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	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware/en&amp;diff=12750</id>
		<title>3DS:Why not to remove custom firmware/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware/en&amp;diff=12750"/>
		<updated>2026-07-15T03:01:08Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Removing custom firmware (CFW) from your 3DS or 2DS is not recommended for most cases.&lt;br /&gt;
&lt;br /&gt;
==The Short Version==&lt;br /&gt;
[[3DS:Luma3DS|Luma3DS]] is probably your custom firmware. In this case:&lt;br /&gt;
*It probably isn&#039;t why your game is broken.&lt;br /&gt;
*It probably isn&#039;t why some part of your console is broken.&lt;br /&gt;
*It will not permanently break your console: The worst that would happen is that Luma3DS needs updating (that&#039;s the {{code|boot.firm}} file on your SD card).&lt;br /&gt;
*It will not delete all your saves; in fact, it provides tools to back them up, which makes them safer than stock firmware could.&lt;br /&gt;
*If you are selling the console, it might be a good idea to remove it then, but you should check first.&lt;br /&gt;
*If you are sending in the console to Nintendo for repair, it might also be a good idea.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Fixing a broken game==&lt;br /&gt;
&lt;br /&gt;
Nearly all cases where a game doesn&#039;t work are not due to CFW alone.&lt;br /&gt;
Most commonly, a corrupt game file or a corrupt save file is the cause.&lt;br /&gt;
Removing CFW would make it harder to diagnose a game&#039;s problems. Meanwhile, Luma3DS (the CFW) exposes more details about why a game doesn&#039;t work, allowing for more experienced people to figure the problem out, while stock firmware would only show a generic &amp;quot;An error has occurred&amp;quot; screen.&lt;br /&gt;
&lt;br /&gt;
Most of the rest of the cases are due to a plugin or mod that is outdated or for the wrong version of the game. In these cases, removing the offending plugin or mod would fix the game.&lt;br /&gt;
&lt;br /&gt;
There are a few edge cases where games can break due to CFW settings. In particular, a few games crash on New 3DS if the 804MHz clock speed and the L2 cache are enabled. Usually, these can be worked around by temporarily disabling the setting that is breaking the game.&lt;br /&gt;
&lt;br /&gt;
==Fixing broken system applications==&lt;br /&gt;
&lt;br /&gt;
Sometimes a part of the system software might stop working for some reason. Assuming the system was not updated to a point where Luma3DS is currently not compatible, keeping CFW would mean you can fix the corruption, usually with a [[3DS:CTRTransfer|CTRTransfer]], while removing the CFW will probably keep the system in a broken state with no way to fix it without [[3DS:ntrboot|ntrboot]].&lt;br /&gt;
&lt;br /&gt;
==Concerns about bricks==&lt;br /&gt;
&lt;br /&gt;
CFW has become exceptionally safe to use on the 3DS over the years, both during and after setup: It is nearly impossible to brick your console on accident. [[3DS:GodMode9|GodMode9]], the most common tool for interacting with the 3DS NAND, requires unlocking the write protection with a button combination when you are about to do something that could cause damage. The button combination requires deliberate inputs and is impossible to do by accident.&lt;br /&gt;
&lt;br /&gt;
Moreover, GodMode9 contains integrated repair features and allows you to run useful tools for troubleshooting and repairing your console software: If your console is already &amp;quot;bricked&amp;quot;, removing CFW will prevent you using them to find and resolve the console&#039;s possible problems.&lt;br /&gt;
&lt;br /&gt;
Nintendo no longer releases updates for the 3DS. The last update was released in May 2023, shortly after the shutdown of the eShop.&lt;br /&gt;
&lt;br /&gt;
The last update to break Luma3DS was 11.14.0-46, released in November 2020. The last one before that was 11.8.0-41, released in July 2018.&lt;br /&gt;
&lt;br /&gt;
==Concerns about data loss==&lt;br /&gt;
&lt;br /&gt;
As detailed in the above section, CFW has very few risks associated with it, either when setting it up or using it. If you do not delete random files or titles using GodMode9, FBI, or similar tools, you are not likely to lose things such as game saves which are on the SD card.&lt;br /&gt;
&lt;br /&gt;
CFW provides access to tools to make your own backups of your games, their saves, and the system&#039;s internal storage (the NAND). These allow for better backups than what Nintendo normally allows. For example, if your console is ever lost or broken, everything can be manually migrated to a replacement console. SD card data can be migrated if you have the {{Code|movable.sed}} from the original console, which is inside the {{Code|essential.exefs}} made during setup. NAND data (e.g. Friend List, Mii Maker, StreetPass Mii Plaza) can be transferred from a NAND backup.&lt;br /&gt;
&lt;br /&gt;
==Concerns about bans==&lt;br /&gt;
&lt;br /&gt;
Nintendo has shut down online play and services for the 3DS in April 2024. There is be nothing to be banned from anymore.&lt;br /&gt;
&lt;br /&gt;
In the past, there was one well-documented ban wave: when Pokémon Sun and Moon leaked online, some people downloaded it and used its online services before release. Bans were given to those who had done so.&lt;br /&gt;
&lt;br /&gt;
==Selling console==&lt;br /&gt;
&lt;br /&gt;
This is often considered the only real reason to remove custom firmware. A buyer may not be willing to accept any kind of homebrew, or the platform may remove listings for modified consoles. Notably, &#039;&#039;eBay&#039;&#039; removes the listing if there is a mention of homebrew in it.&lt;br /&gt;
&lt;br /&gt;
Sometimes, a workaround to prevent removal is to not mention it, but include telltale signs of custom firmware in pictures (e.g. the &amp;quot;Sys&amp;quot; text in System Settings). If you may not be willing to risk it, [[3dsguide:uninstall-cfw|removing the CFW]] is the best option.&lt;br /&gt;
In this case, you should be careful to not leave remnants that can cause problems on stock, including modified system titles. In particular, make sure the following components work when the console is booted with stock firmware:&lt;br /&gt;
&lt;br /&gt;
*Nintendo 3DS Camera&lt;br /&gt;
*Health &amp;amp; Safety Information&lt;br /&gt;
*DS Download Play&lt;br /&gt;
*DS Internet Settings&lt;br /&gt;
*DS Profile Settings (launching and attempting to enter in a name)&lt;br /&gt;
&lt;br /&gt;
==Sending console in for repairs==&lt;br /&gt;
&lt;br /&gt;
As of June 2026, &#039;&#039;Nintendo of America&#039;&#039; only repairs the New 2DS XL, while &#039;&#039;Nintendo of Japan&#039;&#039; and &#039;&#039;Nintendo of Europe&#039;&#039; no longer repair any models.&lt;br /&gt;
&lt;br /&gt;
Nintendo might not like receiving a console with [[3DS:boot9strap|boot9strap]] on it, so removing custom firmware temporarily would be a good idea. In this case you should make backups of the NAND, as Nintendo does not repair consoles, they replace them instead.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware/es&amp;diff=12749</id>
		<title>3DS:Why not to remove custom firmware/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware/es&amp;diff=12749"/>
		<updated>2026-07-15T03:00:54Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Eliminar el custom firmware (CFW) de una 3DS no es recomendado en la mayoría de los casos.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;The_Short_Version&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== La versión corta ==&lt;br /&gt;
&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;[[3DS:Luma3DS|Luma3DS]] is probably your custom firmware. In this case:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Probablemente no sea por eso que tú juego no funciona.&lt;br /&gt;
*Probablemente no sea por eso que parte de tu consola no funciona.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;No va a dañar permanentemente tu consola. Lo peor que podría suceder es que Luma3DS necesite una actualización (es el archivo {{code|boot.firm}} en tu tarjeta SD).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;No va a borrar todos tus archivos de guardado; de hecho, provee herramientas para hacer copias de seguridad para hacerlos mas seguros que lo que el firmware stock puede.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Si vas a vender la consola, puede ser una buena idea eliminarlo, pero deberías revisar primero.&lt;br /&gt;
*Si la vas a enviar a Nintendo para que la reparen, puede que también sea una buena idea.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;span id=&amp;quot;Fixing_a_broken_game&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Reparar un juego dañado ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Casi todos los casos donde un juego no funciona no es solo por culpa del CFW. Comúnmente los casos se deben por un archivo del juego corrupto o un archivo de guardado corrupto. Eliminar el CFW hará que sea más difícil diagnosticar los problemas con un juego. Lo que Luma3DS hace es exponer más detalles sobre por qué un juego no funciona, permitiendo que personas mas experimentadas puedan resolverlo, mientras que el firmware stock solo mostraría una pantalla genérica diciendo &amp;quot;Un error ha ocurrido&amp;quot;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Otro caso posible es debido a un plugin o mod que está desactualizado o que es para la versión errónea del juego. En este caso, eliminar el plugin o mod solucionaría el problema.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Hay algunos casos extremos en dónde los juegos pueden no funcionar debido a configuraciones del CFW. En particular, algunos juegos crashean en New 3DS si 804MHz y el caché L2 están activados. Usualmente estos se pueden solucionar al deshabilitar temporalmente la opción que está haciendo que el juego no funcione.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Fixing_broken_system_applications&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Reparación de aplicaciones del sistema dañados ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
A veces una parte integrada del firmware puede dejar de funcionar por alguna razón. Asumiendo que el sistema no fue actualizado a un punto en el cual Luma3DS ya no sea compatible, mantener el CFW significaría que puedes reparar la corrupción, usualmente con un CTRTransfer. Quitar el CFW probablemente mantendrá el sistema en un estado defectuoso sin manera de repararlo sin ntrboot.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Concerns_about_bricks&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Preocupaciones sobre los bricks ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
El CFW se ha convertido excepcionalmente seguro de usar en la 3DS a lo largo de los años, tanto durante como después de la configuración. Es casi imposible brickearla en accidente. GodMode9, la herramienta más común para interactuar con la NAND de la 3DS, requiere desbloquear la escritura con una combinación de botones cuando estás a punto de hacer algo que puede causar daños. La combinación de botones requiere pulsarlos deliberadamente y es imposible hacerlo por accidente&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Moreover, GodMode9 contains integrated repair features and allows you to run useful tools for troubleshooting and repairing your console software: If your console is already &amp;quot;bricked&amp;quot;, removing CFW will prevent you using them to find and resolve the console&#039;s possible problems.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Si alguna vez Nintendo lanza una nueva actualización del sistema, hay una probabilidad de que Luma3DS sea incompatible con esta. Generalmente esto no es considerado como un brick ya que solo impide que Luma3DS se inicie en el firmware, no afecta el funcionamiento de otras herramientas tales como GodMode9. Usualmente se lanza una nueva versión en aproximadamente un día y puede ser solucionado reemplazando {{code|boot.firm}} en la tarjeta SD.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
La última actualización que afectó a Luma3DS fue la 11.14.0-46, lanzada el 17 de noviembre de 2020. La anterior a esta fue la 11.8.0-41, lanzada el 30 de julio de 2018.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Concerns_about_data_loss&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Preocupaciones sobre la pérdida de datos ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Como se mencionó en la sección anterior, el CFW conlleva muy pocos riesgos, tanto al configurarlo como al usarlo. Si no borras archivos o títulos aleatorios al usar GodMode9, FBI, o herramientas similares, es poco probable que pierdas cosas como archivos de guardado de juegos en la tarjeta SD.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
El CFW proporciona acceso a herramientas para hacer tus propias copias de seguridad de tus juegos, sus archivos de guardado y el almacenamiento interno del sistema (la NAND). Estos permiten hacer mejores copias de seguridad que las que Nintendo usualmente permite. Por ejemplo, si llegas a perder o a dañar tu consola, todo puede ser migrado manualmente a una consola de reemplazo. Los datos de la tarjeta SD pueden ser migrados si tienes {{Code|movable.sed}} de la consola original, que está dentro de {{Code|essential.exefs}} creado durante la configuración. los datos de la NAND (p. ej. La lista de amigos, Editor de Mii, Plaza Mii de StreetPass) pueden ser transferidas desde una copia de seguridad de la NAND.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Concerns_about_bans&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Preocupaciones sobre los baneos ==&lt;br /&gt;
&lt;br /&gt;
Nintendo ha cerrado el online y los servicios para la 3DS el 8 de abril de 2024. Ya no hay nada que se pueda banear.&lt;br /&gt;
