely be dismissed&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;More...&amp;quot;&lt;br /&gt;
# Select &amp;quot;SD format menu&amp;quot;&lt;br /&gt;
# Select an EmuNAND option if you wish to use one&lt;br /&gt;
#* If you don&#039;t know what it is or have no legitimate use for it, select &amp;quot;No EmuNAND&amp;quot;&lt;br /&gt;
# Select &amp;quot;Auto&amp;quot;&lt;br /&gt;
# Press {{B|A}} to accept the label &amp;lt;code&amp;gt;GM9SD&amp;lt;/code&amp;gt;&lt;br /&gt;
#* You can input a custom name if you want&lt;br /&gt;
# When prompted, input the key combo given to confirm the format&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your SD card has successfully been formatted for use with the 3DS.}}&lt;br /&gt;
&lt;br /&gt;
== Removing an NNID without formatting your device ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=This process will only log you out of your NNID. You will still not be able to use the NNID on another console, as the NNID remains linked to the console.}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Scripts from Plailect&#039;s Guide&amp;quot;&lt;br /&gt;
# Select &amp;quot;Remove NNID&amp;quot;&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Press {{B|Start}} to reboot your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=You have now been logged out of your NNID.}}&lt;br /&gt;
&lt;br /&gt;
{{hg imported}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:GodMode9/Usage&amp;diff=5137</id>
		<title>3DS:GodMode9/Usage</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:GodMode9/Usage&amp;diff=5137"/>
		<updated>2024-01-21T07:15:42Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Dump essential.exefs too, aligns with guide page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}{{info|text=For information on dumping cartridges or SD card content, see [[3DS:Dump titles and game cartridges]].}}&lt;br /&gt;
{{info|text=For support (in English) with GodMode9, as well as help with scripting and to get updates and info, join [https://discord.gg/BRcbvtFxX4 GodMode9 on Discord].}}&lt;br /&gt;
&lt;br /&gt;
[[3DS:GodMode9|GodMode9]] is a full access file browser for the Nintendo 3DS console, giving you access to your SD card, the FAT partitions inside your SysNAND and EmuNAND, and basically anything else. Among other functionality, you can copy, delete, rename files, and create folders.&lt;br /&gt;
&lt;br /&gt;
Note that if you have any payload files other than &amp;lt;code&amp;gt;GodMode9.firm&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;/luma/payloads/&amp;lt;/code&amp;gt; folder on your SD card, holding {{B|Start}} on boot will display a &amp;quot;chainloader menu&amp;quot; where you will have to use the D-Pad and the {{B|A}} button to select &amp;quot;GodMode9&amp;quot; for these instructions. &lt;br /&gt;
&lt;br /&gt;
GodMode9 is powerful software that has the capability to modify essentially anything on your console. Though many of these modifications are locked behind a permissions system, and it is impossible to accidentally perform dangerous actions without deliberately unlocking permissions, you should still follow instructions carefully and keep backups just in case.&lt;br /&gt;
&lt;br /&gt;
== Updating GodMode9 ==&lt;br /&gt;
{{info|text=Some of the instructions below are only applicable to the latest version of GodMode9, and as such you should follow this section to update your copy before continuing. Overwrite any existing files.}}&lt;br /&gt;
&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* The latest release of {{GitHub|d0k3/GodMode9/releases/latest|GodMode9}} (the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file)&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
# Power off your device&lt;br /&gt;
# Insert your SD card into your computer&lt;br /&gt;
# Copy &amp;lt;code&amp;gt;GodMode9.firm&amp;lt;/code&amp;gt; from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/luma/payloads&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;gm9&amp;lt;/code&amp;gt; folder from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
# Reinsert your SD card into your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=GodMode9 is now up to date.}}&lt;br /&gt;
&lt;br /&gt;
== Creating a NAND Backup ==&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Backup Options&amp;quot;&lt;br /&gt;
# Select &amp;quot;SysNAND Backup&amp;quot;&lt;br /&gt;
# Press {{B|A}} to confirm&lt;br /&gt;
#* This process will take some time&lt;br /&gt;
#* If you get an error, make sure that you have at least 1.3GB of free space on your SD card&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Navigate to &amp;lt;code&amp;gt;[S:] SYSNAND VIRTUAL&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;essential.exefs&amp;lt;/code&amp;gt; to select it&lt;br /&gt;
# Select &amp;quot;Copy to 0:/gm9/out&amp;quot;&lt;br /&gt;
#* If you see &amp;quot;Destination already exists&amp;quot;, press {{B|A}} on &amp;quot;Overwrite file(s)&amp;quot;&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Hold {{B|R}} and press {{B|Start}} while still holding {{B|R}} to power off your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your NAND backup has been successfully created. You can find it in &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; under the name &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_###.bin&amp;lt;/code&amp;gt;, along with its accompanying checksum (&amp;lt;code&amp;gt;.sha&amp;lt;/code&amp;gt;) file, as well as &amp;lt;code&amp;gt;essential.exefs&amp;lt;/code&amp;gt;. You will probably want to back up these files to somewhere safe, then delete them from your SD card to reclaim the space.}}&lt;br /&gt;
&lt;br /&gt;
== Restoring a NAND backup ==&lt;br /&gt;
# Power off your device&lt;br /&gt;
# Insert your SD card into your computer&lt;br /&gt;
# Copy &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_###.bin&amp;lt;/code&amp;gt; from your computer to the &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
# Reinsert your SD card into your device&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Restore Options&amp;quot;&lt;br /&gt;
# Select &amp;quot;SysNAND Restore (safe)&amp;quot;&lt;br /&gt;
# Select your NAND backup&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl3) writing, then input the key combo given&lt;br /&gt;
#* This will &#039;&#039;&#039;not&#039;&#039;&#039; overwrite your boot9strap installation&lt;br /&gt;
#* This process will take some time&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Hold {{B|R}} and press {{B|Start}} at while still holding {{B|R}} to power off your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your NAND backup has been successfully restored. You can now delete &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_###.bin&amp;lt;/code&amp;gt; from your SD card.}}&lt;br /&gt;
&lt;br /&gt;
== Injecting any .CIA app into Health &amp;amp; Safety ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=Note that you cannot inject something that is larger than Health &amp;amp; Safety. You&#039;ll only be able to install inject relatively small homebrew (no retail games).}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Navigate to the location of your &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Press {{B|A}} on the &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to select it&lt;br /&gt;
# Select &amp;quot;CIA image options...&amp;quot;&lt;br /&gt;
# Select &amp;quot;Mount image to drive&amp;quot;&lt;br /&gt;
# Press {{B|A}} on the &amp;lt;code&amp;gt;.app&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Select &amp;quot;NCCH image options&lt;br /&gt;
# Select &amp;quot;Inject to H&amp;amp;S&amp;quot;&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your desired application has now been injected into Health &amp;amp; Safety.}}&lt;br /&gt;
&lt;br /&gt;
== Restoring Health &amp;amp; Safety after injecting a .CIA app ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=This will only work if you performed the initial injection with GodMode9. If you&#039;ve been following this page, then you did it with GodMode9.}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;More...&amp;quot;&lt;br /&gt;
# Select &amp;quot;Restore H&amp;amp;S&amp;quot;&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
&lt;br /&gt;
{{success|text=Health &amp;amp; Safety has been reverted to normal.}}&lt;br /&gt;
&lt;br /&gt;
== Format an SD card ==&lt;br /&gt;
&lt;br /&gt;
{{critical|text=This will erase the contents of your SD card!}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|R|B}} to unmount the current SD card and insert the one you want to format&lt;br /&gt;
#* If GodMode9 shows an initialization error when inserting the SD Card to be formatted, it can safely be dismissed&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;More...&amp;quot;&lt;br /&gt;
# Select &amp;quot;SD format menu&amp;quot;&lt;br /&gt;
# Select an EmuNAND option if you wish to use one&lt;br /&gt;
#* If you don&#039;t know what it is or have no legitimate use for it, select &amp;quot;No EmuNAND&amp;quot;&lt;br /&gt;
# Select &amp;quot;Auto&amp;quot;&lt;br /&gt;
# Press {{B|A}} to accept the label &amp;lt;code&amp;gt;GM9SD&amp;lt;/code&amp;gt;&lt;br /&gt;
#* You can input a custom name if you want&lt;br /&gt;
# When prompted, input the key combo given to confirm the format&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your SD card has successfully been formatted for use with the 3DS.}}&lt;br /&gt;
&lt;br /&gt;
== Removing an NNID without formatting your device ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=This process will only log you out of your NNID. You will still not be able to use the NNID on another console, as the NNID remains linked to the console.}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Scripts from Plailect&#039;s Guide&amp;quot;&lt;br /&gt;
# Select &amp;quot;Remove NNID&amp;quot;&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Press {{B|Start}} to reboot your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=You have now been logged out of your NNID.}}&lt;br /&gt;
&lt;br /&gt;
{{hg imported}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:GodMode9/Usage&amp;diff=5136</id>
		<title>3DS:GodMode9/Usage</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:GodMode9/Usage&amp;diff=5136"/>
		<updated>2024-01-21T06:59:08Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: This doesn&amp;#039;t work inline&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}{{info|text=For information on dumping cartridges or SD card content, see [[3DS:Dump titles and game cartridges]].}}&lt;br /&gt;
{{info|text=For support (in English) with GodMode9, as well as help with scripting and to get updates and info, join [https://discord.gg/BRcbvtFxX4 GodMode9 on Discord].}}&lt;br /&gt;
&lt;br /&gt;
[[3DS:GodMode9|GodMode9]] is a full access file browser for the Nintendo 3DS console, giving you access to your SD card, the FAT partitions inside your SysNAND and EmuNAND, and basically anything else. Among other functionality, you can copy, delete, rename files, and create folders.&lt;br /&gt;
&lt;br /&gt;
Note that if you have any payload files other than &amp;lt;code&amp;gt;GodMode9.firm&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;/luma/payloads/&amp;lt;/code&amp;gt; folder on your SD card, holding {{B|Start}} on boot will display a &amp;quot;chainloader menu&amp;quot; where you will have to use the D-Pad and the {{B|A}} button to select &amp;quot;GodMode9&amp;quot; for these instructions. &lt;br /&gt;
&lt;br /&gt;
GodMode9 is powerful software that has the capability to modify essentially anything on your console. Though many of these modifications are locked behind a permissions system, and it is impossible to accidentally perform dangerous actions without deliberately unlocking permissions, you should still follow instructions carefully and keep backups just in case.&lt;br /&gt;
&lt;br /&gt;
== Updating GodMode9 ==&lt;br /&gt;
{{info|text=Some of the instructions below are only applicable to the latest version of GodMode9, and as such you should follow this section to update your copy before continuing. Overwrite any existing files.}}&lt;br /&gt;
&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* The latest release of {{GitHub|d0k3/GodMode9/releases/latest|GodMode9}} (the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file)&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
# Power off your device&lt;br /&gt;
# Insert your SD card into your computer&lt;br /&gt;
# Copy &amp;lt;code&amp;gt;GodMode9.firm&amp;lt;/code&amp;gt; from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/luma/payloads&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;gm9&amp;lt;/code&amp;gt; folder from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
# Reinsert your SD card into your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=GodMode9 is now up to date.}}&lt;br /&gt;
&lt;br /&gt;
