<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.hacks.guide/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aep</id>
	<title>Hacks Guide Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hacks.guide/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aep"/>
	<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/wiki/Special:Contributions/Aep"/>
	<updated>2026-04-07T16:32:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=User:Ihaveahax/SD_card_recommendations&amp;diff=10990</id>
		<title>User:Ihaveahax/SD card recommendations</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=User:Ihaveahax/SD_card_recommendations&amp;diff=10990"/>
		<updated>2026-01-02T01:36:12Z</updated>

		<summary type="html">&lt;p&gt;Aep: Add to Wii&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Page WIP|notes=I tried my best to make this generic, but my knowledge is very 3DS-specific. I need other people who are experienced with other consoles to edit or provide guidance.}}&lt;br /&gt;
&lt;br /&gt;
This page documents recommendations for purchasing SD cards.&lt;br /&gt;
&lt;br /&gt;
==Brands and stores==&lt;br /&gt;
Only well-known brands are recommended. These generally include:&lt;br /&gt;
&lt;br /&gt;
*Samsung&lt;br /&gt;
*Kingston&lt;br /&gt;
*Lexar&lt;br /&gt;
*SanDisk (except for Wii)&lt;br /&gt;
&lt;br /&gt;
Other brands may work but are not as widely tested for reliability.&lt;br /&gt;
&lt;br /&gt;
Only buy brand-new SD cards. The best place would be a local brick-and-mortar store if possible, as this has the highest chance of avoiding fake cards, while also letting you get a new card in your hands immediately. Amazon is the second best place, but be wary of fake cards. Don&#039;t buy from other online marketplaces like AliExpress, Temu, or eBay.&lt;br /&gt;
&lt;br /&gt;
Nintendo-branded SD cards do not offer anything different compared to other cards, and should be treated as just another option. These generally do not come with a microSD-to-SD adapter, meaning one would need to be acquired separately to use on a console that only accepts full-size SD cards.&lt;br /&gt;
&lt;br /&gt;
SD cards larger than 2 TB do not currently exist (as of January 2026).&lt;br /&gt;
&lt;br /&gt;
==Wii==&lt;br /&gt;
&lt;br /&gt;
SD cards up to 2 TB can be used. Very old games, and the Wii Menu before 4.0 cannot read SD cards larger than 2 GB.&lt;br /&gt;
&lt;br /&gt;
SD cards above 32 GB must be formatted to FAT32. Use the [[Formatting an SD card]] guide to do this.&lt;br /&gt;
&lt;br /&gt;
Any brand new genuine SD card will be faster than what the Wii can handle. The Wii can only read up to 25 MB/s. The only reason to buy faster SD cards is for data transfer speeds between PCs and other devices.&lt;br /&gt;
&lt;br /&gt;
Avoid SanDisk cards if possible, due to the issues the newer ones produced tend to have with certain software, such as BootMii.&lt;br /&gt;
&lt;br /&gt;
==Nintendo 3DS==&lt;br /&gt;
SD cards up to 128 GB are recommended. Anything larger will cause slowdowns, such as increased boot time.&lt;br /&gt;
&lt;br /&gt;
SD cards above 32 GB must be formatted to FAT32. Use the [[Formatting an SD card]] guide to do this.&lt;br /&gt;
&lt;br /&gt;
Any brand new genuine SD card will be faster than what the 3DS can handle. Class 4 (4 MB/s) is the fastest the 3DS can handle, and any cards produced today will be much faster than that. The only reason to buy faster SD cards is for data transfer speeds between PCs and other devices.&lt;br /&gt;
&lt;br /&gt;
==Nintendo Switch==&lt;br /&gt;
SD cards up to 2 TB can be used.&lt;br /&gt;
&lt;br /&gt;
The recommended filesystem is FAT32. Use the [[Formatting an SD card]] guide to do this. While exFAT can be used, the filesystem driver used by Nintendo is buggy and prone to corruption.&lt;br /&gt;
&lt;br /&gt;
To get the fastest read speeds, get a card that is rated for UHS-I or higher.&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=User:Ihaveahax/SD_card_recommendations&amp;diff=10988</id>
		<title>User:Ihaveahax/SD card recommendations</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=User:Ihaveahax/SD_card_recommendations&amp;diff=10988"/>
		<updated>2026-01-02T01:20:47Z</updated>

		<summary type="html">&lt;p&gt;Aep: Add Wii&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Page WIP|notes=I tried my best to make this generic, but my knowledge is very 3DS-specific. I need other people who are experienced with other consoles to edit or provide guidance.}}&lt;br /&gt;
&lt;br /&gt;
This page documents recommendations for purchasing SD cards.&lt;br /&gt;
&lt;br /&gt;
== Brands and stores ==&lt;br /&gt;
Only well-known brands are recommended. These generally include:&lt;br /&gt;
&lt;br /&gt;
* Samsung&lt;br /&gt;
* Kingston&lt;br /&gt;
* Lexar&lt;br /&gt;
* SanDisk (except for Wii)&lt;br /&gt;
&lt;br /&gt;
Other brands may work but are not as widely tested for reliability.&lt;br /&gt;
&lt;br /&gt;
Only buy brand-new SD cards. The best place would be a local brick-and-mortar store if possible, as this has the highest chance of avoiding fake cards, while also letting you get a new card in your hands immediately. Amazon is the second best place, but be wary of fake cards. Don&#039;t buy from other online marketplaces like AliExpress, Temu, or eBay.&lt;br /&gt;
&lt;br /&gt;
Nintendo-branded SD cards do not offer anything different compared to other cards, and should be treated as just another option. These generally do not come with a microSD-to-SD adapter, meaning one would need to be acquired separately to use on a console that only accepts full-size SD cards.&lt;br /&gt;
&lt;br /&gt;
SD cards larger than 2 TB do not currently exist (as of January 2026).&lt;br /&gt;
&lt;br /&gt;
== Nintendo Wii ==&lt;br /&gt;
SD cards up to 2 TB can be used.&lt;br /&gt;
&lt;br /&gt;
SD cards above 32 GB must be formatted to FAT32. Use the [[Formatting an SD card]] guide to do this.&lt;br /&gt;
&lt;br /&gt;
Any brand new genuine SD card will be faster than what the Wii can handle. Class 4 (4 MB/s) is the fastest the Wii can handle, and any cards produced today will be much faster than that. The only reason to buy faster SD cards is for data transfer speeds between PCs and other devices.&lt;br /&gt;
&lt;br /&gt;
Avoid SanDisk cards if possible, due to the issues the newer ones produced tend to have with certain software.&lt;br /&gt;
&lt;br /&gt;
== Nintendo 3DS ==&lt;br /&gt;
SD cards up to 128 GB are recommended. Anything larger will cause slowdowns, such as increased boot time.&lt;br /&gt;
&lt;br /&gt;
SD cards above 32 GB must be formatted to FAT32. Use the [[Formatting an SD card]] guide to do this.&lt;br /&gt;
&lt;br /&gt;
Any brand new genuine SD card will be faster than what the 3DS can handle. Class 4 (4 MB/s) is the fastest the 3DS can handle, and any cards produced today will be much faster than that. The only reason to buy faster SD cards is for data transfer speeds between PCs and other devices.&lt;br /&gt;
&lt;br /&gt;
== Nintendo Switch ==&lt;br /&gt;
SD cards up to 2 TB can be used.&lt;br /&gt;
&lt;br /&gt;
The recommended filesystem is FAT32. Use the [[Formatting an SD card]] guide to do this. While exFAT can be used, the filesystem driver used by Nintendo is buggy and prone to corruption.&lt;br /&gt;
&lt;br /&gt;
To get the fastest read speeds, get a card that is rated for UHS-I or higher.&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:System_Transfer/Target_has_CFW&amp;diff=10985</id>
		<title>3DS:System Transfer/Target has CFW</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:System_Transfer/Target_has_CFW&amp;diff=10985"/>
		<updated>2026-01-01T22:05:26Z</updated>

		<summary type="html">&lt;p&gt;Aep: Note that system transferring does not remove CFW or do other weird stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The system transfer process is mostly the same as it would be done without CFW on either device, but you will need to use faketik at the end to restore any applications and games that did not come from the eShop.&lt;br /&gt;
&lt;br /&gt;
{{Warning|text=A system transfer can only be done between two consoles that are the same region, and both must have a functional eShop! If at least one of your consoles has a nonfunctional eShop, such as after doing a region change, follow [[3DS:Movable Moveover|Movable Moveover instead]].}}&amp;lt;!--If the target console does not already have CFW, follow [[../Target is stock|this guide]] instead.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==What You Need==&lt;br /&gt;
&lt;br /&gt;
*The latest release of {{GitHub|/d0k3/GodMode9/releases/latest|GodMode9}} (the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file)&lt;br /&gt;
*The latest release of {{GitHub|ihaveamac/faketik/releases/latest|faketik}} (the &amp;lt;code&amp;gt;.3dsx&amp;lt;/code&amp;gt; file)&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
===Section I - Prep Work===&lt;br /&gt;
&lt;br /&gt;
*For &#039;&#039;&#039;both consoles&#039;&#039;&#039;, perform the following steps:&lt;br /&gt;
*#Power off your device&lt;br /&gt;
*#Insert your SD card into your computer&lt;br /&gt;
*#Copy &amp;lt;code&amp;gt;GodMode9.firm&amp;lt;/code&amp;gt; from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/luma/payloads/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
*#Copy the &amp;lt;code&amp;gt;gm9&amp;lt;/code&amp;gt; folder from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
*For the &#039;&#039;&#039;source console&#039;&#039;&#039;, perform the following steps:&lt;br /&gt;
*#Create a folder named &amp;lt;code&amp;gt;3ds&amp;lt;/code&amp;gt; on the root of your SD card if it does not already exist&lt;br /&gt;
*#Copy &amp;lt;code&amp;gt;faketik.3dsx&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/3ds/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
*Reinsert both SD cards into their respective consoles&lt;br /&gt;
&lt;br /&gt;
===Section II - NAND Backup===&lt;br /&gt;
&lt;br /&gt;
Creating a NAND backup of both consoles is a good idea in case something goes wrong. It ensures you can recover your data in the event of an error.&lt;br /&gt;
&lt;br /&gt;
*For &#039;&#039;&#039;both consoles&#039;&#039;&#039;, perform the following steps:&lt;br /&gt;
*#Press and hold {{B|START}}, and while holding {{B|START}}, power on your device. This will launch GodMode9&lt;br /&gt;
*#Press {{B|HOME}} to bring up the action menu&lt;br /&gt;
*#Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
*#Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
*#Select &amp;quot;Backup Options&amp;quot;&lt;br /&gt;
*#Select &amp;quot;SysNAND Backup&amp;quot;&lt;br /&gt;
*#Press {{B|A}} to confirm&lt;br /&gt;
*#*This process will take some time&lt;br /&gt;
*#*If you get an error, make sure that you have at least 1.3GB of free space on your SD card&lt;br /&gt;
*#Press {{B|A}} to continue&lt;br /&gt;
*#Press {{B|B}} to return to the main menu&lt;br /&gt;
*#Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
*#Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
*#Press {{B|R|START}} to power off your console&lt;br /&gt;
*#Insert the console&#039;s SD card into your computer&lt;br /&gt;
*#Copy &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_00.bin&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_00.bin.sha&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;/gm9/out&amp;lt;/code&amp;gt; to a safe place on your computer, then delete both files from the SD card&lt;br /&gt;
*#Reinsert the SD card into its console&lt;br /&gt;
&lt;br /&gt;
===Section III - System Transfer===&lt;br /&gt;
&lt;br /&gt;
#[https://en-americas-support.nintendo.com/app/answers/detail/a_id/14169 Perform the system transfer as usual]. If you are transferring from a Old 3DS to a New 3DS, choose the option &#039;&#039;&#039;PC-Based Transfer&#039;&#039;&#039; when asked, not &#039;&#039;&#039;Wireless Transfer&#039;&#039;&#039; or &#039;&#039;&#039;Low-Capacity microSD Card Transfer&#039;&#039;&#039;&lt;br /&gt;
#*Follow the instructions exactly as you would with stock consoles. There is no data to be lost if you do so.&lt;br /&gt;
#*The prompt mentioning this is not given when transferring between two Old 3DS consoles or two New 3DS consoles. These transfers are almost the same as PC-Based Transfers, but ask you to move the &#039;&#039;&#039;source console&#039;&#039;&#039;&#039;s physical SD card to the &#039;&#039;&#039;target console&#039;&#039;&#039; rather than just copy the data over. This part can be ignored without consequence, and you can copy the data between the SD cards anyway&lt;br /&gt;
#*If you have the option to pick a PC-Based Transfer but do not have access to a PC, be aware that during a Wireless Transfer, homebrew software, cartridge dumps, and any other data only obtainable through CFW will not be transferred over. You need to pick &#039;&#039;&#039;Don&#039;t Delete&#039;&#039;&#039; when asked about deleting Nintendo 3DS data and will need to take extra steps to reobtain the lost data.&lt;br /&gt;
&lt;br /&gt;
===Next Steps - Branching of the Way===&lt;br /&gt;
&lt;br /&gt;
Were you able to perform a &#039;&#039;&#039;PC-Based Transfer&#039;&#039;&#039; in Section III?&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Yes / It didn&#039;t ask me=&lt;br /&gt;
&lt;br /&gt;
{{info|text=&#039;&#039;&#039;The source console is finished.&#039;&#039;&#039; The following steps should only be performed on &#039;&#039;&#039;the target console&#039;&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== Section IV - Homebrew Launcher ===&lt;br /&gt;
&lt;br /&gt;
# Launch the Download Play application&lt;br /&gt;
# Wait until you see the Nintendo 3DS and Nintendo DS buttons&lt;br /&gt;
# Press {{B|L}} + {{B|D-PAD DOWN}} + {{B|SELECT}} at the same time to open the Rosalina menu&lt;br /&gt;
# Select &amp;quot;Miscellaneous options&amp;quot;&lt;br /&gt;
# Select &amp;quot;Switch the hb. title to the current app.&amp;quot;&lt;br /&gt;
# Press {{B|B}} to continue&lt;br /&gt;
# Press {{B|B}} to return to the Rosalina main menu&lt;br /&gt;
# Press {{B|B}} to exit the Rosalina menu&lt;br /&gt;
# Press {{B|HOME}}, then close Download Play&lt;br /&gt;
# Launch the Download Play application&lt;br /&gt;
# Your device should load the Homebrew Launcher&lt;br /&gt;
&lt;br /&gt;
=== Section V - faketik ===&lt;br /&gt;
&lt;br /&gt;
# Launch faketik from the list of homebrew&lt;br /&gt;
#* If you receive the error &amp;quot;The External Title Database is not available.&amp;quot;, ensure that the correct SD card is inserted into the console&lt;br /&gt;
# Press {{B|HOME}}, then close Download Play&lt;br /&gt;
&lt;br /&gt;
{{success|text=The transfer is complete! Note that you may have to unwrap all the icons that were restored by faketik.}}&lt;br /&gt;
&lt;br /&gt;
|-|No, but a Wireless Transfer succeeded=&lt;br /&gt;
&lt;br /&gt;
=== Section IV - Homebrew File Recovery ===&lt;br /&gt;
&lt;br /&gt;
This section will have you manually copy all homebrew files onto the &#039;&#039;&#039;target console&#039;&#039;&#039;, as wireless transfers actively refuse them.&lt;br /&gt;
&lt;br /&gt;
# On the &#039;&#039;&#039;target console&#039;&#039;&#039;, note all apps that should have appeared but are missing&lt;br /&gt;
# Insert the &#039;&#039;&#039;source console&#039;s&#039;&#039;&#039; SD card into your PC, and copy the homebrew data off of it and onto your PC&lt;br /&gt;
#*Everything except the &amp;lt;code&amp;gt;Nintendo 3DS&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;DCIM&amp;lt;/code&amp;gt; folders is considered homebrew data&lt;br /&gt;
# Take out the &#039;&#039;&#039;source console&#039;s&#039;&#039;&#039; SD card but leave it out of its console, and insert the &#039;&#039;&#039;target console&#039;s&#039;&#039;&#039; SD card into your PC&lt;br /&gt;
# Move all of the files you copied off of the &#039;&#039;&#039;source console&#039;s&#039;&#039;&#039; SD card onto the &#039;&#039;&#039;target console&#039;s&#039;&#039;&#039; SD card&lt;br /&gt;
# Reinsert the &#039;&#039;&#039;target console&#039;s&#039;&#039;&#039; SD card into its console&lt;br /&gt;
# Redo [[3dsguide:finalizing-setup|Finalizing Setup]] on the &#039;&#039;&#039;target console&#039;&#039;&#039;. This will ensure you have backups available in case the next section does not work as intended&lt;br /&gt;
&lt;br /&gt;
=== Section V - Homebrew App Recovery ===&lt;br /&gt;
{{Section WIP|notes=Provide more detailed instructions on how to use ninfs.}}&lt;br /&gt;
&lt;br /&gt;
This section will restore all games/savedata that the Wireless Transfer refused to copy over.&lt;br /&gt;
&lt;br /&gt;
# Insert the &#039;&#039;&#039;source console&#039;s&#039;&#039;&#039; SD card into your PC and mount its &amp;lt;code&amp;gt;Nintendo 3DS&amp;lt;/code&amp;gt; folder using [[ninfs]] &lt;br /&gt;
# Copy all games/savedata that were not transferred onto the &#039;&#039;&#039;target console&#039;&#039;&#039; onto somewhere on your PC&lt;br /&gt;
# Unmount the &#039;&#039;&#039;source console&#039;s&#039;&#039;&#039; &amp;lt;code&amp;gt;Nintendo 3DS&amp;lt;/code&amp;gt; folder and reinsert its SD card into its console &lt;br /&gt;
# Insert the &#039;&#039;&#039;target console&#039;s&#039;&#039;&#039; SD card into your PC&lt;br /&gt;
# Mount the &#039;&#039;&#039;target console&#039;s&#039;&#039;&#039; &amp;lt;code&amp;gt;Nintendo 3DS&amp;lt;/code&amp;gt; folder in ninfs, and add all copied games/savedata from your PC into the existing contents&lt;br /&gt;
# Unmount the &amp;lt;code&amp;gt;Nintendo 3DS&amp;lt;/code&amp;gt; folder from ninfs, but keep the &#039;&#039;&#039;target console&#039;s&#039;&#039;&#039; SD card inserted&lt;br /&gt;
# [[3DS:Rebuild Title Database|Rebuild title.db]] on the &#039;&#039;&#039;target console&#039;&#039;&#039; to force all the new apps to appear&lt;br /&gt;
# Reinsert the &#039;&#039;&#039;target console&#039;s&#039;&#039;&#039; SD card into its console&lt;br /&gt;
&lt;br /&gt;
{{success|text=The transfer is complete! Note that you may have to unwrap all the icons that were restored.}}&lt;br /&gt;
&lt;br /&gt;
|-|No, the transfer failed=&lt;br /&gt;
&lt;br /&gt;
Attempt to redo the transfer. If it continues to give errors, join the {{ml|Get support|Nintendo Homebrew Discord}} and ask, in English, for help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Talk:Common_key&amp;diff=10686</id>
		<title>Talk:Common key</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Talk:Common_key&amp;diff=10686"/>
		<updated>2025-12-28T01:58:45Z</updated>