&lt;br /&gt;
En el pasado, hubo una oleada de baneos bien documentada: cuando Pokémon Sol y Luna se filtraron en internet, algunas personas lo descargaron y usaron sus servicios online antes de su lanzamiento. Se banearon a aquellos que lo habían hecho.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Selling_console&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Vender la consola ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
A menudo se considera este como el único caso verdadero en el que se debe remover el custom firmware. Un comprador puede no estar dispuesto a aceptar cualquier tipo de homebrew, o que la plataforma elimine los listados de consolas modificadas. En particular, eBay hace esto si hay alguna mención de homebrew en el listado.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
A veces una solución alternativa para prevenir la eliminación del custom firmware puede ser no mencionarlo, pero incluir indicios de custom firmware en fotos (p. ej. la línea &amp;quot;Sys&amp;quot; en Configuración de la consola). Sin embargo, puede que no estes dispuesto a arriesgarte, por lo que la eliminación puede ser la mejor opción. En este caso, deberías tener cuidado de no dejar restos que puedan causar problemas en stock, incluyendo títulos del sistema modificados. En particular, asegúrate que los siguientes componentes funcionan cuando la consola es iniciada con firmware stock:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;La aplicación de Cámara de Nintendo 3DS&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;La aplicación de Información sobre salud y seguridad&amp;lt;/span&amp;gt;&lt;br /&gt;
*Modo descarga de DS&lt;br /&gt;
*Configuración de internet de DS&lt;br /&gt;
*Configuración de perfil de DS (iniciándolo e intentando escribir un nombre)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Sending_console_in_for_repairs&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Enviar la consola a reparación ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
A partir de Junio de 2026, Nintendo de América solo repara la New 2DS XL. Nintendo de Japón ya no repara ningún modelo.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Puede que a Nintendo no le guste recibir una consola con boot9strap en ella, así que eliminar el custom firmware temporalmente sería una buena idea. En este caso deberías hacer copias de seguridad de la NAND, ya que Nintendo no repara consolas, si no que las reemplazan.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware/fr&amp;diff=12748</id>
		<title>3DS:Why not to remove custom firmware/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware/fr&amp;diff=12748"/>
		<updated>2026-07-15T03:00:52Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Supprimer le custom firmware (CFW) d&#039;une 3DS n&#039;est pas recommandé dans la plupart des cas.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;The_Short_Version&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==En version courte==&lt;br /&gt;
&amp;lt;span lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;[[3DS:Luma3DS|Luma3DS]] is probably your custom firmware. In this case:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ce n&#039;est probablement pas pourquoi votre jeu ne marche pas.&lt;br /&gt;
*Ce n&#039;est probablement pas pourquoi une quelconque partie de votre console est cassée.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;Cela ne va pas casser définitivement votre console. Le pire qui puisse arriver soit que Luma3DS ait besoin d&#039;une mise à jour (le fichier {{code|boot.firm}} sur votre carte SD).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;Cela ne va pas supprimer toutes vos sauvegardes; en fait, cela fournit des outils pour les sauvegarder et les met plus en sûreté que le firmware d&#039;usine ne le pourrait.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Si vous vendez la console, alors cela pourrait être une bonne idée de le supprimer, mais vous devriez vérifier d&#039;abord.&lt;br /&gt;
*Si vous envoyez la console à réparer à Nintendo, alors aussi cela pourrait être une bonne idée.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;span id=&amp;quot;Fixing_a_broken_game&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Réparer un jeu cassé==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Quasiment tous les cas où un jeu ne marche pas ne sont pas juste dûs au CFW. Plus généralement, un fichier de jeu corrompu ou une sauvegarde de jeu corrompue. Supprimer le CFW rendrait plus difficile le diagnostic des problèmes d&#039;un jeu. Ce que Luma3DS fait est donner plus de détails sur la raison du dysfonctionnement d&#039;un jeu, permettant à des personnes plus expérimentées de trouver le problème, tandis qu&#039;un firmware d&#039;usine montrerait juste un écran &amp;quot;Une erreur est survenue&amp;quot; générique.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Une autre possibilité est dûe à un plugin ou un mod désuet ou pour une mauvaise version du jeu. Dans ce cas, supprimer le plugin ou le mod réparerait le problème.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Il y a des cas limites où des jeux peuvent ne pas fonctionner à cause des paramètres du CFW. En particulier, quelques jeux crashent sur New 3DS si 804MHz et le L2 cache sont activés. Généralement, ils peuvent être contournés en désactivant temporairement le paramètre empêchant le fonctionnement du jeu.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Fixing_broken_system_applications&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Réparer les applications du système cassées==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Quelquefois, un morceau intégré au firmware peut arrêter de fonctionner pour quelconque raison. En supposant que le système n&#039;ait pas été mis à jour jusqu&#039;à un point où Luma3DS n&#039;est actuellement pas compatible, garder le CFW signifierait que vous pourriez réparer la corruption, généralement avec un CTRTransfer. Supprimer le CFW gardera probablement le système dans un état dysfonctionnel avec aucun moyen de le réparer sans ntrboot.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Concerns_about_bricks&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Inquiétudes au sujet des bricks==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Le CFW est devenu incroyablement sûr à utiliser sur la 3DS au fil des années, aussi bien pendant qu&#039;après l&#039;installation. Il est quasi-impossible de bricker par accident. GodMode9, l&#039;outil le plus commun pour l&#039;interaction avec la NAND de la 3DS, nécessite le déverrouillage en écriture avec une combinaison de touches lorsque vous vous apprêtez à faire quelque chose de possiblement délétère. La combinaison de touches nécessite des appuis délibérés et impossibles à faire par accident.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Moreover, GodMode9 contains integrated repair features and allows you to run useful tools for troubleshooting and repairing your console software: If your console is already &amp;quot;bricked&amp;quot;, removing CFW will prevent you using them to find and resolve the console&#039;s possible problems.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Si Nintendo venait à sortir une nouvelle mise à jour du système, il y a une chance que Luma3DS soit incompatible avec celle-ci. Ce n&#039;est généralement pas considéré comme un brick car cela casse seulement Luma3DS essayant de démarrer sur le firmware, cela ne casse pas le lancement d&#039;outils tels que GodMode9. Souvent, une nouvelle version est réalisée en à peu près une journée et peut être réparée en remplaçant le {{code|boot.firm}} sur la carte SD.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
La dernière mise à jour ayant cassé Luma3DS était la 11.14.0-46, sortie le 17 novembre 2020. La dernière avant celle-là était la 11.8.0-41, sortie le 30 juillet 2018.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Concerns_about_data_loss&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Inquiétudes concernant la perte de données==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Comment mentionné dans la section ci-dessus, le CFW possède peu de risques associés, aussi bien à l&#039;installation qu&#039;à l&#039;usage. Si vous ne supprimez pas des fichiers ou titres aléatoires en utilisant GodMode9, FBI, ou d&#039;autres outils similaires, vous avez peu de chances de perdre des choses telles que les sauvegardes de jeu sur la carte SD.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Le CFW donne l&#039;accès à des outils pour réaliser des sauvegardes de vos jeux, de leurs sauvegardes, et de la mémoire interne du système (alias la NAND). Ils permettent de meilleures copies de sauvegarde que ce Nintendo autorise normalement. Par exemple, si votre console était au grand jamais perdue ou cassée, tout pourrait être manuellement migré vers une console de remplacement. Les données de la carte SD peuvent être migrées si vous avez le {{Code|movable.sed}} de la console originelle, qui est situé à l&#039;intérieur du {{Code|essential.exefs}} réalisé durant l&#039;installation. Les données de la NAND (par ex. la liste d&#039;amis, l&#039;Éditeur Mii, la place Mii Streetpass) peuvent être transférées depuis une sauvegarde de la NAND.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Concerns_about_bans&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Inquiétudes au sujet des bans==&lt;br /&gt;
&lt;br /&gt;
Nintendo a arrêté le jeu en ligne et les services pour la 3DS le 8 avril 2024. Il n&#039;y a désormais plus rien de quoi être banni.&lt;br /&gt;
&lt;br /&gt;
Par le passé, il y a eu une vague de bans bien documentée : Lorsque Pokémon Soleil et Lune a fuité sur Internet, certains l&#039;ont téléchargé et ont utilisé ses services en ligne avant la sortie. Des bans ont été infligés à ceux qui ont fait cela.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Selling_console&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Vendre la console==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Cela est souvent considéré comme le seul vrai cas pour la suppression du custom firmware. Un acheteur pourrait ne pas être enclin à accepter n&#039;importe quelle sorte de homebrew, ou la plateforme pourrait supprimer les annonces pour des consoles modifiées. Notamment, eBay fait cela si il y a une mention de homebrew sur l&#039;annonce.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Parfois, un contournement pour empêcher la suppression peut être de ne pas le mentionner, mais d&#039;inclure des signes évidents de custom firmware dans les images (par ex. le texte &amp;quot;Sys&amp;quot; dans les Paramètres de la console). Vous voudriez peut-être ne pas prendre le risque, donc la suppression pourrait être la meilleure option. Dans ce cas, vous devriez faire attention à ne pas laisser de traces qui pourraient causer de problèmes sur une console non-modifiée, comme la présence de titres du système modifiés. En particulier, assurez-vous que les éléments suivants fonctionnent lorsque la console est démarrée avec le firmware non-modifié :&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;L&#039;appli Appareil photo Nintendo 3DS&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;L&#039;appli Informations sur la santé et la sécurité&amp;lt;/span&amp;gt;&lt;br /&gt;
*Le Mode téléchargement DS&lt;br /&gt;
*Les paramètres Internet DS&lt;br /&gt;
*Les paramètres de profil DS (lancer et essayer d&#039;entrer un nom)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Sending_console_in_for_repairs&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Envoyer la console pour réparations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
En Juin 2026, Nintendo America ne répare que la New 2DS XL. Nintendo au Japon ne répare plus aucuns modèles.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nintendo pourrait ne pas apprécier de recevoir une console avec boot9strap dessus, donc supprimer le custom firmware temporairement pourrait être une bonne idée. Dans ce cas, vous devriez faire deux sauvegardes de la NAND, car Nintendo ne répare pas les consoles, au lieu de ça, ils les remplacent.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/36/en&amp;diff=12747</id>
		<title>Translations:3DS:Why not to remove custom firmware/36/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/36/en&amp;diff=12747"/>
		<updated>2026-07-15T03:00:34Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nintendo might not like receiving a console with [[3DS:boot9strap|boot9strap]] on it, so removing custom firmware temporarily would be a good idea. In this case you should make backups of the NAND, as Nintendo does not repair consoles, they replace them instead.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/37/en&amp;diff=12746</id>
		<title>Translations:3DS:Why not to remove custom firmware/37/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/37/en&amp;diff=12746"/>
		<updated>2026-07-15T03:00:34Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of June 2026, &#039;&#039;Nintendo of America&#039;&#039; only repairs the New 2DS XL, while &#039;&#039;Nintendo of Japan&#039;&#039; and &#039;&#039;Nintendo of Europe&#039;&#039; no longer repair any models.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/31/en&amp;diff=12745</id>
		<title>Translations:3DS:Why not to remove custom firmware/31/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/31/en&amp;diff=12745"/>
		<updated>2026-07-15T03:00:34Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Health &amp;amp; Safety Information&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/30/en&amp;diff=12744</id>
		<title>Translations:3DS:Why not to remove custom firmware/30/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/30/en&amp;diff=12744"/>