== Creating a NAND Backup ==&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Backup Options&amp;quot;&lt;br /&gt;
# Select &amp;quot;SysNAND Backup&amp;quot;&lt;br /&gt;
# Press {{B|A}} to confirm&lt;br /&gt;
#* This process will take some time&lt;br /&gt;
#* If you get an error, make sure that you have at least 1.3GB of free space on your SD card&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Hold {{B|R}} and press {{B|Start}} while still holding {{B|R}} to power off your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your NAND backup has been successfully created. You can find it in &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; under the name &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_###.bin&amp;lt;/code&amp;gt;, along with its accompanying checksum (&amp;lt;code&amp;gt;.sha&amp;lt;/code&amp;gt;) file. You will probably want to back up these files to somewhere safe, then delete them from your SD card to reclaim the space.}}&lt;br /&gt;
&lt;br /&gt;
== Restoring a NAND backup ==&lt;br /&gt;
# Power off your device&lt;br /&gt;
# Insert your SD card into your computer&lt;br /&gt;
# Copy &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_###.bin&amp;lt;/code&amp;gt; from your computer to the &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
# Reinsert your SD card into your device&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Restore Options&amp;quot;&lt;br /&gt;
# Select &amp;quot;SysNAND Restore (safe)&amp;quot;&lt;br /&gt;
# Select your NAND backup&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl3) writing, then input the key combo given&lt;br /&gt;
#* This will &#039;&#039;&#039;not&#039;&#039;&#039; overwrite your boot9strap installation&lt;br /&gt;
#* This process will take some time&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Hold {{B|R}} and press {{B|Start}} at while still holding {{B|R}} to power off your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your NAND backup has been successfully restored. You can now delete &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_###.bin&amp;lt;/code&amp;gt; from your SD card.}}&lt;br /&gt;
&lt;br /&gt;
== Injecting any .CIA app into Health &amp;amp; Safety ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=Note that you cannot inject something that is larger than Health &amp;amp; Safety. You&#039;ll only be able to install inject relatively small homebrew (no retail games).}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Navigate to the location of your &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Press {{B|A}} on the &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to select it&lt;br /&gt;
# Select &amp;quot;CIA image options...&amp;quot;&lt;br /&gt;
# Select &amp;quot;Mount image to drive&amp;quot;&lt;br /&gt;
# Press {{B|A}} on the &amp;lt;code&amp;gt;.app&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Select &amp;quot;NCCH image options&lt;br /&gt;
# Select &amp;quot;Inject to H&amp;amp;S&amp;quot;&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your desired application has now been injected into Health &amp;amp; Safety.}}&lt;br /&gt;
&lt;br /&gt;
== Restoring Health &amp;amp; Safety after injecting a .CIA app ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=This will only work if you performed the initial injection with GodMode9. If you&#039;ve been following this page, then you did it with GodMode9.}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;More...&amp;quot;&lt;br /&gt;
# Select &amp;quot;Restore H&amp;amp;S&amp;quot;&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
&lt;br /&gt;
{{success|text=Health &amp;amp; Safety has been reverted to normal.}}&lt;br /&gt;
&lt;br /&gt;
== Format an SD card ==&lt;br /&gt;
&lt;br /&gt;
{{critical|text=This will erase the contents of your SD card!}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|R|B}} to unmount the current SD card and insert the one you want to format&lt;br /&gt;
#* If GodMode9 shows an initialization error when inserting the SD Card to be formatted, it can safely be dismissed&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;More...&amp;quot;&lt;br /&gt;
# Select &amp;quot;SD format menu&amp;quot;&lt;br /&gt;
# Select an EmuNAND option if you wish to use one&lt;br /&gt;
#* If you don&#039;t know what it is or have no legitimate use for it, select &amp;quot;No EmuNAND&amp;quot;&lt;br /&gt;
# Select &amp;quot;Auto&amp;quot;&lt;br /&gt;
# Press {{B|A}} to accept the label &amp;lt;code&amp;gt;GM9SD&amp;lt;/code&amp;gt;&lt;br /&gt;
#* You can input a custom name if you want&lt;br /&gt;
# When prompted, input the key combo given to confirm the format&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your SD card has successfully been formatted for use with the 3DS.}}&lt;br /&gt;
&lt;br /&gt;
== Removing an NNID without formatting your device ==&lt;br /&gt;
&lt;br /&gt;
{{info|text=This process will only log you out of your NNID. You will still not be able to use the NNID on another console, as the NNID remains linked to the console.}}&lt;br /&gt;
&lt;br /&gt;
# Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your device. This will launch GodMode9&lt;br /&gt;
# Press {{B|Home}} to bring up the action menu&lt;br /&gt;
# Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
# Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
# Select &amp;quot;Scripts from Plailect&#039;s Guide&amp;quot;&lt;br /&gt;
# Select &amp;quot;Remove NNID&amp;quot;&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
# Press {{B|A}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the main menu&lt;br /&gt;
# Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
# Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
# Press {{B|Start}} to reboot your device&lt;br /&gt;
&lt;br /&gt;
{{success|text=You have now been logged out of your NNID.}}&lt;br /&gt;
&lt;br /&gt;
{{hg imported}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits&amp;diff=4816</id>
		<title>3DS:Alternate Exploits</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits&amp;diff=4816"/>
		<updated>2023-11-24T03:51:59Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: udsploit / fasthax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{shortcut|3DS:AE}}&lt;br /&gt;
{{System version outdated article|console=ctr|sysversion=11.17.0-50|reason=Various exploits could have been broken due to the latest update.}}&lt;br /&gt;
This is a list of alternate ways to install custom firmware, intended to be used when your 3DS is for some reason incompatible with the guide&#039;s instructions. If you&#039;re getting assistance with installing custom firmware, you will probably be linked to a specific subpage based on your scenario and the additional hardware that you have (if applicable). Otherwise, if you know what you&#039;re doing, feel free to follow these guides if you&#039;re curious.&lt;br /&gt;
&lt;br /&gt;
== Homebrew Launcher access ==&lt;br /&gt;
Some custom firmware installation methods first require Homebrew Launcher access.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (freakyhax)|Homebrew Launcher (freakyhax)]]&lt;br /&gt;
|&lt;br /&gt;
* Freakyforms Deluxe&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (ninjhax2-dx)|Homebrew Launcher (ninjhax2-dx)]]&lt;br /&gt;
|&lt;br /&gt;
*Cubic Ninja&lt;br /&gt;
*A working 3DS camera&lt;br /&gt;
|-&lt;br /&gt;
|[[/Preparing_menuhax67_(Kartminer7)|Preparing menuhax67 (Kartminer7)]]&lt;br /&gt;
|&lt;br /&gt;
*Mario Kart 7&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Requires a digital-only game===&lt;br /&gt;
These methods require a digital game from the eShop, which has since closed, making these unusable unless they were already downloaded before.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (petit-compwner)|Installing boot9strap (petit-compwner)]]&lt;br /&gt;
|&lt;br /&gt;
* petit-compwner (digital)&lt;br /&gt;
* Working DS mode&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (PicHaxx)|Homebrew Launcher (PicHaxx)]]&lt;br /&gt;
|&lt;br /&gt;
*Pokémon Picross (digital)&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (smilehax-IIe)|Homebrew Launcher (smilehax-IIe)]]&lt;br /&gt;
|&lt;br /&gt;
* smileBASIC (digital)&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (steelhax)|Homebrew Launcher (steelhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Steel Diver: Sub Wars (digital)&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Requires second console===&lt;br /&gt;
These methods require a second console with custom firmware already installed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (basehaxx)| Preparing menuhax67 (basehaxx)]]&lt;br /&gt;
|&lt;br /&gt;
*Pokémon Omega Ruby or Alpha Sapphire (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (kartdlphax)|Preparing menuhax67 (kartdlphax)]]&lt;br /&gt;
|&lt;br /&gt;
* Mario Kart 7 (cartridge or digital on the hacked console)&lt;br /&gt;
* A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (stickerhax)|Homebrew Launcher (stickerhax)]] &lt;br /&gt;
|&lt;br /&gt;
*Paper Mario: Sticker Star (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (oot3dhax)|Homebrew Launcher (oot3dhax)]]&lt;br /&gt;
|&lt;br /&gt;
*The Legend of Zelda: Ocarina of Time 3D (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (supermysterychunkhax)|Homebrew Launcher (supermysterychunkhax)]] &lt;br /&gt;
|&lt;br /&gt;
*Pokémon Super Mystery Dungeon (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Homebrew Launcher access for older versions ==&lt;br /&gt;
Some custom firmware installation methods first require Homebrew Launcher access.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (Bannerbomb3)|Preparing menuhax67 (Bannerbomb3)]]&lt;br /&gt;
|&lt;br /&gt;
* a working DSiWare Management Menu&lt;br /&gt;
* &amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[3DS:Alternate Exploits/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==CFW installation methods for latest firmware==&lt;br /&gt;
This is a list of alternate custom firmware installation methods for the latest firmware (11.17.0).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (nimdsphax)|Installing boot9strap (nimdsphax)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (Frogtool-nimhax)|Installing boot9strap (Frogtool-nimhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
*Working DS mode&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (Frogtool)|Installing boot9strap (Frogtool)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
*Working DS mode&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (HBL-USM)|Installing boot9strap (HBL-USM)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access &lt;br /&gt;
*Working shoulder buttons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CFW installation methods for older versions==&lt;br /&gt;
This is a list of alternate custom firmware installation methods for older firmwares. If you have a newer firmware than is stated in the table, the method will NOT work.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name&lt;br /&gt;
!Requirements&lt;br /&gt;
!Firmware Version&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (2xrsa)|Installing boot9strap (2xrsa)]]&lt;br /&gt;
|Internet access&lt;br /&gt;
|2.1.0-4 ONLY&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (fasthax)|Installing boot9strap (fasthax)]]&lt;br /&gt;
|Homebrew Launcher access&lt;br /&gt;
|11.2.0 and below&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (freakyhax)|Installing boot9strap (freakyhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Freakyforms Deluxe&lt;br /&gt;
*A working 3DS camera&lt;br /&gt;
|11.15.0 and below&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (MSET)|Installing boot9strap (MSET)]]&lt;br /&gt;
|A working DS flashcart&lt;br /&gt;
| 4.x.x, 6.x.x (e.g. 4.5.0-10U)&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (safecerthax)|Installing boot9strap (safecerthax)]]&lt;br /&gt;
|&lt;br /&gt;
*An Old 3DS&lt;br /&gt;
*Internet access&lt;br /&gt;
|11.14.0 and below&lt;br /&gt;
|-	&lt;br /&gt;
|[[/Installing boot9strap (SSLoth-Browser)|Installing boot9strap (SSLoth-Browser)]]&lt;br /&gt;
|&lt;br /&gt;
*Internet access&lt;br /&gt;
*Browser access	&lt;br /&gt;
|11.13.0 and below&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (udsploit)|Installing boot9strap (udsploit)]]&lt;br /&gt;
|Homebrew Launcher access&lt;br /&gt;
|? - 11.3.0&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (uloader)|Installing boot9strap (uloader)]]&lt;br /&gt;
|Homebrew Launcher access&lt;br /&gt;
|11.15.0 and below&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(fasthax)&amp;diff=4815</id>
		<title>3DS:Alternate Exploits/Installing boot9strap (fasthax)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(fasthax)&amp;diff=4815"/>