		<summary type="html">&lt;p&gt;Aep: Aep moved page Talk:Common key to Wii U talk:Common key: The Wii U is not the only console with a common key.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wii U talk:Common key]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U_talk:Common_key&amp;diff=10685</id>
		<title>Wii U talk:Common key</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U_talk:Common_key&amp;diff=10685"/>
		<updated>2025-12-28T01:58:45Z</updated>

		<summary type="html">&lt;p&gt;Aep: Aep moved page Talk:Common key to Wii U talk:Common key: The Wii U is not the only console with a common key.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== various issues ==&lt;br /&gt;
&lt;br /&gt;
imo the state of this page doesn&#039;t fit the wiki currently&lt;br /&gt;
&lt;br /&gt;
# tone is too conversational&lt;br /&gt;
# focus isn&#039;t narrow enough&lt;br /&gt;
# language issues throughout including word choice and formatting&lt;br /&gt;
&lt;br /&gt;
needs work&lt;br /&gt;
&lt;br /&gt;
[[User:Eip618|Eip618]] ([[User talk:Eip618|talk]]) 02:02, 11 July 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Common_key&amp;diff=10684</id>
		<title>Common key</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Common_key&amp;diff=10684"/>
		<updated>2025-12-28T01:58:45Z</updated>

		<summary type="html">&lt;p&gt;Aep: Aep moved page Common key to Wii U:Common key: The Wii U is not the only console with a common key.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wii U:Common key]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:Common_key&amp;diff=10683</id>
		<title>Wii U:Common key</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:Common_key&amp;diff=10683"/>
		<updated>2025-12-28T01:58:45Z</updated>

		<summary type="html">&lt;p&gt;Aep: Aep moved page Common key to Wii U:Common key: The Wii U is not the only console with a common key.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Using a Common Key (Wii U)=&lt;br /&gt;
&lt;br /&gt;
==What is a Common Key for?==&lt;br /&gt;
The common key is a key in hexadecimal that is the main way of decrypting things. Every Wii U has a unique one that &#039;&#039;&#039;can&#039;t&#039;&#039;&#039; be changed or modified in any way. It is located in the OTP.bin you are supposed to save once you&#039;ve made the backup to all your important files.&lt;br /&gt;
&lt;br /&gt;
==How come it is &#039;&#039;that&#039;&#039; important?==&lt;br /&gt;
Well, as said before, it is one of the many keys used to decrypt console files. If you find &#039;&#039;&#039;any way&#039;&#039;&#039; to modify it, you&#039;re basically locked out with the wrong key to decrypt your console&#039;s contents which means you got a hard brick. That can&#039;t be recovered. The OTP is a 1024B file that contains &#039;&#039;&#039;all&#039;&#039;&#039; the keys to your Wii U console.&lt;br /&gt;
&lt;br /&gt;
==Where is that key located on the motherboard?==&lt;br /&gt;
The OTP (&#039;&#039;&#039;O&#039;&#039;&#039;ne &#039;&#039;&#039;T&#039;&#039;&#039;ime &#039;&#039;&#039;P&#039;&#039;&#039;rogrammable key) is located in the SoC (&#039;&#039;&#039;S&#039;&#039;&#039;ystem &#039;&#039;&#039;o&#039;&#039;&#039;n a &#039;&#039;&#039;C&#039;&#039;&#039;hip) of the console which somehow is easily replaceable but you can&#039;t write to it... Thanks, Nintendo.&lt;br /&gt;
&lt;br /&gt;
==Any other things I should be aware of?==&lt;br /&gt;
In a short way, yes. In a long way, there are multiple other part of the SoC like the SEEPROM, SLC, SLCCMPT and things like that.&lt;br /&gt;
&lt;br /&gt;
In my knowledge, the SLC, SLCCMPT and &#039;&#039;&#039;&#039;&#039;maybe&#039;&#039;&#039;&#039;&#039; SEEPROM is writable. There&#039;s also the MLC but it is not part of the SoC. It is part of the NAND.&lt;br /&gt;
&lt;br /&gt;
==Why would I need this key?==&lt;br /&gt;
Why? Because, for some tools that don&#039;t already have a self extracting tool to get your Common Key when redownloading for exemple, System Files (I&#039;m watching you JNUSTool), it can be useful to have it!&lt;br /&gt;
&lt;br /&gt;
Here&#039;s non-exhaustive list of all the software that uses the Common Key:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF UWUVCI] - Useful for making Wii Virtual Consoles Injects&lt;br /&gt;
*[https://github.com/Maschell/JNUSTool/releases JNUSTool] - Useful for redownloading system files&lt;br /&gt;
&lt;br /&gt;
(yes I only got 2 in mind)&lt;br /&gt;
&lt;br /&gt;
==But, I don&#039;t know how to extract/get it!==&lt;br /&gt;
Calm down. There are 3 main ways for you to get the Common Key.&lt;br /&gt;
&lt;br /&gt;
#Use [https://github.com/GaryOderNichts/WiiUCommonKeyExtractor GaryOderNicht&#039;s tool] (Windows only)&lt;br /&gt;
#Use [https://github.com/acer51-doctom/commonkey_extractor Acer51&#039;s tool] (Windows, macOS and Linux)&lt;br /&gt;
#Manually.&lt;br /&gt;
&lt;br /&gt;
===GaryOderNicht&#039;s tool===&lt;br /&gt;
To use GaryOderNicht&#039;s tool, when you open the app, you must click on the Open button, go too the location where your OTP.bin is, select or double click it and your Common Key will appear.&lt;br /&gt;
&lt;br /&gt;
===Acer_51&#039;s tool===&lt;br /&gt;
To use Acer_51&#039;s tool (acer51-doctom on GitHub), it depends on the platform you are on.&lt;br /&gt;
&lt;br /&gt;
====Windows====&lt;br /&gt;
Double click the executable. In an explorer window, drag and drop your OTP.bin into the Command Prompt window. You can also manually enter the path to it. Then, press Enter. Once you are finished, press Ctrl+C to quit. &#039;&#039;&#039;It will NOT automatically copy and paste.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====macOS / Linux====&lt;br /&gt;
To execute it, you must open a Terminal window in the same directory as the executable. Then, you must execute this:&lt;br /&gt;
 chmod +x commonkey_extractor &amp;amp;&amp;amp; ./commonkey_extractor&lt;br /&gt;
What does this do? Well, the chmod +x is to make something executable and so that you &amp;quot;own&amp;quot; it. &amp;amp;&amp;amp; means to do something after this is done. and ./commonkey_extractor is to execute the common key extractor.&lt;br /&gt;
&lt;br /&gt;
After this, the executable with open. You can drag and drop your OTP.bin and the path will be put. No worries, even with quotes, it will still work. After, you can copy and paste the Common Key and press Ctrl+C to quit.&lt;br /&gt;
&lt;br /&gt;
===Manually===&lt;br /&gt;
Download the hex editor of your choice. Open your OTP.bin with it.&lt;br /&gt;
&lt;br /&gt;
At byte 0E0 or 0xE0, select the first 32 bytes. Spaces do &#039;&#039;&#039;not&#039;&#039;&#039; count.&lt;br /&gt;
WARNING: You hex editor might select 2 bytes per 2 bytes. &lt;br /&gt;
&lt;br /&gt;
Just a reminder, one letter = one byte.&lt;br /&gt;
&lt;br /&gt;
Copy and paste it and paste it in a notepad window for instance.&lt;br /&gt;
&lt;br /&gt;
And there you go!&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:GodMode9/Usage&amp;diff=10560</id>
		<title>3DS:GodMode9/Usage</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:GodMode9/Usage&amp;diff=10560"/>
		<updated>2025-12-22T00:35:17Z</updated>

		<summary type="html">&lt;p&gt;Aep: The GM9 server allows German&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC right}}{{info|text=For information on dumping cartridges or SD card content, see [[3DS:Dump titles and game cartridges]].}}&lt;br /&gt;
{{info|text=For support (in English or German) with GodMode9, as well as help with scripting and to get updates and info, join [https://discord.gg/BRcbvtFxX4 GodMode9 on Discord].}}&lt;br /&gt;
&lt;br /&gt;
[[3DS:GodMode9|GodMode9]] is a full access file browser for the Nintendo 3DS console, giving you access to your SD card, the FAT partitions inside your SysNAND and EmuNAND, and basically anything else. Among other functionality, you can copy, delete, rename files, and create folders.&lt;br /&gt;
&lt;br /&gt;
Note that if you have any payload files other than &amp;lt;code&amp;gt;GodMode9.firm&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;/luma/payloads/&amp;lt;/code&amp;gt; folder on your SD card, holding {{B|Start}} on boot will display a &amp;quot;chainloader menu&amp;quot; where you will have to use the D-Pad and the {{B|A}} button to select &amp;quot;GodMode9&amp;quot; for these instructions. &lt;br /&gt;
&lt;br /&gt;
GodMode9 is powerful software that has the capability to modify essentially anything on your console. Though many of these modifications are locked behind a permissions system, and it is impossible to accidentally perform dangerous actions without deliberately unlocking permissions, you should still follow instructions carefully and keep backups just in case.&lt;br /&gt;
&lt;br /&gt;
==Updating GodMode9==&lt;br /&gt;
{{info|text=Some of the instructions below are only applicable to the latest version of GodMode9, and as such you should follow this section to update your copy before continuing. Overwrite any existing files.}}&lt;br /&gt;
&lt;br /&gt;
===What You Need===&lt;br /&gt;
*The latest release of {{GitHub|d0k3/GodMode9/releases/latest|GodMode9}} (the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file)&lt;br /&gt;
&lt;br /&gt;
===Instructions===&lt;br /&gt;
&lt;br /&gt;
#Power off your console&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Open the &amp;lt;code&amp;gt;luma&amp;lt;/code&amp;gt; folder on your SD card and create a folder named &amp;lt;code&amp;gt;payloads&amp;lt;/code&amp;gt; inside, if it does not already exist&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;GodMode9.firm&amp;lt;/code&amp;gt; from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;payloads&amp;lt;/code&amp;gt; folder&lt;br /&gt;
#Copy the &amp;lt;code&amp;gt;gm9&amp;lt;/code&amp;gt; folder from the GodMode9 &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#Reinsert your SD card into your console&lt;br /&gt;
&lt;br /&gt;
{{success|text=GodMode9 is now up to date.}}&lt;br /&gt;
&lt;br /&gt;
==Creating a NAND backup&amp;lt;span class=&amp;quot;anchor&amp;quot; id=&amp;quot;Creating a NAND Backup&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
#Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your console. This will launch GodMode9&lt;br /&gt;
#Press {{B|Home}} to bring up the action menu&lt;br /&gt;
#Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
#Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
#Select &amp;quot;Backup Options&amp;quot;&lt;br /&gt;
#Select &amp;quot;SysNAND Backup&amp;quot;&lt;br /&gt;
#Press {{B|A}} to confirm&lt;br /&gt;
#*This process will take some time&lt;br /&gt;
#*If you get an error, make sure that you have at least 1.3GB of free space on your SD card&lt;br /&gt;
#Press {{B|A}} to continue&lt;br /&gt;
#Press {{B|B}} to return to the main menu&lt;br /&gt;
#Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
#Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
#Navigate to &amp;lt;code&amp;gt;[S:] SYSNAND VIRTUAL&amp;lt;/code&amp;gt;&lt;br /&gt;
#Press {{B|A}} on &amp;lt;code&amp;gt;essential.exefs&amp;lt;/code&amp;gt; to select it&lt;br /&gt;
#Select &amp;quot;Copy to 0:/gm9/out&amp;quot;&lt;br /&gt;
#*If you see &amp;quot;Destination already exists&amp;quot;, press {{B|A}} on &amp;quot;Overwrite file(s)&amp;quot;&lt;br /&gt;
#Press {{B|A}} to continue&lt;br /&gt;
#Press and hold {{B|R}}, and while holding {{B|R}}, press {{B|START}} to power off your console&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin.sha&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;essential.exefs&amp;lt;/code&amp;gt; from the &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; folder on your SD card to a safe location on your computer&lt;br /&gt;
#*Copy these backups to multiple locations (such as online file storage, an external hard drive, etc.)&lt;br /&gt;
#*These backups will save you from a brick and/or help you recover files from the NAND image if anything goes wrong in the future&lt;br /&gt;
#Delete &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin.sha&amp;lt;/code&amp;gt; from the &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; folder on your SD card after copying it&lt;br /&gt;
#*The other backup files are negligible in size and may be kept on your SD card for ease of access&lt;br /&gt;
#Reinsert your SD card into your console&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your NAND backup has been successfully created.}}&lt;br /&gt;
&lt;br /&gt;
==Restoring a NAND backup==&lt;br /&gt;
#Power off your console&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin&amp;lt;/code&amp;gt; from your computer to the &amp;lt;code&amp;gt;/gm9/out/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Reinsert your SD card into your console&lt;br /&gt;
#Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your console. This will launch GodMode9&lt;br /&gt;
#Press {{B|Home}} to bring up the action menu&lt;br /&gt;
#Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
#Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
#Select &amp;quot;Restore Options&amp;quot;&lt;br /&gt;
#Select &amp;quot;SysNAND Restore (safe)&amp;quot;&lt;br /&gt;
#Select your NAND backup&lt;br /&gt;
#Press {{B|A}} to unlock SysNAND (lvl3) writing, then input the key combo given&lt;br /&gt;
#*This will &#039;&#039;&#039;not&#039;&#039;&#039; overwrite your boot9strap installation&lt;br /&gt;
#*This process will take some time&lt;br /&gt;
#Press {{B|A}} to continue&lt;br /&gt;
#Press {{B|B}} to return to the main menu&lt;br /&gt;
#Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
#Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
#Press and hold {{B|R}}, and while holding {{B|R}}, press {{B|START}} to power off your console&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your NAND backup has been successfully restored. You can now delete &amp;lt;code&amp;gt;&amp;lt;date&amp;gt;_&amp;lt;serialnumber&amp;gt;_sysnand_##.bin&amp;lt;/code&amp;gt; from your SD card.}}&lt;br /&gt;
&lt;br /&gt;
==Injecting any .CIA app into Health &amp;amp; Safety==&lt;br /&gt;
&lt;br /&gt;
{{info|text=Note that you cannot inject something that is larger than Health &amp;amp; Safety. You&#039;ll only be able to install inject relatively small homebrew (no retail games).}}&lt;br /&gt;
&lt;br /&gt;
#Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your console. This will launch GodMode9&lt;br /&gt;
#Navigate to the location of your &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
#Press {{B|A}} on the &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to select it&lt;br /&gt;
#Select &amp;quot;CIA image options...&amp;quot;&lt;br /&gt;
#Select &amp;quot;Mount image to drive&amp;quot;&lt;br /&gt;
#Press {{B|A}} on the &amp;lt;code&amp;gt;.app&amp;lt;/code&amp;gt; file&lt;br /&gt;
#Select &amp;quot;NCCH image options&lt;br /&gt;
#Select &amp;quot;Inject to H&amp;amp;S&amp;quot;&lt;br /&gt;
#Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
#Press {{B|A}} to continue&lt;br /&gt;
#Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your desired application has now been injected into Health &amp;amp; Safety.}}&lt;br /&gt;
&lt;br /&gt;
==Restoring Health &amp;amp; Safety after injecting a .CIA app==&lt;br /&gt;
&lt;br /&gt;
{{info|text=This will only work if you performed the initial injection with GodMode9. If you&#039;ve been following this page, then you did it with GodMode9.}}&lt;br /&gt;
&lt;br /&gt;
#Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your console. This will launch GodMode9&lt;br /&gt;
#Press {{B|Home}} to bring up the action menu&lt;br /&gt;
#Select &amp;quot;More...&amp;quot;&lt;br /&gt;
#Select &amp;quot;Restore H&amp;amp;S&amp;quot;&lt;br /&gt;
#Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
#Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
&lt;br /&gt;
{{success|text=Health &amp;amp; Safety has been reverted to normal.}}&lt;br /&gt;
&lt;br /&gt;
==Format an SD card==&lt;br /&gt;
&lt;br /&gt;
{{critical|text=This will erase the contents of your SD card!}}&lt;br /&gt;
&lt;br /&gt;
#Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your console. This will launch GodMode9&lt;br /&gt;
#Press {{B|R|B}} to unmount the current SD card and insert the one you want to format&lt;br /&gt;
#*If GodMode9 shows an initialization error when inserting the SD Card to be formatted, it can safely be dismissed&lt;br /&gt;
#Press {{B|Home}} to bring up the action menu&lt;br /&gt;
#Select &amp;quot;More...&amp;quot;&lt;br /&gt;
#Select &amp;quot;SD format menu&amp;quot;&lt;br /&gt;
#Select &amp;quot;No EmuNAND&amp;quot;&lt;br /&gt;
#Select &amp;quot;Auto&amp;quot;&lt;br /&gt;
#Press {{B|A}} to accept the label &amp;lt;code&amp;gt;GM9SD&amp;lt;/code&amp;gt;&lt;br /&gt;
#*You can input a custom name if you want&lt;br /&gt;
#When prompted, input the key combo given to confirm the format&lt;br /&gt;
&lt;br /&gt;
{{success|text=Your SD card has successfully been formatted for use with the 3DS.}}&lt;br /&gt;
&lt;br /&gt;
==Removing an NNID without formatting your console&amp;lt;span class=&amp;quot;anchor&amp;quot; id=&amp;quot;Removing an NNID without formatting your device&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
{{info|text=This will only remove the NNID from the console locally. It will not unlink it on Nintendo&#039;s servers. To use it on a different console, you must perform a System Transfer, or contact Nintendo Support.}}&lt;br /&gt;
{{Warning|If you are signed into a [[3DS:Pretendo|Pretendo Network ID]], It will also be removed!}}&lt;br /&gt;
&lt;br /&gt;
#Press and hold {{B|Start}}, and while holding {{B|Start}}, power on your console. This will launch GodMode9&lt;br /&gt;
#Press {{B|Home}} to bring up the action menu&lt;br /&gt;
#Select &amp;quot;Scripts...&amp;quot;&lt;br /&gt;
#Select &amp;quot;GM9Megascript&amp;quot;&lt;br /&gt;
#Select &amp;quot;Scripts from Plailect&#039;s Guide&amp;quot;&lt;br /&gt;
#Select &amp;quot;Remove NNID&amp;quot;&lt;br /&gt;
#Press {{B|A}} to continue&lt;br /&gt;
#Press {{B|A}} to unlock SysNAND (lvl1) writing, then input the key combo given&lt;br /&gt;
#Press {{B|A}} to continue&lt;br /&gt;
#Press {{B|B}} to return to the main menu&lt;br /&gt;
#Select &amp;quot;Exit&amp;quot;&lt;br /&gt;
#Press {{B|A}} to relock write permissions if prompted&lt;br /&gt;
#Press {{B|Start}} to reboot your console&lt;br /&gt;
&lt;br /&gt;
{{success|text=You have now been logged out of your NNID.}}&lt;br /&gt;
&lt;br /&gt;
{{hg imported}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Things_to_do&amp;diff=10558</id>
		<title>3DS:Things to do</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Things_to_do&amp;diff=10558"/>
		<updated>2025-12-19T14:41:32Z</updated>