		<updated>2026-07-15T03:00:34Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nintendo 3DS Camera&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/29/en&amp;diff=12743</id>
		<title>Translations:3DS:Why not to remove custom firmware/29/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/29/en&amp;diff=12743"/>
		<updated>2026-07-15T03:00:34Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometimes, a workaround to prevent removal is to not mention it, but include telltale signs of custom firmware in pictures (e.g. the &amp;quot;Sys&amp;quot; text in System Settings). If you may not be willing to risk it, [[3dsguide:uninstall-cfw|removing the CFW]] is the best option.&lt;br /&gt;
In this case, you should be careful to not leave remnants that can cause problems on stock, including modified system titles. In particular, make sure the following components work when the console is booted with stock firmware:&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/28/en&amp;diff=12742</id>
		<title>Translations:3DS:Why not to remove custom firmware/28/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/28/en&amp;diff=12742"/>
		<updated>2026-07-15T03:00:34Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is often considered the only real reason to remove custom firmware. A buyer may not be willing to accept any kind of homebrew, or the platform may remove listings for modified consoles. Notably, &#039;&#039;eBay&#039;&#039; removes the listing if there is a mention of homebrew in it.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/25/en&amp;diff=12741</id>
		<title>Translations:3DS:Why not to remove custom firmware/25/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/25/en&amp;diff=12741"/>
		<updated>2026-07-15T03:00:34Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nintendo has shut down online play and services for the 3DS in April 2024. There is be nothing to be banned from anymore.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/22/en&amp;diff=12740</id>
		<title>Translations:3DS:Why not to remove custom firmware/22/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/22/en&amp;diff=12740"/>
		<updated>2026-07-15T03:00:33Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CFW provides access to tools to make your own backups of your games, their saves, and the system&#039;s internal storage (the NAND). These allow for better backups than what Nintendo normally allows. For example, if your console is ever lost or broken, everything can be manually migrated to a replacement console. SD card data can be migrated if you have the $movable-sed from the original console, which is inside the $essential-exefs made during setup. NAND data (e.g. Friend List, Mii Maker, StreetPass Mii Plaza) can be transferred from a NAND backup.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/21/en&amp;diff=12739</id>
		<title>Translations:3DS:Why not to remove custom firmware/21/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/21/en&amp;diff=12739"/>
		<updated>2026-07-15T03:00:33Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As detailed in the above section, CFW has very few risks associated with it, either when setting it up or using it. If you do not delete random files or titles using GodMode9, FBI, or similar tools, you are not likely to lose things such as game saves which are on the SD card.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/19/en&amp;diff=12738</id>
		<title>Translations:3DS:Why not to remove custom firmware/19/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/19/en&amp;diff=12738"/>
		<updated>2026-07-15T03:00:33Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The last update to break Luma3DS was 11.14.0-46, released in November 2020. The last one before that was 11.8.0-41, released in July 2018.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/18/en&amp;diff=12737</id>
		<title>Translations:3DS:Why not to remove custom firmware/18/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/18/en&amp;diff=12737"/>
		<updated>2026-07-15T03:00:33Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nintendo no longer releases updates for the 3DS. The last update was released in May 2023, shortly after the shutdown of the eShop.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/39/en&amp;diff=12736</id>
		<title>Translations:3DS:Why not to remove custom firmware/39/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/39/en&amp;diff=12736"/>
		<updated>2026-07-15T03:00:33Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Moreover, GodMode9 contains integrated repair features and allows you to run useful tools for troubleshooting and repairing your console software: If your console is already &amp;quot;bricked&amp;quot;, removing CFW will prevent you using them to find and resolve the console&#039;s possible problems.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/17/en&amp;diff=12735</id>
		<title>Translations:3DS:Why not to remove custom firmware/17/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/17/en&amp;diff=12735"/>
		<updated>2026-07-15T03:00:33Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CFW has become exceptionally safe to use on the 3DS over the years, both during and after setup: It is nearly impossible to brick your console on accident. [[3DS:GodMode9|GodMode9]], the most common tool for interacting with the 3DS NAND, requires unlocking the write protection with a button combination when you are about to do something that could cause damage. The button combination requires deliberate inputs and is impossible to do by accident.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/15/en&amp;diff=12734</id>
		<title>Translations:3DS:Why not to remove custom firmware/15/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/15/en&amp;diff=12734"/>
		<updated>2026-07-15T03:00:33Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometimes a part of the system software might stop working for some reason. Assuming the system was not updated to a point where Luma3DS is currently not compatible, keeping CFW would mean you can fix the corruption, usually with a [[3DS:CTRTransfer|CTRTransfer]], while removing the CFW will probably keep the system in a broken state with no way to fix it without [[3DS:ntrboot|ntrboot]].&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/13/en&amp;diff=12733</id>
		<title>Translations:3DS:Why not to remove custom firmware/13/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/13/en&amp;diff=12733"/>
		<updated>2026-07-15T03:00:33Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a few edge cases where games can break due to CFW settings. In particular, a few games crash on New 3DS if the 804MHz clock speed and the L2 cache are enabled. Usually, these can be worked around by temporarily disabling the setting that is breaking the game.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/12/en&amp;diff=12732</id>
		<title>Translations:3DS:Why not to remove custom firmware/12/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/12/en&amp;diff=12732"/>
		<updated>2026-07-15T03:00:32Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Most of the rest of the cases are due to a plugin or mod that is outdated or for the wrong version of the game. In these cases, removing the offending plugin or mod would fix the game.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/11/en&amp;diff=12731</id>
		<title>Translations:3DS:Why not to remove custom firmware/11/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/11/en&amp;diff=12731"/>
		<updated>2026-07-15T03:00:32Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nearly all cases where a game doesn&#039;t work are not due to CFW alone.&lt;br /&gt;
Most commonly, a corrupt game file or a corrupt save file is the cause.&lt;br /&gt;
Removing CFW would make it harder to diagnose a game&#039;s problems. Meanwhile, Luma3DS (the CFW) exposes more details about why a game doesn&#039;t work, allowing for more experienced people to figure the problem out, while stock firmware would only show a generic &amp;quot;An error has occurred&amp;quot; screen.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/6/en&amp;diff=12730</id>
		<title>Translations:3DS:Why not to remove custom firmware/6/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/6/en&amp;diff=12730"/>
		<updated>2026-07-15T03:00:32Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It will not delete all your saves; in fact, it provides tools to back them up, which makes them safer than stock firmware could.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/5/en&amp;diff=12729</id>
		<title>Translations:3DS:Why not to remove custom firmware/5/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/5/en&amp;diff=12729"/>
		<updated>2026-07-15T03:00:32Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It will not permanently break your console: The worst that would happen is that Luma3DS needs updating (that&#039;s the {{code|boot.firm}} file on your SD card).&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/38/en&amp;diff=12728</id>
		<title>Translations:3DS:Why not to remove custom firmware/38/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/38/en&amp;diff=12728"/>
		<updated>2026-07-15T03:00:32Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[3DS:Luma3DS|Luma3DS]] is probably your custom firmware. In this case:&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/1/en&amp;diff=12727</id>
		<title>Translations:3DS:Why not to remove custom firmware/1/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/1/en&amp;diff=12727"/>
		<updated>2026-07-15T03:00:32Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Removing custom firmware (CFW) from your 3DS or 2DS is not recommended for most cases.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Template:Could_ban/es&amp;diff=12644</id>
		<title>Template:Could ban/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Template:Could_ban/es&amp;diff=12644"/>
		<updated>2026-07-11T21:29:26Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{ombox&lt;br /&gt;
| type = speedy&lt;br /&gt;
| image = [[File:Warning_Icon.png|40px|link=]]&lt;br /&gt;
| text = &amp;lt;big&amp;gt;&#039;&#039;&#039;Esta página describe acciones que pueden conllevar a un ban.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Antes de continuar, asegúrate de leer la página detenidamente.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Template:Could_ban/en&amp;diff=12643</id>
		<title>Template:Could ban/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Template:Could_ban/en&amp;diff=12643"/>
		<updated>2026-07-11T21:29:11Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;languages/&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{ombox&lt;br /&gt;
| type = speedy&lt;br /&gt;
| image = [[File:Warning_Icon.png|40px|link=]]&lt;br /&gt;
| text = &amp;lt;big&amp;gt;&#039;&#039;&#039;This page describes actions that can lead to a ban.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;Before you continue, make sure to read the page carefully.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware/en&amp;diff=12633</id>
		<title>3DS:Why not to remove custom firmware/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware/en&amp;diff=12633"/>
		<updated>2026-07-08T01:00:40Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Removing custom firmware (CFW) from a 3DS is not recommended for most cases.&lt;br /&gt;
&lt;br /&gt;
==The Short Version==&lt;br /&gt;
&lt;br /&gt;
*It probably isn&#039;t why your game is broken.&lt;br /&gt;
*It probably isn&#039;t why some part of your console is broken.&lt;br /&gt;
*It isn&#039;t going to permanently break your console. The worst that would happen is Luma3DS needs updating (that&#039;s the {{code|boot.firm}} file on your SD card).&lt;br /&gt;
*It isn&#039;t going to delete all your saves; in fact, it provides tools to back up to make them extra safer than stock firmware can.&lt;br /&gt;
*It isn&#039;t going to cause you to get banned on its own. Don&#039;t cheat in online games.&lt;br /&gt;
*If you are selling the console, it might be a good idea to remove it then, but you should check first.&lt;br /&gt;
*If you are sending in the console to Nintendo for repair, it might also be a good idea.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Fixing a broken game==&lt;br /&gt;
&lt;br /&gt;
Nearly all cases where a game doesn&#039;t work is not due to CFW alone. Most commonly, a corrupt game file or a corrupt save file. Removing CFW would it harder to diagnose the problems with a game. What Luma3DS does is expose more details about why a game doesn&#039;t work, allowing for more experienced people to figure it out, while stock would only show a generic &amp;quot;An error has occurred&amp;quot; screen.&lt;br /&gt;
&lt;br /&gt;
Another possible case is due to a plugin or mod that is outdated or for the wrong version of the game. In this case, removing the plugin or mod would fix the game.&lt;br /&gt;
&lt;br /&gt;
There are a few edge cases where games can break due to CFW settings. In particular, a few games crash on New 3DS if 804MHz and L2 cache are enabled. Usually these can be worked around by temporarily disabling the setting that is breaking the game.&lt;br /&gt;
&lt;br /&gt;
==Fixing broken system applications==&lt;br /&gt;
&lt;br /&gt;
Sometimes a built-in part of the firmware might stop working for some reason. Assuming the system was not updated to a point where Luma3DS is currently not compatible, keeping CFW would mean you can fix the corruption, usually with a CTRTransfer. Removing CFW will probably keep the system in a broken state with no way to fix it without ntrboot.&lt;br /&gt;
&lt;br /&gt;
==Concerns about bricks==&lt;br /&gt;
&lt;br /&gt;