		<updated>2023-11-24T03:50:10Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: fasthax/safehax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Required Reading==&lt;br /&gt;
&lt;br /&gt;
{{ombox&lt;br /&gt;
| type = speedy&lt;br /&gt;
| text = &#039;&#039;&#039;This method only works on versions 11.2.0 and below.&#039;&#039;&#039; This is because fasthax was fixed in 11.3.0.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==What You Need==&lt;br /&gt;
*The latest release of [https://github.com/d0k3/SafeB9SInstaller/releases/download/v0.0.7/SafeB9SInstaller-20170605-122940.zip SafeB9SInstaller] (direct download)&lt;br /&gt;
*The latest release of [https://github.com/SciresM/boot9strap/releases/download/1.4/boot9strap-1.4.zip boot9strap] (direct download)&lt;br /&gt;
* The latest release of [https://github.com/nedwill/fasthax/releases/download/v1.0.1/fasthax.3dsx fasthax] (direct download)&lt;br /&gt;
* The latest release of [https://github.com/TiniVi/safehax/releases/download/r27/safehax.3dsx safehax] (direct download)&lt;br /&gt;
* The latest release of [https://github.com/LumaTeam/Luma3DS/releases/latest/ Luma3DS]&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
=== Section I - Prep Work ===&lt;br /&gt;
#Power off your device&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot.3dsx&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#*Replace the files if prompted&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;boot9strap&amp;lt;/code&amp;gt; on the root of your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;boot9strap.firm&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot9strap.firm.sha&amp;lt;/code&amp;gt; from the boot9strap &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/boot9strap/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;SafeB9SInstaller.bin&amp;lt;/code&amp;gt; from the SafeB9SInstaller &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;safehaxpayload.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;3ds&amp;lt;/code&amp;gt; on the root of your SD card, if it does not already exist&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;fasthax.3dsx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/3ds/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;safehax.3dsx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/3ds/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Reinsert your SD card into your device&lt;br /&gt;
#Power on your device&lt;br /&gt;
&lt;br /&gt;
=== Section II - Launching SafeB9SInstaller ===&lt;br /&gt;
&lt;br /&gt;
#Open the Homebrew Launcher using any method&lt;br /&gt;
#Launch fasthax from the list of homebrew&lt;br /&gt;
#Once you see &amp;lt;code&amp;gt;k11_exploit succeeded!&amp;lt;/code&amp;gt;, press (Start) to exit fasthax&lt;br /&gt;
#Launch safehax from the list of homebrew&lt;br /&gt;
#*If you get a &amp;quot;PM INIT FAILED&amp;quot; error, try using the [r19 release of safehax](https://github.com/TiniVi/safehax/releases/tag/r19)&lt;br /&gt;
#*If it freezes, just force the console to power off by holding the power button, then try again&lt;br /&gt;
#If the exploit was successful, you will have booted into SafeB9SInstaller&lt;br /&gt;
&lt;br /&gt;
===Section III - Installing boot9strap===&lt;br /&gt;
#When prompted, input the key combo given on the top screen to install boot9strap&lt;br /&gt;
#Once it is complete, press (A) to reboot your device&lt;br /&gt;
#Your device should have rebooted into the Luma3DS configuration menu&lt;br /&gt;
#*Luma3DS configuration menu are settings for the Luma3DS custom firmware. Many of these settings may be useful for customization or debugging&lt;br /&gt;
#*For the purpose of this guide, these settings will be left on default settings&lt;br /&gt;
#*If your device shuts down when you try to power it on, ensure that you have copied &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#Press (Start) to save and reboot&lt;br /&gt;
#*If you get an error, just continue to the next page&lt;br /&gt;
&lt;br /&gt;
{{Luma3DS is default}}&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:200%;&amp;quot;&amp;gt;Continue to [[3dsguide:finalizing-setup|Finalizing Setup]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(udsploit)&amp;diff=4814</id>
		<title>3DS:Alternate Exploits/Installing boot9strap (udsploit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(udsploit)&amp;diff=4814"/>
		<updated>2023-11-24T03:30:42Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Required Reading==&lt;br /&gt;
&lt;br /&gt;
{{ombox&lt;br /&gt;
| type = speedy&lt;br /&gt;
| text = &#039;&#039;&#039;This method only works on versions 11.3.0 and below.&#039;&#039;&#039; This is because udsploit and safehax was fixed in 11.4.0.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==What You Need==&lt;br /&gt;
*The latest release of [https://github.com/d0k3/SafeB9SInstaller/releases/download/v0.0.7/SafeB9SInstaller-20170605-122940.zip SafeB9SInstaller] (direct download)&lt;br /&gt;
*The latest release of [https://github.com/SciresM/boot9strap/releases/download/1.4/boot9strap-1.4.zip boot9strap] (direct download)&lt;br /&gt;
* The latest release of [https://github.com/smealum/udsploit/releases/download/1.0/udsploit.3dsx udsploit] (direct download)&lt;br /&gt;
* The latest release of [https://github.com/TiniVi/safehax/releases/download/r27/safehax.3dsx safehax] (direct download)&lt;br /&gt;
* The latest release of [https://github.com/LumaTeam/Luma3DS/releases/latest/ Luma3DS]&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
=== Section I - Prep Work ===&lt;br /&gt;
#Power off your device&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot.3dsx&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#*Replace the files if prompted&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;boot9strap&amp;lt;/code&amp;gt; on the root of your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;boot9strap.firm&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot9strap.firm.sha&amp;lt;/code&amp;gt; from the boot9strap &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/boot9strap/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;SafeB9SInstaller.bin&amp;lt;/code&amp;gt; from the SafeB9SInstaller &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card and rename it to &amp;lt;code&amp;gt;safehaxpayload.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;3ds&amp;lt;/code&amp;gt; on the root of your SD card, if it does not already exist&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;udsploit.3dsx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/3ds/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;safehax.3dsx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/3ds/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Reinsert your SD card into your device&lt;br /&gt;
#Power on your device&lt;br /&gt;
&lt;br /&gt;
=== Section II - Launching SafeB9SInstaller ===&lt;br /&gt;
&lt;br /&gt;
#Open the Homebrew Launcher using any method&lt;br /&gt;
#Launch udsploit from the list of homebrew&lt;br /&gt;
#Once you see `patching kernel... done`, press (Start) to exit udsploit&lt;br /&gt;
#*This may take several tries&lt;br /&gt;
#*If it freezes, just force the console to power off by holding the power button, then try again&lt;br /&gt;
#Launch safehax from the list of homebrew&lt;br /&gt;
#*If you get a &amp;quot;PM INIT FAILED&amp;quot; error, make sure you ran udsploit with Wireless Communication turned on&lt;br /&gt;
#*If you *still* get a &amp;quot;PM INIT FAILED&amp;quot; error, try using the [r19 release of safehax](https://github.com/TiniVi/safehax/releases/tag/r19)&lt;br /&gt;
#*If it freezes, just force the console to power off by holding the power button, then try again&lt;br /&gt;
#If the exploit was successful, you will have booted into SafeB9SInstaller&lt;br /&gt;
&lt;br /&gt;
===Section III - Installing boot9strap===&lt;br /&gt;
#When prompted, input the key combo given on the top screen to install boot9strap&lt;br /&gt;
#Once it is complete, press (A) to reboot your device&lt;br /&gt;
#Your device should have rebooted into the Luma3DS configuration menu&lt;br /&gt;
#*Luma3DS configuration menu are settings for the Luma3DS custom firmware. Many of these settings may be useful for customization or debugging&lt;br /&gt;
#*For the purpose of this guide, these settings will be left on default settings&lt;br /&gt;
#*If your device shuts down when you try to power it on, ensure that you have copied &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#Press (Start) to save and reboot&lt;br /&gt;
#*If you get an error, just continue to the next page&lt;br /&gt;
&lt;br /&gt;
{{Luma3DS is default}}&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:200%;&amp;quot;&amp;gt;Continue to [[3dsguide:finalizing-setup|Finalizing Setup]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(udsploit)&amp;diff=4813</id>
		<title>3DS:Alternate Exploits/Installing boot9strap (udsploit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(udsploit)&amp;diff=4813"/>
		<updated>2023-11-24T03:26:25Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: udsploit/safehax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Required Reading==&lt;br /&gt;
&lt;br /&gt;
{{ombox&lt;br /&gt;
| type = speedy&lt;br /&gt;
| text = &#039;&#039;&#039;This method only works on versions 11.3.0 and below.&#039;&#039;&#039; This is because udsploit and safehax was fixed in 11.4.0.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==What You Need==&lt;br /&gt;
*The latest release of [https://github.com/d0k3/SafeB9SInstaller/releases/download/v0.0.7/SafeB9SInstaller-20170605-122940.zip SafeB9SInstaller] (direct download)&lt;br /&gt;
*The latest release of [https://github.com/SciresM/boot9strap/releases/download/1.4/boot9strap-1.4.zip boot9strap] (direct download)&lt;br /&gt;
* The latest release of [https://github.com/smealum/udsploit/releases/download/1.0/udsploit.3dsx udsploit] (direct download)&lt;br /&gt;
* The latest release of [https://github.com/TiniVi/safehax/releases/download/r27/safehax.3dsx safehax] (direct download)&lt;br /&gt;
* The latest release of [https://github.com/LumaTeam/Luma3DS/releases/latest/ Luma3DS]&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
=== Section I - Prep Work ===&lt;br /&gt;
#Power off your device&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot.3dsx&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#*Replace the files if prompted&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;boot9strap&amp;lt;/code&amp;gt; on the root of your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;boot9strap.firm&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot9strap.firm.sha&amp;lt;/code&amp;gt; from the boot9strap &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/boot9strap/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;SafeB9SInstaller.bin&amp;lt;/code&amp;gt; from the SafeB9SInstaller &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;3ds&amp;lt;/code&amp;gt; on the root of your SD card, if it does not already exist&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;udsploit.3dsx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/3ds/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;safehax.3dsx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/3ds/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Reinsert your SD card into your device&lt;br /&gt;
#Power on your device&lt;br /&gt;
&lt;br /&gt;
=== Section II - Launching SafeB9SInstaller ===&lt;br /&gt;
&lt;br /&gt;
#Open the Homebrew Launcher using any method&lt;br /&gt;
#Launch udsploit from the list of homebrew&lt;br /&gt;
#Once you see `patching kernel... done`, press (Start) to exit udsploit&lt;br /&gt;
#*This may take several tries&lt;br /&gt;
#*If it freezes, just force the console to power off by holding the power button, then try again&lt;br /&gt;
#Launch safehax from the list of homebrew&lt;br /&gt;
#*If you get a &amp;quot;PM INIT FAILED&amp;quot; error, make sure you ran udsploit with Wireless Communication turned on&lt;br /&gt;
#*If you *still* get a &amp;quot;PM INIT FAILED&amp;quot; error, try using the [r19 release of safehax](https://github.com/TiniVi/safehax/releases/tag/r19)&lt;br /&gt;
#*If it freezes, just force the console to power off by holding the power button, then try again&lt;br /&gt;
#If the exploit was successful, you will have booted into SafeB9SInstaller&lt;br /&gt;
&lt;br /&gt;
===Section III - Installing boot9strap===&lt;br /&gt;
#When prompted, input the key combo given on the top screen to install boot9strap&lt;br /&gt;
#Once it is complete, press (A) to reboot your device&lt;br /&gt;
#Your device should have rebooted into the Luma3DS configuration menu&lt;br /&gt;