		<summary type="html">&lt;p&gt;Aep: Change wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC____NOEDITSECTION__Finally got homebrew/custom firmware on your 3DS? Here is a short list of the most common things to do with it.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; table-layout: fixed;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
== &amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid seedling.svg|22px|link=|alt=Seedling icon.]]&amp;lt;/span&amp;gt; Custom firmware basics ==&lt;br /&gt;
&lt;br /&gt;
Custom firmware has a lot of settings and useful menus. Learn to use them here!&lt;br /&gt;
&lt;br /&gt;
* [[3DS:Installing software|&#039;&#039;&#039;Installing software&#039;&#039;&#039;]] - CIA? 3DSX? NDS?&lt;br /&gt;
* [[3DS:Luma3DS/Rosalina|Rosalina menu]] - A useful in-game menu built into Luma3DS&lt;br /&gt;
* [[3DS:Luma3DS/Configuration|Luma3DS configuration]]&lt;br /&gt;
* [[3DS:GodMode9/Usage|GodMode9 Usage]] - Make system file backups&lt;br /&gt;
* [[3DS:Dump titles and game cartridges|Dump titles and game cartridges]] - Backup and install your cartridges&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
== &amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid paint-brush.svg|22px|link=|alt=Paint brush icon.]]&amp;lt;/span&amp;gt; Customization ==&lt;br /&gt;
Change how your console looks and sounds.&lt;br /&gt;
&lt;br /&gt;
* HOME Menu customization:&lt;br /&gt;
** [[3DS:Custom themes|Custom themes]]&lt;br /&gt;
*** [[3DS:Creating custom themes|Creating custom themes]]&lt;br /&gt;
**[[3ds:Custom badges|Adding custom badges]]&lt;br /&gt;
** [[3DS:Splash screens|Splash screens]] - show an image when your console turns on (this will increase boot time)&lt;br /&gt;
** &#039;&#039;&#039;Advanced&#039;&#039;&#039;: [https://3ds.codeberg.page/homemenu/ Editing the HOME Menu]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
== &amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid gamepad.svg|22px|link=|alt=Game controller icon.]] Emulation&amp;lt;/span&amp;gt; ==&lt;br /&gt;
The 3DS can run emulators for various old consoles. The New 3DS models are ideal to use for this.&lt;br /&gt;
&lt;br /&gt;
Nintendo DS and Game Boy Advance games can also be run using the 3DS&#039;s native modes for them.&lt;br /&gt;
&lt;br /&gt;
* [[3DS:Emulators|Emulators (general overview)]]&lt;br /&gt;
* [[3DS:DS games|DS games]]&lt;br /&gt;
* [[3DS:GBA games|GBA games]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
== &amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid wrench.svg|22px|link=|alt=Wrench icon.]]&amp;lt;/span&amp;gt; Game mods, save editing, cheats==&lt;br /&gt;
{{warning|Before you modify a game or its save, you should [[3DS:Export saves|back up your save data]].}}&lt;br /&gt;
&lt;br /&gt;
We have pages for games listing various game mods, save editors, and cheats available for them. Some examples:&lt;br /&gt;
&lt;br /&gt;
* [[3DS:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]&lt;br /&gt;
* [[3DS:Pokémon X and Y|Pokémon X and Y]]&lt;br /&gt;
* [[3DS:Pokémon Omega Ruby and Alpha Sapphire|Pokémon Omega Ruby and Alpha Sapphire]]&lt;br /&gt;
* [[3DS:Pokémon Sun and Moon|Pokémon Sun and Moon]]&lt;br /&gt;
* [[3DS:Pokémon Ultra Sun and Ultra Moon|Pokémon Ultra Sun and Ultra Moon]]&lt;br /&gt;
* [[3DS:Mario Kart 7|Mario Kart 7]]&lt;br /&gt;
&lt;br /&gt;
See a full list at [[:Category:Nintendo 3DS games|Category:Nintendo 3DS games]]. Or use the search feature.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
== &amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid globe.svg|22px|link=|alt=Globe icon.]]&amp;lt;/span&amp;gt; Revival projects ==&lt;br /&gt;
&lt;br /&gt;
Give new life to shutdown services.&lt;br /&gt;
&lt;br /&gt;
*[[Pretendo Network|Pretendo Network]] - Nintendo Network and Miiverse replacement for 3DS and Wii U&lt;br /&gt;
*[[3DS:NetPass|NetPass]] - StreetPass&lt;br /&gt;
*[[3DS:SatellaZone|SatellaZone]] - Nintendo Zone&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
== &amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid puzzle-piece.svg|22px|link=|alt=puzzle-piece icon.]]&amp;lt;/span&amp;gt; Extensions ==&lt;br /&gt;
&lt;br /&gt;
* [[3DS:Wireless streaming|Wireless streaming]] - for New 3DS only&lt;br /&gt;
* [[3DS:Game plugins|Game plugins]]&lt;br /&gt;
* [[3DS:Wumiibo|Wumiibo]] - amiibo emulation&lt;br /&gt;
* [[3DS:Rehid|rehid]] - remap control inputs&lt;br /&gt;
* [[3DS:Input redirection|Input redirection]] - connect controllers wirelessly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
== &amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid star.svg|22px|link=|alt=Star icon.]]&amp;lt;/span&amp;gt; Extras ==&lt;br /&gt;
&lt;br /&gt;
* [[3DS:Export saves|Back up your saves]] - keep your progress safe&lt;br /&gt;
* [[3DS:Moving SD Cards|Move to another SD card]]&lt;br /&gt;
* [[3DS:FTP|FTP]] - access files remotely&lt;br /&gt;
* [[3DS:Dump titles and game cartridges#Installing a game cartridge directly to the system|Installing Cartridges to the Home Menu]]&lt;br /&gt;
* [[:Category:Nintendo 3DS guides|List of guides]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Nintendo 3DS information]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Custom_badges&amp;diff=10557</id>
		<title>3DS:Custom badges</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Custom_badges&amp;diff=10557"/>
		<updated>2025-12-18T07:59:04Z</updated>

		<summary type="html">&lt;p&gt;Aep: Change weird wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Custom badges are PNG images that can be attached to folders or placed on the HOME Menu grid, to give it a bit more personality. Badges may also be made into shortcuts for system applications, some of which don&#039;t normally have a home icon such as Nintendo Network ID Settings. Custom badges can be managed with [[3DS:Anemone3DS|Anemone3DS]]. They are built on the same framework as the official badges that could be earned through Nintendo Badge Arcade.&lt;br /&gt;
&lt;br /&gt;
==Creating Custom badges==&lt;br /&gt;
===Badge requirements===&lt;br /&gt;
: &#039;&#039;&#039;Badges&#039;&#039;&#039;&lt;br /&gt;
* Custom badges must be &amp;lt;code&amp;gt;.png&amp;lt;/code&amp;gt;(s) whose dimensions are divisible by 64 pixels&lt;br /&gt;
* [https://themeplaza.art/badges Theme Plaza] has a large collection of such badge images&lt;br /&gt;
* The custom badge&#039;s name is set to whatever the filename of the badge is&lt;br /&gt;
* Images larger than 64x64 will be split into separate badges (eg. 128x128 will be split into four badges)&lt;br /&gt;
** Badges split in this way will share the same name or app shortcut&lt;br /&gt;
** The largest a single image can be is 384 x 768 pixels (6 x 12 badges, for a maximum for 72 badges in a file). If a PNG is larger than this, Anemone3DS will not attempt to install it and instead skip it.&lt;br /&gt;
* The most badges you can install at a time is 1,000. If you attempt to install more than 1,000 badges, some badges won&#039;t be installed.&lt;br /&gt;
: &#039;&#039;&#039;Set icons&#039;&#039;&#039;&lt;br /&gt;
* Set icons must be &amp;lt;code&amp;gt;.png&amp;lt;/code&amp;gt;(s) with a dimension of 48x48 pixels&lt;br /&gt;
&lt;br /&gt;
===Sets===&lt;br /&gt;
Sets allow badges to be organized into separate groups. To create a set, first make a new folder within &amp;lt;code&amp;gt;sd:/badges/&amp;lt;/code&amp;gt;, with the folder name being the name of your set. Badges placed in a set subfolder will be installed as part of that set. Sets may also be given a set icon by placing a 48x48 pixel PNG into the set&#039;s folder with the name &amp;lt;code&amp;gt;_seticon.png&amp;lt;/code&amp;gt;; if no &amp;lt;code&amp;gt;_seticon.png&amp;lt;/code&amp;gt; exists, the set will be given a default icon of the Homebrew Launcher logo. Badges not placed in a set folder will instead be installed as part of a default set called &amp;quot;Other Badges&amp;quot; with a set icon of the Anemone3DS logo. If badges are downloaded through the ThemePlaza browser, or by scanning a QR code, they will be placed in a set titled &amp;quot;ThemePlaza Badges&amp;quot;, with a ThemePlaza set icon.&lt;br /&gt;
&lt;br /&gt;
===Shortcuts===&lt;br /&gt;
Custom badges can be made into shortcuts to launch system applications; a list of compatible titles can be found [[3dbrew:Title_list#00040010_-_System_Applications|here]]. To create a badge shortcut, rename the badge so the TIDLow of the system app is between the first and second period of the file name, like so: &amp;lt;code&amp;gt;BadgeName.&amp;lt;TIDLow&amp;gt;.png&amp;lt;/code&amp;gt;.  For example, a file named &amp;lt;code&amp;gt;settings.00021000.png&amp;lt;/code&amp;gt; would create a badge named settings that launches USA System Settings (mset). Badges made into shortcuts will display the banner of the application they launch, rather than being a pin; applications without a banner will display a default banner instead.&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
{{Info|Badge installation requires Anemone3DS v3.0.0 or higher.}}&lt;br /&gt;
{{info|Anemone3DS is installed as part of [[3dsguide:finalizing-setup|Finalizing Setup]] on 3DS Hacks Guide.}}&lt;br /&gt;
===What you need===&lt;br /&gt;
* The latest release of [[3DS:Anemone3DS|Anemone3DS]] installed on your console&lt;br /&gt;
* Badge &amp;lt;code&amp;gt;.png&amp;lt;/code&amp;gt; files&lt;br /&gt;
* (Optional) &amp;lt;code&amp;gt;_seticon.png&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Section I - Dumping Badges ===&lt;br /&gt;
{{Critical| Installing badges overwrites existing badge data. Make sure to follow this section to dump your existing badges. If you have no existing badges you can skip this section.}}&lt;br /&gt;
# Power on your console&lt;br /&gt;
# Launch &#039;&#039;&#039;Anemone3DS&#039;&#039;&#039; from the HOME Menu, or from the Homebrew Launcher&lt;br /&gt;
# Press {{B|X}}, or tap on &#039;&#039;&#039;☰&#039;&#039;&#039;, to open the extra menu&lt;br /&gt;
#* If you have no themes and the extra menu is not appearing, [[3DS:Custom_themes#Section_III:_Anemone3DS|download a theme]] and try again&lt;br /&gt;
# Press {{B|R}} to open the dumping menu&lt;br /&gt;
# Press {{B|D-Pad Left}} to dump all installed badges&lt;br /&gt;
# Badges will be dumped to the &amp;lt;code&amp;gt;sd:/3ds/Anemone3DS/BadgeBackups/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
&lt;br /&gt;
===Section II - Prep work===&lt;br /&gt;
# Power off your console&lt;br /&gt;
# Insert your SD card into your computer&lt;br /&gt;
# Copy badge &amp;lt;code&amp;gt;.png&amp;lt;/code&amp;gt; files to the &amp;lt;code&amp;gt;Badges&amp;lt;/code&amp;gt; folder on the root of your SD card&lt;br /&gt;
#* (Optional) Create a subfolder in &amp;lt;code&amp;gt;sd:/Badges/&amp;lt;/code&amp;gt; and rename it to the name of a set&lt;br /&gt;
#* (Optional) Copy badge &amp;lt;code&amp;gt;.png&amp;lt;/code&amp;gt; files to the set subfolder that you want in the set&lt;br /&gt;
#* (Optional) If you have a &amp;lt;code&amp;gt;_seticon.png&amp;lt;/code&amp;gt;, copy it to the set subfolder&lt;br /&gt;
#* (Optional) Repeat for additional sets&lt;br /&gt;
# Insert your SD card into your console&lt;br /&gt;
&lt;br /&gt;
A sample directory structure is shown below:&lt;br /&gt;
{{Tree list}}&lt;br /&gt;
* {{Tree icon|d}} Badges&lt;br /&gt;
** {{Tree icon|d}} Set1&lt;br /&gt;
*** {{Tree icon|f}} _seticon.png&lt;br /&gt;
*** {{Tree icon|f}} badge1.png&lt;br /&gt;
** {{Tree icon|d}} Set2&lt;br /&gt;
*** {{Tree icon|f}} badge1.png&lt;br /&gt;
**{{Tree icon|f}} badge1.png&lt;br /&gt;
{{Tree list/end}}&lt;br /&gt;
&lt;br /&gt;
===Section III - Installing Badges===&lt;br /&gt;
{{Warning|text=If you already have badges placed on your HOME Menu, they may change icons after installing new badges.}} &lt;br /&gt;
# Power on your console&lt;br /&gt;
# Launch &#039;&#039;&#039;Anemone3DS&#039;&#039;&#039; from the HOME Menu, or from the Homebrew Launcher&lt;br /&gt;
# Press {{B|X}}, or tap on &#039;&#039;&#039;☰&#039;&#039;&#039;, to open the extra menu&lt;br /&gt;
# Press {{B|D-Pad Right}}, or tap on the star icon, to install badges&lt;br /&gt;
# Wait for badges to install, then press {{B|START}} to exit &#039;&#039;&#039;Anemone3DS&#039;&#039;&#039;&lt;br /&gt;
# Hold power until the shutdown menu appears, then press {{B|HOME}} to reload the HOME Menu&lt;br /&gt;
&lt;br /&gt;
===Section IV - Decorate with Badges===&lt;br /&gt;
# Tap on HOME Menu Settings in the top left of the HOME Menu&lt;br /&gt;
# Tap on &amp;quot;&#039;&#039;&#039;Decorate with Badges&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
# Drag your custom badges from the top of the touchscreen onto your HOME Menu&lt;br /&gt;
#* To switch between sets, press {{B|L}} and {{B|R}} or swipe on the top left set icon&lt;br /&gt;
#* To attach badges to folders, tap on the top right wrench icon and select &amp;quot;&#039;&#039;&#039;Attach Badge to Folder&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
# Tap on the &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; or press the {{B|HOME}},{{B|B}}, or {{B|X}} buttons to exit the badge menu&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Ext Data Locked ===&lt;br /&gt;
This error means the 3DS Home Menu is currently attempting to read from the Badge Ext Data, and Anemone3DS can&#039;t open it. If you run into this error, press the home button to return to the home menu, wait for a few seconds, and then returning to Anemone3DS (without having fully closed it), and try installing badges again.&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:YouTube&amp;diff=10547</id>
		<title>Wii U:YouTube</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:YouTube&amp;diff=10547"/>
		<updated>2025-12-05T18:06:08Z</updated>

		<summary type="html">&lt;p&gt;Aep: fix grammar lol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On October 31, 2022 YouTube started returning response 404 for the WiiU useragent platform. However, with [[wiiuguide:aroma/getting-started| Aroma]] custom firmware, it is possible once again to use the YouTube app on the Wii U.&lt;br /&gt;
&lt;br /&gt;
{{warning|text=You MUST already have the latest version of the YouTube app on your Wii U console before the eShop shut down. It is not possible to redownload the title from the Wii U eShop at this time.}}&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Pretendo Network ID=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
Pretendo Network is able to run youtube from the Wii U menu as long as the NNID that you used to purchase YouTube from the eShop is still present on the console. You can visit [[Pretendo |here]] to learn how to set up pretendo. After that, you should be able to launch YouTube as normal.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|-|Nintendo Network ID=&lt;br /&gt;
&amp;lt;span&amp;gt;&lt;br /&gt;
[https://github.com/PretendoNetwork/GiveMiiYouTube/releases/tag/v2.0 Download] the latest version of the GiveMiiYouTube plugin and save the &amp;lt;code&amp;gt;.wps&amp;lt;/code&amp;gt; file to &amp;lt;code&amp;gt;SD:/wiiu/environments/aroma/plugins&amp;lt;/code&amp;gt;. From there, you should be able to launch YouTube as normal.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Emulators&amp;diff=10523</id>
		<title>3DS:Emulators</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Emulators&amp;diff=10523"/>
		<updated>2025-10-31T18:58:58Z</updated>