CFW has become exceptionally safe to use on the 3DS over the years, both during and after setup. It is nearly impossible to brick on accident. GodMode9, the most common tool for interacting with the 3DS NAND, requires unlocking writing with a button combination when you are about to do something that could cause damage. The button combination requires deliberate inputs and is impossible to do by accident. (add something about corruption checks)&lt;br /&gt;
&lt;br /&gt;
If Nintendo ever releases a new system update, there is a chance that Luma3DS will be incompatible with it. This is generally not regarded as a brick as it only breaks Luma3DS trying to boot into the firmware, it does not break running other tools such as GodMode9. Usually a new release is made in about a day and can be fixed by replacing {{code|boot.firm}} on the SD card.&lt;br /&gt;
&lt;br /&gt;
The last update to break Luma3DS was 11.14.0-46, released 17 November 2020. The last one before that was 11.8.0-41, released 30 July 2018.&lt;br /&gt;
&lt;br /&gt;
==Concerns about data loss==&lt;br /&gt;
&lt;br /&gt;
Like mentioned in the past section, CFW has very few risks associated with it, either when setting it up or using it. If you don&#039;t delete random files or titles using GodMode9, FBI, or similar tools, you are not likely to lose things such as game saves on the SD card.&lt;br /&gt;
&lt;br /&gt;
CFW provides access to tools to make your own backups of your games, their saves, and the system&#039;s internal storage (aka NAND). These allow for better backups than what Nintendo normally allows. For example if your console is ever lost or broken, everything can be manually migrated to a replacement console. SD card data can be migrated if you have {{Code|movable.sed}} from the original console, which is inside {{Code|essential.exefs}} made during setup. NAND data (e.g. Friend List, Mii Maker, StreetPass Mii Plaza) can be transferred from a NAND backup.&lt;br /&gt;
&lt;br /&gt;
==Concerns about bans==&lt;br /&gt;
&lt;br /&gt;
Nintendo most likely doesn&#039;t focus on 3DS security anymore. Thousands of people use custom firmware on their consoles without issue. The time where a ban is most likely is when cheats are used in public online rooms.&lt;br /&gt;
&lt;br /&gt;
Nintendo has shut down online play and services for the 3DS on the 8th of April, 2024. There is be nothing to be banned from anymore.&lt;br /&gt;
&lt;br /&gt;
In the past, there was one well-documented ban wave: when Pokémon Sun and Moon leaked online, some people downloaded it and used its online services before release. Bans were given to those who had done so.&lt;br /&gt;
&lt;br /&gt;
==Selling console==&lt;br /&gt;
&lt;br /&gt;
This is often considered the only real case to remove custom firmware. A buyer may not be willing to accept any kind of homebrew, or the platform may remove listings for modified consoles. Notably, eBay does this if a mention of homebrew is on the listing.&lt;br /&gt;
&lt;br /&gt;
Sometimes a workaround to prevent removal may be to not mention it, but include telltale signs of custom firmware in pictures (e.g. the &amp;quot;Sys&amp;quot; string in System Settings). You may not be willing to risk it however, so removing may be the best option. In this case, you should be careful to not leave remnants that can cause problems on stock, including modified system titles. In particular, make sure the following components work when the console is booted with stock firmware:&lt;br /&gt;
&lt;br /&gt;
*Nintendo 3DS Camera app&lt;br /&gt;
*Health &amp;amp; Safety Information app&lt;br /&gt;
*DS Download Play&lt;br /&gt;
*DS Internet Settings&lt;br /&gt;
*DS Profile Settings (launching and attempting to enter in a name)&lt;br /&gt;
&lt;br /&gt;
==Sending console in for repairs==&lt;br /&gt;
&lt;br /&gt;
Nintendo might not like receiving a console with boot9strap on it, so removing custom firmware temporarily would be a good idea. In this case you should make backups of the NAND, as Nintendo does not repair consoles, they replace them instead.&lt;br /&gt;
&lt;br /&gt;
As of June 2026, Nintendo of America only repairs the New 2DS XL. Nintendo of Japan no longer repairs any models.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware/es&amp;diff=12632</id>
		<title>3DS:Why not to remove custom firmware/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware/es&amp;diff=12632"/>
		<updated>2026-07-08T01:00:36Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eliminar el custom firmware (CFW) de una 3DS no es recomendado en la mayoría de los casos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;The_Short_Version&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== La versión corta ==&lt;br /&gt;
&lt;br /&gt;
*Probablemente no sea por eso que tú juego no funciona.&lt;br /&gt;
*Probablemente no sea por eso que parte de tu consola no funciona.&lt;br /&gt;
*No va a dañar permanentemente tu consola. Lo peor que podría suceder es que Luma3DS necesite una actualización (es el archivo {{code|boot.firm}} en tu tarjeta SD).&lt;br /&gt;
*No va a borrar todos tus archivos de guardado; de hecho, provee herramientas para hacer copias de seguridad para hacerlos mas seguros que lo que el firmware stock puede.&lt;br /&gt;
*No va a causar que te baneen por su propia cuenta. No hagas trampa en juegos online.&lt;br /&gt;
*Si vas a vender la consola, puede ser una buena idea eliminarlo, pero deberías revisar primero.&lt;br /&gt;
*Si la vas a enviar a Nintendo para que la reparen, puede que también sea una buena idea.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;span id=&amp;quot;Fixing_a_broken_game&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Reparar un juego dañado ==&lt;br /&gt;
&lt;br /&gt;
Casi todos los casos donde un juego no funciona no es solo por culpa del CFW. Comúnmente los casos se deben por un archivo del juego corrupto o un archivo de guardado corrupto. Eliminar el CFW hará que sea más difícil diagnosticar los problemas con un juego. Lo que Luma3DS hace es exponer más detalles sobre por qué un juego no funciona, permitiendo que personas mas experimentadas puedan resolverlo, mientras que el firmware stock solo mostraría una pantalla genérica diciendo &amp;quot;Un error ha ocurrido&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Otro caso posible es debido a un plugin o mod que está desactualizado o que es para la versión errónea del juego. En este caso, eliminar el plugin o mod solucionaría el problema.&lt;br /&gt;
&lt;br /&gt;
Hay algunos casos extremos en dónde los juegos pueden no funcionar debido a configuraciones del CFW. En particular, algunos juegos crashean en New 3DS si 804MHz y el caché L2 están activados. Usualmente estos se pueden solucionar al deshabilitar temporalmente la opción que está haciendo que el juego no funcione.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Fixing_broken_system_applications&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Reparación de aplicaciones del sistema dañados ==&lt;br /&gt;
&lt;br /&gt;
A veces una parte integrada del firmware puede dejar de funcionar por alguna razón. Asumiendo que el sistema no fue actualizado a un punto en el cual Luma3DS ya no sea compatible, mantener el CFW significaría que puedes reparar la corrupción, usualmente con un CTRTransfer. Quitar el CFW probablemente mantendrá el sistema en un estado defectuoso sin manera de repararlo sin ntrboot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Concerns_about_bricks&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Preocupaciones sobre los bricks ==&lt;br /&gt;
&lt;br /&gt;
El CFW se ha convertido excepcionalmente seguro de usar en la 3DS a lo largo de los años, tanto durante como después de la configuración. Es casi imposible brickearla en accidente. GodMode9, la herramienta más común para interactuar con la NAND de la 3DS, requiere desbloquear la escritura con una combinación de botones cuando estás a punto de hacer algo que puede causar daños. La combinación de botones requiere pulsarlos deliberadamente y es imposible hacerlo por accidente&lt;br /&gt;
&lt;br /&gt;
Si alguna vez Nintendo lanza una nueva actualización del sistema, hay una probabilidad de que Luma3DS sea incompatible con esta. Generalmente esto no es considerado como un brick ya que solo impide que Luma3DS se inicie en el firmware, no afecta el funcionamiento de otras herramientas tales como GodMode9. Usualmente se lanza una nueva versión en aproximadamente un día y puede ser solucionado reemplazando {{code|boot.firm}} en la tarjeta SD.&lt;br /&gt;
&lt;br /&gt;
La última actualización que afectó a Luma3DS fue la 11.14.0-46, lanzada el 17 de noviembre de 2020. La anterior a esta fue la 11.8.0-41, lanzada el 30 de julio de 2018.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Concerns_about_data_loss&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Preocupaciones sobre la pérdida de datos ==&lt;br /&gt;
&lt;br /&gt;
Como se mencionó en la sección anterior, el CFW conlleva muy pocos riesgos, tanto al configurarlo como al usarlo. Si no borras archivos o títulos aleatorios al usar GodMode9, FBI, o herramientas similares, es poco probable que pierdas cosas como archivos de guardado de juegos en la tarjeta SD.&lt;br /&gt;
&lt;br /&gt;
El CFW proporciona acceso a herramientas para hacer tus propias copias de seguridad de tus juegos, sus archivos de guardado y el almacenamiento interno del sistema (la NAND). Estos permiten hacer mejores copias de seguridad que las que Nintendo usualmente permite. Por ejemplo, si llegas a perder o a dañar tu consola, todo puede ser migrado manualmente a una consola de reemplazo. Los datos de la tarjeta SD pueden ser migrados si tienes {{Code|movable.sed}} de la consola original, que está dentro de {{Code|essential.exefs}} creado durante la configuración. los datos de la NAND (p. ej. La lista de amigos, Editor de Mii, Plaza Mii de StreetPass) pueden ser transferidas desde una copia de seguridad de la NAND.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Concerns_about_bans&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Preocupaciones sobre los baneos ==&lt;br /&gt;
&lt;br /&gt;
Es muy probable que Nintendo ya no se enfoque en la seguridad de la 3DS. Miles de personas usan custom firmware en sus consolas sin problema. El momento donde es probable que suceda un baneo es cuando se usan trampas en salas públicas online.&lt;br /&gt;
&lt;br /&gt;
Nintendo ha cerrado el online y los servicios para la 3DS el 8 de abril de 2024. Ya no hay nada que se pueda banear.&lt;br /&gt;
&lt;br /&gt;
En el pasado, hubo una oleada de baneos bien documentada: cuando Pokémon Sol y Luna se filtraron en internet, algunas personas lo descargaron y usaron sus servicios online antes de su lanzamiento. Se banearon a aquellos que lo habían hecho.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Selling_console&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Vender la consola ==&lt;br /&gt;
&lt;br /&gt;
A menudo se considera este como el único caso verdadero en el que se debe remover el custom firmware. Un comprador puede no estar dispuesto a aceptar cualquier tipo de homebrew, o que la plataforma elimine los listados de consolas modificadas. En particular, eBay hace esto si hay alguna mención de homebrew en el listado.&lt;br /&gt;
&lt;br /&gt;
A veces una solución alternativa para prevenir la eliminación del custom firmware puede ser no mencionarlo, pero incluir indicios de custom firmware en fotos (p. ej. la línea &amp;quot;Sys&amp;quot; en Configuración de la consola). Sin embargo, puede que no estes dispuesto a arriesgarte, por lo que la eliminación puede ser la mejor opción. En este caso, deberías tener cuidado de no dejar restos que puedan causar problemas en stock, incluyendo títulos del sistema modificados. En particular, asegúrate que los siguientes componentes funcionan cuando la consola es iniciada con firmware stock:&lt;br /&gt;
&lt;br /&gt;
*La aplicación de Cámara de Nintendo 3DS&lt;br /&gt;
*La aplicación de Información sobre salud y seguridad&lt;br /&gt;
*Modo descarga de DS&lt;br /&gt;
*Configuración de internet de DS&lt;br /&gt;
*Configuración de perfil de DS (iniciándolo e intentando escribir un nombre)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Sending_console_in_for_repairs&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Enviar la consola a reparación ==&lt;br /&gt;
&lt;br /&gt;
Puede que a Nintendo no le guste recibir una consola con boot9strap en ella, así que eliminar el custom firmware temporalmente sería una buena idea. En este caso deberías hacer copias de seguridad de la NAND, ya que Nintendo no repara consolas, si no que las reemplazan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Ten en cuenta que Nintendo esta descontinuando lentamente las reparaciones para los modelos de la 3DS. A partir de agosto de 2025, Nintendo of America ya no repara la Old 3DS, Old 3DS XL, New 3DS o la New 3DS XL. Nintendo of Japan ya no repara ningún modelo.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/37/en&amp;diff=12631</id>
		<title>Translations:3DS:Why not to remove custom firmware/37/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Why_not_to_remove_custom_firmware/37/en&amp;diff=12631"/>
		<updated>2026-07-08T01:00:30Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of June 2026, Nintendo of America only repairs the New 2DS XL. Nintendo of Japan no longer repairs any models.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Formatting_an_SD_card/Linux/fr&amp;diff=12479</id>
		<title>Formatting an SD card/Linux/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Formatting_an_SD_card/Linux/fr&amp;diff=12479"/>
		<updated>2026-05-03T17:36:34Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ceci est une section complémentaire sur comment formater une carte SD en FAT32.&lt;br /&gt;
&lt;br /&gt;
Cette page est seulement pour les utilisateurs de Linux. Si vous n&#039;utilisez pas Linux, jetez un œil aux pages [[Special:MyLanguage/Formatting an SD card/Windows|Windows]] ou [[Special:MyLanguage/Formatting an SD card/Mac|Mac]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Instructions&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Instructions ==&lt;br /&gt;