#*Luma3DS configuration menu are settings for the Luma3DS custom firmware. Many of these settings may be useful for customization or debugging&lt;br /&gt;
#*For the purpose of this guide, these settings will be left on default settings&lt;br /&gt;
#*If your device shuts down when you try to power it on, ensure that you have copied &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#Press (Start) to save and reboot&lt;br /&gt;
#*If you get an error, just continue to the next page&lt;br /&gt;
&lt;br /&gt;
{{Luma3DS is default}}&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:200%;&amp;quot;&amp;gt;Continue to [[3dsguide:finalizing-setup|Finalizing Setup]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Flashcarts&amp;diff=4693</id>
		<title>3DS:Flashcarts</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Flashcarts&amp;diff=4693"/>
		<updated>2023-11-18T19:43:18Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Fix typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Page WIP}}&lt;br /&gt;
There are two kinds of flashcarts that the 3DS can use: DS-mode (such as the R4 family) and 3DS-mode (such as Gateway-3DS). DS flashcarts are still sometimes used in custom firmware setups (though [[3DS:nds-bootstrap|nds-bootstrap]] is usually a better option, so [[3DS:ntrboot|ntrboot]] is a more practical use of the cart in those cases), while 3DS flashcarts have fallen out of favor due to CFW entirely replacing their functionality.&lt;br /&gt;
&lt;br /&gt;
==DS flashcarts==&lt;br /&gt;
DS flashcarts refer to any flashcart that runs in DS mode. While such flashcarts may have 3DS in the name (e.g. &amp;quot;R4i SDHC 3DS RTS&amp;quot;), they do not support 3DS games. You can verify this by seeing if the cartridge supports the DS family of consoles (DS / DS lite / DSi). If it does, then it is a DS-mode flashcart.&amp;lt;br&amp;gt;&lt;br /&gt;
Most modern DS flashcarts work on the 3DS just as they did on the DS and DSi. [[3DS:Luma3DS|Luma3DS]] re-enables flashcarts that were blocked through 3DS updates, such as the Acekard 2i. The flashcart blacklist has not been updated since system version 7.x (released in 2013), so any flashcart made after that year should work on unmodified consoles, even on the latest firmware.&amp;lt;br&amp;gt;&lt;br /&gt;
Old flashcarts that never worked on 3DS or DSi firmware (such as the original R4) can still be used on the 3DS with some workarounds.&lt;br /&gt;
{{ambox|text=TODO: List the workarounds.}}&lt;br /&gt;
&lt;br /&gt;
==3DS flashcarts==&lt;br /&gt;
{{critical|text=3DS flashcarts have been entirely superseded by [[3dsguide:index|custom firmware]] setups. Even if you have an old 3DS-mode flashcart lying around, you should not use it; they are at best cumbersome and at worst a potential brick risk if you&#039;re not very careful. &#039;&#039;&#039;No support on flashcart-based setups will be provided on this wiki or by affiliated support channels except for the purposes of migrating people &#039;&#039;off&#039;&#039; of flashcart-based setups.&#039;&#039;&#039;}}&lt;br /&gt;
There were three major 3DS-mode flashcarts released over the lifespan of the 3DS: Gateway-3DS, Sky3DS, and Stargate. Any other flashcarts are clones of one of these cartridges (most likely Gateway-3DS).&lt;br /&gt;
&lt;br /&gt;
===Gateway-3DS===&lt;br /&gt;
&#039;&#039;&#039;Gateway-3DS&#039;&#039;&#039; was the first flashcart for the 3DS, and one of the earliest ways to run 3DS games from a flashcart. It required its own custom firmware to function, generally relying on an out-of-date SysNAND (often on 4.x or 9.x) and an up-to-date EmuNAND. Most 3DS flashcart clones are based on this cartridge.&amp;lt;br&amp;gt;&lt;br /&gt;
Gateway-3DS came with two flashcarts, one blue and one red. The blue one was just a traditional DS flashcart that was occasionally required to install an exploit to run custom firmware, while the red one was the 3DS-mode flashcart.&amp;lt;br&amp;gt;&lt;br /&gt;
The cartridge/custom firmware is notorious for its implementation of a clone flashcart detector which could trigger at random for genuine flashcarts, and when triggered, would cause a software brick in the 3DS. This &#039;&#039;was&#039;&#039; notable for being the only software brick that requires a hardmod to fix, but &#039;&#039;&#039;recent developments have created a way to fix gateway bricks via ntrboot.&#039;&#039;&#039; For assistance with this fix, [https://discord.gg/C29hYvh join the Nintendo Homebrew Discord] and ask, in English, for help.&amp;lt;br&amp;gt;&lt;br /&gt;
Gateway&#039;s custom firmware no longer works properly on the latest firmware and is generally not compatible with boot9strap-based setups. If you have such a setup, you should [[3DS:Migrate from Gateway|migrate away from it]].&lt;br /&gt;
&lt;br /&gt;
===Sky3DS===&lt;br /&gt;
&#039;&#039;&#039;Sky3DS&#039;&#039;&#039; is the other most common 3DS flashcart. Unlike Gateway, it doesn&#039;t require modifications to the console to use. Sky3DS cartridges work by pretending to be a retail cartridge and cycling through games through a physical button on the cartridge, so they cannot be used to directly run homebrew applications (they can, however, be used to run *hax through cartridge-based exploits).&amp;lt;br&amp;gt;&lt;br /&gt;
Because Sky3DS is not a legitimate cartridge, it does not have the private headers that are available on a genuine cartridge. Users of Sky3DS cartridges may therefore get banned from online play unless they get a donor header from a genuine cartridge, but due to the nature of private headers the same header can be used for all games ran through this method.&amp;lt;br&amp;gt;&lt;br /&gt;
Sky3DS cartridges still work on the latest firmware, but because of how cumbersome they are, custom firmware is considered to be vastly preferable.&lt;br /&gt;
&lt;br /&gt;
===Stargate===&lt;br /&gt;
&#039;&#039;&#039;Stargate&#039;&#039;&#039; was a short-lived 3DS flashcart released in around 2018. It was most likely developed by the same team between Gateway-3DS. The main feature of this flashcart is that it offers three functions in one: it is an NDS flashcart that is capable of ntrboot with Sky3DS-style 3DS cartridge emulation for playing 3DS backups.&amp;lt;br&amp;gt;&lt;br /&gt;
Using its ntrboot feature, Stargate offered its own boot9strap-based custom firmware installation pack with generally weird payloads. If you have such a setup, you can probably migrate away from it by wiping your SD card and following [[3dsguide:updating-b9s|Updating B9S]]. Otherwise, the cartridge can still serve as a DS flashcart / ntrboot cartridge. The 3DS cartridge emulation should be avoided for the same reasons as Sky3DS cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS information]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(Stealth_Luma3DS)&amp;diff=3910</id>
		<title>3DS:Alternate Exploits/Installing boot9strap (Stealth Luma3DS)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(Stealth_Luma3DS)&amp;diff=3910"/>
		<updated>2023-10-10T02:29:45Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: fix bad usage of 3dsguide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Required Reading==&lt;br /&gt;
This method only applies to users that have purchased a device from Ancient Moon Game Store (on Amazon or Aliexpress), which are sold with a stripped-down custom firmware on their devices.&lt;br /&gt;
&lt;br /&gt;
==What You Need==&lt;br /&gt;
*The latest release of [https://github.com/LumaTeam/Luma3DS/releases/latest Luma3DS] (the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file)&lt;br /&gt;
*The latest release of [https://github.com/SciresM/boot9strap/releases/download/1.4/boot9strap-1.4.zip boot9strap] (direct download)&lt;br /&gt;
*[[Special:DownloadWithFilename/File:AncientMoon-Luma3DS-Config.bin/config.bin|config.bin]] (direct download)&lt;br /&gt;
*Original 3DS/2DS consoles: This [[Special:DownloadWithFilename/File:AncientMoob-SB9SI-Old3DS-native.bin/native.firm|native.firm]] (direct download)&lt;br /&gt;
*NEW 3DS/2DS consoles: This [[Special:DownloadWithFilename/File:AncientMoob-SB9SI-New3DS-native.bin/native.firm|native.firm]] (direct download)&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
=== Section I - Prep Work ===&lt;br /&gt;
#Power off your device&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot.3dsx&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#*The root of the SD card refers to the initial directory on your SD card where you can see the Nintendo 3DS folder, but are not inside of it&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;boot9strap&amp;lt;/code&amp;gt; on the root of your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;boot9strap.firm&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot9strap.firm.sha&amp;lt;/code&amp;gt; from the boot9strap &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/boot9strap/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;luma&amp;lt;/code&amp;gt; on the root of your SD card, if it does not already exist&lt;br /&gt;
#*If this folder already exists and there is a file named &amp;lt;code&amp;gt;config.bin&amp;lt;/code&amp;gt; inside it, delete this file &lt;br /&gt;
#Copy &amp;lt;code&amp;gt;native.firm&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/luma/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Copy the &amp;lt;code&amp;gt;config.bin&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/luma/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Reinsert your SD card into your device&lt;br /&gt;
&lt;br /&gt;
=== Section II - Installing boot9strap ===&lt;br /&gt;
&lt;br /&gt;
#Power on your device&lt;br /&gt;
#If the exploit was successful, you will have booted into SafeB9SInstaller, then immediately have booted into the Luma3DS configuration menu&lt;br /&gt;
#*Luma3DS configuration menu are settings for the Luma3DS custom firmware. Many of these settings may be useful for customization or debugging&lt;br /&gt;
#*For the purpose of this guide, these settings will be left on default settings&lt;br /&gt;
#*If your device shuts down when you try to power it on, ensure that you have copied &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#*If your device booted to the HOME menu without showing SafeB9SInstaller, proceed to [[3dsguide:installing-boot9strap-(mset9)|Installing boot9strap MSET9]].&lt;br /&gt;
#Press (Start) to save and reboot&lt;br /&gt;
#*If you get an error, just continue to the next section&lt;br /&gt;
&lt;br /&gt;
{{Luma3DS is default}}&lt;br /&gt;
&lt;br /&gt;
===Section III - Removing files===&lt;br /&gt;
#Power off your device&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Delete &amp;lt;code&amp;gt;native.firm&amp;lt;/code&amp;gt; from the &amp;lt;code&amp;gt;/luma/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Navigate to &amp;lt;code&amp;gt;Nintendo 3DS -&amp;gt; &amp;lt;ID0&amp;gt; -&amp;gt; &amp;lt;ID1&amp;gt; -&amp;gt; Nintendo DSiWare&amp;lt;/code&amp;gt; on your SD card&lt;br /&gt;
#Delete &amp;lt;code&amp;gt;F00D43D5.bin&amp;lt;/code&amp;gt; from your Nintendo DSiWare folder and from your computer. This file will not be needed anymore&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:200%;&amp;quot;&amp;gt;Continue to [[3dsguide:finalizing-setup|Finalizing Setup]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Riivolution&amp;diff=3906</id>
		<title>Wii:Riivolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Riivolution&amp;diff=3906"/>
		<updated>2023-10-09T19:46:05Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: remove periods in instructions in coordination with other pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| developers = AerialX&lt;br /&gt;
| forwii = 1&lt;br /&gt;
| image = Riivolution-icon.png&lt;br /&gt;
| imagealt = Riivolution Logo&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = v1.06&lt;br /&gt;
| releasedate = 2013-12-18&lt;br /&gt;
| website = https://oscwii.org/library/app/riivolution oscwii.org/library/app/riivolution&lt;br /&gt;
| github = AerialX/rawksd&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Riivolution is an on-the-fly disc patcher for the Wii that is used to play Wii game mods.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
&lt;br /&gt;
{{warning|text=If you want to use Riivolution on a Wii mini, a WiFi card must be soldered and Wii IOSes must be installed.}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=Riivolution requires a working disc drive and a clean physical copy of the disc the desired mod is for. Scratched discs may or may not work very well or at all.}}&lt;br /&gt;
&lt;br /&gt;
* A Wii&lt;br /&gt;
* A USB drive or SD Card&lt;br /&gt;
* The files for your desired mod&lt;br /&gt;
* A clean physical copy of the disc the mod is for&lt;br /&gt;
* A working disc drive&lt;br /&gt;
* [https://oscwii.org/library/app/riivolution Riivolution]&lt;br /&gt;