		<summary type="html">&lt;p&gt;Aep: Change Citra to Azahar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hatnote|3DS:EMU redirects here. For EmuNAND, see [[3DS:EmuNAND and RedNAND]].}}&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;emulator&#039;&#039;&#039; is a piece of software that uses computing power to simulate another device, such as a video game console or a personal computer. As a general guideline, the original Nintendo 3DS is capable of emulating most popular home consoles up to around the {{iw|wikipedia|fourth generation of video game consoles}} (the SNES/Genesis era), while the New Nintendo 3DS series is (just barely) capable of emulating some of the {{iw|wikipedia|fifth generation of video game consoles|fifth generation}} (the N64/PS1 era). &lt;br /&gt;
&amp;lt;br&amp;gt;This is because emulation requires significantly more computing power than running the console natively - though even if it could run emulated games as efficiently as native playback, even a new model 3DS would still only be able to emulate the {{iw|wikipedia|sixth generation of video game consoles|sixth generation}} (the Xbox/PS2/Dreamcast era) and possibly the Wii.&lt;br /&gt;
&lt;br /&gt;
The Nintendo 3DS has hardware that allows for native backwards compatibility with the Nintendo DS and Game Boy Advance, meaning such software can run at full speed as they would on the original hardware. While this is not actually emulation, methods that use this hardware will be included here due to the ubiquity of the term.&lt;br /&gt;
&lt;br /&gt;
== Handheld video game consoles ==&lt;br /&gt;
&lt;br /&gt;
=== Nintendo DS ===&lt;br /&gt;
{{Main|3DS:DS games}}&lt;br /&gt;
&lt;br /&gt;
Nintendo DS software can be played natively using nds-bootstrap, a tool that allows NDS backups to be run from the SD card. In most cases, you will use either TWiLight Menu++ or NDS forwarders to launch the ROM, after which nds-bootstrap will do the hard work of getting it to run.&lt;br /&gt;
&lt;br /&gt;
In the past, Nintendo DS flashcarts were a popular way to run Nintendo DS software. Because of nds-bootstrap&#039;s development over the years, they have become less and less necessary, but can still offer useful features like being able to use the flashcart on unmodded 3DS-family and DS-family consoles (depending on the cartridge).&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Advance ===&lt;br /&gt;
{{Main|3DS:GBA games}}&lt;br /&gt;
&lt;br /&gt;
Game Boy Advance software can be played natively by leveraging AGB_FIRM, something built into every 3DS that allows for native playback of Game Boy Advance software. AGB_FIRM was only ever used officially as part of the Ambassador Program for early purchasers of the original Nintendo 3DS before its price was cut.&lt;br /&gt;
&lt;br /&gt;
The current recommended way to run GBA software is [[3DS:open_agb_firm|open_agb_firm]] due to its drag-and-drop functionality and ease of save file access. open_agb_firm runs as a payload (similar to GodMode9), meaning it is not directly accessible from HOME Menu (requiring a reboot to enter/exit) unless an alternate bootloader such as [[3DS:fastboot3DS|fastboot3DS]] is combined with [https://gbatemp.net/download/open-agb-launcher.36828/ Open AGB Launcher].&amp;lt;br&amp;gt; &lt;br /&gt;
If you want to use another method but still want icons directly on your HOME Menu, you can [[3DS:Virtual Console/Creation|create Virtual Console injects]] on a Windows device.&lt;br /&gt;
&lt;br /&gt;
GBA games can also be emulated, the recommended emulator being [[udb:3ds/mgba|mGBA]]. This is the best option if you wish to use cheats and save-states, but performance will rarely be full-speed on old models and some games will not work correctly.&lt;br /&gt;
&lt;br /&gt;
GBARunner2 is a middle ground between native playback and emulation, similar to Nintendont on the Wii - this means it has none of the emulator features and the reduced compatibility of an emulator.&amp;lt;br&amp;gt;&lt;br /&gt;
It is included with TWiLightMenu++ (which you may already be using for NDS software), but because of the other options available, it isn&#039;t recommended.&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Color / Game Boy ===&lt;br /&gt;
The Game Boy Color and Game Boy are old enough that all models of the 3DS (and even the DS) can run them at full speed. The historically popular GB(C) emulator has been [[udb:3ds/gameyob-3ds|GameYob]], but due to 3DS-specific issues the [[udb:ds/gameyob|DS version]] is preferred (ran through TWiLight Menu++).&amp;lt;br&amp;gt;&lt;br /&gt;
You can also [[3DS:Virtual Console/Creation|create Virtual Console injects]] for GB/GBC games if you prefer to play your games from the HOME Menu.&lt;br /&gt;
&lt;br /&gt;
The multi-platform GB(C) emulator [https://github.com/RossMeikleham/PlutoBoy/actions PlutoBoy] is currently under active development. A GitHub account is required to download the automated builds.&lt;br /&gt;
&lt;br /&gt;
===Game Gear===&lt;br /&gt;
Currently only possible through [[3DS:Virtual Console/Creation|Virtual Console injects]].&lt;br /&gt;
&lt;br /&gt;
=== Virtual Boy ===&lt;br /&gt;
Possible with [[udb:3ds/red-viper|Red Viper]]. All officially released Virtual Boy games run at full speed on all models of 3DS. Red Viper has various features such as customizable screen colors and 3D support.&lt;br /&gt;
&lt;br /&gt;
=== WonderSwan ===&lt;br /&gt;
Possible through the Mednafen (WonderSwan) core on [[3DS:RetroArch|RetroArch]]. Performance has been reported to be slow on Old 3DS &lt;br /&gt;
units. Also possible with [[3DS:Virtual Console/Creation|Virtual Console injects]].&lt;br /&gt;
&lt;br /&gt;
=== Neo Geo Pocket / Neo Geo Pocket Color ===&lt;br /&gt;
Possible through [[udb:3ds/neopop-sdl|Neopop-SDL]]. Also possible with [[3DS:Virtual Console/Creation|Virtual Console injects]].&lt;br /&gt;
&lt;br /&gt;
== Home video game consoles ==&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 1 ===&lt;br /&gt;
Possible through the PCSX ReARMed core on [[3DS:RetroArch|RetroArch]], with playable speeds on &#039;&#039;&#039;New 3DS only&#039;&#039;&#039;. A partial compatibility list can be found [https://docs.google.com/spreadsheets/d/1pl2bTkzTe736EOaQjk8FBWY9ixfgoNSYSitbm5Gnyqs/edit#gid=0 here], and optimal configuration can be found [https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ here]. Also possible with [[3DS:Virtual Console/Creation|Virtual Console injects]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nintendo 64 ===&lt;br /&gt;
&#039;&#039;Barely&#039;&#039; possible on &#039;&#039;&#039;New 3DS only&#039;&#039;&#039; through [[udb:3ds/daedalusx64-3ds|DaedalusX64-3DS]]. A partial compatibility list can be found [https://wiki.gbatemp.net/wiki/DaedalusX64_3DS_Compatibility_List here]; most games are incompatible or run very slowly.&lt;br /&gt;
&lt;br /&gt;
=== Super NES ===&lt;br /&gt;
Possible on both Old and New 3DS using [[udb:3ds/snes9x|Snes9x]], which is optimized so that many SNES games can run well on an Old 3DS. There is also an [[udb:3ds/snes9x-updated-fork|updated Snes9x fork]] that has extra features such as custom game borders, the ability to play on either screen, an improved cheat menu and more. Additionally, New 3DS users can create [[3DS:Virtual_Console/Creation|Virtual Console injects]] that use Nintendo&#039;s official SNES emulator, while Old 3DS users can create injects that use modified version Snes9x.&lt;br /&gt;
&lt;br /&gt;
===TurboGrafx-16 (PC Engine)===&lt;br /&gt;
Possible through [[udb:3ds/temperpce|TemperPCE]], as well as [[3DS:Virtual Console/Creation|Virtual Console injects]].&lt;br /&gt;
&lt;br /&gt;
=== NES / Famicom Disk System  ===&lt;br /&gt;
The NES is old enough that all models of the 3DS can run it at full speed. The recommended emulator is [[udb:3ds/virtuanes|VirtuaNES]].&amp;lt;br&amp;gt;&lt;br /&gt;
you can also [[3DS:Virtual Console/Creation|create Virtual Console injects]] if you prefer to play your games from the HOME Menu.&lt;br /&gt;
&lt;br /&gt;
=== Sega Genesis / CD / 32X / Master System ===&lt;br /&gt;
Possible through [[udb:3ds/picodrive|PicoDrive]], covering the Genesis / Mega Drive and its add-ons (the Sega CD and 32X) as well as the Sega Master System. It is apparently reasonably well-optimized for Old 3DS. Also possible with [[3DS:Virtual Console/Creation|Virtual Console injects]] with the exception of the Sega CD.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Arcade cabinets ==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Home computers ==&lt;br /&gt;
&lt;br /&gt;
=== DOS / Win9x ===&lt;br /&gt;
Possible through {{GitHub|MrHuu/dosbox-3ds/releases/latest|DOSBox-3DS}}. Tested mostly on New 3DS. Windows 3.1 and 95 technically &#039;&#039;work&#039;&#039;, albeit extremely slowly; this emulator is much more practical for older DOS games.&lt;br /&gt;
&lt;br /&gt;
=== Commodore 64 ===&lt;br /&gt;
Possible through [[udb:3ds/vice3ds|Vice3DS]].&lt;br /&gt;
&lt;br /&gt;
=== Amiga 500 ===&lt;br /&gt;
Possible through [[udb:3ds/uae3ds|uae3DS]].&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
=== Calculators ===&lt;br /&gt;
[[udb:3ds/omega|Omega]], a custom firmware for the Numworks graphing calculator, has a simulator available for the Nintendo 3DS. &lt;br /&gt;
&lt;br /&gt;
[https://gbatemp.net/download/wabbitds.7859/ WabbitDS] is a TI-83 Plus emulator for the Nintendo DS. It &#039;&#039;might&#039;&#039; work on the 3DS under TWiLight Menu++ or through a DS flashcart.&lt;br /&gt;
&lt;br /&gt;
=== RetroArch ===&lt;br /&gt;
{{Main|3DS:RetroArch}}&lt;br /&gt;
[[udb:3ds/retroarch|RetroArch]], a frontend for many emulators and more is available on the 3DS. Keep in mind that most standalone emulators offer better performance.&lt;br /&gt;
&lt;br /&gt;
== Overview chart ==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
== Emulators that don&#039;t exist ==&lt;br /&gt;
&lt;br /&gt;
These are consoles or devices that will not work on the 3DS, usually due to computing power requirements.&lt;br /&gt;
&lt;br /&gt;
* GameCube/Wii/Wii U/Switch&lt;br /&gt;
* PlayStation 2 and newer&lt;br /&gt;
* PlayStation Portable and Vita&lt;br /&gt;
* All Xbox consoles&lt;br /&gt;
* Dreamcast&lt;br /&gt;
* Windows NT (XP/Vista/7/etc)&lt;br /&gt;
&lt;br /&gt;
== Emulating the 3DS itself ==&lt;br /&gt;
&lt;br /&gt;
To emulate the 3DS on another platform, Azahar is the recommended option. Other options include [https://mikage.app Mikage] and [https://github.com/wheremyfoodat/Panda3DS Panda3DS].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references group=&amp;quot;Note&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS information]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:New_Super_Mario_Bros._Wii&amp;diff=10505</id>
		<title>Wii:New Super Mario Bros. Wii</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:New_Super_Mario_Bros._Wii&amp;diff=10505"/>
		<updated>2025-10-15T04:52:13Z</updated>

		<summary type="html">&lt;p&gt;Aep: :( why doesnt `` work&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;New Super Mario Bros. Wii&#039;&#039;&#039; is a side-scrolling platformer game for the Nintendo Wii.&lt;br /&gt;
{{Shortcut|Wii:NSMBW|NSMBW|}}&lt;br /&gt;
&lt;br /&gt;
== Mods ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mod&lt;br /&gt;
! Features&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[/Newer Super Mario Bros. Wii|Newer Super Mario Bros. Wii]]&lt;br /&gt;
| A full game mod for New Super Mario Bros. Wii that features custom levels, worlds, soundracks, enemies, bosses, and even a brand new powerup. It also enables the use of the Wii Classic Controller.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tool&lt;br /&gt;
!Features&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/NSMBW-Community/Reggie-Next/ Reggie-Next]&lt;br /&gt;
|A level editor for New Super Mario Bros. Wii, with code imports from other forks of the original Reggie level editor. It is available for Windows and Mac OS.&lt;br /&gt;
|Various forks of the Reggie level editor are available, though Reggie-Next is the most commonly used version among the NSMBW modding community.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other resources==&lt;br /&gt;
&lt;br /&gt;
*[[wikipedia:New Super Mario Bros. Wii|Wikipedia article]]&lt;br /&gt;
*[[tcrf:New Super Mario Bros. Wii|TCRF page]]&lt;br /&gt;
*[https://horizon.miraheze.org/wiki/Main_Page NSMBW Modding Database]&lt;br /&gt;
&lt;br /&gt;
==Anti-Piracy==&lt;br /&gt;
New Super Mario Bros. Wii has an interesting anti-piracy method, not one any other Wii game uses. The game checks the disc&#039;s BCA to see if it matches the expected BCA an official disc of the game, and if it does not, set off an alarm using the OSCreateAlarm, and OSSetAlarm SDK function to trigger within a specific delay. This calls the generic SDK disc read error function, and writes a DVD error to dvderror.dat on the Wii NAND. This tricks the user into thinking a disc read error randomly happened. This delay is 60 * (random number 0-7) + 180. This means there is a minimum of 180 seconds, with the addition of 420 extra possible seconds, depending on what the RNG value turned out to come out to. This comes out to 3-10 minutes. This was potentially a way to confuse pirates, as they wouldn&#039;t know why the anti-piracy was triggering happening so randomly. The DVDError code used is special, as it is not used anywhere else by any other software. Said code is 0x0123456A, and this is believed to be a way to catch potential pirates if anyone were to send their Wii console to Nintendo for a repair, or potentially for other Wii software to read at some point (which was never done, this is just an idea for something they could have done)&lt;br /&gt;
[[Category:Wii games]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:New_Super_Mario_Bros._Wii&amp;diff=10504</id>
		<title>Wii:New Super Mario Bros. Wii</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:New_Super_Mario_Bros._Wii&amp;diff=10504"/>
		<updated>2025-10-15T04:51:09Z</updated>

		<summary type="html">&lt;p&gt;Aep: Add NSMBW Anti Piracy information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;New Super Mario Bros. Wii&#039;&#039;&#039; is a side-scrolling platformer game for the Nintendo Wii.&lt;br /&gt;
{{Shortcut|Wii:NSMBW|NSMBW|}}&lt;br /&gt;
&lt;br /&gt;
== Mods ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mod&lt;br /&gt;
! Features&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[/Newer Super Mario Bros. Wii|Newer Super Mario Bros. Wii]]&lt;br /&gt;
| A full game mod for New Super Mario Bros. Wii that features custom levels, worlds, soundracks, enemies, bosses, and even a brand new powerup. It also enables the use of the Wii Classic Controller.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tool&lt;br /&gt;
!Features&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://github.com/NSMBW-Community/Reggie-Next/ Reggie-Next]&lt;br /&gt;
|A level editor for New Super Mario Bros. Wii, with code imports from other forks of the original Reggie level editor. It is available for Windows and Mac OS.&lt;br /&gt;
|Various forks of the Reggie level editor are available, though Reggie-Next is the most commonly used version among the NSMBW modding community.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other resources==&lt;br /&gt;
&lt;br /&gt;
*[[wikipedia:New Super Mario Bros. Wii|Wikipedia article]]&lt;br /&gt;
*[[tcrf:New Super Mario Bros. Wii|TCRF page]]&lt;br /&gt;
*[https://horizon.miraheze.org/wiki/Main_Page NSMBW Modding Database]&lt;br /&gt;
&lt;br /&gt;
==Anti-Piracy==&lt;br /&gt;
New Super Mario Bros. Wii has an interesting anti-piracy method, not one any other Wii game uses. The game checks the disc&#039;s BCA to see if it matches the expected BCA an official disc of the game, and if it does not, set off an alarm using the `OSCreateAlarm`, and `OSSetAlarm` SDK function to trigger within a specific delay. This calls the generic SDK disc read error function, and writes a DVD error to dvderror.dat on the Wii NAND. This tricks the user into thinking a disc read error randomly happened. This delay is `60 * (random number 0-7) + 180`. This means there is a minimum of 180 seconds, with the addition of 420 extra possible seconds, depending on what the RNG value turned out to come out to. This comes out to 3-10 minutes. This was potentially a way to confuse pirates, as they wouldn&#039;t know why the anti-piracy was triggering happening so randomly. The DVDError code used is special, as it is not used anywhere else by any other software. Said code is `0x0123456A`, and this is believed to be a way to catch potential pirates if anyone were to send their Wii console to Nintendo for a repair, or potentially for other Wii software to read at some point (which was never done, this is just an idea for something they could have done)&lt;br /&gt;
[[Category:Wii games]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware&amp;diff=10489</id>
		<title>3DS:Why not to remove custom firmware</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware&amp;diff=10489"/>
		<updated>2025-10-12T21:38:49Z</updated>

		<summary type="html">&lt;p&gt;Aep: Rewrite the repair sentence&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
Removing custom firmware (CFW) from a 3DS is not recommended for most cases.&lt;br /&gt;
&lt;br /&gt;
==The Short Version== &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:3--&amp;gt; It probably isn&#039;t why your game is broken.&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:4--&amp;gt; It probably isn&#039;t why some part of your console is broken.&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:5--&amp;gt; It isn&#039;t going to permanently break your console. The worst that would happen is Luma3DS needs updating (that&#039;s the {{code|boot.firm}} file on your SD card).&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:6--&amp;gt; It isn&#039;t going to delete all your saves; in fact, it provides tools to back up to make them extra safer than stock firmware can.&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:7--&amp;gt; It isn&#039;t going to cause you to get banned on its own. Don&#039;t cheat in online games.&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:8--&amp;gt; If you are selling the console, it might be a good idea to remove it then, but you should check first.&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:9--&amp;gt; If you are sending in the console to Nintendo for repair, it might also be a good idea.&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
==Fixing a broken game== &amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
Nearly all cases where a game doesn&#039;t work is not due to CFW alone. Most commonly, a corrupt game file or a corrupt save file. Removing CFW would it harder to diagnose the problems with a game. What Luma3DS does is expose more details about why a game doesn&#039;t work, allowing for more experienced people to figure it out, while stock would only show a generic &amp;quot;An error has occurred&amp;quot; screen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Another possible case is due to a plugin or mod that is outdated or for the wrong version of the game. In this case, removing the plugin or mod would fix the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
There are a few edge cases where games can break due to CFW settings. In particular, a few games crash on New 3DS if 804MHz and L2 cache are enabled. Usually these can be worked around by temporarily disabling the setting that is breaking the game.&lt;br /&gt;
&lt;br /&gt;
==Fixing broken system applications== &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
Sometimes a built-in part of the firmware might stop working for some reason. Assuming the system was not updated to a point where Luma3DS is currently not compatible, keeping CFW would mean you can fix the corruption, usually with a CTRTransfer. Removing CFW will probably keep the system in a broken state with no way to fix it without ntrboot.&lt;br /&gt;
&lt;br /&gt;
==Concerns about bricks== &amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
CFW has become exceptionally safe to use on the 3DS over the years, both during and after setup. It is nearly impossible to brick on accident. GodMode9, the most common tool for interacting with the 3DS NAND, requires unlocking writing with a button combination when you are about to do something that could cause damage. The button combination requires deliberate inputs and is impossible to do by accident. (add something about corruption checks)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
If Nintendo ever releases a new system update, there is a chance that Luma3DS will be incompatible with it. This is generally not regarded as a brick as it only breaks Luma3DS trying to boot into the firmware, it does not break running other tools such as GodMode9. Usually a new release is made in about a day and can be fixed by replacing {{code|boot.firm}} on the SD card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
The last update to break Luma3DS was 11.14.0-46, released 17 November 2020. The last one before that was 11.8.0-41, released 30 July 2018.&lt;br /&gt;
&lt;br /&gt;
==Concerns about data loss== &amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Like mentioned in the past section, CFW has very few risks associated with it, either when setting it up or using it. If you don&#039;t delete random files or titles using GodMode9, FBI, or similar tools, you are not likely to lose things such as game saves on the SD card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
CFW provides access to tools to make your own backups of your games, their saves, and the system&#039;s internal storage (aka NAND). These allow for better backups than what Nintendo normally allows. For example if your console is ever lost or broken, everything can be manually migrated to a replacement console. SD card data can be migrated if you have {{Code|movable.sed}} from the original console, which is inside {{Code|essential.exefs}} made during setup. NAND data (e.g. Friend List, Mii Maker, StreetPass Mii Plaza) can be transferred from a NAND backup.&lt;br /&gt;
&lt;br /&gt;
==Concerns about bans== &amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
Nintendo most likely doesn&#039;t focus on 3DS security anymore. Thousands of people use custom firmware on their consoles without issue. The time where a ban is most likely is when cheats are used in public online rooms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
Nintendo has shut down online play and services for the 3DS on the 8th of April, 2024. There is be nothing to be banned from anymore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
In the past, there was one well-documented ban wave: when Pokémon Sun and Moon leaked online, some people downloaded it and used its online services before release. Bans were given to those who had done so.&lt;br /&gt;
&lt;br /&gt;
==Selling console== &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
This is often considered the only real case to remove custom firmware. A buyer may not be willing to accept any kind of homebrew, or the platform may remove listings for modified consoles. Notably, eBay does this if a mention of homebrew is on the listing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Sometimes a workaround to prevent removal may be to not mention it, but include telltale signs of custom firmware in pictures (e.g. the &amp;quot;Sys&amp;quot; string in System Settings). You may not be willing to risk it however, so removing may be the best option. In this case, you should be careful to not leave remnants that can cause problems on stock, including modified system titles. In particular, make sure the following components work when the console is booted with stock firmware:&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:30--&amp;gt; Nintendo 3DS Camera app&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:31--&amp;gt; Health &amp;amp; Safety Information app&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:32--&amp;gt; DS Download Play&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:33--&amp;gt; DS Internet Settings&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:34--&amp;gt; DS Profile Settings (launching and attempting to enter in a name)&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
==Sending console in for repairs== &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
Nintendo might not like receiving a console with boot9strap on it, so removing custom firmware temporarily would be a good idea. In this case you should make backups of the NAND, as Nintendo does not repair consoles, they replace them instead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
Keep in mind that Nintendo is slowly discontinuing repairs for 3DS models. As of August 2025, Nintendo of America no longer repairs the Old 3DS, Old 3DS XL, New 3DS, or New 3DS XL. Nintendo of Japan no longer repairs any models.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Things_to_do&amp;diff=10488</id>
		<title>Wii:Things to do</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Things_to_do&amp;diff=10488"/>
		<updated>2025-10-12T21:31:22Z</updated>