{{warning|text=Avant de commencer ces étapes, copiez tout le contenu de votre carte SD vers un dossier sur votre ordinateur.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|Les commandes dans ce guide sont sensibles à la casse. Entrez-les exactement telles qu&#039;écrites, ou il pourrait y avoir des conséquences inattendues.}}&lt;br /&gt;
&amp;lt;tabber&amp;gt;|-|fdisk=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Assurez-vous que votre carte SD n&#039;est &#039;&#039;&#039;pas&#039;&#039;&#039; insérée&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ouvrez une fenêtre du terminal et tapez &amp;lt;code&amp;gt;watch lsblk&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insérez la carte SD et guettez l&#039;apparition d&#039;un nouvel appareil dans lsblk&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Lisez le résultat pour le nouvel appareil. Il devrait ressembler à quelque chose comme ça :&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
NAME        MAJ:MIN RM  SIZE RO TYPE MOUNTPOINT&lt;br /&gt;
mmcblk0     179:0    0 29.7G  0 disk &lt;br /&gt;
└─mmcblk0p1 179:1    0 29.5G  0 part /run/media/user/FFFF-FFFF&lt;br /&gt;
|lang=text}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Notez le nom de l&#039;appareil qui apparaît désormais. Dans l&#039;exemple ci-dessus, c&#039;était &amp;lt;code&amp;gt;mmcblk0&amp;lt;/code&amp;gt;, mais il pourrait se montrer comme &amp;lt;code&amp;gt;sda&amp;lt;/code&amp;gt; ou &amp;lt;code&amp;gt;sdb&amp;lt;/code&amp;gt;, si vous utilisez un adaptateur USB&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Si `RO` est défini à 1, assurez-vous que le cran de verouillage n&#039;est pas glissé vers le bas&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Appuyez sur CTRL + C pour quitter le menu&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tapez &amp;lt;code&amp;gt;sudo umount /dev/&amp;lt;nom de l&#039;appareil&amp;gt;*&amp;lt;/code&amp;gt; (ne remplacez pas le &amp;lt;code&amp;gt;*&amp;lt;/code&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Installez les paquets &amp;lt;code&amp;gt;fdisk&amp;lt;/code&amp;gt; et &amp;lt;code&amp;gt;dosfstools&amp;lt;/code&amp;gt; avec le gestionnaire de paquets de votre choix&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tapez &amp;lt;code&amp;gt;sudo fdisk /dev/&amp;lt;nom de l&#039;appareil&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Entrez &amp;lt;code&amp;gt;o&amp;lt;/code&amp;gt;, cela créera un nouveau schéma de partition MBR&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Entrez &amp;lt;code&amp;gt;n&amp;lt;/code&amp;gt;, puis appuyez sur Entrée jusqu&#039;à être retourné à l&#039;invite&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Les valeurs par défaut fonctionnent bien pour toutes les consoles&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Entrez &amp;lt;code&amp;gt;t&amp;lt;/code&amp;gt;, puis entrez &amp;lt;code&amp;gt;0c&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Entrez &amp;lt;code&amp;gt;a&amp;lt;/code&amp;gt; et ensuite &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt; - Lisez le résultat, et assurez-vous que l&#039;appareil est dorénavant formaté correctement :&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
Disk /dev/mmcblk0: 29.72 GiB, 31914983424 bytes, 62333952 sectors&lt;br /&gt;
Units: sectors of 1 * 512 = 512 bytes&lt;br /&gt;
Sector size (logical/physical): 512 bytes / 512 bytes&lt;br /&gt;
I/O size (minimum/optimal): 512 bytes / 512 bytes&lt;br /&gt;
Disklabel type: dos&lt;br /&gt;
Disk identifier: 0x########&lt;br /&gt;
&lt;br /&gt;
Device                Boot  Start      End  Sectors  Size Id Type&lt;br /&gt;
/dev/&amp;lt;partition name&amp;gt;        8192 62333951 62325760 29.7G  c W95 FAT32 (LBA)&lt;br /&gt;
|lang=text}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Si il n&#039;y a pas de problèmes, entrez &amp;lt;code&amp;gt;w&amp;lt;/code&amp;gt; - cela sauvegardera les changements et quittera l&#039;invite de fdisk&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tapez &amp;lt;code&amp;gt;sudo mkfs.vfat /dev/&amp;lt;nom de la partition&amp;gt; -s 64&amp;lt;/code&amp;gt; pour reformater la nouvelle partition&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;Si la carte SD fait plus de 32 Go en taille, remplacez &amp;lt;code&amp;gt;64&amp;lt;/code&amp;gt; par &amp;lt;code&amp;gt;128&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tapez &amp;lt;code&amp;gt;sudo eject /dev/&amp;lt;nom de l&#039;appareil&amp;gt;&amp;lt;/code&amp;gt;, puis retirez et réinsérez la carte SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Si la carte SD contenait des fichiers et dossiers avant le formatage, copiez-les sur la carte SD depuis votre ordinateur, à moins que vous n&#039;ayez été dirigé ici par un autre guide qui nécessite que la SD soit formatée et vide&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|parted=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Assurez-vous que votre carte SD n&#039;est &#039;&#039;&#039;pas&#039;&#039;&#039; insérée&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ouvrez une fenêtre du terminal et tapez &amp;lt;code&amp;gt;watch lsblk&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insérez la carte SD et guettez l&#039;apparition d&#039;un nouvel appareil dans lsblk&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Lisez le résultat pour le nouvel appareil. Il devrait ressembler à quelque chose comme ça :&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
NAME        MAJ:MIN RM  SIZE RO TYPE MOUNTPOINT&lt;br /&gt;
mmcblk0     179:0    0 29.7G  0 disk &lt;br /&gt;
└─mmcblk0p1 179:1    0 29.5G  0 part /run/media/user/FFFF-FFFF&lt;br /&gt;
|lang=text}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Notez le nom de l&#039;appareil qui apparaît désormais. Dans l&#039;exemple ci-dessus, c&#039;était &amp;lt;code&amp;gt;mmcblk0&amp;lt;/code&amp;gt;, mais il pourrait se montrer comme &amp;lt;code&amp;gt;sda&amp;lt;/code&amp;gt; ou &amp;lt;code&amp;gt;sdb&amp;lt;/code&amp;gt;, si vous utilisez un adaptateur USB&amp;lt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Si `RO` est défini à 1, assurez-vous que le cran de verouillage n&#039;est pas glissé vers le bas&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Appuyez sur CTRL + C pour quitter le menu&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Installez les paquets &amp;lt;code&amp;gt;fdisk&amp;lt;/code&amp;gt; et &amp;lt;code&amp;gt;dosfstools&amp;lt;/code&amp;gt; avec le gestionnaire de paquets de votre choix&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tapez &amp;lt;code&amp;gt;sudo parted /dev/&amp;lt;nom de l&#039;appareil&amp;gt; mklabel msdos&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tapez &amp;lt;code&amp;gt;sudo parted -a opt /dev/&amp;lt;nom de l&#039;appareil&amp;gt; mkpart primary fat32 0% 100%&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tapez &amp;lt;code&amp;gt;sudo mkfs.vfat /dev/&amp;lt;nom de la partition&amp;gt; -s 64&amp;lt;/code&amp;gt; pour reformater la nouvelle partition&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;Si la carte SD fait plus de 32 Go en taille, remplacez &amp;lt;code&amp;gt;64&amp;lt;/code&amp;gt; par &amp;lt;code&amp;gt;128&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tapez &amp;lt;code&amp;gt;sudo eject /dev/&amp;lt;nom de l&#039;appareil&amp;gt;&amp;lt;/code&amp;gt;, puis retirez et réinsérez la carte SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Si la carte SD contenait des fichiers et dossiers avant le formatage, copiez-les sur la carte SD depuis votre ordinateur, à moins que vous n&#039;ayez été dirigé ici par un autre guide qui nécessite que la SD soit formatée et vide&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Gestionnaire de partitions de KDE=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Assurez-vous que votre carte SD n&#039;est &#039;&#039;&#039;pas&#039;&#039;&#039; insérée&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ouvrez le Gestionnaire de partitions de KDE, en entrant votre mot de passe si besoin&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insérez votre carte SD et cliquez sur &amp;lt;code&amp;gt;Rafraîchir la liste des périphériques&amp;lt;/code&amp;gt;. Le nouvel appareil qui apparait dans le panneau de gauche est votre carte SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cliquez sur votre carte SD, puis cliquez sur le bouton &amp;lt;code&amp;gt;Nouvelle table de partitions&amp;lt;/code&amp;gt; en haut de la fenêtre &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Lorsque demandé, choisissez &amp;lt;code&amp;gt;MS-DOS&amp;lt;/code&amp;gt;. N&#039;utilisez &#039;&#039;&#039;PAS&#039;&#039;&#039; &amp;lt;code&amp;gt;GPT&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;[[File:KDE Partition Manager - MBR.png]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cliquez sur l&#039;espace &amp;lt;code&amp;gt;non allouée&amp;lt;/code&amp;gt; dans le volet droit et sélectionnez &amp;lt;code&amp;gt;Nouvelle&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Lorsque vous sélectionnez votre système de fichiers, choisissez &amp;lt;code&amp;gt;FAT32&amp;lt;/code&amp;gt; depuis le menu déroulant. La fenêtre devrait ressembler à ceci : &amp;lt;br&amp;gt;[[File:KDE Partition Manager - New Partition.png]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cliquez sur &amp;lt;code&amp;gt;OK&amp;lt;/code&amp;gt;, puis cliquez sur &amp;lt;code&amp;gt;Appliquer&amp;lt;/code&amp;gt;, puis sur &amp;lt;code&amp;gt;Applique les opérations en attente&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Éjectez et réinsérez votre carte SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Si la carte SD contenait des fichiers et dossiers avant le formatage, copiez-les sur la carte SD depuis votre ordinateur, à moins que vous n&#039;ayez été dirigé ici par un autre guide qui nécessite que la SD soit formatée et vide&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Disques (GNOME)=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Assurez-vous que votre carte SD n&#039;est &#039;&#039;&#039;pas&#039;&#039;&#039; insérée&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ouvrez Disques&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insérez votre carte SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dans la barre latérale de l&#039;application, sélectionnez votre carte SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sélectionnez &amp;quot;Paramètres du disque&amp;quot; (au plus près des icônes Éteindre et Éjecter)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sélectionnez &amp;quot;Formater le disque...&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dans la fenêtre qui apparaît, définissez le menu déroulant &amp;quot;Partitionnement&amp;quot; à &amp;quot;Compatible avec tous les systèmes et appareils (MBR / DOS)&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sélectionnez &amp;quot;Formater...&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Lisez attentivement l&#039;avertissement donnée, puis sélectionnez &amp;quot;Formater&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;En bas de la barre &amp;quot;Volumes&amp;quot;, sélectionnez &amp;quot;Créer une partition dans l&#039;espace non alloué&amp;quot; (le bouton avec un symbole plus)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Déplacez la barre de défilement jusqu&#039;au bout vers la capacité maximum&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Assurez-vous que &amp;quot;Partition étendue&amp;quot; n&#039;est &#039;&#039;&#039;pas&#039;&#039;&#039; coché, puis sélectionnez &amp;quot;Suivant&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sous &amp;quot;Type&amp;quot;, sélectionnez &amp;quot;Pour utilisation avec tous les systèmes et appareils (FAT)&amp;quot;, puis cliquez sur &amp;quot;Créer&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{hg imported|Guide_3DS}}&lt;br /&gt;
&lt;br /&gt;
[[Category:General guides{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Formatting_an_SD_card/Linux/es&amp;diff=12478</id>
		<title>Formatting an SD card/Linux/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Formatting_an_SD_card/Linux/es&amp;diff=12478"/>
		<updated>2026-05-03T17:36:32Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Esta es una sección complementaria para formatear una tarjeta SD a FAT32.&lt;br /&gt;
&lt;br /&gt;
Esta página es solo para usuarios de Linux. Si no estás en Linux, ve a las páginas de [[Special:MyLanguage/Formatting an SD card/Windows|Windows]] o [[Special:MyLanguage/Formatting an SD card/Mac|Mac]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Instructions&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Instrucciones ==&lt;br /&gt;
{{warning|text=Antes de empezar, copia todo el contenido de tu tarjeta SD a una carpeta en tu computadora.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|Los comandos de esta guía distinguen entre mayúsculas y minúsculas. Escríbelos exactamente como se muestran, o podrían haber consecuencias no deseadas.}}&lt;br /&gt;
&amp;lt;tabber&amp;gt;|-|fdisk=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Asegúrate de que tu tarjeta SD &#039;&#039;&#039;no&#039;&#039;&#039; esta insertada&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abre una ventana de la terminal y escribe &amp;lt;code&amp;gt;watch lsblk&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inserta la tarjeta SD y revisa si hay un nuevo dispositivo apareciendo en lsblk&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Observa la información del nuevo dispositivo. Debería coincidir con algo así:&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
NAME        MAJ:MIN RM  SIZE RO TYPE MOUNTPOINT&lt;br /&gt;
mmcblk0     179:0    0 29.7G  0 disk &lt;br /&gt;