&lt;br /&gt;
=== Preparing the files ===&lt;br /&gt;
&lt;br /&gt;
# Extract Riivolution and put it in the &amp;lt;code&amp;gt;apps&amp;lt;/code&amp;gt; folder on your SD card or USB drive&lt;br /&gt;
# Extract your mod files according to the diagram below to the SD or USB drive. Depending on the mod you downloaded, it may or may not already come properly structured for you&lt;br /&gt;
# Insert your SD card and/or USB drive into your Wii and launch Riivolution from the Homebrew Channel&lt;br /&gt;
# Insert the disc into the Wii&lt;br /&gt;
#* Optional step: you can install the official Riivolution forwarder channel to the Wii menu by selecting the install option to the right. This negates the need for having to launch the Homebrew Channel every time you want to launch Riivolution&lt;br /&gt;
# Enable the mod and select Launch. Depending on the mod, you may have different options for it&lt;br /&gt;
&lt;br /&gt;
{{info|text=Pay attention to the region your mod is meant for. NTSC is for U.S and Japan, and PAL is for Europe and Korea.}}&lt;br /&gt;
&lt;br /&gt;
=== File Structure ===&lt;br /&gt;
&lt;br /&gt;
Every Riivolution mod is different, and depending on which mod you choose, it may include more or less files than shown in this diagram.&lt;br /&gt;
&lt;br /&gt;
Do not get confused with the actual Riivolution app, and the Riivolution folder that goes on the root.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
💾sd:&lt;br /&gt;
 ┣ 📂apps&lt;br /&gt;
 ┃ ┗ 📂Riivolution&lt;br /&gt;
 ┃      ┣ 📜boot.dol&lt;br /&gt;
 ┃      ┣ 📜icon.png&lt;br /&gt;
 ┃      ┗ 📜meta.xml&lt;br /&gt;
 ┣ 📂Riivolution&lt;br /&gt;
 ┃  ┣ 📂config&lt;br /&gt;
 ┃  ┃  ┗ 📜name.xml&lt;br /&gt;
 ┃  ┗ 📜name.xml&lt;br /&gt;
 ┗ 📂GameFiles&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Nintendont&amp;diff=3905</id>
		<title>Wii:Nintendont</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Nintendont&amp;diff=3905"/>
		<updated>2023-10-09T19:45:36Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: remove periods in instructions in coordination with other pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| developers = FIX94&lt;br /&gt;
| forwii = 1&lt;br /&gt;
| image = Nintendont-icon.png&lt;br /&gt;
| imagealt = Nintendont Logo&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = 4.431+&lt;br /&gt;
| releasedate = 2016-12-18&lt;br /&gt;
| website = https://oscwii.org/library/app/nintendont oscwii.org/library/app/nintendont&lt;br /&gt;
| github = FIX94/Nintendont&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nintendont is a Wii-mode homebrew application that can be used to play GameCube games, as well as Triforce arcade dumps. Nintendont is an interesting app in that it is like a hybrid between an emulator and a virtual machine - while still running GameCube games near exactly at native quality and performance. Further info can be read [https://gbatemp.net/threads/nintendont.349258/ here].&lt;br /&gt;
&lt;br /&gt;
{{info|text=To play games, you are advised to use a large SD card or an external hard drive, flash drives are very sporadic in functionality. See [https://wii.hacks.guide/faq#storage-device-faq storage FAQ].}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=Make sure your storage device is formatted as FAT32. Do not format it to other file systems like NTFS, exFAT, or WBFS.}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
&lt;br /&gt;
* A modded Wii&lt;br /&gt;
* An SD card or USB device&lt;br /&gt;
* [https://oscwii.org/library/app/Nintendont Nintendont]&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
# Download Nintendont and extract it to the root of your SD card or USB drive&lt;br /&gt;
# Insert your SD card or USB device into your Wii, and launch Nintendont from the Homebrew Channel&lt;br /&gt;
&lt;br /&gt;
=== Quick Start Guide ===&lt;br /&gt;
&lt;br /&gt;
==== Key Features ====&lt;br /&gt;
&lt;br /&gt;
* You can use various input devices to play GameCube games. These include GameCube controllers (even via a USB adapter), Wii Remote + Nunchuk, Classic Controllers, Wii U Pro Controllers, DK Bongos, USB HID controllers, and potentially more. Game Boy Advance consoles are supported on backward compatible systems if native control is enabled.&lt;br /&gt;
* Games can be forced to progressive and widescreen output, similar to Dolphin&#039;s widescreen hack.&lt;br /&gt;
* Nintendont has support for virtual memory cards that are saved to an external storage device, from sizes of 51 blocks up to 1019 blocks. Despite this, the recommended max size is 251 blocks per virtual card for maximum compatibility.&lt;br /&gt;
* Backward compatible systems can use retail game discs and/or real memory cards alongside emulated controllers, broadband adapter, memory cards, etc.&lt;br /&gt;
* Broadband adapter and ASCII Keyboard Controller emulation with standard USB ethernet/wifi and USB keyboards. These can be used with custom server patches for online multiplayer in certain games. Ethernet is recommended for LAN multiplayer.&lt;br /&gt;
* Nintendont can be leveraged in either [https://wii.hacks.guide/usb-loaders#wiiflow-lite WiiFlow Lite] or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games.&lt;br /&gt;
* Triforce arcade games are supported.&lt;br /&gt;
&lt;br /&gt;
==== User Interface ====&lt;br /&gt;
&lt;br /&gt;
[[File:Nintendont-ui.png]]&lt;br /&gt;
&lt;br /&gt;
Nintendont uses a user interface that is mainly controllable and navigable using a controller.&lt;br /&gt;
&lt;br /&gt;
==== Properly Launching Games ====&lt;br /&gt;
&lt;br /&gt;
Games in Nintendont have to be launched from an external device with a specific folder structure. USB storage and SD cards are supported, but USB is recommended for faster speeds.&lt;br /&gt;
&lt;br /&gt;
Single-disc games can simply be placed inside the games folder:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;device:/games/(game name).iso&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The expected structure for multi-disc games is as follows:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;device:/games/(game name)/game.iso&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;device:/games/(game name)/disc2.iso&amp;lt;/code&amp;gt; (so on and so forth)&lt;br /&gt;
&lt;br /&gt;
Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive:&lt;br /&gt;
* &amp;lt;code&amp;gt;USB:/games/The Legend of Zelda: The Wind Waker [GZLE01].iso&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== BIOS Setup ====&lt;br /&gt;
&lt;br /&gt;
You can use an original GameCube BIOS in Nintendont if you have legally obtained one.&lt;br /&gt;
&lt;br /&gt;
# Rename the BIOS file &amp;lt;code&amp;gt;iplusa.bin&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;ipljap.bin&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;iplpal.bin&amp;lt;/code&amp;gt; based on its region.&lt;br /&gt;
# Copy it to the root of the storage device where Nintendont is installed on.&lt;br /&gt;
# Go into Nintendont settings and verify that `Load IPL` is turned ON.&lt;br /&gt;
&lt;br /&gt;
==== Using a HID USB controller with Nintendont ====&lt;br /&gt;
&lt;br /&gt;
By default, Nintendont selects a controller configuration from an internal list of already mapped controllers. If yours does not automatically work, make sure to check the supported controller list in the article at the top of the page. If you still want to check anyway, you can use [https://oscwii.org/library/app/HIDTest HIDTest] to determine whether or not your controller will be detected and work with Nintendont.&lt;br /&gt;
&lt;br /&gt;
==== Button combinations for Nintendont in-game ====&lt;br /&gt;
&lt;br /&gt;
Restart: Resets the game and returns to game&#039;s title screen.&lt;br /&gt;
&lt;br /&gt;
Shutdown: Exits Nintendont and returns to the loader.&lt;br /&gt;
&lt;br /&gt;
Some games may have native button combinations to reset.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GameCube Controller:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Restart: R+Z+Start&lt;br /&gt;
* Shutdown: R+Z+B+Down (D-pad)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wiimote + Nunchuck:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Shutdown: HOME button on the Wiimote&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;USB HID controller or adapter:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can define the Shutdown button&#039;s combination yourself.&lt;br /&gt;
&lt;br /&gt;
The Power button is defined in the controller.ini or in the correct controllers/PID_VID.ini file used by your gamepad.&lt;br /&gt;
&lt;br /&gt;
Most commonly used combo with default HID settings:&lt;br /&gt;
&lt;br /&gt;
* Shutdown: L+R+Z+Start&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3904</id>
		<title>Wii:Wii Backup Manager</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3904"/>
		<updated>2023-10-09T19:44:53Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: one more&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wii Backup Manager is a program to copy Wii games from your computer to a USB drive so you can play the games on your Wii. It also can download game covers from [https://gametdb.com/ GameTDB] and can be used to list what games you have.&lt;br /&gt;
&lt;br /&gt;
This tutorial will tell you how to copy over games from your computer to your USB drive. The other features are able to be used in the easy-to-use interface.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Wii Backup Manager is a Windows-only program.}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
&lt;br /&gt;
* A PC running Windows&lt;br /&gt;
* A USB drive or SD card&lt;br /&gt;
* [[Media:WiiBackupManager Build78.zip|Wii Backup Manager]]&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure your USB drive is formatted as FAT32. Do not format it as other types such as exFAT, extFS. You may format it as NTFS, but it won&#039;t work with a majority of apps (eg. The Homebrew Channel, Nintendont)}}&lt;br /&gt;
&lt;br /&gt;
==== Section I - Downloading ====&lt;br /&gt;
&lt;br /&gt;
# Extract Wii Backup Manager, and launch the program&lt;br /&gt;
# Insert your USB drive or SD card into your computer&lt;br /&gt;
&lt;br /&gt;
==== Section II - Copying Games Over ====&lt;br /&gt;
&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;Drive 1&amp;lt;/code&amp;gt; tab, then select the drive that you&#039;re putting the Wii games on&lt;br /&gt;
#* [[File:WBM-select-drive.png|400x400px]]&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;Files&amp;lt;/code&amp;gt; tab, then select &amp;lt;code&amp;gt;Add&amp;lt;/code&amp;gt;&lt;br /&gt;
## Select &amp;lt;code&amp;gt;Files&amp;lt;/code&amp;gt; to add multiple games to the program, or select &amp;lt;code&amp;gt;Folder&amp;lt;/code&amp;gt; to add a whole folder of games&lt;br /&gt;
##* [[File:WBM-select-games.png|400x400px]]&lt;br /&gt;
## Go to &amp;lt;code&amp;gt;Select&amp;lt;/code&amp;gt;, then click &amp;lt;code&amp;gt;Games not on drive 1&amp;lt;/code&amp;gt;&lt;br /&gt;
##* [[File:WBM-select-games-2.png|400x400px]]&lt;br /&gt;
## Select &amp;lt;code&amp;gt;Transfer&amp;lt;/code&amp;gt;, then select &amp;lt;code&amp;gt;Drive 1&amp;lt;/code&amp;gt; to transfer the games over. It might take a while for the games to copy over&lt;br /&gt;
##* [[File:WBM-transfer-to-drive.png|400x400px]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3903</id>
		<title>Wii:Wii Backup Manager</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3903"/>
		<updated>2023-10-09T19:44:41Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: remove periods in instructions in coordination with other pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wii Backup Manager is a program to copy Wii games from your computer to a USB drive so you can play the games on your Wii. It also can download game covers from [https://gametdb.com/ GameTDB] and can be used to list what games you have.&lt;br /&gt;
&lt;br /&gt;
This tutorial will tell you how to copy over games from your computer to your USB drive. The other features are able to be used in the easy-to-use interface.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Wii Backup Manager is a Windows-only program.}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
&lt;br /&gt;
* A PC running Windows&lt;br /&gt;
* A USB drive or SD card&lt;br /&gt;
* [[Media:WiiBackupManager Build78.zip|Wii Backup Manager]]&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure your USB drive is formatted as FAT32. Do not format it as other types such as exFAT, extFS. You may format it as NTFS, but it won&#039;t work with a majority of apps (eg. The Homebrew Channel, Nintendont)}}&lt;br /&gt;
&lt;br /&gt;
==== Section I - Downloading ====&lt;br /&gt;
&lt;br /&gt;
# Extract Wii Backup Manager, and launch the program&lt;br /&gt;
# Insert your USB drive or SD card into your computer&lt;br /&gt;
&lt;br /&gt;