		<summary type="html">&lt;p&gt;Aep: Fix link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Page WIP}}&lt;br /&gt;
__NOTOC____NOEDITSECTION__ &lt;br /&gt;
&lt;br /&gt;
Installed the Homebrew Channel? Here is some stuff you can do!&lt;br /&gt;
&lt;br /&gt;
This is not a complete list, but it should give you a general idea on what you can do.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; table-layout: fixed;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==&amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid seedling.svg|22px|link=|alt=Seedling icon.]]&amp;lt;/span&amp;gt; Wii homebrew basics==&lt;br /&gt;
&lt;br /&gt;
*[[wiiguide:yawmme|Installing Software]] - WAD files&lt;br /&gt;
*[[wiiguide:priiloader|Priiloader]] - Helpful utility and brick prevention tool&lt;br /&gt;
*[[wiiguide:bootmii|BootMii]] - A boot2 replacement&lt;br /&gt;
*[[openshopchannel:wiimc-ss|WiiMC-SS]] - Turn your Wii into a media center&lt;br /&gt;
*[[Wii:Dump Games|Dumping games]] - Backup your discs for emulation or native backup loading&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==&amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid wrench.svg|22px|link=|alt=Wrench icon.]]&amp;lt;/span&amp;gt; Game mods, save editing, cheats==&lt;br /&gt;
{{warning|Before you modify a game or its save, you should extract/back up your save data with [[Wii:SaveGame ManagerGX|SaveGame Manager GX]].}} &lt;br /&gt;
&lt;br /&gt;
*[[Wii:Riivolution|Riivolution]] - Patch your disks to play ROM Hacks of games you own&lt;br /&gt;
*[[Wii:Cheats|Gecko Codes]] - Learn how to use cheat codes for your favorite games&lt;br /&gt;
&lt;br /&gt;
We have pages for games listing various game mods, save editors, and cheats available for them. Some examples: &lt;br /&gt;
&lt;br /&gt;
*[[Wii:Mario_Kart_Wii|Mario Kart Wii]]&lt;br /&gt;
*[[Wii:Super_Smash_Bros_Brawl|Super Smash Bros. Brawl]]&lt;br /&gt;
*[[Wii:New Super Mario Bros. Wii|New Super Mario Bros. Wii]]&lt;br /&gt;
See a full list at [[:Category:Wii games]]. Or use the search feature.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==&amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid gamepad.svg|22px|link=|icon=Game controller icon.]] Playing Games&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
*[[Wii:Emulators|Emulators (general overview)]] - The Wii can run emulators for various old consoles.&lt;br /&gt;
*[[wiiguide:wii-loaders|Wii Games]] - Play backups of your Wii discs on your console from a USB drive or SD card&lt;br /&gt;
*[[Wii:Nintendont|GameCube games]] - GameCube games can be run using the Wii&#039;s native hardware.&lt;br /&gt;
*[[Wii:EmuNAND|EmuNAND]] - Emulate the Wii&#039;s internal storage on your SD card or USB drive.&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==&amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid star.svg|22px|link=|alt=Star icon.]]&amp;lt;/span&amp;gt; Extras==&lt;br /&gt;
&lt;br /&gt;
*[[Wii:Managing GCN Save Files|Manage GameCube saves]] - Keep GameCube progress safe&lt;br /&gt;
*[[Wii:SaveGame ManagerGX|Manage Wii Saves]] - Keep Wii game progress &amp;amp; Miis safe&lt;br /&gt;
*[[Wii:FTP|FTP]] - Access files remotely&lt;br /&gt;
*[[Wii:Custom themes|Theming]] - Customize your Wii menu, USB loaders, &amp;amp; HBC with themes&lt;br /&gt;
*[[Wii:GBA Link Cable Usage|GBA Link Cable]] - Learn how to Dump GBA cartridges, load GBA homebrew, and more using the GBA GameCube Link Cable&lt;br /&gt;
*[[:Category:Wii guides|List of guides]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==&amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid globe.svg|22px|link=|alt=Globe icon.]]&amp;lt;/span&amp;gt; Revival projects==&lt;br /&gt;
&lt;br /&gt;
Give new life to shutdown services.&lt;br /&gt;
&lt;br /&gt;
*[[Wii:WiiLink|WiiLink]] - A replacement for WiiConnect24, and Nintendo WFC&lt;br /&gt;
*[[wiiguide:wiimmfi|Wiimmfi]] - A replacement for Nintendo WFC&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii:Things_to_do&amp;diff=10487</id>
		<title>Wii:Things to do</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii:Things_to_do&amp;diff=10487"/>
		<updated>2025-10-12T21:30:36Z</updated>

		<summary type="html">&lt;p&gt;Aep: BootMii is a boot2 replacement.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Page WIP}}&lt;br /&gt;
__NOTOC____NOEDITSECTION__ &lt;br /&gt;
&lt;br /&gt;
Installed the Homebrew Channel? Here is some stuff you can do!&lt;br /&gt;
&lt;br /&gt;
This is not a complete list, but it should give you a general idea on what you can do.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; table-layout: fixed;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==&amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid seedling.svg|22px|link=|alt=Seedling icon.]]&amp;lt;/span&amp;gt; Wii homebrew basics==&lt;br /&gt;
&lt;br /&gt;
*[[wiiguide:yawmme|Installing Software]] - WAD files&lt;br /&gt;
*[[wiiguide:priiloader|Priiloader]] - Helpful utility and brick prevention tool&lt;br /&gt;
*[[wiiguide:bootmii|BootMii]] - A [boot2](wiibrew.org/wiki/Boot2) replacement&lt;br /&gt;
*[[openshopchannel:wiimc-ss|WiiMC-SS]] - Turn your Wii into a media center&lt;br /&gt;
*[[Wii:Dump Games|Dumping games]] - Backup your discs for emulation or native backup loading&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==&amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid wrench.svg|22px|link=|alt=Wrench icon.]]&amp;lt;/span&amp;gt; Game mods, save editing, cheats==&lt;br /&gt;
{{warning|Before you modify a game or its save, you should extract/back up your save data with [[Wii:SaveGame ManagerGX|SaveGame Manager GX]].}} &lt;br /&gt;
&lt;br /&gt;
*[[Wii:Riivolution|Riivolution]] - Patch your disks to play ROM Hacks of games you own&lt;br /&gt;
*[[Wii:Cheats|Gecko Codes]] - Learn how to use cheat codes for your favorite games&lt;br /&gt;
&lt;br /&gt;
We have pages for games listing various game mods, save editors, and cheats available for them. Some examples: &lt;br /&gt;
&lt;br /&gt;
*[[Wii:Mario_Kart_Wii|Mario Kart Wii]]&lt;br /&gt;
*[[Wii:Super_Smash_Bros_Brawl|Super Smash Bros. Brawl]]&lt;br /&gt;
*[[Wii:New Super Mario Bros. Wii|New Super Mario Bros. Wii]]&lt;br /&gt;
See a full list at [[:Category:Wii games]]. Or use the search feature.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==&amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid gamepad.svg|22px|link=|icon=Game controller icon.]] Playing Games&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
*[[Wii:Emulators|Emulators (general overview)]] - The Wii can run emulators for various old consoles.&lt;br /&gt;
*[[wiiguide:wii-loaders|Wii Games]] - Play backups of your Wii discs on your console from a USB drive or SD card&lt;br /&gt;
*[[Wii:Nintendont|GameCube games]] - GameCube games can be run using the Wii&#039;s native hardware.&lt;br /&gt;
*[[Wii:EmuNAND|EmuNAND]] - Emulate the Wii&#039;s internal storage on your SD card or USB drive.&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==&amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid star.svg|22px|link=|alt=Star icon.]]&amp;lt;/span&amp;gt; Extras==&lt;br /&gt;
&lt;br /&gt;
*[[Wii:Managing GCN Save Files|Manage GameCube saves]] - Keep GameCube progress safe&lt;br /&gt;
*[[Wii:SaveGame ManagerGX|Manage Wii Saves]] - Keep Wii game progress &amp;amp; Miis safe&lt;br /&gt;
*[[Wii:FTP|FTP]] - Access files remotely&lt;br /&gt;
*[[Wii:Custom themes|Theming]] - Customize your Wii menu, USB loaders, &amp;amp; HBC with themes&lt;br /&gt;
*[[Wii:GBA Link Cable Usage|GBA Link Cable]] - Learn how to Dump GBA cartridges, load GBA homebrew, and more using the GBA GameCube Link Cable&lt;br /&gt;
*[[:Category:Wii guides|List of guides]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; class=&amp;quot;collapse-on-mobile&amp;quot; |&lt;br /&gt;
==&amp;lt;span class=&amp;quot;invert-dark&amp;quot;&amp;gt;[[File:Font Awesome 5 solid globe.svg|22px|link=|alt=Globe icon.]]&amp;lt;/span&amp;gt; Revival projects==&lt;br /&gt;
&lt;br /&gt;
Give new life to shutdown services.&lt;br /&gt;
&lt;br /&gt;
*[[Wii:WiiLink|WiiLink]] - A replacement for WiiConnect24, and Nintendo WFC&lt;br /&gt;
*[[wiiguide:wiimmfi|Wiimmfi]] - A replacement for Nintendo WFC&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware&amp;diff=10486</id>
		<title>3DS:Why not to remove custom firmware</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Why_not_to_remove_custom_firmware&amp;diff=10486"/>
		<updated>2025-10-12T21:26:58Z</updated>

		<summary type="html">&lt;p&gt;Aep: Nintendo never repairs consoles, they just replace.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
Removing custom firmware (CFW) from a 3DS is not recommended for most cases.&lt;br /&gt;
&lt;br /&gt;
==The Short Version== &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:3--&amp;gt; It probably isn&#039;t why your game is broken.&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:4--&amp;gt; It probably isn&#039;t why some part of your console is broken.&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:5--&amp;gt; It isn&#039;t going to permanently break your console. The worst that would happen is Luma3DS needs updating (that&#039;s the {{code|boot.firm}} file on your SD card).&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:6--&amp;gt; It isn&#039;t going to delete all your saves; in fact, it provides tools to back up to make them extra safer than stock firmware can.&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:7--&amp;gt; It isn&#039;t going to cause you to get banned on its own. Don&#039;t cheat in online games.&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:8--&amp;gt; If you are selling the console, it might be a good idea to remove it then, but you should check first.&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:9--&amp;gt; If you are sending in the console to Nintendo for repair, it might also be a good idea.&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
==Fixing a broken game== &amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
Nearly all cases where a game doesn&#039;t work is not due to CFW alone. Most commonly, a corrupt game file or a corrupt save file. Removing CFW would it harder to diagnose the problems with a game. What Luma3DS does is expose more details about why a game doesn&#039;t work, allowing for more experienced people to figure it out, while stock would only show a generic &amp;quot;An error has occurred&amp;quot; screen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Another possible case is due to a plugin or mod that is outdated or for the wrong version of the game. In this case, removing the plugin or mod would fix the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
There are a few edge cases where games can break due to CFW settings. In particular, a few games crash on New 3DS if 804MHz and L2 cache are enabled. Usually these can be worked around by temporarily disabling the setting that is breaking the game.&lt;br /&gt;
&lt;br /&gt;
==Fixing broken system applications== &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
Sometimes a built-in part of the firmware might stop working for some reason. Assuming the system was not updated to a point where Luma3DS is currently not compatible, keeping CFW would mean you can fix the corruption, usually with a CTRTransfer. Removing CFW will probably keep the system in a broken state with no way to fix it without ntrboot.&lt;br /&gt;
&lt;br /&gt;
==Concerns about bricks== &amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
CFW has become exceptionally safe to use on the 3DS over the years, both during and after setup. It is nearly impossible to brick on accident. GodMode9, the most common tool for interacting with the 3DS NAND, requires unlocking writing with a button combination when you are about to do something that could cause damage. The button combination requires deliberate inputs and is impossible to do by accident. (add something about corruption checks)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
If Nintendo ever releases a new system update, there is a chance that Luma3DS will be incompatible with it. This is generally not regarded as a brick as it only breaks Luma3DS trying to boot into the firmware, it does not break running other tools such as GodMode9. Usually a new release is made in about a day and can be fixed by replacing {{code|boot.firm}} on the SD card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
The last update to break Luma3DS was 11.14.0-46, released 17 November 2020. The last one before that was 11.8.0-41, released 30 July 2018.&lt;br /&gt;
&lt;br /&gt;
==Concerns about data loss== &amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
Like mentioned in the past section, CFW has very few risks associated with it, either when setting it up or using it. If you don&#039;t delete random files or titles using GodMode9, FBI, or similar tools, you are not likely to lose things such as game saves on the SD card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
CFW provides access to tools to make your own backups of your games, their saves, and the system&#039;s internal storage (aka NAND). These allow for better backups than what Nintendo normally allows. For example if your console is ever lost or broken, everything can be manually migrated to a replacement console. SD card data can be migrated if you have {{Code|movable.sed}} from the original console, which is inside {{Code|essential.exefs}} made during setup. NAND data (e.g. Friend List, Mii Maker, StreetPass Mii Plaza) can be transferred from a NAND backup.&lt;br /&gt;
&lt;br /&gt;
==Concerns about bans== &amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
Nintendo most likely doesn&#039;t focus on 3DS security anymore. Thousands of people use custom firmware on their consoles without issue. The time where a ban is most likely is when cheats are used in public online rooms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
Nintendo has shut down online play and services for the 3DS on the 8th of April, 2024. There is be nothing to be banned from anymore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
In the past, there was one well-documented ban wave: when Pokémon Sun and Moon leaked online, some people downloaded it and used its online services before release. Bans were given to those who had done so.&lt;br /&gt;
&lt;br /&gt;
==Selling console== &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
This is often considered the only real case to remove custom firmware. A buyer may not be willing to accept any kind of homebrew, or the platform may remove listings for modified consoles. Notably, eBay does this if a mention of homebrew is on the listing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Sometimes a workaround to prevent removal may be to not mention it, but include telltale signs of custom firmware in pictures (e.g. the &amp;quot;Sys&amp;quot; string in System Settings). You may not be willing to risk it however, so removing may be the best option. In this case, you should be careful to not leave remnants that can cause problems on stock, including modified system titles. In particular, make sure the following components work when the console is booted with stock firmware:&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:30--&amp;gt; Nintendo 3DS Camera app&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:31--&amp;gt; Health &amp;amp; Safety Information app&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:32--&amp;gt; DS Download Play&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:33--&amp;gt; DS Internet Settings&amp;lt;/translate&amp;gt;&lt;br /&gt;
*&amp;lt;translate&amp;gt;&amp;lt;!--T:34--&amp;gt; DS Profile Settings (launching and attempting to enter in a name)&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
==Sending console in for repairs== &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
Nintendo might not like receiving a console with boot9strap on it, so removing custom firmware temporarily would be a good idea. In this case you should make backups of the NAND in the (guaranteed) event that Nintendo sends back a new console instead of repairing your existing one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
Keep in mind that Nintendo is slowly discontinuing repairs for 3DS models. As of August 2025, Nintendo of America no longer repairs the Old 3DS, Old 3DS XL, New 3DS, or New 3DS XL. Nintendo of Japan no longer repairs any models.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Wireless_streaming&amp;diff=10326</id>
		<title>3DS:Wireless streaming</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Wireless_streaming&amp;diff=10326"/>
		<updated>2025-10-09T01:50:40Z</updated>