└─mmcblk0p1 179:1    0 29.5G  0 part /run/media/user/FFFF-FFFF&lt;br /&gt;
|lang=text}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Toma nota del nombre del dispositivo que aparece ahora. En nuestro ejemplo anterior, era &amp;lt;code&amp;gt;mmcblk0&amp;lt;/code&amp;gt;, pero podría aparecer como &amp;lt;code&amp;gt;sda&amp;lt;/code&amp;gt; o &amp;lt;code&amp;gt;sdb&amp;lt;/code&amp;gt;, si usas un adaptador USB&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Si &amp;lt;code&amp;gt;RO&amp;lt;/code&amp;gt; esta establecido en 1, asegúrate de que la pestaña de bloqueo no este deslizada hacia abajo&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Presiona CTRL + C para salir del menú&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;sudo umount /dev/&amp;lt;nombre del dispositivo&amp;gt;*&amp;lt;/code&amp;gt; (no cambies el &amp;lt;code&amp;gt;*&amp;lt;/code&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Instala los paquetes de &amp;lt;code&amp;gt;fdisk&amp;lt;/code&amp;gt; y &amp;lt;code&amp;gt;dosfstools&amp;lt;/code&amp;gt; usando tu gestor de paquetes preferido&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;sudo fdisk /dev/&amp;lt;nombre del dispositivo&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;o&amp;lt;/code&amp;gt;, esto creará un nuevo esquema de partición MBR&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;n&amp;lt;/code&amp;gt;, después presiona enter hasta que hayas sido devuelto al inicio&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Los valores por defecto servirán para todas las consolas&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;t&amp;lt;/code&amp;gt;, después escribe &amp;lt;code&amp;gt;0c&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;a&amp;lt;/code&amp;gt; y después &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt; - observa la información mostrada, y asegúrate de que el dispositivo ahora este formateado correctamente:&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
Disk /dev/mmcblk0: 29.72 GiB, 31914983424 bytes, 62333952 sectors&lt;br /&gt;
Units: sectors of 1 * 512 = 512 bytes&lt;br /&gt;
Sector size (logical/physical): 512 bytes / 512 bytes&lt;br /&gt;
I/O size (minimum/optimal): 512 bytes / 512 bytes&lt;br /&gt;
Disklabel type: dos&lt;br /&gt;
Disk identifier: 0x########&lt;br /&gt;
&lt;br /&gt;
Device                Boot  Start      End  Sectors  Size Id Type&lt;br /&gt;
/dev/&amp;lt;partition name&amp;gt;        8192 62333951 62325760 29.7G  c W95 FAT32 (LBA)&lt;br /&gt;
|lang=text}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Si no hay problemas, escribe &amp;lt;code&amp;gt;w&amp;lt;/code&amp;gt; - esto guardará los cambios y saldrá de fdisk&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;sudo mkfs.vfat /dev/&amp;lt;nombre de la partición&amp;gt; -s 64&amp;lt;/code&amp;gt; para reformatear la nueva partición&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;Si la tarjeta SD tiene más de 32GB de capacidad, cambia &amp;lt;code&amp;gt;64&amp;lt;/code&amp;gt; a &amp;lt;code&amp;gt;128&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;sudo eject /dev/&amp;lt;nombre del dispositivo&amp;gt;&amp;lt;/code&amp;gt;, después retira y reinserta la tarjeta SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Si la tarjeta SD tenía archivos o carpetas antes del formato, copia todo de nuevo desde tu computadora, a menos de que hayas sido redireccionado aquí desde otra guía que necesite que la tarjeta SD esté formateada y vacía.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|parted=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Asegúrate de que tu tarjeta SD &#039;&#039;&#039;no&#039;&#039;&#039; esta insertada&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abre una ventana de la terminal y escribe &amp;lt;code&amp;gt;watch lsblk&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inserta la tarjeta SD y revisa si hay un nuevo dispositivo apareciendo en lsblk&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Observa la información del nuevo dispositivo. Debería coincidir con algo así:&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
NAME        MAJ:MIN RM  SIZE RO TYPE MOUNTPOINT&lt;br /&gt;
mmcblk0     179:0    0 29.7G  0 disk &lt;br /&gt;
└─mmcblk0p1 179:1    0 29.5G  0 part /run/media/user/FFFF-FFFF&lt;br /&gt;
|lang=text}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Toma nota del nombre del dispositivo que aparece ahora. En nuestro ejemplo anterior, era &amp;lt;code&amp;gt;mmcblk0&amp;lt;/code&amp;gt;, pero podría aparecer como &amp;lt;code&amp;gt;sda&amp;lt;/code&amp;gt; o &amp;lt;code&amp;gt;sdb&amp;lt;/code&amp;gt;, si usas un adaptador USB&amp;lt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Si &amp;lt;code&amp;gt;RO&amp;lt;/code&amp;gt; esta establecido en 1, asegúrate de que la pestaña de bloqueo no este deslizada hacia abajo&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Presiona CTRL + C para salir del menú&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Instala los paquetes de &amp;lt;code&amp;gt;parted&amp;lt;/code&amp;gt; y &amp;lt;code&amp;gt;dosfstools&amp;lt;/code&amp;gt; usando tu gestor de paquetes preferido&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;sudo parted /dev/&amp;lt;nombre del dispositivo&amp;gt; mklabel msdos&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;sudo parted -a opt /dev/&amp;lt;nombre del dispositivo&amp;gt; mkpart primary fat32 0% 100%&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;sudo mkfs.vfat /dev/&amp;lt;nombre de la partición&amp;gt; -s 64&amp;lt;/code&amp;gt; para reformatear la nueva partición&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;Si la tarjeta SD tiene más de 32GB de capacidad, cambia &amp;lt;code&amp;gt;64&amp;lt;/code&amp;gt; a &amp;lt;code&amp;gt;128&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Escribe &amp;lt;code&amp;gt;sudo eject /dev/&amp;lt;nombre del dispositivo&amp;gt;&amp;lt;/code&amp;gt;, después retira y reinserta la tarjeta SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Si la tarjeta SD tenía archivos o carpetas antes del formato, copia todo de nuevo desde tu computadora, a menos de que hayas sido redireccionado aquí desde otra guía que necesite que la tarjeta SD esté formateada y vacía.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Gestor de particiones de KDE=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Asegúrate de que tu tarjeta SD &#039;&#039;&#039;no&#039;&#039;&#039; esta insertada&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abre el Gestor de particiones de KDE, introduciendo tu contraseña cuando sea necesario&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inserta tu tarjeta SD y presiona &amp;lt;code&amp;gt;Actualizar los dispositivos&amp;lt;/code&amp;gt;. El nuevo dispositivo que se muestra en el panel izquierdo es tu tarjeta SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Presiona tu tarjeta SD, después presiona el botón &amp;lt;code&amp;gt;Nueva tabla de particiones&amp;lt;/code&amp;gt; arriba de la ventana &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cuando se te pregunte, elige &amp;lt;code&amp;gt;Ms-Dos&amp;lt;/code&amp;gt;. &#039;&#039;&#039;NO&#039;&#039;&#039; uses &amp;lt;code&amp;gt;GPT&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;[[File:KDE Partition Manager - MBR - es.png]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Haz clic derecho en el espacio &amp;lt;code&amp;gt;sin asignar&amp;lt;/code&amp;gt; en el panel derecho y selecciona &amp;lt;code&amp;gt;Nuevo&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cuando estés seleccionando tu sistema de archivos, selecciona &amp;lt;code&amp;gt;FAT32&amp;lt;/code&amp;gt; desde el menú desplegable. La ventana debería verse así: &amp;lt;br&amp;gt;[[File:KDE Partition Manager - New Partition - es.png]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Presiona &amp;lt;code&amp;gt;Aceptar&amp;lt;/code&amp;gt;, después presiona &amp;lt;code&amp;gt;Aplicar&amp;lt;/code&amp;gt;, y luego &amp;lt;code&amp;gt;Aplicar las operaciones pendientes&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Retira y reinserta tu tarjeta SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Si la tarjeta SD tenía archivos o carpetas antes del formato, copia todo de nuevo desde tu computadora, a menos de que hayas sido redireccionado aquí desde otra guía que necesite que la tarjeta SD esté formateada y vacía.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Discos (GNOME)=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Asegúrate de que tu tarjeta SD &#039;&#039;&#039;no&#039;&#039;&#039; esta insertada&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abre Discos&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inserta tu tarjeta SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;En la barra lateral de la aplicación, selecciona tu tarjeta SD&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Selecciona el menú hamburguesa &amp;quot;Opciones de unidad&amp;quot; (el más cercano a los botones de encendido/apagado y expulsar)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Selecciona &amp;quot;Formatear disco...&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;En la ventana que aparece, establece el menú desplegable &amp;quot;Particionado&amp;quot; a &amp;quot;Compatible con todos los sistemas y dispositivos (MBR/DOS)&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Selecciona &amp;quot;Formatear...&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Lee cuidadosamente la advertencia dada, y luego selecciona &amp;quot;Formatear&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Al final de la barra &amp;quot;Volúmenes&amp;quot;, selecciona &amp;quot;Crear partición en el espacio sin asignar&amp;quot; (el botón con un icono más)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Arrastra la barra deslizante hasta la capacidad máxima&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Asegúrate de que &amp;quot;Partición extendida&amp;quot; &#039;&#039;&#039;no&#039;&#039;&#039; este marcado, y luego selecciona &amp;quot;Siguiente&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;En &amp;quot;Tipo&amp;quot;, selecciona &amp;quot;Para usar con todos los sistemas y dispositivos (FAT)&amp;quot;, luego selecciona &amp;quot;Crear&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{hg imported|Guide_3DS}}&lt;br /&gt;
&lt;br /&gt;
[[Category:General guides{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Formatting_an_SD_card/Linux/en&amp;diff=12477</id>
		<title>Formatting an SD card/Linux/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Formatting_an_SD_card/Linux/en&amp;diff=12477"/>
		<updated>2026-05-03T17:36:18Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is an add-on section for formatting an SD card to FAT32.&lt;br /&gt;
&lt;br /&gt;
This page is for Linux users only. If you are not on Linux, check out the [[Special:MyLanguage/Formatting an SD card/Windows|Windows]] or [[Special:MyLanguage/Formatting an SD card/Mac|Mac]] pages.&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
{{warning|text=Before beginning these steps, copy all of your SD card&#039;s contents to a folder on your computer.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|The commands in this guide are case-sensitive. Enter them exactly as written, or there may be unintended consequences.}}&lt;br /&gt;
&amp;lt;tabber&amp;gt;|-|fdisk=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make sure your SD card is &#039;&#039;&#039;not&#039;&#039;&#039; inserted&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open a terminal window and type &amp;lt;code&amp;gt;watch lsblk&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insert the SD card and watch for a new device appearing in lsblk&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Observe the output for the new device. It should match something like this:&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
NAME        MAJ:MIN RM  SIZE RO TYPE MOUNTPOINT&lt;br /&gt;
mmcblk0     179:0    0 29.7G  0 disk &lt;br /&gt;
└─mmcblk0p1 179:1    0 29.5G  0 part /run/media/user/FFFF-FFFF&lt;br /&gt;
|lang=text}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Take note of the name of the device that now appears. In our example above, it was &amp;lt;code&amp;gt;mmcblk0&amp;lt;/code&amp;gt;, but it could show up as &amp;lt;code&amp;gt;sda&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;sdb&amp;lt;/code&amp;gt;, if you use a USB adapter&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If &amp;lt;code&amp;gt;RO&amp;lt;/code&amp;gt; is set to 1, make sure the lock switch is not slid down&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit CTRL + C to exit the menu&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Type &amp;lt;code&amp;gt;sudo umount /dev/&amp;lt;device name&amp;gt;*&amp;lt;/code&amp;gt; (do not replace the &amp;lt;code&amp;gt;*&amp;lt;/code&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install the &amp;lt;code&amp;gt;fdisk&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;dosfstools&amp;lt;/code&amp;gt; packages using your package manager of choice&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Type &amp;lt;code&amp;gt;sudo fdisk /dev/&amp;lt;device name&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enter &amp;lt;code&amp;gt;o&amp;lt;/code&amp;gt;, this will create a new MBR partition scheme&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enter &amp;lt;code&amp;gt;n&amp;lt;/code&amp;gt;, then press enter until you&#039;re returned to the prompt&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The default values will work fine for all consoles&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enter &amp;lt;code&amp;gt;t&amp;lt;/code&amp;gt;, then enter &amp;lt;code&amp;gt;0c&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enter &amp;lt;code&amp;gt;a&amp;lt;/code&amp;gt; and then &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt; - observe the output, and make sure the device is now formatted correctly:&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