==== Section II - Copying Games Over ====&lt;br /&gt;
&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;Drive 1&amp;lt;/code&amp;gt; tab, then select the drive that you&#039;re putting the Wii games on&lt;br /&gt;
#* [[File:WBM-select-drive.png|400x400px]]&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;Files&amp;lt;/code&amp;gt; tab, then select &amp;lt;code&amp;gt;Add&amp;lt;/code&amp;gt;.&lt;br /&gt;
## Select &amp;lt;code&amp;gt;Files&amp;lt;/code&amp;gt; to add multiple games to the program, or select &amp;lt;code&amp;gt;Folder&amp;lt;/code&amp;gt; to add a whole folder of games&lt;br /&gt;
##* [[File:WBM-select-games.png|400x400px]]&lt;br /&gt;
## Go to &amp;lt;code&amp;gt;Select&amp;lt;/code&amp;gt;, then click &amp;lt;code&amp;gt;Games not on drive 1&amp;lt;/code&amp;gt;&lt;br /&gt;
##* [[File:WBM-select-games-2.png|400x400px]]&lt;br /&gt;
## Select &amp;lt;code&amp;gt;Transfer&amp;lt;/code&amp;gt;, then select &amp;lt;code&amp;gt;Drive 1&amp;lt;/code&amp;gt; to transfer the games over. It might take a while for the games to copy over&lt;br /&gt;
##* [[File:WBM-transfer-to-drive.png|400x400px]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3902</id>
		<title>Wii:Wii Backup Manager</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3902"/>
		<updated>2023-10-09T19:42:39Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Link to uploaded build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wii Backup Manager is a program to copy Wii games from your computer to a USB drive so you can play the games on your Wii. It also can download game covers from [https://gametdb.com/ GameTDB] and can be used to list what games you have.&lt;br /&gt;
&lt;br /&gt;
This tutorial will tell you how to copy over games from your computer to your USB drive. The other features are able to be used in the easy-to-use interface.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Wii Backup Manager is a Windows-only program.}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
&lt;br /&gt;
* A PC running Windows&lt;br /&gt;
* A USB drive or SD card&lt;br /&gt;
* [[Media:WiiBackupManager Build78.zip|Wii Backup Manager]]&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure your USB drive is formatted as FAT32. Do not format it as other types such as exFAT, extFS. You may format it as NTFS, but it won&#039;t work with a majority of apps (eg. The Homebrew Channel, Nintendont)}}&lt;br /&gt;
&lt;br /&gt;
==== Section I - Downloading ====&lt;br /&gt;
&lt;br /&gt;
# Extract Wii Backup Manager, and launch the program.&lt;br /&gt;
# Insert your USB drive or SD card into your computer.&lt;br /&gt;
&lt;br /&gt;
==== Section II - Copying Games Over ====&lt;br /&gt;
&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;Drive 1&amp;lt;/code&amp;gt; tab, then select the drive that you&#039;re putting the Wii games on&lt;br /&gt;
#* [[File:WBM-select-drive.png|400x400px]]&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;Files&amp;lt;/code&amp;gt; tab, then select &amp;lt;code&amp;gt;Add&amp;lt;/code&amp;gt;. &lt;br /&gt;
## Select &amp;lt;code&amp;gt;Files&amp;lt;/code&amp;gt; to add multiple games to the program, or select &amp;lt;code&amp;gt;Folder&amp;lt;/code&amp;gt; to add a whole folder of games.&lt;br /&gt;
##* [[File:WBM-select-games.png|400x400px]]&lt;br /&gt;
## Go to &amp;lt;code&amp;gt;Select&amp;lt;/code&amp;gt;, then click &amp;lt;code&amp;gt;Games not on drive 1&amp;lt;/code&amp;gt;.&lt;br /&gt;
##* [[File:WBM-select-games-2.png|400x400px]]&lt;br /&gt;
## Select &amp;lt;code&amp;gt;Transfer&amp;lt;/code&amp;gt;, then select &amp;lt;code&amp;gt;Drive 1&amp;lt;/code&amp;gt; to transfer the games over. It might take a while for the games to copy over.&lt;br /&gt;
##* [[File:WBM-transfer-to-drive.png|400x400px]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:WiiBackupManager_Build78.zip&amp;diff=3900</id>
		<title>File:WiiBackupManager Build78.zip</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:WiiBackupManager_Build78.zip&amp;diff=3900"/>
		<updated>2023-10-09T19:38:20Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3899</id>
		<title>Wii:Wii Backup Manager</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3899"/>
		<updated>2023-10-09T19:36:39Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Lifehackerhansol moved page User:Lifehackerhansol/Wii Backup Manager to Wii:Wii Backup Manager without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wii Backup Manager is a program to copy Wii games from your computer to a USB drive so you can play the games on your Wii. It also can download game covers from [https://gametdb.com/ GameTDB] and can be used to list what games you have.&lt;br /&gt;
&lt;br /&gt;
This tutorial will tell you how to copy over games from your computer to your USB drive. The other features are able to be used in the easy-to-use interface.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Wii Backup Manager is a Windows-only program.}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
&lt;br /&gt;
* A PC running Windows&lt;br /&gt;
* A USB drive or SD card&lt;br /&gt;
* [https://static.wiidatabase.de/Wii-Backup-Manager.zip Wii Backup Manager]&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure your USB drive is formatted as FAT32. Do not format it as other types such as exFAT, extFS. You may format it as NTFS, but it won&#039;t work with a majority of apps (eg. The Homebrew Channel, Nintendont)}}&lt;br /&gt;
&lt;br /&gt;
==== Section I - Downloading ====&lt;br /&gt;
&lt;br /&gt;
# Extract Wii Backup Manager, and launch the program.&lt;br /&gt;
# Insert your USB drive or SD card into your computer.&lt;br /&gt;
&lt;br /&gt;
==== Section II - Copying Games Over ====&lt;br /&gt;
&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;Drive 1&amp;lt;/code&amp;gt; tab, then select the drive that you&#039;re putting the Wii games on.&lt;br /&gt;
#* [[File:WBM-select-drive.png|400x400px]]&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;Files&amp;lt;/code&amp;gt; tab, then select &amp;lt;code&amp;gt;Add&amp;lt;/code&amp;gt;. &lt;br /&gt;
## Select &amp;lt;code&amp;gt;Files&amp;lt;/code&amp;gt; to add multiple games to the program, or select &amp;lt;code&amp;gt;Folder&amp;lt;/code&amp;gt; to add a whole folder of games.&lt;br /&gt;
##* [[File:WBM-select-games.png|400x400px]]&lt;br /&gt;
## Go to &amp;lt;code&amp;gt;Select&amp;lt;/code&amp;gt;, then click &amp;lt;code&amp;gt;Games not on drive 1&amp;lt;/code&amp;gt;.&lt;br /&gt;
##* [[File:WBM-select-games-2.png|400x400px]]&lt;br /&gt;
## Select &amp;lt;code&amp;gt;Transfer&amp;lt;/code&amp;gt;, then select &amp;lt;code&amp;gt;Drive 1&amp;lt;/code&amp;gt; to transfer the games over. It might take a while for the games to copy over.&lt;br /&gt;
##* [[File:WBM-transfer-to-drive.png|400x400px]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3898</id>
		<title>Wii:Wii Backup Manager</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3898"/>
		<updated>2023-10-09T19:36:18Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wii Backup Manager is a program to copy Wii games from your computer to a USB drive so you can play the games on your Wii. It also can download game covers from [https://gametdb.com/ GameTDB] and can be used to list what games you have.&lt;br /&gt;
&lt;br /&gt;
This tutorial will tell you how to copy over games from your computer to your USB drive. The other features are able to be used in the easy-to-use interface.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Wii Backup Manager is a Windows-only program.}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
&lt;br /&gt;
* A PC running Windows&lt;br /&gt;
* A USB drive or SD card&lt;br /&gt;
* [https://static.wiidatabase.de/Wii-Backup-Manager.zip Wii Backup Manager]&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure your USB drive is formatted as FAT32. Do not format it as other types such as exFAT, extFS. You may format it as NTFS, but it won&#039;t work with a majority of apps (eg. The Homebrew Channel, Nintendont)}}&lt;br /&gt;
&lt;br /&gt;
==== Section I - Downloading ====&lt;br /&gt;
&lt;br /&gt;
# Extract Wii Backup Manager, and launch the program.&lt;br /&gt;
# Insert your USB drive or SD card into your computer.&lt;br /&gt;
&lt;br /&gt;
==== Section II - Copying Games Over ====&lt;br /&gt;
&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;Drive 1&amp;lt;/code&amp;gt; tab, then select the drive that you&#039;re putting the Wii games on.&lt;br /&gt;
#* [[File:WBM-select-drive.png|400x400px]]&lt;br /&gt;
# Go to the &amp;lt;code&amp;gt;Files&amp;lt;/code&amp;gt; tab, then select &amp;lt;code&amp;gt;Add&amp;lt;/code&amp;gt;. &lt;br /&gt;
## Select &amp;lt;code&amp;gt;Files&amp;lt;/code&amp;gt; to add multiple games to the program, or select &amp;lt;code&amp;gt;Folder&amp;lt;/code&amp;gt; to add a whole folder of games.&lt;br /&gt;
##* [[File:WBM-select-games.png|400x400px]]&lt;br /&gt;
## Go to &amp;lt;code&amp;gt;Select&amp;lt;/code&amp;gt;, then click &amp;lt;code&amp;gt;Games not on drive 1&amp;lt;/code&amp;gt;.&lt;br /&gt;
##* [[File:WBM-select-games-2.png|400x400px]]&lt;br /&gt;
## Select &amp;lt;code&amp;gt;Transfer&amp;lt;/code&amp;gt;, then select &amp;lt;code&amp;gt;Drive 1&amp;lt;/code&amp;gt; to transfer the games over. It might take a while for the games to copy over.&lt;br /&gt;
##* [[File:WBM-transfer-to-drive.png|400x400px]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:WBM-transfer-to-drive.png&amp;diff=3897</id>
		<title>File:WBM-transfer-to-drive.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:WBM-transfer-to-drive.png&amp;diff=3897"/>
		<updated>2023-10-09T19:29:52Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:WBM-select-games-2.png&amp;diff=3896</id>
		<title>File:WBM-select-games-2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:WBM-select-games-2.png&amp;diff=3896"/>
		<updated>2023-10-09T19:29:38Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:WBM-select-games.png&amp;diff=3895</id>
		<title>File:WBM-select-games.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:WBM-select-games.png&amp;diff=3895"/>
		<updated>2023-10-09T19:29:21Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:WBM-select-drive.png&amp;diff=3894</id>
		<title>File:WBM-select-drive.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:WBM-select-drive.png&amp;diff=3894"/>
		<updated>2023-10-09T19:29:04Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3893</id>
		<title>Wii:Wii Backup Manager</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Wii_Backup_Manager&amp;diff=3893"/>
		<updated>2023-10-09T19:28:07Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Created page with &amp;quot;Wii Backup Manager is a program to copy Wii games from your computer to a USB drive so you can play the games on your Wii. It also can download game covers from [https://gametdb.com/ GameTDB] and can be used to list what games you have.  This tutorial will tell you how to copy over games from your computer to your USB drive. The other features are able to be used in the easy-to-use interface.  {{info|text=Wii Backup Manager is a Windows-only program.}}  __TOC__  === Requ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wii Backup Manager is a program to copy Wii games from your computer to a USB drive so you can play the games on your Wii. It also can download game covers from [https://gametdb.com/ GameTDB] and can be used to list what games you have.&lt;br /&gt;
&lt;br /&gt;
This tutorial will tell you how to copy over games from your computer to your USB drive. The other features are able to be used in the easy-to-use interface.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Wii Backup Manager is a Windows-only program.}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
&lt;br /&gt;
* A PC running Windows&lt;br /&gt;
* A USB drive or SD card&lt;br /&gt;
* [https://static.wiidatabase.de/Wii-Backup-Manager.zip Wii Backup Manager]&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
{{warning|text=Make sure your USB drive is formatted as FAT32. Do not format it as other types such as exFAT, extFS.&lt;br /&gt;
You may format it as NTFS, but it won&#039;t work with a majority of apps (eg. The Homebrew Channel, Nintendont)}}&lt;br /&gt;
&lt;br /&gt;
==== Section I - Downloading ====&lt;br /&gt;
&lt;br /&gt;
# Extract Wii Backup Manager, and launch the program.&lt;br /&gt;
# Insert your USB drive or SD card into your computer.&lt;br /&gt;
&lt;br /&gt;
==== Section II - Copying Games Over ====&lt;br /&gt;
&lt;br /&gt;
# Go to the `Drive 1` tab, then select the drive that you&#039;re putting the Wii games on.&lt;br /&gt;
# Go to the `Files` tab, then select `Add`.&lt;br /&gt;
#* Select `Files` to add multiple games to the program, or select `Folder` to add a whole folder of games.&lt;br /&gt;