		<summary type="html">&lt;p&gt;Aep: Fix link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{shortcut|3DS:STREAM}}&lt;br /&gt;
{{warning|text=This guide cannot be used to stream DS games, DSiWare, and GBA games. You will need a hardware capture card to do that.}}&lt;br /&gt;
{{critical|text=&#039;&#039;&#039;This guide only works on New 3DS models.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;If you have a Old 3DS model, you can use [[/HzMod|HzMod]] instead; however, keep in mind that Old 3DS models have very weak hardware, and extremely low framerates are unavoidable. It is generally not practical to stream with an Old 3DS.}}&lt;br /&gt;
&lt;br /&gt;
This page will show you how to stream your New 3DS console&#039;s screens to your computer over WiFi. However, note the following things:&lt;br /&gt;
&lt;br /&gt;
* Your console and your computer need to be on the same network.&lt;br /&gt;
* Streaming audio over WiFi currently isn&#039;t possible - you will need to use an AUX cable and a device with Line In at the same time to receive audio.&lt;br /&gt;
* If you have a poor connection, you may not get the best results. The receiving computer should be connected to the network via Ethernet or a 5GHz WiFi connection.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Significantly improved performance is available through [https://gbatemp.net/threads/rel-improved-hopefully-ntr-streamer-for-n3ds-xl-ll.644726/ ntr-hr], a fork of the original NTR. However, it is slightly more unstable and still actively being developed.&amp;lt;br&amp;gt;&lt;br /&gt;
If you do not consider that a problem, then to use NTR-HR, download &amp;lt;code&amp;gt;BootNTRSelector-PabloMK7-Banner.cia&amp;lt;/code&amp;gt; from the {{GitHub|xzn/ntr-hr/releases|ntr-hr releases page}} and use it in place of the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; that would have been downloaded below. If using NTR-HR, ideally you want to use [https://github.com/xzn/ntrviewer-hr/releases/latest NTRViewer-HR] instead of Snickerstream/cuteNTR.}}&lt;br /&gt;
&lt;br /&gt;
== Finding your Console&#039;s IP ==&lt;br /&gt;
You&#039;ll need to know the local IP address of your 3DS later, so it&#039;s a good idea to find it now.&lt;br /&gt;
{{3DS:Check local IP address}}&lt;br /&gt;
&lt;br /&gt;
== Streaming with NTR ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Windows - Snickerstream=&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* Your console&#039;s IP from the first section&lt;br /&gt;
* The latest release of {{GitHub|RattletraPM/Snickerstream/releases/latest|Snickerstream}}&lt;br /&gt;
* The latest release of {{GitHub|LumaTeam/Luma3DS/releases/latest|Luma3DS}}&lt;br /&gt;
* The latest release of {{GitHub|Nanquitas/BootNTR/releases/latest|BootNTR Selector}}&lt;br /&gt;
* {{GitHub|lifehackerhansol/FBI/releases/latest|FBI}} installed on your console&lt;br /&gt;
&lt;br /&gt;
=== Section I: Prep Work ===&lt;br /&gt;
#Ensure that your console and your computer are on the same network&lt;br /&gt;
# Download and extract the latest Snickerstream &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest Luma3DS &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Power off your console&lt;br /&gt;
# Take the SD card out of your console and put it into your computer&lt;br /&gt;
# Replace the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file on the root of your SD card with the one you just downloaded&lt;br /&gt;
# Copy the BootNTR selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to your SD card&lt;br /&gt;
#* You may put this file where you can easily access it&lt;br /&gt;
# Put your SD card back into your console&lt;br /&gt;
&lt;br /&gt;
=== Section II: Installing CIAs ===&lt;br /&gt;
# Power on your console &lt;br /&gt;
#* If you are prompted with a Luma3DS configuration screen, just press {{B|START}}&lt;br /&gt;
# Open FBI&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;SD&amp;lt;/code&amp;gt; at the top of your bottom screen&lt;br /&gt;
# Find the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file that you copied, press A on it and select &amp;lt;code&amp;gt;Install and delete CIA&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|START}} to exit FBI&lt;br /&gt;
&lt;br /&gt;
===Section III: Streaming===&lt;br /&gt;
# Open the Snickerstream &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt; file from where you extracted it&lt;br /&gt;
# On your console, open the gift that appeared on your home menu and launch BootNTR Selector&lt;br /&gt;
#* If you&#039;re prompted with 3 buttons on your bottom screen, tap &amp;quot;Use default&amp;quot;&lt;br /&gt;
#* If you&#039;re prompted to choose an NTR version, choose 3.6&lt;br /&gt;
#* Your console&#039;s screen should flash some colors, meaning that it&#039;s ready for streaming&lt;br /&gt;
# Input your console&#039;s IP from the first section into the IP box in the Snickerstream window&lt;br /&gt;
#* You may also {{GitHub|RattletraPM/Snickerstream/wiki/Settings-101|adjust your settings}} to your liking if you wish&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Connect!&amp;lt;/code&amp;gt; in the Snickerstream window&lt;br /&gt;
#* Your console&#039;s screens should now be streamed to your computer&lt;br /&gt;
&lt;br /&gt;
|-|macOS - cuteNTR-OSX=&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* Your console&#039;s IP from the first section&lt;br /&gt;
* The latest release of {{GitHub|EBLeifEricson/cuteNTR-OSX/releases/tag/0.3.2|cuteNTR-OSX}}&lt;br /&gt;
* The latest release of {{GitHub|LumaTeam/Luma3DS/releases/latest|Luma3DS}}&lt;br /&gt;
* The latest release of {{GitHub|Nanquitas/BootNTR/releases/latest|BootNTR Selector}}&lt;br /&gt;
* {{GitHub|lifehackerhansol/FBI/releases/latest|FBI}} installed on your console&lt;br /&gt;
&lt;br /&gt;
=== Section I: Prep Work ===&lt;br /&gt;
#Ensure that your console and your computer are on the same network&lt;br /&gt;
# Download &amp;lt;code&amp;gt;cuteNTR-0.3.2.dmg&amp;lt;/code&amp;gt;&lt;br /&gt;
# Download the latest Luma3DS &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Power off your console&lt;br /&gt;
# Take the SD card out of your console and put it into your computer&lt;br /&gt;
# Replace the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file on the root of your SD card with the one you just downloaded&lt;br /&gt;
# Copy the BootNTR selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to your SD card&lt;br /&gt;
#* You may put this file where you can easily access it&lt;br /&gt;
# Put your SD card back into your console&lt;br /&gt;
&lt;br /&gt;
=== Section II: Installing CIAs ===&lt;br /&gt;
# Power on your console &lt;br /&gt;
#* If you are prompted with a Luma3DS configuration screen, just press {{B|START}}&lt;br /&gt;
# Open FBI&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;SD&amp;lt;/code&amp;gt; at the top of your bottom screen&lt;br /&gt;
# Find the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file that you copied, press A on it and select &amp;lt;code&amp;gt;Install and delete CIA&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|START}} to exit FBI&lt;br /&gt;
&lt;br /&gt;
=== Section III: Streaming ===&lt;br /&gt;
# On your console, open the gift that appeared on your home menu and launch BootNTR Selector&lt;br /&gt;
#* If you&#039;re prompted with 3 buttons on your bottom screen, tap &amp;quot;Use default&amp;quot;&lt;br /&gt;
#* If you&#039;re prompted to choose an NTR version, choose 3.6&lt;br /&gt;
#* Your console&#039;s screen should flash some colors, meaning that it&#039;s ready for streaming&lt;br /&gt;
# Open the cuteNTR &amp;lt;code&amp;gt;.dmg&amp;lt;/code&amp;gt;, and copy the app to the Applications folder&lt;br /&gt;
#* You may be prompted to enter the admin password&lt;br /&gt;
# Right click on the app and click &#039;open&#039;&lt;br /&gt;
#* You may be prompted to enter the admin password&lt;br /&gt;
# Input your console&#039;s IP from the first section into the IP box in the cuteNTR window&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Connect!&amp;lt;/code&amp;gt; in the cuteNTR window&lt;br /&gt;
#* Your console&#039;s screens should now be streamed to your computer. The top and bottom screens will be 2 different windows. If you cannot find them, on the bottom of the screen where the dock is located, right click the cuteNTR icon and select &amp;quot;Show All Windows&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-|Debian Linux - cuteNTR=&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* Your console&#039;s IP from the first section&lt;br /&gt;
* sudo&lt;br /&gt;
* The latest release of {{GitHub|LumaTeam/Luma3DS/releases/latest|Luma3DS}}&lt;br /&gt;
* The latest release of {{GitHub|Nanquitas/BootNTR/releases/latest|BootNTR Selector}}&lt;br /&gt;
* {{GitHub|lifehackerhansol/FBI/releases/latest|FBI}} installed on your console&lt;br /&gt;
&lt;br /&gt;
=== Section I: Prep Work ===&lt;br /&gt;
# Ensure that your console and your computer are on the same network&lt;br /&gt;
# Download the latest Luma3DS &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Power off your console&lt;br /&gt;
# Take the SD card out of your console and put it into your computer&lt;br /&gt;
# Replace the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file on the root of your SD card with the one you just downloaded&lt;br /&gt;
# Copy the BootNTR selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to your SD card&lt;br /&gt;
#* You may put this file where you can easily access it&lt;br /&gt;
# Put your SD card back into your console&lt;br /&gt;
&lt;br /&gt;
=== Section II: installing cuteNTR ===&lt;br /&gt;
This section will add a [https://askubuntu.com/a/4990 PPA] to your sources in order to install cuteNTR. Proceed on your own risk.&lt;br /&gt;
# Open the terminal&lt;br /&gt;
# Run &amp;lt;code&amp;gt;sudo add-apt-repository ppa:joenosie/3ds&amp;lt;/code&amp;gt; to add the PPA to your sources&lt;br /&gt;
# Run &amp;lt;code&amp;gt;sudo apt update &amp;amp;&amp;amp; sudo apt upgrade&amp;lt;/code&amp;gt; to update your setup&lt;br /&gt;
# Run &amp;lt;code&amp;gt;sudo apt install cutentr&amp;lt;/code&amp;gt; to install cuteNTR&lt;br /&gt;
&lt;br /&gt;
===Section III: Installing CIAs ===&lt;br /&gt;
# Power on your console &lt;br /&gt;
#* If you are prompted with a Luma3DS configuration screen, just press {{B|START}}&lt;br /&gt;
# Open FBI&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;SD&amp;lt;/code&amp;gt; at the top of your bottom screen&lt;br /&gt;
# Find the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file that you copied, press A on it and select &amp;lt;code&amp;gt;Install and delete CIA&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|START}} to exit FBI&lt;br /&gt;
&lt;br /&gt;
=== Section IV: Streaming ===&lt;br /&gt;
# Launch cuteNTR, either from your window manager or with &amp;lt;code&amp;gt;cutentr&amp;lt;/code&amp;gt; in the terminal&lt;br /&gt;
# On your console, open the gift that appeared on your home menu and launch BootNTR Selector&lt;br /&gt;
#* If you&#039;re prompted with 3 buttons on your bottom screen, tap &amp;quot;Use default&amp;quot;&lt;br /&gt;
#* If you&#039;re prompted to choose an NTR version, choose 3.6&lt;br /&gt;
#* Your console&#039;s screen should flash some colors, meaning that it&#039;s ready for streaming&lt;br /&gt;
# Input your console&#039;s IP from the first section into the IP box next to the &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; button&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; in the cuteNTR window&lt;br /&gt;
#* Your console&#039;s screens should now be streamed to your computer&lt;br /&gt;
&lt;br /&gt;
|-|Arch Linux - cuteNTR=&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* Your console&#039;s IP from the first section&lt;br /&gt;
* sudo&lt;br /&gt;
* The latest release of {{GitHub|LumaTeam/Luma3DS/releases/latest|Luma3DS}}&lt;br /&gt;
* The latest release of {{GitHub|Nanquitas/BootNTR/releases/latest|BootNTR Selector}}&lt;br /&gt;
* {{GitHub|lifehackerhansol/FBI/releases/latest|FBI}} installed on your console&lt;br /&gt;
&lt;br /&gt;
=== Section I: Prep Work===&lt;br /&gt;
# Ensure that your console and your computer are on the same network&lt;br /&gt;
# Download the latest Luma3DS &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Power off your console&lt;br /&gt;
# Take the SD card out of your console and put it into your computer&lt;br /&gt;
# Replace the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file on the root of your SD card with the one you just downloaded&lt;br /&gt;
# Copy the BootNTR selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to your SD card&lt;br /&gt;
#* You may put this file where you can easily access it&lt;br /&gt;
# Put your SD card back into your console&lt;br /&gt;
&lt;br /&gt;
=== Section II: Installing cuteNTR===&lt;br /&gt;
This is a small tutorial for installing the popular AUR helper {{GitHub|Jguer/yay|yay}} and installing cuteNTR with it. If you already have a working AUR helper, or know how to install AUR packages in general, you can download and make &amp;lt;code&amp;gt;cutentr-git&amp;lt;/code&amp;gt; yourself, then continue with the next section.&lt;br /&gt;
&lt;br /&gt;
# Open the terminal&lt;br /&gt;
# Run &amp;lt;code&amp;gt;sudo pacman -S --needed git base-devel&amp;lt;/code&amp;gt; to make sure that you have the base-devel package group and git installed&lt;br /&gt;
#* Confirm your password if prompted&lt;br /&gt;
# Run &amp;lt;code&amp;gt;git clone https://aur.archlinux.org/yay.git&amp;lt;/code&amp;gt;&lt;br /&gt;
# Run &amp;lt;code&amp;gt;cd yay&amp;lt;/code&amp;gt;&lt;br /&gt;
# Run &amp;lt;code&amp;gt;makepkg -si&amp;lt;/code&amp;gt; to install yay&lt;br /&gt;
#* Confirm your password if prompted&lt;br /&gt;
# Run &amp;lt;code&amp;gt;yay -S cutentr-git&amp;lt;/code&amp;gt; to install cuteNTR&lt;br /&gt;
#* Confirm your password if prompted&lt;br /&gt;
&lt;br /&gt;
=== Section III: Installing CIAs ===&lt;br /&gt;
# Power on your console &lt;br /&gt;
#* If you are prompted with a Luma3DS configuration screen, just press {{B|START}}&lt;br /&gt;
# Open FBI&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;SD&amp;lt;/code&amp;gt; at the top of your bottom screen&lt;br /&gt;
# Find the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file that you copied, press A on it and select &amp;lt;code&amp;gt;Install and delete CIA&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|START}} to exit FBI&lt;br /&gt;
&lt;br /&gt;
=== Section IV: Streaming ===&lt;br /&gt;
# Launch cuteNTR, either from your window manager or with &amp;lt;code&amp;gt;cutentr&amp;lt;/code&amp;gt; in the terminal&lt;br /&gt;
# On your console, open the gift that appeared on your home menu and launch BootNTR Selector&lt;br /&gt;
#* If you&#039;re prompted with 3 buttons on your bottom screen, tap &amp;quot;Use default&amp;quot;&lt;br /&gt;
#* If you&#039;re prompted to choose an NTR version, choose 3.6&lt;br /&gt;
#* Your console&#039;s screen should flash some colors, meaning that it&#039;s ready for streaming&lt;br /&gt;
# Input your console&#039;s IP from the first section into the IP box next to the &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; button&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; in the cuteNTR window&lt;br /&gt;
#* Your console&#039;s screens should now be streamed to your computer&lt;br /&gt;
&lt;br /&gt;
|-|Other Linux - cuteNTR=&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* Your console&#039;s IP from the first section&lt;br /&gt;
* The latest release of [https://flatpak.org/setup/ flatpak] installed on your computer for your operating system&lt;br /&gt;
* The latest release of {{GitHub|LumaTeam/Luma3DS/releases/latest|Luma3DS}}&lt;br /&gt;
* The latest release of {{GitHub|Nanquitas/BootNTR/releases/latest|BootNTR Selector}}&lt;br /&gt;
* {{GitHub|lifehackerhansol/FBI/releases/latest|FBI}} installed on your console&lt;br /&gt;
&lt;br /&gt;
=== Section I: Prep Work ===&lt;br /&gt;
# Ensure that your console and your computer are on the same network&lt;br /&gt;
# Download the latest Luma3DS &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Power off your console&lt;br /&gt;
# Take the SD card out of your console and put it into your computer&lt;br /&gt;
# Replace the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file on the root of your SD card with the one you just downloaded&lt;br /&gt;
# Copy the BootNTR selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to your SD card&lt;br /&gt;
#* You may put this file where you can easily access it&lt;br /&gt;
# Put your SD card back into your console&lt;br /&gt;
&lt;br /&gt;
=== Section II: Installing cuteNTR ===&lt;br /&gt;
# Open the terminal&lt;br /&gt;
# Run &amp;lt;code&amp;gt;mkdir cuteNTR &amp;amp;&amp;amp; cd cuteNTR&amp;lt;/code&amp;gt; to make a new directory and go into it&lt;br /&gt;
# Run &amp;lt;code&amp;gt;wget https://gitlab.com/BoltsJ/cuteNTR/uploads/da6b5bafbab68b45cc9bee0ae590a3ca/com.gitlab.BoltsJ.cuteNTR.flatpak&amp;lt;/code&amp;gt; &lt;br /&gt;
# Run &amp;lt;code&amp;gt;flatpak install com.gitlab.BoltsJ.cuteNTR.flatpak&amp;lt;/code&amp;gt; to install cuteNTR&lt;br /&gt;
# Confirm your password and all other prompts with yes&lt;br /&gt;
# Run &amp;lt;code&amp;gt;cd .. &amp;amp;&amp;amp; rm -r cuteNTR&amp;lt;/code&amp;gt; to delete the directory&lt;br /&gt;
&lt;br /&gt;
=== Section III: Installing CIAs ===&lt;br /&gt;
# Power on your console &lt;br /&gt;
#* If you are prompted with a Luma3DS configuration screen, just press {{B|START}}&lt;br /&gt;
# Open FBI&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;SD&amp;lt;/code&amp;gt; at the top of your bottom screen&lt;br /&gt;
# Find the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file that you copied, press A on it and select &amp;lt;code&amp;gt;Install and delete CIA&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|START}} to exit FBI&lt;br /&gt;
&lt;br /&gt;
=== Section IV: Streaming ===&lt;br /&gt;
# Launch cuteNTR by running &amp;lt;code&amp;gt;flatpak run com.gitlab.BoltsJ.cuteNTR&amp;lt;/code&amp;gt;&lt;br /&gt;
# On your console, open the gift that appeared on your home menu and launch BootNTR Selector&lt;br /&gt;
#* If you&#039;re prompted with 3 buttons on your bottom screen, tap &amp;quot;Use default&amp;quot;&lt;br /&gt;
#* If you&#039;re prompted to choose an NTR version, choose 3.6&lt;br /&gt;
#* Your console&#039;s screen should flash some colors, meaning that it&#039;s ready for streaming&lt;br /&gt;
# Input your console&#039;s IP from the first section into the IP box next to the &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; button&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; in the cuteNTR window&lt;br /&gt;
#* Your console&#039;s screens should now be streamed to your computer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using Line In to Receive Audio ==&lt;br /&gt;
&lt;br /&gt;
=== What You Need === &lt;br /&gt;
&lt;br /&gt;
* A 3.5mm to 3.5mm audio cable&lt;br /&gt;
* An audio in (line in or microphone in) port on your computer&lt;br /&gt;
** Some computers have a single &amp;quot;headphone&amp;quot; port that can be used for both audio output and input. To use one of these, you will need a Y splitter cable&lt;br /&gt;
&lt;br /&gt;
=== How to use === &lt;br /&gt;
&lt;br /&gt;
# Connect your 3DS to your computer&#039;s audio input port with a 3.5mm to 3.5mm audio cable&lt;br /&gt;
# Pipe the audio from your audio input port into the software you intend to use&lt;br /&gt;
#* The exact steps will depend on the software you&#039;re using&lt;br /&gt;
#* If you are recording or streaming your game using [https://obsproject.com/ OBS], add a new Audio Input Capture&lt;br /&gt;
#* If you are streaming your game via a service such as Discord, you will need to use software such as [https://vb-audio.com/Voicemeeter/ Voicemeeter] to mix your microphone and 3DS audio inputs together&lt;br /&gt;
#** If you do not wish to speak while streaming, simply point the app at the 3DS&#039;s audio device&lt;br /&gt;
#** If you do not wish to mix your microphone and 3DS audio inputs together, you can set up a scene using [https://obsproject.com/ OBS], create a Windowed Projector Preview and share on Discord that window. Then, in [https://obsproject.com/kb/audio-mixer-guide#setting-audio-levels Advanced Audio Properties], turn on the Audio Monitoring for the 3DS Audio Input Capture so that viewers on Discord can hear the 3DS audio. Note that this last step will direct the 3DS audio also to your audio output device (headphones/speakers).&lt;br /&gt;
#* To simply listen to the audio, you can [https://www.tenforums.com/tutorials/126383-listen-microphone-through-playback-device-windows.html listen to the audio input device in Windows]&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
* Games such as those in the Pokemon series, Smash Bros 3DS and many more may crash when trying to load or after a loading screen. To avoid this issue, ensure that the debugger is enabled. To do this see [[3DS:Check local IP address|this]] page.&lt;br /&gt;
* Similarly, such of the above games may disable Wi-Fi connection while using Snickerstream when trying to play online. To counter this, make sure to enable NFC Patch in Snickerstream.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Wireless_streaming&amp;diff=10325</id>
		<title>3DS:Wireless streaming</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Wireless_streaming&amp;diff=10325"/>
		<updated>2025-10-09T01:49:57Z</updated>