Disk /dev/mmcblk0: 29.72 GiB, 31914983424 bytes, 62333952 sectors&lt;br /&gt;
Units: sectors of 1 * 512 = 512 bytes&lt;br /&gt;
Sector size (logical/physical): 512 bytes / 512 bytes&lt;br /&gt;
I/O size (minimum/optimal): 512 bytes / 512 bytes&lt;br /&gt;
Disklabel type: dos&lt;br /&gt;
Disk identifier: 0x########&lt;br /&gt;
&lt;br /&gt;
Device                Boot  Start      End  Sectors  Size Id Type&lt;br /&gt;
/dev/&amp;lt;partition name&amp;gt;        8192 62333951 62325760 29.7G  c W95 FAT32 (LBA)&lt;br /&gt;
|lang=text}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If there are no issues, enter &amp;lt;code&amp;gt;w&amp;lt;/code&amp;gt; - this will save changes and exit the fdisk prompt&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Type &amp;lt;code&amp;gt;sudo mkfs.vfat /dev/&amp;lt;partition name&amp;gt; -s 64&amp;lt;/code&amp;gt; to reformat the new partition&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If the SD card is over 64GB in size, change &amp;lt;code&amp;gt;64&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;128&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Type &amp;lt;code&amp;gt;sudo eject /dev/&amp;lt;device name&amp;gt;&amp;lt;/code&amp;gt;, then remove and reinsert the SD card&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the SD card had any files and folders on it before the format, copy everything back from your computer, unless you were linked to this by another guide that needs the SD to be formatted and blank&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|parted=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make sure your SD card is &#039;&#039;&#039;not&#039;&#039;&#039; inserted&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open a terminal window and type &amp;lt;code&amp;gt;watch lsblk&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insert the SD card and watch for a new device appearing in lsblk&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Observe the output for the new device. It should match something like this:&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
NAME        MAJ:MIN RM  SIZE RO TYPE MOUNTPOINT&lt;br /&gt;
mmcblk0     179:0    0 29.7G  0 disk &lt;br /&gt;
└─mmcblk0p1 179:1    0 29.5G  0 part /run/media/user/FFFF-FFFF&lt;br /&gt;
|lang=text}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Take note of the name of the device that now appears. In our example above, it was &amp;lt;code&amp;gt;mmcblk0&amp;lt;/code&amp;gt;, but it could show up as &amp;lt;code&amp;gt;sda&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;sdb&amp;lt;/code&amp;gt;, if you use a USB adapter&amp;lt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If &amp;lt;code&amp;gt;RO&amp;lt;/code&amp;gt; is set to 1, make sure the lock switch is not slid down&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit CTRL + C to exit the menu&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install the &amp;lt;code&amp;gt;parted&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;dosfstools&amp;lt;/code&amp;gt; packages using your package manager of choice&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Type &amp;lt;code&amp;gt;sudo parted /dev/&amp;lt;device name&amp;gt; mklabel msdos&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Type &amp;lt;code&amp;gt;sudo parted -a opt /dev/&amp;lt;device name&amp;gt; mkpart primary fat32 0% 100%&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Type &amp;lt;code&amp;gt;sudo mkfs.vfat /dev/&amp;lt;partition name&amp;gt; -s 64&amp;lt;/code&amp;gt; to reformat the new partition&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If the SD card is over 64GB in size, change &amp;lt;code&amp;gt;64&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;128&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Type &amp;lt;code&amp;gt;sudo eject /dev/&amp;lt;device name&amp;gt;&amp;lt;/code&amp;gt;, then remove and reinsert the SD card&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the SD card had any files and folders on it before the format, copy everything back from your computer, unless you were linked to this by another guide that needs the SD to be formatted and blank&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|KDE Partition Manager=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make sure your SD card is &#039;&#039;&#039;not&#039;&#039;&#039; inserted&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open KDE Partition Manager, inputting your password as needed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insert your SD card and click &amp;lt;code&amp;gt;Refresh Devices&amp;lt;/code&amp;gt;. The new device that shows up in the left pane is your SD card&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click your SD card, then click the &amp;lt;code&amp;gt;New Partition Table&amp;lt;/code&amp;gt; button at the top of the window &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When asked, choose &amp;lt;code&amp;gt;Ms-Dos&amp;lt;/code&amp;gt;. Do &#039;&#039;&#039;NOT&#039;&#039;&#039; use &amp;lt;code&amp;gt;GPT&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;[[File:KDE Partition Manager - MBR.png]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Right click the &amp;lt;code&amp;gt;unallocated&amp;lt;/code&amp;gt; space in the right pane and select &amp;lt;code&amp;gt;New&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When selecting your filesystem, choose &amp;lt;code&amp;gt;FAT32&amp;lt;/code&amp;gt; from the drop-down menu. The window should look like this: &amp;lt;br&amp;gt;[[File:KDE Partition Manager - New Partition.png]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click &amp;lt;code&amp;gt;OK&amp;lt;/code&amp;gt;, then click &amp;lt;code&amp;gt;Apply&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;Apply Pending Operations&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Eject and reinsert your SD card&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the SD card had any files and folders on it before the format, copy everything back from your computer, unless you were linked to this by another guide that needs the SD to be formatted and blank&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Disks (GNOME)=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make sure your SD card is &#039;&#039;&#039;not&#039;&#039;&#039; inserted&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open Disks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insert your SD card&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In the application sidebar, select your SD card&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Select the &amp;quot;Drive Options&amp;quot; hamburger menu (closest to the Power and Eject icons)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Select &amp;quot;Format Disk...&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In the window that appears, set the &amp;quot;Partitioning&amp;quot; drop-down menu to &amp;quot;Compatible with all systems and devices (MBR / DOS)&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Select &amp;quot;Format...&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Carefully read the warning given, then select &amp;quot;Format&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;At the bottom of the &amp;quot;Volumes&amp;quot; bar, select &amp;quot;Create partition in unallocated space&amp;quot; (the button with a plus sign)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag the slider all the way to the maximum capacity&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make sure &amp;quot;Extended Partition&amp;quot; is &#039;&#039;&#039;not&#039;&#039;&#039; checked, then select &amp;quot;Next&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Under &amp;quot;Type&amp;quot;, select &amp;quot;For use with all systems and devices (FAT)&amp;quot;, then click &amp;quot;Create&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{hg imported|Guide_3DS}}&lt;br /&gt;
&lt;br /&gt;
[[Category:General guides{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:Formatting_an_SD_card/Linux/37/en&amp;diff=12476</id>
		<title>Translations:Formatting an SD card/Linux/37/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:Formatting_an_SD_card/Linux/37/en&amp;diff=12476"/>
		<updated>2026-05-03T17:36:11Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If the SD card is over 64GB in size, change &amp;lt;code&amp;gt;64&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;128&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:Formatting_an_SD_card/Linux/23/en&amp;diff=12475</id>
		<title>Translations:Formatting an SD card/Linux/23/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:Formatting_an_SD_card/Linux/23/en&amp;diff=12475"/>
		<updated>2026-05-03T17:36:11Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If the SD card is over 64GB in size, change &amp;lt;code&amp;gt;64&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;128&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:Formatting_an_SD_card/Linux/3/en&amp;diff=12474</id>
		<title>Translations:Formatting an SD card/Linux/3/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:Formatting_an_SD_card/Linux/3/en&amp;diff=12474"/>
		<updated>2026-05-03T17:36:10Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Instructions==&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Luma3DS/es&amp;diff=11976</id>
		<title>3DS:Luma3DS/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Luma3DS/es&amp;diff=11976"/>
		<updated>2026-04-04T04:24:48Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Infobox homebrew&lt;br /&gt;
| image = Luma_Config.png&lt;br /&gt;
| imagealt = Menú de configuración de Luma3DS en su versión 13.2.1&lt;br /&gt;
| for3ds = 1&lt;br /&gt;
| version = 13.4&lt;br /&gt;
| releasedate = 2026-04-02&lt;br /&gt;
| github = LumaTeam/Luma3DS&lt;br /&gt;
| universaldb = 3ds/luma3ds&lt;br /&gt;
| githubtag = v13.4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Luma3DS&#039;&#039;&#039; es un [[custom firmware]]. Es el único que está siendo activamente desarrollado para la 3DS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Installation&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Instalación==&lt;br /&gt;
&lt;br /&gt;
Este es el custom firmware principal al usar [[3dsguide:index|3DS Hacks Guide]]. Para actualizar, sigue los pasos en [[3dsguide:restoring-updating-cfw|Restaurando / Actualizando CFW]]. (página en inglés)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Features&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Características ==&lt;br /&gt;
* Parches automáticos que eliminan restricciones de Nintendo, tales como:&lt;br /&gt;
** Restricciones regionales, permitiéndote usar cartuchos y títulos de otras regiones&lt;br /&gt;
** Comprobaciones de firmas, que permiten ejecutar homebrew desde el Menú HOME&lt;br /&gt;
** La lista de bloqueo de flashcarts (cartuchos flash), permitiéndote usar flashcarts de DS bloqueados&lt;br /&gt;
* Un &amp;quot;menú Rosalina&amp;quot; accesible desde cualquier lugar dentro del modo 3DS con muchas funciones propias, tales como:&lt;br /&gt;
** Compatibilidad con trucos&lt;br /&gt;
** Carga de plugins&lt;br /&gt;
** Hacer capturas de pantalla&lt;br /&gt;
** Redireccionamiento de entradas&lt;br /&gt;
** Filtro de luz azul&lt;br /&gt;
* Compatibilidad con LayeredFS, permitiéndote reemplazar archivos de juegos individuales con versiones modificadas al instante&lt;br /&gt;
* Protección contra escritura de los FIRMs, que impide que boot9strap se sobrescriba con las actualizaciones del sistema&lt;br /&gt;
** Esto no significa que las actualizaciones del sistema sean inmediatamente &amp;quot;seguras&amp;quot; siempre; de vez en cuando, algo cambia en el firmware del sistema que requiere una actualización de Luma3DS&lt;br /&gt;
* Un chainloader que puede iniciar payloads &amp;lt;code&amp;gt;.firm&amp;lt;/code&amp;gt; ubicados en la carpeta &amp;lt;code&amp;gt;/luma/payloads/&amp;lt;/code&amp;gt; Se puede acceder al chainloader manteniendo pulsado &amp;quot;START&amp;quot; al encender la consola o seleccionando la opción &amp;quot;Boot chainloader&amp;quot; desde el menú de configuración de Luma3DS&lt;br /&gt;
** Si solo un payload esta adentro de la carpeta &amp;lt;code&amp;gt;/luma/payloads/&amp;lt;/code&amp;gt;, iniciar el chainloader hará que se ejecute ese payload automáticamente&lt;br /&gt;
** Antes de Luma3DS 7.1, los payloads &amp;lt;code&amp;gt;.bin&amp;lt;/code&amp;gt; eran compatibles en vez de los payloads &amp;lt;code&amp;gt;.firm&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;span id=&amp;quot;Usage&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Uso ==&lt;br /&gt;
&lt;br /&gt;
El repositorio de Luma3DS tiene {{GitHub|LumaTeam/Luma3DS/wiki|su propia wiki}}, se puede encontrar información adicional en las siguientes páginas:&lt;br /&gt;
* {{ml|3DS:Luma3DS/Configuration|Configuration}}&lt;br /&gt;
* {{ml|3DS:Luma3DS/PIN lock|PIN lock}}&lt;br /&gt;
* {{ml|3DS:Luma3DS/Rosalina|Rosalina}}&lt;br /&gt;
* {{ml|3DS:Splash screens|Splash screens}}&lt;br /&gt;
* {{ml|3DS:Game plugins/3GX|Game plugins - 3GX}}&lt;br /&gt;
&lt;br /&gt;
{{Short description|Custom firmware}}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Luma3DS/en&amp;diff=11975</id>
		<title>3DS:Luma3DS/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Luma3DS/en&amp;diff=11975"/>
		<updated>2026-04-04T04:24:29Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
{{Infobox homebrew&lt;br /&gt;
| image = Luma_Config.png&lt;br /&gt;
| imagealt = Luma3DS configuration menu on version 13.2.1&lt;br /&gt;
| for3ds = 1&lt;br /&gt;
| version = 13.4&lt;br /&gt;
| releasedate = 2026-04-02&lt;br /&gt;