#* Go to `Select`, then click `Games not on drive 1`.&lt;br /&gt;
#* Select `Transfer`, then select `Drive 1` to transfer the games over. It might take a while for the games to copy over.&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Nintendont&amp;diff=3892</id>
		<title>Wii:Nintendont</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Nintendont&amp;diff=3892"/>
		<updated>2023-10-09T19:17:31Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
| developers = FIX94&lt;br /&gt;
| forwii = 1&lt;br /&gt;
| image = Nintendont-icon.png&lt;br /&gt;
| imagealt = Nintendont Logo&lt;br /&gt;
| imagesize = 256px&lt;br /&gt;
| version = 4.431+&lt;br /&gt;
| releasedate = 2016-12-18&lt;br /&gt;
| website = https://oscwii.org/library/app/nintendont oscwii.org/library/app/nintendont&lt;br /&gt;
| github = FIX94/Nintendont&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nintendont is a Wii-mode homebrew application that can be used to play GameCube games, as well as Triforce arcade dumps. Nintendont is an interesting app in that it is like a hybrid between an emulator and a virtual machine - while still running GameCube games near exactly at native quality and performance. Further info can be read [https://gbatemp.net/threads/nintendont.349258/ here].&lt;br /&gt;
&lt;br /&gt;
{{info|text=To play games, you are advised to use a large SD card or an external hard drive, flash drives are very sporadic in functionality. See [https://wii.hacks.guide/faq#storage-device-faq storage FAQ].}}&lt;br /&gt;
&lt;br /&gt;
{{info|text=Make sure your storage device is formatted as FAT32. Do not format it to other file systems like NTFS, exFAT, or WBFS.}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
&lt;br /&gt;
* A modded Wii&lt;br /&gt;
* An SD card or USB device&lt;br /&gt;
* [https://oscwii.org/library/app/Nintendont Nintendont]&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
# Download Nintendont and extract it to the root of your SD card or USB drive.&lt;br /&gt;
# Insert your SD card or USB device into your Wii, and launch Nintendont from the Homebrew Channel.&lt;br /&gt;
&lt;br /&gt;
=== Quick Start Guide ===&lt;br /&gt;
&lt;br /&gt;
==== Key Features ====&lt;br /&gt;
&lt;br /&gt;
* You can use various input devices to play GameCube games. These include GameCube controllers (even via a USB adapter), Wii Remote + Nunchuk, Classic Controllers, Wii U Pro Controllers, DK Bongos, USB HID controllers, and potentially more. Game Boy Advance consoles are supported on backward compatible systems if native control is enabled.&lt;br /&gt;
* Games can be forced to progressive and widescreen output, similar to Dolphin&#039;s widescreen hack.&lt;br /&gt;
* Nintendont has support for virtual memory cards that are saved to an external storage device, from sizes of 51 blocks up to 1019 blocks. Despite this, the recommended max size is 251 blocks per virtual card for maximum compatibility.&lt;br /&gt;
* Backward compatible systems can use retail game discs and/or real memory cards alongside emulated controllers, broadband adapter, memory cards, etc.&lt;br /&gt;
* Broadband adapter and ASCII Keyboard Controller emulation with standard USB ethernet/wifi and USB keyboards. These can be used with custom server patches for online multiplayer in certain games. Ethernet is recommended for LAN multiplayer.&lt;br /&gt;
* Nintendont can be leveraged in either [https://wii.hacks.guide/usb-loaders#wiiflow-lite WiiFlow Lite] or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games.&lt;br /&gt;
* Triforce arcade games are supported.&lt;br /&gt;
&lt;br /&gt;
==== User Interface ====&lt;br /&gt;
&lt;br /&gt;
[[File:Nintendont-ui.png]]&lt;br /&gt;
&lt;br /&gt;
Nintendont uses a user interface that is mainly controllable and navigable using a controller.&lt;br /&gt;
&lt;br /&gt;
==== Properly Launching Games ====&lt;br /&gt;
&lt;br /&gt;
Games in Nintendont have to be launched from an external device with a specific folder structure. USB storage and SD cards are supported, but USB is recommended for faster speeds.&lt;br /&gt;
&lt;br /&gt;
Single-disc games can simply be placed inside the games folder:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;device:/games/(game name).iso&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The expected structure for multi-disc games is as follows:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;device:/games/(game name)/game.iso&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;device:/games/(game name)/disc2.iso&amp;lt;/code&amp;gt; (so on and so forth)&lt;br /&gt;
&lt;br /&gt;
Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive:&lt;br /&gt;
* &amp;lt;code&amp;gt;USB:/games/The Legend of Zelda: The Wind Waker [GZLE01].iso&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== BIOS Setup ====&lt;br /&gt;
&lt;br /&gt;
You can use an original GameCube BIOS in Nintendont if you have legally obtained one.&lt;br /&gt;
&lt;br /&gt;
# Rename the BIOS file &amp;lt;code&amp;gt;iplusa.bin&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;ipljap.bin&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;iplpal.bin&amp;lt;/code&amp;gt; based on its region.&lt;br /&gt;
# Copy it to the root of the storage device where Nintendont is installed on.&lt;br /&gt;
# Go into Nintendont settings and verify that `Load IPL` is turned ON.&lt;br /&gt;
&lt;br /&gt;
==== Using a HID USB controller with Nintendont ====&lt;br /&gt;
&lt;br /&gt;
By default, Nintendont selects a controller configuration from an internal list of already mapped controllers. If yours does not automatically work, make sure to check the supported controller list in the article at the top of the page. If you still want to check anyway, you can use [https://oscwii.org/library/app/HIDTest HIDTest] to determine whether or not your controller will be detected and work with Nintendont.&lt;br /&gt;
&lt;br /&gt;
==== Button combinations for Nintendont in-game ====&lt;br /&gt;
&lt;br /&gt;
Restart: Resets the game and returns to game&#039;s title screen.&lt;br /&gt;
&lt;br /&gt;
Shutdown: Exits Nintendont and returns to the loader.&lt;br /&gt;
&lt;br /&gt;
Some games may have native button combinations to reset.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GameCube Controller:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Restart: R+Z+Start&lt;br /&gt;
* Shutdown: R+Z+B+Down (D-pad)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wiimote + Nunchuck:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Shutdown: HOME button on the Wiimote&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;USB HID controller or adapter:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can define the Shutdown button&#039;s combination yourself.&lt;br /&gt;
&lt;br /&gt;
The Power button is defined in the controller.ini or in the correct controllers/PID_VID.ini file used by your gamepad.&lt;br /&gt;
&lt;br /&gt;
Most commonly used combo with default HID settings:&lt;br /&gt;
&lt;br /&gt;
* Shutdown: L+R+Z+Start&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=File:Nintendont-icon.png&amp;diff=3891</id>
		<title>File:Nintendont-icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=File:Nintendont-icon.png&amp;diff=3891"/>
		<updated>2023-10-09T19:17:15Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits&amp;diff=3890</id>
		<title>3DS:Alternate Exploits</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits&amp;diff=3890"/>
		<updated>2023-10-09T18:39:43Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Undo revision 3887 by Lifehackerhansol (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{System version outdated article|console=ctr|sysversion=11.17.0-50|reason=Various exploits could have been broken due to the latest update.}}&lt;br /&gt;
This is a list of alternate ways to install custom firmware, intended to be used when your 3DS is for some reason incompatible with the guide&#039;s instructions. If you&#039;re getting assistance with installing custom firmware, you will probably be linked to a specific subpage based on your scenario and the additional hardware that you have (if applicable). Otherwise, if you know what you&#039;re doing, feel free to follow these guides if you&#039;re curious.&lt;br /&gt;
&lt;br /&gt;
== Homebrew Launcher access ==&lt;br /&gt;
Some custom firmware installation methods first require Homebrew Launcher access.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (freakyhax)|Homebrew Launcher (freakyhax)]]&lt;br /&gt;
|&lt;br /&gt;
* Freakyforms Deluxe&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (ninjhax2-dx)|Homebrew Launcher (ninjhax2-dx)]]&lt;br /&gt;
|&lt;br /&gt;
*Cubic Ninja&lt;br /&gt;
*A working 3DS camera&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Requires a digital-only game===&lt;br /&gt;
These methods require a digital game from the eShop, which has since closed, making these unusable unless they were already downloaded before.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (petit-compwner)|Installing boot9strap (petit-compwner)]]&lt;br /&gt;
|&lt;br /&gt;
* petit-compwner (digital)&lt;br /&gt;
* Working DS mode&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (PicHaxx)|Homebrew Launcher (PicHaxx)]]&lt;br /&gt;
|&lt;br /&gt;
*Pokémon Picross (digital)&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (smilehax-IIe)|Homebrew Launcher (smilehax-IIe)]]&lt;br /&gt;
|&lt;br /&gt;
* smileBASIC (digital)&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (steelhax)|Homebrew Launcher (steelhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Steel Diver: Sub Wars (digital)&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Requires second console===&lt;br /&gt;
These methods require a second console with custom firmware already installed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (basehaxx)|Homebrew Launcher (basehaxx)]]&lt;br /&gt;
|&lt;br /&gt;
*Pokémon Omega Ruby or Alpha Sapphire (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (kartdlphax)|Homebrew Launcher (kartdlphax)]]&lt;br /&gt;
|&lt;br /&gt;
* Mario Kart 7 (cartridge or digital)&lt;br /&gt;
* A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (stickerhax)|Homebrew Launcher (stickerhax)]] &lt;br /&gt;
|&lt;br /&gt;
*Paper Mario: Sticker Star (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (oot3dhax)|Homebrew Launcher (oot3dhax)]]&lt;br /&gt;
|&lt;br /&gt;
*The Legend of Zelda: Ocarina of Time 3D (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (supermysterychunkhax)|Homebrew Launcher (supermysterychunkhax)]] &lt;br /&gt;
|&lt;br /&gt;
*Pokémon Super Mystery Dungeon (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Homebrew Launcher access for older versions ==&lt;br /&gt;
Some custom firmware installation methods first require Homebrew Launcher access.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (Bannerbomb3)|Homebrew Launcher (Bannerbomb3)]]&lt;br /&gt;
|&lt;br /&gt;
* a working DSiWare Management Menu&lt;br /&gt;
* &amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[3DS:Alternate Exploits/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==CFW installation methods for latest firmware==&lt;br /&gt;
This is a list of alternate custom firmware installation methods for the latest firmware (11.17.0).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (nimdsphax)|Installing boot9strap (nimdsphax)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (Frogtool-nimhax)|Installing boot9strap (Frogtool-nimhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
*Working DS mode&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (Frogtool)|Installing boot9strap (Frogtool)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
*Working DS mode&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (HBL-USM)|Installing boot9strap (HBL-USM)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access &lt;br /&gt;
*Working shoulder buttons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CFW installation methods for older versions==&lt;br /&gt;
This is a list of alternate custom firmware installation methods for older firmwares. If you have a newer firmware than is stated in the table, the method will NOT work.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name&lt;br /&gt;
!Requirements&lt;br /&gt;
!Firmware Version&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (2xrsa)|Installing boot9strap (2xrsa)]]&lt;br /&gt;
|Internet access&lt;br /&gt;
|2.1.0-4 ONLY&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (freakyhax)|Installing boot9strap (freakyhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Freakyforms Deluxe&lt;br /&gt;
*A working 3DS camera&lt;br /&gt;
|11.15.0 and below&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (MSET)|Installing boot9strap (MSET)]]&lt;br /&gt;
|A working DS flashcart&lt;br /&gt;