		<summary type="html">&lt;p&gt;Aep: Mention NTRViewer-HR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{shortcut|3DS:STREAM}}&lt;br /&gt;
{{warning|text=This guide cannot be used to stream DS games, DSiWare, and GBA games. You will need a hardware capture card to do that.}}&lt;br /&gt;
{{critical|text=&#039;&#039;&#039;This guide only works on New 3DS models.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;If you have a Old 3DS model, you can use [[/HzMod|HzMod]] instead; however, keep in mind that Old 3DS models have very weak hardware, and extremely low framerates are unavoidable. It is generally not practical to stream with an Old 3DS.}}&lt;br /&gt;
&lt;br /&gt;
This page will show you how to stream your New 3DS console&#039;s screens to your computer over WiFi. However, note the following things:&lt;br /&gt;
&lt;br /&gt;
* Your console and your computer need to be on the same network.&lt;br /&gt;
* Streaming audio over WiFi currently isn&#039;t possible - you will need to use an AUX cable and a device with Line In at the same time to receive audio.&lt;br /&gt;
* If you have a poor connection, you may not get the best results. The receiving computer should be connected to the network via Ethernet or a 5GHz WiFi connection.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Significantly improved performance is available through [https://gbatemp.net/threads/rel-improved-hopefully-ntr-streamer-for-n3ds-xl-ll.644726/ ntr-hr], a fork of the original NTR. However, it is slightly more unstable and still actively being developed.&amp;lt;br&amp;gt;&lt;br /&gt;
If you do not consider that a problem, then to use NTR-HR, download &amp;lt;code&amp;gt;BootNTRSelector-PabloMK7-Banner.cia&amp;lt;/code&amp;gt; from the {{GitHub|xzn/ntr-hr/releases|ntr-hr releases page}} and use it in place of the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; that would have been downloaded below. If using NTR-HR, ideally you want to use [NTRViewer-HR](https://github.com/xzn/ntrviewer-hr/releases/latest) instead of Snickerstream/cuteNTR.}}&lt;br /&gt;
&lt;br /&gt;
== Finding your Console&#039;s IP ==&lt;br /&gt;
You&#039;ll need to know the local IP address of your 3DS later, so it&#039;s a good idea to find it now.&lt;br /&gt;
{{3DS:Check local IP address}}&lt;br /&gt;
&lt;br /&gt;
== Streaming with NTR ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Windows - Snickerstream=&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* Your console&#039;s IP from the first section&lt;br /&gt;
* The latest release of {{GitHub|RattletraPM/Snickerstream/releases/latest|Snickerstream}}&lt;br /&gt;
* The latest release of {{GitHub|LumaTeam/Luma3DS/releases/latest|Luma3DS}}&lt;br /&gt;
* The latest release of {{GitHub|Nanquitas/BootNTR/releases/latest|BootNTR Selector}}&lt;br /&gt;
* {{GitHub|lifehackerhansol/FBI/releases/latest|FBI}} installed on your console&lt;br /&gt;
&lt;br /&gt;
=== Section I: Prep Work ===&lt;br /&gt;
#Ensure that your console and your computer are on the same network&lt;br /&gt;
# Download and extract the latest Snickerstream &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest Luma3DS &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Power off your console&lt;br /&gt;
# Take the SD card out of your console and put it into your computer&lt;br /&gt;
# Replace the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file on the root of your SD card with the one you just downloaded&lt;br /&gt;
# Copy the BootNTR selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to your SD card&lt;br /&gt;
#* You may put this file where you can easily access it&lt;br /&gt;
# Put your SD card back into your console&lt;br /&gt;
&lt;br /&gt;
=== Section II: Installing CIAs ===&lt;br /&gt;
# Power on your console &lt;br /&gt;
#* If you are prompted with a Luma3DS configuration screen, just press {{B|START}}&lt;br /&gt;
# Open FBI&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;SD&amp;lt;/code&amp;gt; at the top of your bottom screen&lt;br /&gt;
# Find the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file that you copied, press A on it and select &amp;lt;code&amp;gt;Install and delete CIA&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|START}} to exit FBI&lt;br /&gt;
&lt;br /&gt;
===Section III: Streaming===&lt;br /&gt;
# Open the Snickerstream &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt; file from where you extracted it&lt;br /&gt;
# On your console, open the gift that appeared on your home menu and launch BootNTR Selector&lt;br /&gt;
#* If you&#039;re prompted with 3 buttons on your bottom screen, tap &amp;quot;Use default&amp;quot;&lt;br /&gt;
#* If you&#039;re prompted to choose an NTR version, choose 3.6&lt;br /&gt;
#* Your console&#039;s screen should flash some colors, meaning that it&#039;s ready for streaming&lt;br /&gt;
# Input your console&#039;s IP from the first section into the IP box in the Snickerstream window&lt;br /&gt;
#* You may also {{GitHub|RattletraPM/Snickerstream/wiki/Settings-101|adjust your settings}} to your liking if you wish&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Connect!&amp;lt;/code&amp;gt; in the Snickerstream window&lt;br /&gt;
#* Your console&#039;s screens should now be streamed to your computer&lt;br /&gt;
&lt;br /&gt;
|-|macOS - cuteNTR-OSX=&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* Your console&#039;s IP from the first section&lt;br /&gt;
* The latest release of {{GitHub|EBLeifEricson/cuteNTR-OSX/releases/tag/0.3.2|cuteNTR-OSX}}&lt;br /&gt;
* The latest release of {{GitHub|LumaTeam/Luma3DS/releases/latest|Luma3DS}}&lt;br /&gt;
* The latest release of {{GitHub|Nanquitas/BootNTR/releases/latest|BootNTR Selector}}&lt;br /&gt;
* {{GitHub|lifehackerhansol/FBI/releases/latest|FBI}} installed on your console&lt;br /&gt;
&lt;br /&gt;
=== Section I: Prep Work ===&lt;br /&gt;
#Ensure that your console and your computer are on the same network&lt;br /&gt;
# Download &amp;lt;code&amp;gt;cuteNTR-0.3.2.dmg&amp;lt;/code&amp;gt;&lt;br /&gt;
# Download the latest Luma3DS &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Power off your console&lt;br /&gt;
# Take the SD card out of your console and put it into your computer&lt;br /&gt;
# Replace the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file on the root of your SD card with the one you just downloaded&lt;br /&gt;
# Copy the BootNTR selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to your SD card&lt;br /&gt;
#* You may put this file where you can easily access it&lt;br /&gt;
# Put your SD card back into your console&lt;br /&gt;
&lt;br /&gt;
=== Section II: Installing CIAs ===&lt;br /&gt;
# Power on your console &lt;br /&gt;
#* If you are prompted with a Luma3DS configuration screen, just press {{B|START}}&lt;br /&gt;
# Open FBI&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;SD&amp;lt;/code&amp;gt; at the top of your bottom screen&lt;br /&gt;
# Find the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file that you copied, press A on it and select &amp;lt;code&amp;gt;Install and delete CIA&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|START}} to exit FBI&lt;br /&gt;
&lt;br /&gt;
=== Section III: Streaming ===&lt;br /&gt;
# On your console, open the gift that appeared on your home menu and launch BootNTR Selector&lt;br /&gt;
#* If you&#039;re prompted with 3 buttons on your bottom screen, tap &amp;quot;Use default&amp;quot;&lt;br /&gt;
#* If you&#039;re prompted to choose an NTR version, choose 3.6&lt;br /&gt;
#* Your console&#039;s screen should flash some colors, meaning that it&#039;s ready for streaming&lt;br /&gt;
# Open the cuteNTR &amp;lt;code&amp;gt;.dmg&amp;lt;/code&amp;gt;, and copy the app to the Applications folder&lt;br /&gt;
#* You may be prompted to enter the admin password&lt;br /&gt;
# Right click on the app and click &#039;open&#039;&lt;br /&gt;
#* You may be prompted to enter the admin password&lt;br /&gt;
# Input your console&#039;s IP from the first section into the IP box in the cuteNTR window&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Connect!&amp;lt;/code&amp;gt; in the cuteNTR window&lt;br /&gt;
#* Your console&#039;s screens should now be streamed to your computer. The top and bottom screens will be 2 different windows. If you cannot find them, on the bottom of the screen where the dock is located, right click the cuteNTR icon and select &amp;quot;Show All Windows&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-|Debian Linux - cuteNTR=&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* Your console&#039;s IP from the first section&lt;br /&gt;
* sudo&lt;br /&gt;
* The latest release of {{GitHub|LumaTeam/Luma3DS/releases/latest|Luma3DS}}&lt;br /&gt;
* The latest release of {{GitHub|Nanquitas/BootNTR/releases/latest|BootNTR Selector}}&lt;br /&gt;
* {{GitHub|lifehackerhansol/FBI/releases/latest|FBI}} installed on your console&lt;br /&gt;
&lt;br /&gt;
=== Section I: Prep Work ===&lt;br /&gt;
# Ensure that your console and your computer are on the same network&lt;br /&gt;
# Download the latest Luma3DS &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Power off your console&lt;br /&gt;
# Take the SD card out of your console and put it into your computer&lt;br /&gt;
# Replace the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file on the root of your SD card with the one you just downloaded&lt;br /&gt;
# Copy the BootNTR selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to your SD card&lt;br /&gt;
#* You may put this file where you can easily access it&lt;br /&gt;
# Put your SD card back into your console&lt;br /&gt;
&lt;br /&gt;
=== Section II: installing cuteNTR ===&lt;br /&gt;
This section will add a [https://askubuntu.com/a/4990 PPA] to your sources in order to install cuteNTR. Proceed on your own risk.&lt;br /&gt;
# Open the terminal&lt;br /&gt;
# Run &amp;lt;code&amp;gt;sudo add-apt-repository ppa:joenosie/3ds&amp;lt;/code&amp;gt; to add the PPA to your sources&lt;br /&gt;
# Run &amp;lt;code&amp;gt;sudo apt update &amp;amp;&amp;amp; sudo apt upgrade&amp;lt;/code&amp;gt; to update your setup&lt;br /&gt;
# Run &amp;lt;code&amp;gt;sudo apt install cutentr&amp;lt;/code&amp;gt; to install cuteNTR&lt;br /&gt;
&lt;br /&gt;
===Section III: Installing CIAs ===&lt;br /&gt;
# Power on your console &lt;br /&gt;
#* If you are prompted with a Luma3DS configuration screen, just press {{B|START}}&lt;br /&gt;
# Open FBI&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;SD&amp;lt;/code&amp;gt; at the top of your bottom screen&lt;br /&gt;
# Find the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file that you copied, press A on it and select &amp;lt;code&amp;gt;Install and delete CIA&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|START}} to exit FBI&lt;br /&gt;
&lt;br /&gt;
=== Section IV: Streaming ===&lt;br /&gt;
# Launch cuteNTR, either from your window manager or with &amp;lt;code&amp;gt;cutentr&amp;lt;/code&amp;gt; in the terminal&lt;br /&gt;
# On your console, open the gift that appeared on your home menu and launch BootNTR Selector&lt;br /&gt;
#* If you&#039;re prompted with 3 buttons on your bottom screen, tap &amp;quot;Use default&amp;quot;&lt;br /&gt;
#* If you&#039;re prompted to choose an NTR version, choose 3.6&lt;br /&gt;
#* Your console&#039;s screen should flash some colors, meaning that it&#039;s ready for streaming&lt;br /&gt;
# Input your console&#039;s IP from the first section into the IP box next to the &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; button&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; in the cuteNTR window&lt;br /&gt;
#* Your console&#039;s screens should now be streamed to your computer&lt;br /&gt;
&lt;br /&gt;
|-|Arch Linux - cuteNTR=&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* Your console&#039;s IP from the first section&lt;br /&gt;
* sudo&lt;br /&gt;
* The latest release of {{GitHub|LumaTeam/Luma3DS/releases/latest|Luma3DS}}&lt;br /&gt;
* The latest release of {{GitHub|Nanquitas/BootNTR/releases/latest|BootNTR Selector}}&lt;br /&gt;
* {{GitHub|lifehackerhansol/FBI/releases/latest|FBI}} installed on your console&lt;br /&gt;
&lt;br /&gt;
=== Section I: Prep Work===&lt;br /&gt;
# Ensure that your console and your computer are on the same network&lt;br /&gt;
# Download the latest Luma3DS &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Power off your console&lt;br /&gt;
# Take the SD card out of your console and put it into your computer&lt;br /&gt;
# Replace the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file on the root of your SD card with the one you just downloaded&lt;br /&gt;
# Copy the BootNTR selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to your SD card&lt;br /&gt;
#* You may put this file where you can easily access it&lt;br /&gt;
# Put your SD card back into your console&lt;br /&gt;
&lt;br /&gt;
=== Section II: Installing cuteNTR===&lt;br /&gt;
This is a small tutorial for installing the popular AUR helper {{GitHub|Jguer/yay|yay}} and installing cuteNTR with it. If you already have a working AUR helper, or know how to install AUR packages in general, you can download and make &amp;lt;code&amp;gt;cutentr-git&amp;lt;/code&amp;gt; yourself, then continue with the next section.&lt;br /&gt;
&lt;br /&gt;
# Open the terminal&lt;br /&gt;
# Run &amp;lt;code&amp;gt;sudo pacman -S --needed git base-devel&amp;lt;/code&amp;gt; to make sure that you have the base-devel package group and git installed&lt;br /&gt;
#* Confirm your password if prompted&lt;br /&gt;
# Run &amp;lt;code&amp;gt;git clone https://aur.archlinux.org/yay.git&amp;lt;/code&amp;gt;&lt;br /&gt;
# Run &amp;lt;code&amp;gt;cd yay&amp;lt;/code&amp;gt;&lt;br /&gt;
# Run &amp;lt;code&amp;gt;makepkg -si&amp;lt;/code&amp;gt; to install yay&lt;br /&gt;
#* Confirm your password if prompted&lt;br /&gt;
# Run &amp;lt;code&amp;gt;yay -S cutentr-git&amp;lt;/code&amp;gt; to install cuteNTR&lt;br /&gt;
#* Confirm your password if prompted&lt;br /&gt;
&lt;br /&gt;
=== Section III: Installing CIAs ===&lt;br /&gt;
# Power on your console &lt;br /&gt;
#* If you are prompted with a Luma3DS configuration screen, just press {{B|START}}&lt;br /&gt;
# Open FBI&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;SD&amp;lt;/code&amp;gt; at the top of your bottom screen&lt;br /&gt;
# Find the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file that you copied, press A on it and select &amp;lt;code&amp;gt;Install and delete CIA&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|START}} to exit FBI&lt;br /&gt;
&lt;br /&gt;
=== Section IV: Streaming ===&lt;br /&gt;
# Launch cuteNTR, either from your window manager or with &amp;lt;code&amp;gt;cutentr&amp;lt;/code&amp;gt; in the terminal&lt;br /&gt;
# On your console, open the gift that appeared on your home menu and launch BootNTR Selector&lt;br /&gt;
#* If you&#039;re prompted with 3 buttons on your bottom screen, tap &amp;quot;Use default&amp;quot;&lt;br /&gt;
#* If you&#039;re prompted to choose an NTR version, choose 3.6&lt;br /&gt;
#* Your console&#039;s screen should flash some colors, meaning that it&#039;s ready for streaming&lt;br /&gt;
# Input your console&#039;s IP from the first section into the IP box next to the &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; button&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; in the cuteNTR window&lt;br /&gt;
#* Your console&#039;s screens should now be streamed to your computer&lt;br /&gt;
&lt;br /&gt;
|-|Other Linux - cuteNTR=&lt;br /&gt;
=== What You Need ===&lt;br /&gt;
* Your console&#039;s IP from the first section&lt;br /&gt;
* The latest release of [https://flatpak.org/setup/ flatpak] installed on your computer for your operating system&lt;br /&gt;
* The latest release of {{GitHub|LumaTeam/Luma3DS/releases/latest|Luma3DS}}&lt;br /&gt;
* The latest release of {{GitHub|Nanquitas/BootNTR/releases/latest|BootNTR Selector}}&lt;br /&gt;
* {{GitHub|lifehackerhansol/FBI/releases/latest|FBI}} installed on your console&lt;br /&gt;
&lt;br /&gt;
=== Section I: Prep Work ===&lt;br /&gt;
# Ensure that your console and your computer are on the same network&lt;br /&gt;
# Download the latest Luma3DS &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Download the latest BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file&lt;br /&gt;
# Power off your console&lt;br /&gt;
# Take the SD card out of your console and put it into your computer&lt;br /&gt;
# Replace the &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; file on the root of your SD card with the one you just downloaded&lt;br /&gt;
# Copy the BootNTR selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file to your SD card&lt;br /&gt;
#* You may put this file where you can easily access it&lt;br /&gt;
# Put your SD card back into your console&lt;br /&gt;
&lt;br /&gt;
=== Section II: Installing cuteNTR ===&lt;br /&gt;
# Open the terminal&lt;br /&gt;
# Run &amp;lt;code&amp;gt;mkdir cuteNTR &amp;amp;&amp;amp; cd cuteNTR&amp;lt;/code&amp;gt; to make a new directory and go into it&lt;br /&gt;
# Run &amp;lt;code&amp;gt;wget https://gitlab.com/BoltsJ/cuteNTR/uploads/da6b5bafbab68b45cc9bee0ae590a3ca/com.gitlab.BoltsJ.cuteNTR.flatpak&amp;lt;/code&amp;gt; &lt;br /&gt;
# Run &amp;lt;code&amp;gt;flatpak install com.gitlab.BoltsJ.cuteNTR.flatpak&amp;lt;/code&amp;gt; to install cuteNTR&lt;br /&gt;
# Confirm your password and all other prompts with yes&lt;br /&gt;
# Run &amp;lt;code&amp;gt;cd .. &amp;amp;&amp;amp; rm -r cuteNTR&amp;lt;/code&amp;gt; to delete the directory&lt;br /&gt;
&lt;br /&gt;
=== Section III: Installing CIAs ===&lt;br /&gt;
# Power on your console &lt;br /&gt;
#* If you are prompted with a Luma3DS configuration screen, just press {{B|START}}&lt;br /&gt;
# Open FBI&lt;br /&gt;
# Press {{B|A}} on &amp;lt;code&amp;gt;SD&amp;lt;/code&amp;gt; at the top of your bottom screen&lt;br /&gt;
# Find the BootNTR Selector &amp;lt;code&amp;gt;.cia&amp;lt;/code&amp;gt; file that you copied, press A on it and select &amp;lt;code&amp;gt;Install and delete CIA&amp;lt;/code&amp;gt;&lt;br /&gt;
# Press {{B|START}} to exit FBI&lt;br /&gt;
&lt;br /&gt;
=== Section IV: Streaming ===&lt;br /&gt;
# Launch cuteNTR by running &amp;lt;code&amp;gt;flatpak run com.gitlab.BoltsJ.cuteNTR&amp;lt;/code&amp;gt;&lt;br /&gt;
# On your console, open the gift that appeared on your home menu and launch BootNTR Selector&lt;br /&gt;
#* If you&#039;re prompted with 3 buttons on your bottom screen, tap &amp;quot;Use default&amp;quot;&lt;br /&gt;
#* If you&#039;re prompted to choose an NTR version, choose 3.6&lt;br /&gt;
#* Your console&#039;s screen should flash some colors, meaning that it&#039;s ready for streaming&lt;br /&gt;
# Input your console&#039;s IP from the first section into the IP box next to the &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; button&lt;br /&gt;
# Click &amp;lt;code&amp;gt;Stream&amp;lt;/code&amp;gt; in the cuteNTR window&lt;br /&gt;
#* Your console&#039;s screens should now be streamed to your computer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using Line In to Receive Audio ==&lt;br /&gt;
&lt;br /&gt;
=== What You Need === &lt;br /&gt;
&lt;br /&gt;
* A 3.5mm to 3.5mm audio cable&lt;br /&gt;
* An audio in (line in or microphone in) port on your computer&lt;br /&gt;
** Some computers have a single &amp;quot;headphone&amp;quot; port that can be used for both audio output and input. To use one of these, you will need a Y splitter cable&lt;br /&gt;
&lt;br /&gt;
=== How to use === &lt;br /&gt;
&lt;br /&gt;
# Connect your 3DS to your computer&#039;s audio input port with a 3.5mm to 3.5mm audio cable&lt;br /&gt;
# Pipe the audio from your audio input port into the software you intend to use&lt;br /&gt;
#* The exact steps will depend on the software you&#039;re using&lt;br /&gt;
#* If you are recording or streaming your game using [https://obsproject.com/ OBS], add a new Audio Input Capture&lt;br /&gt;
#* If you are streaming your game via a service such as Discord, you will need to use software such as [https://vb-audio.com/Voicemeeter/ Voicemeeter] to mix your microphone and 3DS audio inputs together&lt;br /&gt;
#** If you do not wish to speak while streaming, simply point the app at the 3DS&#039;s audio device&lt;br /&gt;
#** If you do not wish to mix your microphone and 3DS audio inputs together, you can set up a scene using [https://obsproject.com/ OBS], create a Windowed Projector Preview and share on Discord that window. Then, in [https://obsproject.com/kb/audio-mixer-guide#setting-audio-levels Advanced Audio Properties], turn on the Audio Monitoring for the 3DS Audio Input Capture so that viewers on Discord can hear the 3DS audio. Note that this last step will direct the 3DS audio also to your audio output device (headphones/speakers).&lt;br /&gt;
#* To simply listen to the audio, you can [https://www.tenforums.com/tutorials/126383-listen-microphone-through-playback-device-windows.html listen to the audio input device in Windows]&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
* Games such as those in the Pokemon series, Smash Bros 3DS and many more may crash when trying to load or after a loading screen. To avoid this issue, ensure that the debugger is enabled. To do this see [[3DS:Check local IP address|this]] page.&lt;br /&gt;
* Similarly, such of the above games may disable Wi-Fi connection while using Snickerstream when trying to play online. To counter this, make sure to enable NFC Patch in Snickerstream.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(Stealth_Luma3DS)&amp;diff=10283</id>
		<title>3DS:Alternate Exploits/Installing boot9strap (Stealth Luma3DS)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=3DS:Alternate_Exploits/Installing_boot9strap_(Stealth_Luma3DS)&amp;diff=10283"/>
		<updated>2025-09-24T12:40:38Z</updated>