| github = LumaTeam/Luma3DS&lt;br /&gt;
| universaldb = 3ds/luma3ds&lt;br /&gt;
| githubtag = v13.4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Luma3DS&#039;&#039;&#039; is a [[custom firmware]]. It is the only one in active development for the 3DS.&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&lt;br /&gt;
This is the main custom firmware when using [[3dsguide:index|3DS Hacks Guide]]. To update, follow the steps on [[3dsguide:restoring-updating-cfw|Restoring / Updating CFW]].&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* Automatic patches that remove Nintendo restrictions, such as:&lt;br /&gt;
** Region locking, allowing you to run out-of-region cartridges and titles&lt;br /&gt;
** Signature checks, allowing homebrew to run from HOME Menu&lt;br /&gt;
** The flashcart block list, allowing you to run blocked DS flashcarts&lt;br /&gt;
* A &amp;quot;Rosalina menu&amp;quot; accessible from anywhere within 3DS mode with many of its own functions, such as:&lt;br /&gt;
** Cheat support&lt;br /&gt;
** Plugin loading&lt;br /&gt;
** Taking screenshots&lt;br /&gt;
** Input redirection&lt;br /&gt;
** Blue light filter&lt;br /&gt;
* LayeredFS support, allowing you to replace individual game files with modded versions on-the-fly&lt;br /&gt;
* FIRM write protection, preventing boot9strap from being overwritten with system updates&lt;br /&gt;
** This does not mean that system updates will always be immediately &amp;quot;safe&amp;quot;; from time to time, something changes in the system firmware that requires a Luma3DS update&lt;br /&gt;
* A chainloader that can boot &amp;lt;code&amp;gt;.firm&amp;lt;/code&amp;gt; payloads located in the &amp;lt;code&amp;gt;/luma/payloads/&amp;lt;/code&amp;gt; folder. It is accessible either by holding START on boot or by selecting the &amp;quot;Boot chainloader&amp;quot; option from the Luma3DS configuration menu&lt;br /&gt;
** If only one payload is inside the &amp;lt;code&amp;gt;/luma/payloads/&amp;lt;/code&amp;gt; folder, running the chainloader will automatically boot that payload&lt;br /&gt;
** Before Luma3DS 7.1, &amp;lt;code&amp;gt;.bin&amp;lt;/code&amp;gt; payloads were supported instead of &amp;lt;code&amp;gt;.firm&amp;lt;/code&amp;gt; payloads&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
The Luma3DS repository on GitHub has {{GitHub|LumaTeam/Luma3DS/wiki|its own wiki}}, but some additional information can be found on the following pages:&lt;br /&gt;
* {{ml|3DS:Luma3DS/Configuration|Configuration}}&lt;br /&gt;
* {{ml|3DS:Luma3DS/PIN lock|PIN lock}}&lt;br /&gt;
* {{ml|3DS:Luma3DS/Rosalina|Rosalina}}&lt;br /&gt;
* {{ml|3DS:Splash screens|Splash screens}}&lt;br /&gt;
* {{ml|3DS:Game plugins/3GX|Game plugins - 3GX}}&lt;br /&gt;
&lt;br /&gt;
{{Short description|Custom firmware}}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Game_plugins/3GX/en&amp;diff=11791</id>
		<title>3DS:Game plugins/3GX/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Game_plugins/3GX/en&amp;diff=11791"/>
		<updated>2026-03-24T15:28:37Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;{{shortcut|3DS:3GX|3GX}}&lt;br /&gt;
The 3GX file format is an evolution of the old PLG file format that is used in newer game plugins. You can use them via Luma3DS&#039;s built-in plugin loader.&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Universal-Updater=&lt;br /&gt;
==== What you need ====&lt;br /&gt;
&lt;br /&gt;
* {{ml|3DS:Universal-Updater|Universal-Updater}}&lt;br /&gt;
&lt;br /&gt;
==== Installation ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Power on your console&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Launch &#039;&#039;&#039;Universal-Updater&#039;&#039;&#039; from the HOME Menu, or from the Homebrew Launcher&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Select the magnifying glass on the bottom screen, then search for &#039;&#039;&#039;Luma3DS&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Press {{B|A}} while hovering over &#039;&#039;&#039;Luma3DS&#039;&#039;&#039; from the list of homebrew&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Choose &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; and wait for the install to finish&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reboot your console&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you see the Luma3DS configuration menu, enable any options that you need, then press Start&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hint: If you don&#039;t know what the options are, you don&#039;t need them&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
|-|Manually=&lt;br /&gt;
&lt;br /&gt;
==== What you need ====&lt;br /&gt;
&lt;br /&gt;
* The latest release of [https://github.com/LumaTeam/Luma3DS/releases/latest Luma3DS] (the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file)&lt;br /&gt;
&lt;br /&gt;
==== Installation ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Insert your SD card into your computer&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Copy &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card, replacing &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; if it is already there&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reinsert your SD card into your console and power on&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you see the Luma3DS configuration menu, enable any options that you need, then press Start&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hint: If you don&#039;t know what the options are, you don&#039;t need them&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using 3GX plugins ==&lt;br /&gt;
=== Plugin location ===&lt;br /&gt;
&lt;br /&gt;
The 3GX plugin loader will look for plugins in the &amp;lt;code&amp;gt;luma&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;plugins&amp;lt;/code&amp;gt; directory. Each plugin must be inside a folder named with the game&#039;s Title ID. Inside the folder, place your &amp;lt;code&amp;gt;.3gx&amp;lt;/code&amp;gt; file.&lt;br /&gt;
* You can get the game&#039;s title ID from [http://3dsdb.com/ here] (cartridges), [https://hax0kartik.github.io/3dsdb/ here] (digital games), or from the &amp;lt;code&amp;gt;FBI -&amp;gt; Titles&amp;lt;/code&amp;gt; menu. For example, Taiko no Tatsujin: Dokodon! Mystery Adventure&#039;s title ID is &amp;lt;code&amp;gt;0004000000190E00&amp;lt;/code&amp;gt;, so if you wanted to use a plugin for that game, you&#039;d create a folder named &amp;lt;code&amp;gt;0004000000190E00&amp;lt;/code&amp;gt;&lt;br /&gt;
* The creator of the plugin may have already created a folder with the correct name for you, in which case you can just copy the title ID folder from the plugin&#039;s zip/rar/7z archive to the &amp;lt;code&amp;gt;plugins&amp;lt;/code&amp;gt; folder&lt;br /&gt;
* If you want the plugin to run for &#039;&#039;all&#039;&#039; games (for example, for the CTRPluginFramework blank plugin), rename the plugin to &amp;lt;code&amp;gt;default.3gx&amp;lt;/code&amp;gt; and just leave it in the &amp;lt;code&amp;gt;plugins&amp;lt;/code&amp;gt; folder&lt;br /&gt;
&lt;br /&gt;
An example directory for a plugin affecting one game would be &amp;lt;code&amp;gt;luma&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;plugins&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;0004000000190E00&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;plugin.3gx&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
An example directory for a plugin affecting all games would be &amp;lt;code&amp;gt;luma&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;plugins&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;default.3gx&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Launching 3GX plugins&amp;lt;span class=&amp;quot;anchor&amp;quot; id=&amp;quot;Using 3GX plugins&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open the Rosalina menu ({{B|Left Shoulder|D-Pad Down|SELECT}} by default)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Scroll down to the plugin loader option, then press {{B|A}} to enable it&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Press {{B|B}} to exit the Rosalina menu &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open your game of choice&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The screen should flash another color to indicate that the plugin has successfully loaded&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Look at the information on the plugin&#039;s webpage/README for usage instructions - usage will differ for each plugin&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
=== Usage notes ===&lt;br /&gt;
* Most plugins have a menu that can be opened by pressing {{B|SELECT}} while the plugin is loaded&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/35/en&amp;diff=11790</id>
		<title>Translations:3DS:Game plugins/3GX/35/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/35/en&amp;diff=11790"/>
		<updated>2026-03-24T15:28:28Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Most plugins have a menu that can be opened by pressing $21 while the plugin is loaded&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/34/en&amp;diff=11789</id>
		<title>Translations:3DS:Game plugins/3GX/34/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/34/en&amp;diff=11789"/>
		<updated>2026-03-24T15:28:28Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Usage notes ===&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/33/en&amp;diff=11788</id>
		<title>Translations:3DS:Game plugins/3GX/33/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/33/en&amp;diff=11788"/>
		<updated>2026-03-24T15:28:28Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Look at the information on the plugin&#039;s webpage/README for usage instructions - usage will differ for each plugin&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/32/en&amp;diff=11787</id>
		<title>Translations:3DS:Game plugins/3GX/32/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/32/en&amp;diff=11787"/>
		<updated>2026-03-24T15:28:28Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The screen should flash another color to indicate that the plugin has successfully loaded&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/31/en&amp;diff=11786</id>
		<title>Translations:3DS:Game plugins/3GX/31/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/31/en&amp;diff=11786"/>
		<updated>2026-03-24T15:28:28Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Open your game of choice&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/30/en&amp;diff=11785</id>
		<title>Translations:3DS:Game plugins/3GX/30/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/30/en&amp;diff=11785"/>
		<updated>2026-03-24T15:28:27Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Press $20 to exit the Rosalina menu&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/29/en&amp;diff=11784</id>
		<title>Translations:3DS:Game plugins/3GX/29/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/29/en&amp;diff=11784"/>
		<updated>2026-03-24T15:28:27Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Scroll down to the plugin loader option, then press $19 to enable it&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/28/en&amp;diff=11783</id>
		<title>Translations:3DS:Game plugins/3GX/28/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/28/en&amp;diff=11783"/>
		<updated>2026-03-24T15:28:27Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Open the Rosalina menu $18 by default)&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/27/en&amp;diff=11782</id>
		<title>Translations:3DS:Game plugins/3GX/27/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/27/en&amp;diff=11782"/>
		<updated>2026-03-24T15:28:27Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Launching 3GX plugins$anchor ===&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/26/en&amp;diff=11781</id>
		<title>Translations:3DS:Game plugins/3GX/26/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/26/en&amp;diff=11781"/>
		<updated>2026-03-24T15:28:27Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An example directory for a plugin affecting all games would be $16 -&amp;gt; $17.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/25/en&amp;diff=11780</id>
		<title>Translations:3DS:Game plugins/3GX/25/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/25/en&amp;diff=11780"/>
		<updated>2026-03-24T15:28:27Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An example directory for a plugin affecting one game would be $13 -&amp;gt; $14 -&amp;gt; $15.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/24/en&amp;diff=11779</id>
		<title>Translations:3DS:Game plugins/3GX/24/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Translations:3DS:Game_plugins/3GX/24/en&amp;diff=11779"/>
		<updated>2026-03-24T15:28:27Z</updated>

		<summary type="html">&lt;p&gt;FuzzyBot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The 3GX plugin loader will look for plugins in the $4 directory. Each plugin must be inside a folder named with the game&#039;s Title ID. Inside the folder, place your &amp;lt;code&amp;gt;.3gx&amp;lt;/code&amp;gt; file.&lt;br /&gt;
* You can get the game&#039;s title ID from [$5 here] (cartridges), [$6 here] (digital games), or from the $7 menu. For example, $8&#039;s title ID is $9, so if you wanted to use a plugin for that game, you&#039;d create a folder named $10&lt;br /&gt;
* The creator of the plugin may have already created a folder with the correct name for you, in which case you can just copy the title ID folder from the plugin&#039;s zip/rar/7z archive to the $11 folder&lt;br /&gt;
* If you want the plugin to run for &#039;&#039;all&#039;&#039; games (for example, for the CTRPluginFramework blank plugin), rename the plugin to &amp;lt;code&amp;gt;default.3gx&amp;lt;/code&amp;gt; and just leave it in the $12 folder&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
	</entry>
</feed>