| 4.x.x, 6.x.x (e.g. 4.5.0-10U)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (uloader)|Installing boot9strap (uloader)]]&lt;br /&gt;
|Homebrew Launcher access&lt;br /&gt;
|11.15.0 and below&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(MSET9)&amp;diff=3889</id>
		<title>3DS:Alternate Exploits/Installing boot9strap (MSET9)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(MSET9)&amp;diff=3889"/>
		<updated>2023-10-09T18:38:56Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: https://3ds.hacks.guide/installing-boot9strap-(mset9).html&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{imbox&lt;br /&gt;
| text = &amp;lt;big&amp;gt;&#039;&#039;&#039;This is now on the main guide!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;{{Clickable button 2|3dsguide:installing-boot9strap-(mset9)|View on 3DS Hacks Guide|class=mw-ui-progressive}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits&amp;diff=3887</id>
		<title>3DS:Alternate Exploits</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits&amp;diff=3887"/>
		<updated>2023-10-09T14:11:34Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Add MSET9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{System version outdated article|console=ctr|sysversion=11.17.0-50|reason=Various exploits could have been broken due to the latest update.}}&lt;br /&gt;
This is a list of alternate ways to install custom firmware, intended to be used when your 3DS is for some reason incompatible with the guide&#039;s instructions. If you&#039;re getting assistance with installing custom firmware, you will probably be linked to a specific subpage based on your scenario and the additional hardware that you have (if applicable). Otherwise, if you know what you&#039;re doing, feel free to follow these guides if you&#039;re curious.&lt;br /&gt;
&lt;br /&gt;
== Homebrew Launcher access ==&lt;br /&gt;
Some custom firmware installation methods first require Homebrew Launcher access.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (freakyhax)|Homebrew Launcher (freakyhax)]]&lt;br /&gt;
|&lt;br /&gt;
* Freakyforms Deluxe&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (ninjhax2-dx)|Homebrew Launcher (ninjhax2-dx)]]&lt;br /&gt;
|&lt;br /&gt;
*Cubic Ninja&lt;br /&gt;
*A working 3DS camera&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Requires a digital-only game===&lt;br /&gt;
These methods require a digital game from the eShop, which has since closed, making these unusable unless they were already downloaded before.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (petit-compwner)|Installing boot9strap (petit-compwner)]]&lt;br /&gt;
|&lt;br /&gt;
* petit-compwner (digital)&lt;br /&gt;
* Working DS mode&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (PicHaxx)|Homebrew Launcher (PicHaxx)]]&lt;br /&gt;
|&lt;br /&gt;
*Pokémon Picross (digital)&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (smilehax-IIe)|Homebrew Launcher (smilehax-IIe)]]&lt;br /&gt;
|&lt;br /&gt;
* smileBASIC (digital)&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (steelhax)|Homebrew Launcher (steelhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Steel Diver: Sub Wars (digital)&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Requires second console===&lt;br /&gt;
These methods require a second console with custom firmware already installed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (basehaxx)|Homebrew Launcher (basehaxx)]]&lt;br /&gt;
|&lt;br /&gt;
*Pokémon Omega Ruby or Alpha Sapphire (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (kartdlphax)|Homebrew Launcher (kartdlphax)]]&lt;br /&gt;
|&lt;br /&gt;
* Mario Kart 7 (cartridge or digital)&lt;br /&gt;
* A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (stickerhax)|Homebrew Launcher (stickerhax)]] &lt;br /&gt;
|&lt;br /&gt;
*Paper Mario: Sticker Star (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (oot3dhax)|Homebrew Launcher (oot3dhax)]]&lt;br /&gt;
|&lt;br /&gt;
*The Legend of Zelda: Ocarina of Time 3D (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (supermysterychunkhax)|Homebrew Launcher (supermysterychunkhax)]] &lt;br /&gt;
|&lt;br /&gt;
*Pokémon Super Mystery Dungeon (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Homebrew Launcher access for older versions ==&lt;br /&gt;
Some custom firmware installation methods first require Homebrew Launcher access.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (Bannerbomb3)|Homebrew Launcher (Bannerbomb3)]]&lt;br /&gt;
|&lt;br /&gt;
* a working DSiWare Management Menu&lt;br /&gt;
* &amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[3DS:Alternate Exploits/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==CFW installation methods for latest firmware==&lt;br /&gt;
This is a list of alternate custom firmware installation methods for the latest firmware (11.17.0).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (nimdsphax)|Installing boot9strap (nimdsphax)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (Frogtool-nimhax)|Installing boot9strap (Frogtool-nimhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
*Working DS mode&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (Frogtool)|Installing boot9strap (Frogtool)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
*Working DS mode&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (HBL-USM)|Installing boot9strap (HBL-USM)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access &lt;br /&gt;
*Working shoulder buttons&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (MSET9)|Installing boot9strap (MSET9)]]&lt;br /&gt;
|	&lt;br /&gt;
*An Old 3DS&lt;br /&gt;
*Windows or Linux computer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CFW installation methods for older versions==&lt;br /&gt;
This is a list of alternate custom firmware installation methods for older firmwares. If you have a newer firmware than is stated in the table, the method will NOT work.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name&lt;br /&gt;
!Requirements&lt;br /&gt;
!Firmware Version&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (2xrsa)|Installing boot9strap (2xrsa)]]&lt;br /&gt;
|Internet access&lt;br /&gt;
|2.1.0-4 ONLY&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (freakyhax)|Installing boot9strap (freakyhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Freakyforms Deluxe&lt;br /&gt;
*A working 3DS camera&lt;br /&gt;
|11.15.0 and below&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (MSET)|Installing boot9strap (MSET)]]&lt;br /&gt;
|A working DS flashcart&lt;br /&gt;
| 4.x.x, 6.x.x (e.g. 4.5.0-10U)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (uloader)|Installing boot9strap (uloader)]]&lt;br /&gt;
|Homebrew Launcher access&lt;br /&gt;
|11.15.0 and below&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits&amp;diff=3886</id>
		<title>3DS:Alternate Exploits</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits&amp;diff=3886"/>
		<updated>2023-10-09T14:09:18Z</updated>

		<summary type="html">&lt;p&gt;Lifehackerhansol: Add petit-compwner and frogtool-nimhax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{System version outdated article|console=ctr|sysversion=11.17.0-50|reason=Various exploits could have been broken due to the latest update.}}&lt;br /&gt;
This is a list of alternate ways to install custom firmware, intended to be used when your 3DS is for some reason incompatible with the guide&#039;s instructions. If you&#039;re getting assistance with installing custom firmware, you will probably be linked to a specific subpage based on your scenario and the additional hardware that you have (if applicable). Otherwise, if you know what you&#039;re doing, feel free to follow these guides if you&#039;re curious.&lt;br /&gt;
&lt;br /&gt;
== Homebrew Launcher access ==&lt;br /&gt;
Some custom firmware installation methods first require Homebrew Launcher access.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (freakyhax)|Homebrew Launcher (freakyhax)]]&lt;br /&gt;
|&lt;br /&gt;
* Freakyforms Deluxe&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (ninjhax2-dx)|Homebrew Launcher (ninjhax2-dx)]]&lt;br /&gt;
|&lt;br /&gt;
*Cubic Ninja&lt;br /&gt;
*A working 3DS camera&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Requires a digital-only game===&lt;br /&gt;
These methods require a digital game from the eShop, which has since closed, making these unusable unless they were already downloaded before.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (petit-compwner)|Installing boot9strap (petit-compwner)]]&lt;br /&gt;
|&lt;br /&gt;
* petit-compwner (digital)&lt;br /&gt;
* Working DS mode&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (PicHaxx)|Homebrew Launcher (PicHaxx)]]&lt;br /&gt;
|&lt;br /&gt;
*Pokémon Picross (digital)&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (smilehax-IIe)|Homebrew Launcher (smilehax-IIe)]]&lt;br /&gt;
|&lt;br /&gt;
* smileBASIC (digital)&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (steelhax)|Homebrew Launcher (steelhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Steel Diver: Sub Wars (digital)&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Requires second console===&lt;br /&gt;
These methods require a second console with custom firmware already installed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (basehaxx)|Homebrew Launcher (basehaxx)]]&lt;br /&gt;
|&lt;br /&gt;
*Pokémon Omega Ruby or Alpha Sapphire (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (kartdlphax)|Homebrew Launcher (kartdlphax)]]&lt;br /&gt;
|&lt;br /&gt;
* Mario Kart 7 (cartridge or digital)&lt;br /&gt;
* A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (stickerhax)|Homebrew Launcher (stickerhax)]] &lt;br /&gt;
|&lt;br /&gt;
*Paper Mario: Sticker Star (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (oot3dhax)|Homebrew Launcher (oot3dhax)]]&lt;br /&gt;
|&lt;br /&gt;
*The Legend of Zelda: Ocarina of Time 3D (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (supermysterychunkhax)|Homebrew Launcher (supermysterychunkhax)]] &lt;br /&gt;
|&lt;br /&gt;
*Pokémon Super Mystery Dungeon (cartridge)&lt;br /&gt;
*A second 3DS with custom firmware&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Homebrew Launcher access for older versions ==&lt;br /&gt;
Some custom firmware installation methods first require Homebrew Launcher access.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Homebrew Launcher (Bannerbomb3)|Homebrew Launcher (Bannerbomb3)]]&lt;br /&gt;
|&lt;br /&gt;
* a working DSiWare Management Menu&lt;br /&gt;
* &amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[3DS:Alternate Exploits/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==CFW installation methods for latest firmware==&lt;br /&gt;
This is a list of alternate custom firmware installation methods for the latest firmware (11.17.0).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name &lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (nimdsphax)|Installing boot9strap (nimdsphax)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (Frogtool-nimhax)|Installing boot9strap (Frogtool-nimhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
*Working DS mode&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (Frogtool)|Installing boot9strap (Frogtool)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access&lt;br /&gt;
*Working DS mode&lt;br /&gt;
*&amp;quot;movable.sed&amp;quot; (acquired through [[3dsguide:seedminer|Seedminer]] or [[/Dumping movable.sed (nimhax)|nimhax]])&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (HBL-USM)|Installing boot9strap (HBL-USM)]]&lt;br /&gt;
|&lt;br /&gt;
*Homebrew Launcher access &lt;br /&gt;
*Working shoulder buttons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CFW installation methods for older versions==&lt;br /&gt;
This is a list of alternate custom firmware installation methods for older firmwares. If you have a newer firmware than is stated in the table, the method will NOT work.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Method Name&lt;br /&gt;
!Requirements&lt;br /&gt;
!Firmware Version&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (2xrsa)|Installing boot9strap (2xrsa)]]&lt;br /&gt;
|Internet access&lt;br /&gt;
|2.1.0-4 ONLY&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (freakyhax)|Installing boot9strap (freakyhax)]]&lt;br /&gt;
|&lt;br /&gt;
*Freakyforms Deluxe&lt;br /&gt;
*A working 3DS camera&lt;br /&gt;
|11.15.0 and below&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (MSET)|Installing boot9strap (MSET)]]&lt;br /&gt;
|A working DS flashcart&lt;br /&gt;
| 4.x.x, 6.x.x (e.g. 4.5.0-10U)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[/Installing boot9strap (uloader)|Installing boot9strap (uloader)]]&lt;br /&gt;
|Homebrew Launcher access&lt;br /&gt;
|11.15.0 and below&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Lifehackerhansol</name></author>
	</entry>
</feed>