		<summary type="html">&lt;p&gt;Aep: Amazon -&amp;gt; Amazon Renewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Required Reading==&lt;br /&gt;
This method applies to devices that were purchased from certain sellers on Amazon Renewed or AliExpress, usually &amp;quot;Ancient Moon Game Store&amp;quot;. These devices come with a specially modified version of Luma3DS to hide all configuration and features. During attempts to set up homebrew, this causes problems, usually when attempting to run nimdsphax. This guide explains how to replace it with a standard boot9strap install. If you were sent this guide in the {{ml|Get support|Nintendo Homebrew}} Discord server with proper intent, do &#039;&#039;&#039;not&#039;&#039;&#039; follow any previous CFW installation method you were following (Skaterhax, SSLoth-Browser, etc.) and only remain on this guide.&lt;br /&gt;
&lt;br /&gt;
==What You Need==&lt;br /&gt;
*The latest release of [https://github.com/LumaTeam/Luma3DS/releases/latest Luma3DS] (the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; file)&lt;br /&gt;
*The latest release of [https://github.com/SciresM/boot9strap/releases/download/1.4/boot9strap-1.4.zip boot9strap] (direct download)&lt;br /&gt;
*[[Special:DownloadWithFilename/File:AncientMoon-Luma3DS-Config.bin/config.bin|config.bin]] (direct download)&lt;br /&gt;
*Original 3DS/2DS consoles: This [[Special:DownloadWithFilename/File:AncientMoob-SB9SI-Old3DS-native.bin/native.firm|native.firm]] (direct download)&lt;br /&gt;
*NEW 3DS/2DS consoles: This [[Special:DownloadWithFilename/File:AncientMoob-SB9SI-New3DS-native.bin/native.firm|native.firm]] (direct download)&lt;br /&gt;
{{WinRAR notice}}&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
=== Section I - Prep Work ===&lt;br /&gt;
#Power off your device&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Copy everything from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#*The root of the SD card refers to the initial directory on your SD card where you can see the Nintendo 3DS folder, but are not inside of it&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;boot9strap&amp;lt;/code&amp;gt; on the root of your SD card&lt;br /&gt;
#Copy &amp;lt;code&amp;gt;boot9strap.firm&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;boot9strap.firm.sha&amp;lt;/code&amp;gt; from the boot9strap &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/boot9strap/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Create a folder named &amp;lt;code&amp;gt;luma&amp;lt;/code&amp;gt; on the root of your SD card, if it does not already exist&lt;br /&gt;
#*If this folder already exists and there is a file named &amp;lt;code&amp;gt;config.bin&amp;lt;/code&amp;gt; inside it, delete this file &lt;br /&gt;
#Copy &amp;lt;code&amp;gt;native.firm&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/luma/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Copy the &amp;lt;code&amp;gt;config.bin&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;/luma/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
#Reinsert your SD card into your device&lt;br /&gt;
&lt;br /&gt;
=== Section II - Installing boot9strap ===&lt;br /&gt;
&lt;br /&gt;
#Power on your device&lt;br /&gt;
#If the exploit was successful, you will have booted into SafeB9SInstaller, then immediately have booted into the Luma3DS configuration menu&lt;br /&gt;
#*Luma3DS configuration menu are settings for the Luma3DS custom firmware. Many of these settings may be useful for customization or debugging&lt;br /&gt;
#*For the purpose of this guide, these settings will be left on default settings&lt;br /&gt;
#*If your device shuts down when you try to power it on, ensure that you have copied &amp;lt;code&amp;gt;boot.firm&amp;lt;/code&amp;gt; from the Luma3DS &amp;lt;code&amp;gt;.zip&amp;lt;/code&amp;gt; to the root of your SD card&lt;br /&gt;
#*If your device booted to the HOME menu without showing SafeB9SInstaller, proceed to [[3dsguide:installing-boot9strap-(mset9)|Installing boot9strap (MSET9)]].&lt;br /&gt;
#Press (Start) to save and reboot&lt;br /&gt;
#*If you get an error, just continue to the next section&lt;br /&gt;
&lt;br /&gt;
{{Luma3DS is default}}&lt;br /&gt;
&lt;br /&gt;
===Section III - Removing files===&lt;br /&gt;
{{info|This section is &#039;&#039;&#039;mandatory&#039;&#039;&#039; and should not be skipped, otherwise, the console may crash or throw an error the next time it turns on.}}&lt;br /&gt;
&lt;br /&gt;
#Power off your device&lt;br /&gt;
#Insert your SD card into your computer&lt;br /&gt;
#Delete &amp;lt;code&amp;gt;native.firm&amp;lt;/code&amp;gt; from the &amp;lt;code&amp;gt;/luma/&amp;lt;/code&amp;gt; folder on your SD card&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:200%;&amp;quot;&amp;gt;Continue to [[3dsguide:finalizing-setup|Finalizing Setup]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS guides]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:Dump_Wii_Games&amp;diff=9756</id>
		<title>Wii U:Dump Wii Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:Dump_Wii_Games&amp;diff=9756"/>
		<updated>2025-08-13T00:44:00Z</updated>

		<summary type="html">&lt;p&gt;Aep: Update to say dump size instead of Dual Layer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dumping your Discs allows you to: play them on a Wii emulator (namely Dolphin), play them using a USB/SD Card loader such as Wiiflow, make Virtual Console injects that can be installed on a Wii U formatted USB drive or the NAND and launched from the Wii U Menu.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Dumping Wii games require a working homebrew setup on vWii, so make sure to finish the [[wiiguide:get-started|vWii Modding Guide]] beforehand.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|text=It is &#039;&#039;&#039;ILLEGAL&#039;&#039;&#039; to share the files dumped with this guide. If you intend to use this guide to share your dumped games, don’t.}}&lt;br /&gt;
&lt;br /&gt;
=== What you need ===&lt;br /&gt;
&lt;br /&gt;
* The latest release of [https://github.com/emukidid/cleanrip/releases/download/2.1.1/CleanRip-v2.1.1.zip CleanRip].&lt;br /&gt;
* The [https://github.com/emukidid/cleanrip/releases/download/2.1.1/wii.dat wii.dat] file.&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
# Insert your Wii U’s SD Card into your computer.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;apps&amp;lt;/code&amp;gt; folder from the &amp;lt;code&amp;gt;CleanRip-vX.X.X.zip&amp;lt;/code&amp;gt; file to the root of your SD Card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;wii.dat&amp;lt;/code&amp;gt; file to the root of your SD Card.&lt;br /&gt;
# Take the SD Card out of your computer and plug it into your Wii U console.&lt;br /&gt;
&lt;br /&gt;
=== Dumping the Disc ===&lt;br /&gt;
&lt;br /&gt;
# Turn on your Wii U then choose the Wii Menu icon to boot up in vWii.&lt;br /&gt;
# Launch the Homebrew Channel.&lt;br /&gt;
# Launch CleanRip.&lt;br /&gt;
# Read the Disclaimer, then press A.&lt;br /&gt;
# Select Yes to enable Checksum Calculations.&lt;br /&gt;
# Select either USB or Front SD depending on which device you want to use for the dumping process.&lt;br /&gt;
#* Please note that the device you choose needs to be formatted in either FAT32 or NTFS.&lt;br /&gt;
# Press A to continue.&lt;br /&gt;
# Select No on the screen that asks you to download redump.org DAT files.&lt;br /&gt;
# Insert your disc, then press A.&lt;br /&gt;
# Set everything to match the following:&lt;br /&gt;
#* Dump Size: &amp;lt;code&amp;gt;Auto&amp;lt;/code&amp;gt;&lt;br /&gt;
#* Chunk Size: &amp;lt;code&amp;gt;Max&amp;lt;/code&amp;gt;&lt;br /&gt;
#* New device per chunk: &amp;lt;code&amp;gt;No&amp;lt;/code&amp;gt;&lt;br /&gt;
# If you want to dump multiple discs, select Yes to remember your settings. If not, select No.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Be prepared to wait a while. The dumping process can take 30 minutes to 1 hour depending on your destination device speeds.}}&lt;br /&gt;
&lt;br /&gt;
=== Joining Split Files ===&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you dumped the disc on a FAT32 formatted device, you should’ve got at least 2 files that end with .partX.iso. They need to be joined up.}}&lt;br /&gt;
&lt;br /&gt;
==== Windows ====&lt;br /&gt;
&lt;br /&gt;
# Copy all the files that share the same name and end with &amp;lt;code&amp;gt;.partX.iso&amp;lt;/code&amp;gt; in a folder on your computer.&lt;br /&gt;
# Open up a Command Prompt window.&lt;br /&gt;
# Use the &amp;lt;code&amp;gt;cd &amp;lt;path&amp;gt;&amp;lt;/code&amp;gt; command and replace &amp;lt;code&amp;gt;&amp;lt;path&amp;gt;&amp;lt;/code&amp;gt; by the path to your &amp;lt;code&amp;gt;.partX.iso&amp;lt;/code&amp;gt; files.&lt;br /&gt;
# Use the following command as is: &amp;lt;code&amp;gt;copy /b *.part?.iso game.iso&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==== macOS/Linux ====&lt;br /&gt;
&lt;br /&gt;
# Copy all the files that share the same name and end with &amp;lt;code&amp;gt;.partX.iso&amp;lt;/code&amp;gt; in a folder on your computer.&lt;br /&gt;
# Open up a Terminal.&lt;br /&gt;
# Use the &amp;lt;code&amp;gt;cd &amp;lt;path&amp;gt;&amp;lt;/code&amp;gt; command and replace &amp;lt;code&amp;gt;&amp;lt;path&amp;gt;&amp;lt;/code&amp;gt; by the path to your &amp;lt;code&amp;gt;.partX.iso&amp;lt;/code&amp;gt; files.&lt;br /&gt;
# Use the following command as is: &amp;lt;code&amp;gt;cat *.part?.iso &amp;gt; game.iso&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii U guides]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
	<entry>
		<id>https://wiki.hacks.guide/w/index.php?title=Wii_U:Dump_Wii_Games&amp;diff=9755</id>
		<title>Wii U:Dump Wii Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.hacks.guide/w/index.php?title=Wii_U:Dump_Wii_Games&amp;diff=9755"/>
		<updated>2025-08-13T00:38:42Z</updated>

		<summary type="html">&lt;p&gt;Aep: Update CleanRip 2.1.1 to X.X.X&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dumping your Discs allows you to: play them on a Wii emulator (namely Dolphin), play them using a USB/SD Card loader such as Wiiflow, make Virtual Console injects that can be installed on a Wii U formatted USB drive or the NAND and launched from the Wii U Menu.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Dumping Wii games require a working homebrew setup on vWii, so make sure to finish the [[wiiguide:get-started|vWii Modding Guide]] beforehand.}}&lt;br /&gt;
&lt;br /&gt;
{{warning|text=It is &#039;&#039;&#039;ILLEGAL&#039;&#039;&#039; to share the files dumped with this guide. If you intend to use this guide to share your dumped games, don’t.}}&lt;br /&gt;
&lt;br /&gt;
=== What you need ===&lt;br /&gt;
&lt;br /&gt;
* The latest release of [https://github.com/emukidid/cleanrip/releases/download/2.1.1/CleanRip-v2.1.1.zip CleanRip].&lt;br /&gt;
* The [https://github.com/emukidid/cleanrip/releases/download/2.1.1/wii.dat wii.dat] file.&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&lt;br /&gt;
# Insert your Wii U’s SD Card into your computer.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;apps&amp;lt;/code&amp;gt; folder from the &amp;lt;code&amp;gt;CleanRip-vX.X.X.zip&amp;lt;/code&amp;gt; file to the root of your SD Card.&lt;br /&gt;
# Copy the &amp;lt;code&amp;gt;wii.dat&amp;lt;/code&amp;gt; file to the root of your SD Card.&lt;br /&gt;
# Take the SD Card out of your computer and plug it into your Wii U console.&lt;br /&gt;
&lt;br /&gt;
=== Dumping the Disc ===&lt;br /&gt;
&lt;br /&gt;
# Turn on your Wii U then choose the Wii Menu icon to boot up in vWii.&lt;br /&gt;
# Launch the Homebrew Channel.&lt;br /&gt;
# Launch CleanRip.&lt;br /&gt;
# Read the Disclaimer, then press A.&lt;br /&gt;
# Select Yes to enable Checksum Calculations.&lt;br /&gt;
# Select either USB or Front SD depending on which device you want to use for the dumping process.&lt;br /&gt;
#* Please note that the device you choose needs to be formatted in either FAT32 or NTFS.&lt;br /&gt;
# Press A to continue.&lt;br /&gt;
# Select No on the screen that asks you to download redump.org DAT files.&lt;br /&gt;
# Insert your disc, then press A.&lt;br /&gt;
# Go on [https://wiki.dolphin-emu.org/index.php?title=Category:Dual_Layer_Disc_games this page] to see if your disc is dual-layered.&lt;br /&gt;
# Set everything to match the following:&lt;br /&gt;
#* Dual Layer: &amp;lt;code&amp;gt;Yes/No&amp;lt;/code&amp;gt; (Select &amp;lt;code&amp;gt;Yes&amp;lt;/code&amp;gt; if your game’s disc is dual-layered)&lt;br /&gt;
#* Chunk Size: &amp;lt;code&amp;gt;Max&amp;lt;/code&amp;gt;&lt;br /&gt;
#* New device per chunk: &amp;lt;code&amp;gt;No&amp;lt;/code&amp;gt;&lt;br /&gt;
# If you want to dump multiple discs, select Yes to remember your settings. If not, select No.&lt;br /&gt;
&lt;br /&gt;
{{info|text=Be prepared to wait a while. The dumping process can take 30 minutes to 1 hour depending on your destination device speeds.}}&lt;br /&gt;
&lt;br /&gt;
=== Joining Split Files ===&lt;br /&gt;
&lt;br /&gt;
{{info|text=If you dumped the disc on a FAT32 formatted device, you should’ve got at least 2 files that end with .partX.iso. They need to be joined up.}}&lt;br /&gt;
&lt;br /&gt;
==== Windows ====&lt;br /&gt;
&lt;br /&gt;
# Copy all the files that share the same name and end with &amp;lt;code&amp;gt;.partX.iso&amp;lt;/code&amp;gt; in a folder on your computer.&lt;br /&gt;
# Open up a Command Prompt window.&lt;br /&gt;
# Use the &amp;lt;code&amp;gt;cd &amp;lt;path&amp;gt;&amp;lt;/code&amp;gt; command and replace &amp;lt;code&amp;gt;&amp;lt;path&amp;gt;&amp;lt;/code&amp;gt; by the path to your &amp;lt;code&amp;gt;.partX.iso&amp;lt;/code&amp;gt; files.&lt;br /&gt;
# Use the following command as is: &amp;lt;code&amp;gt;copy /b *.part?.iso game.iso&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==== macOS/Linux ====&lt;br /&gt;
&lt;br /&gt;
# Copy all the files that share the same name and end with &amp;lt;code&amp;gt;.partX.iso&amp;lt;/code&amp;gt; in a folder on your computer.&lt;br /&gt;
# Open up a Terminal.&lt;br /&gt;
# Use the &amp;lt;code&amp;gt;cd &amp;lt;path&amp;gt;&amp;lt;/code&amp;gt; command and replace &amp;lt;code&amp;gt;&amp;lt;path&amp;gt;&amp;lt;/code&amp;gt; by the path to your &amp;lt;code&amp;gt;.partX.iso&amp;lt;/code&amp;gt; files.&lt;br /&gt;
# Use the following command as is: &amp;lt;code&amp;gt;cat *.part?.iso &amp;gt; game.iso&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii U guides]]&lt;/div&gt;</summary>
		<author><name>Aep</name></author>
	</entry>
</feed>